ActionScript 1/2 :: Developing A Simple Score Counter?
Jan 10, 2011
Working on a simple score counter for my young son -- the idea is to simply add or subtract 1 digit to reveal the score. The variables only need to be 0-9 in each column. Can someone advise on how to make this work correctly? The animation was developed using a root.xxxx +1 or -1. It does the trick but as you can see, it keeps going into the double digits in each column.
He personally does not care about the code glitch -- but his perfectionist Dad does [URL]...
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Oct 13, 2009
so I've made a working score counter and all that working fine, but I cant find a way to make it follow the camera/player without glitching up.
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Nov 24, 2008
I have a simple shooting game set up. 25 monsters appear on the screen, one after another, until no monsters are left. If you hit one before it disappears, the score increases. If you don't, the score stays the same.
In the actions frame, I placed an empty dynamic text box named score, and set it equal to 0 (declared in the main actions frame). But, seeing as though the monster actions are coded into the library item itself, do I have to declare score, and the score increase there instead?
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Sep 20, 2010
Iam trying to make a flash counter for a shooting game where each time you shoot a enemy you get 10 points. Does anyone know the code for score counting. I have made a dynamic text box with the word "Score" in it.
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May 4, 2009
my name is fabo i made a flash game and i need help with this script:
score = 0;
var Seconds = 10;
function timer():Void {
_root.Seconds -= 1;
}
setInterval(timer,1000);
if (_root.time == 0) {
_root.gotoAndPlay(4);
}
stop();
where it say: _root.gotoAndPlay(4) it won't go to the frame after the score counter hits
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Oct 24, 2010
I'm going to make a counter that will count the correct answers of an exam questions.The counter will collect only the correct answers from each frame.
Here is the first frame:
var counter:Number = 0;
var correctAns:Number;
correctAns = ans1_mc.alpha;
function clicked1(event:MouseEvent):void
[Code]...
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Mar 28, 2012
I have been trying to make a score counter for a small game where the user clicks on a button on the stage, each time the user presses the button the score increments by 10, however I cannot get the score to display on the dynamic text field.
var score:uint;
//scoreCounter is the instance name of the dynamic text box
function updateScore():void{
score += 10;
scoreCounter.text = score.toString();
}
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Jan 13, 2009
I have this simple counter I cannot get it to work! I just need it to start at $0 and increase by $0.31. So it would look like this $0 - $0.31 - $0.62 - $0.93 - $1.24 and so on. And also it would do keep going when it hits $100.31 - $100.62 so forth!
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Jun 4, 2007
I am wondering how to create a basic flash counter.
As in, when something happens, I want a variable to equal 1, and then, if something else happens, I want that same variable to then be 2.
Etc .etc.
I think there is something to do with ++ , but I'm unclear about the syntax.
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Mar 11, 2009
I'm trying to do a simple word counter that counts only unique words. So every new word in the inputWordArray gets added to a wordBankArray, but words that have been used previously would be ignored. I've got something that feels really close to be done but I think I need some kind of switch or break somewhere to keep it from adding on to the end of the array.
Here's my code and the output so far.
PHP Code:
var inputWordArray:Array=["word1","word2","word3", "word1"];
var wordBankArray:Array=["word1"];
var matches:Boolean = false
for (var i:Number = 0; i < inputWordArray.length; i++) {
trace("In inputWordArray loop with "+inputWordArray[i]);
for (var j:Number = 0; j < wordBankArray.length; j++) {
[Code] .....
//What I'm expecting: "Final wordBankArray: word1,word2,word3"
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Mar 28, 2011
I'm following a tutorial to make a simple game. The aim of the game is for a player to evade a flying enemy ; the higher the score, the faster the enemy. The main elements in the game are the enemy the player and a score card.
However, from following the tutorial, and adding the dynamic text field etc....the score doesn't actually work.
