I download a script and in it, it had this code which generates a variation of green. I am not sure I understand it. I would like to modify it to get a desired color with different variations. Can anyone explain this snippet to me?
I have an issue working with the setStyle() on the modalTransprancyColor property. The module did not run on different variations of hexadecimal code, only one that seems to work is 0xDDDDDD. Anything else, this line of code will crash Flash.
I have a button in side one of the site, that is functioning fine... on click, it does an animated pop, loads an external case study, and proceeds througha slide show, until you close it, which minimizes it to the correct position. Here is the working code for that:
Specifically, I attached a swf file to an email and it showed up as 5.9kb I then downloaded that same file from the email and in the finder window the file size was indicated to be 16kb. I further right clicked on the same file located on the desktop and clicked info now the file size was 120kb.
My question is which of these represent the real file size. The reason I ask is that for a class project we are to build a banner ad and the file size is limited to 40kb. I am telling the instructor that it is only 5.9kb she is saying 120 kb.
I'm making a quiz with text inputs, and was wondering if there was a quicker was of coding an if statement than saying if(input_txt.text == 'test' || 'tets' || 'tset' ect.[code]
I want to do as follows: * click a "red" button write in textarea with red color font click "blue" button * write in textarea with blue color font Isn't this possible in flash 10 using AS3 I tried using setTextFormat but the problem is i have to have text before inserting format on that.
What I am trying to do is to have the button color change to a different color when it is on the page. The color only changes when I roll over it or hit it. Once I am on the page it changes back to the color it is on the up state.
i have a button, with instance name lightblue_color. I am assigning a color to its color field like this: lightblue_color.transform.colorTransform.color = 0x65ffff; then i am adding an eventlistener to the button like this: lightblue_color.addEventListener(MouseEvent.CLICK, ChangeColor); Then, in the function: public function ChangeColor(evnt:MouseEvent):void {trace(evnt.target.transform.colorTransform.color);} It prints 0. Why is that? Shouldn't it print 0x65ffff or do i need to do some type conversions?
i would like to know if it is possible to have a letter that is made up of multiple colors. for example above you will see a hebrew letter. the DOT underneath it is actually part of the letter, but it is a different color.is it possible to have this same functionality in flash? what i would need to do is upload an XML file with all the words, and i would need all the dots below the letters to be a different color
i want to change a colors tint and store that color for later use to apply to dynamically created sprites, for some reason the code changes my place graphic as expect but when i draw a square using the Colortransform.color property the color always in gray scale?
click a "red" button write in textarea with red color fontclick "blue" buttonwrite in textarea with blue color font Isn't this possible in flash 10 using AS3 ? I tried using setTextFormat but the problem is i have to have text before inserting format on that.
how could i remove these two colors for the header.... i could override rollover for the columns and leave the selection, but i want to remove these two effects from the header and i couldn't find a way to do that....
I'm making a flash app that allows you to create text, edit it. At some point, I need to get the text's color.
[Code]...
Then, you can stick the text on the movie and make a new one. During the creation of the movie clip holding the created text, all the format parameters of the text are passed to the movieclip. When I call back the .color parameter, it shows a value that isn't hex nor RGB... I've been googling for the last hour trying to find how to convert this back to RGB or hex values with no success. In this case, the value is : 65535
I am in the making of a isometric level editor, and I have about 15 movie clips with more to come. I want to let people change the color of tiles to what they want from a list of colors, so how can I let them change the color of a tile dinamicly with actionscript so that it changes a tile's color while preserving changes of "shadows"? I mean I have let's say a cube and to make it look 3D I need to change each face to make a feeling of 3D and not a flat one.
Hoping someone can point me in the right direction with this. Instead of creating a button and nesting movie clips for each state, I'm trying to script an animated button of a square (no fill) where on rollover the stroke color changes from one color to another (tweening the tint). I want to do this to the button symbol so it's the same for all instances. Is this possible or do I have to go the button > nested MC route? Sorry if this is lame...it's been awhile since I've used Flash and I've forgotten quite a bit.
We are creating an ecommerce site for my business and am trying to create a flash file that will allow the end user to select a color from a palette of 64 different swatches that they would like their item to be so it processed it into the order. I only need to create the flash file so they can select the color.
i have been doing this tutorial http:[url]..but i am stuck on PART 8, i have done everything the tutorial has said so far (although my image and the colors used are different) but the large blank box at the top of the color pallet isnt changing color when i click on any color from the pallet.
Also this tutorial doesnt say what version of flash and actionscript is best suited for this.Currently i am using CS4 & Action Script 2.0 but i don't know if this is correct. below there is a link to the fla. file that Coloring_Book.fla.
I have a few movie clips that change color when they are rolled over and rolled out of which is great and works correctly but now I have add glows to those buttons to serve as borders or a stroke and when you roll over the buttons the color and the filter color changes.
I have an image and i want to remove white color from image.That removing color is same like its background color. If anybody have any idea of this problem please answer?And my application in Flex 3 so please send me action script code of this problem.
I need a function that retrieves the average hexadecimal color values of a group of pixels in a square. Like a 4x4 area, and I want to be able to calculate what the average color is by retrieving the color of each pixel.
How is it done? All I've seen on the web is how to change the color. Well how about going back. I'm talking about a MC with many colors. I can't just change back to a single hexadecimal color.
I can accomplish the change as it passes over a frame, but I can't get it to change back.
In the frame is this:
Code: cHurtColor = new Color(_root.compMC); cHurtColor.setRGB(0x00FF33);