This is the code that I was instructed to place on the first frame of the Scripts layer:
//Game Variables
enemySpeed = 5; //Set Enemy initial speed
numberEnemy = 4; //Change this to add more Enemies
score = 0; //Set initial score to 0
[Code].....
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Mar 30, 2011
How can I take a simple counter and I want to load the current count into a textbox?
My code:
count1 = new Timer(count);
count1.addEventListener(TimerEvent.TIMER,stopWatch);
count1.start();
[Code]....
1067: Implicit coercion of a value of type int to an unrelated type String.
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Oct 29, 2010
How to create a simple .swf in which the user presses a button, a textfield has a number, the number goes up by one each time the button is clicked?
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Apr 15, 2006
How can I make a FPS counter with a simple dynamic text and a script?
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Sep 26, 2011
Non-programmer here, struggling with having to now (finally) work in AS3.I've looked around, but can't find something similar (or as simple) as my old AS2 scoring - hitTest method was.Problem 1: my converted AS3 game does not hitTest or score.[code]I have a Dynamic text box on the stage named "scorecounter" which is now displaying "0" when the game plays. This is correct.When the gun (mouse) is clicked, we then tell the "hittest1" MC to play, which will detect hits. All Correct.[code]The hittest1 MC plays, and checks if the "cursor" MC was touching the "bug1", and tells it to animate (splat) All bug detections are listed in the hitTest frame - "bug1" through "bug30", ie. the code below x 30. This Fails - maybe because the hitTest MC lists all 30, and not all bugs are visibile at once, some are hidden until required later in the game?[code]Then on the last frame of the "bug1" MC (frame 10), it tells the score to add one. Also Fails - maybe because of errors above, nothing is being processed now.[code]
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Mar 28, 2011
I'm following a tutorial to make a simple game. The aim of the game is for a player to evade a flying enemy ; the higher the score, the faster the enemy. The main elements in the game are the enemy the player and a score card.However, from following the tutorial, and adding the dynamic text field etc....the score doesn't actually work.This is the code that I was instructed to place on the first frame of the Scripts layer:
//Game Variables
enemySpeed = 5; //Set Enemy initial speed
numberEnemy = 4; //Change this to add more Enemies
score = 0; //Set initial score to 0
[code].....
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Dec 23, 2010
I am having a problem getting Flash to work with PHP as I need Flash to read and write to a text file on a server to store simple name/score data for a games hi score table. I can read from the text file into Flash easily enough but also need to write to the file when a new high score is reached, so I need to use PHP to do that. I can send the data from flash to the php file via POST but so far it is not working. The PHP file is confirmed as working as I added an echo to the file which displayed a message so I could check that the server was running PHP - the files were also uploaded to a remote server so I could test them properly. Flash code is as follows:
//php filewriter
var myLV = new LoadVars();
function sendData() {
//sets up variable 'hsdata' to send to php
myLV.hsdata = myText;
myLV.send("hiscores.php");
}
I believe this sends the variable 'myText' to the php file as a variable called 'hsdata' which I want the php file to write into a text file. The mytext variable is just a long string that has all the scores and names in the hiscore. OK, XML would be better way of doing this but for speed I just want to get basic functionality working, so storing a simple text sting is adequate for now. The PHP code that reads the Flash 'hsdata' variable and writes it to the text file 'scores.txt' follows:
[Code]...
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Aug 17, 2004
I want to create a simple high score list of 10 high scores of a game. From reading the forums I seem to get the idea that flash cannot create a simple text file. I don't have php or asp but do have cgi capability. Does anyone know where I can find a simple cgi-script that will allow me to write the text the cgi receives to a simple text file: game.sco I want to be able to write a single long string to it so that I create a string of values and can load it back in using flash loadvariables. I can create the string in flash... but how do I write it to a text file using a cgi script? the text file would include this string...I already know how to read it and split it to parse it into arrays:
[Code]...
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May 6, 2007
I'm just trying to store a simple cookie that will remember the score for the next time the user plays the game (the score governs if an option is visible or not)It all works fine until I close browser/reload the page, at which point the shared object seems to disappear, any clues?
Write:
Code:
var rem_score:SharedObject = SharedObject.getLocal("score");
rem_score.data.score = new Number(score);
rem_score.flush();
The problem prolly lies in my write code but ill post the reading aswell just incase there is a problem with that too
Code:
var rem_score:SharedObject = SharedObject.getLocal("score");
if (rem_score.data.score != undefined) {
this.remdscore = rem_score.data.score;
if (rem_score.data.score >=30) {
[code]...
There is another point it is read but it is the same sort of thing as the above.
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Aug 10, 2004
Im designing my own game in flash, iv set up a score text box and it works fine. Except i just cant seem to get it to gotoandplay another frame,scene, when it hits a certain score??
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Feb 17, 2004
i am building a shooting game and i was wondering if it is possible to have the movie go to frame 3 if the score = 500.I.E Score is displayed in a dynamic text box and everytime the enemy is hit the:
_root.score +=50
=============
on the first frame of the film i have the code
if (_root.score == 500) {
gotoAndPlay(3);
}
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Feb 23, 2011
I have a result screen that shows bonus points and such. I want each text field to increment one after another and also have it increment by a certain amount each frame. Result Screen pops up. First is the player score check the player score, is it more than the score we want to display if the player score is greater than the player display score by 100 increase the player display score by 100 if the player score is greater than the player display score by 10 increase the player display score by 10 else increase the player display score by 1 when finished move to the next score...and so on. I have thought of using timers to move from one score to the next, but not being in an Event.ENTER_FRAME it only does one if then moves to the next one.
Also the if statement for incrementing the score looks ridiculous and I'm thinking there has to be a better way to do it. I was thinking of making it a separate function but then I wouldn't know what to return, or how to return it so it looks like its increasing and not just showing the total number instantly. I'll try to expand on it a little more.
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Jun 12, 2009
Is it wise to keep developing in 2.0? Will Flash player ever cease to compile it? AND Any good articles you know of on converting 2.0 to 3.0?
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Nov 7, 2007
I've recently started developing a big project in flash. I'm trying to tackle the resolution issue at the start, but not sure what to do. The way I see it, the only way to go is to make something for default resolutions such as 1028*768. Other then that there isn't much to do.
A browser stats site showed that something like 50-60% have that res, but other users have different resolutions. I dont want my users to see the game as too big or too small.
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Jun 1, 2010
In an effort to learn the technology and languages I'd like to try to develop my own Flash Video player (for the web).The main goal would be to brand the interface and be able to stream/play flv video files over the web on websites.I have no idea where to even start looking for information or what to look for on this topic
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Mar 19, 2011
I have developed a java program as a part of my homework and have to build "really good" GUI for it as is the demand.I would like to know if I can develop a flash based gui and then run my java code behind it since I have learnt flash before ??Since I have some time constraint I don't think I would be able to implement full dragabble features using swing and java applets.
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Feb 25, 2011
So I have been sending my .apk to myself via email attachment and opening it on my Android Tablet and attempting to install the app for testing.But I have continually gotten an error, even when I save it to a microSD card on the Android Tablet.It simply won't install.I was wondering if there is an example .apk file (Hello World even) that has been created in Flash and has installed on an Android device,
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Aug 28, 2009
I have been a desktop developer for a few years mostly doing object oriented stuff. I am trying to branch out into web development, and as a hobby project trying to put a web application together. I have been reading quite alot of information, but I still can't seem to decide on the path to take and would really like some advice. Basically, I want to build something like this:
http:[url]....I have found this as well: http:[url]....
But so far it is of little use as I am trying to grasp Javascript. I have been using visual studio for that, is that a good IDE for this tye of thing or should I try expression blend? Jpolite seems to do everything with javascript, which seems kind of cool, but I if I want to make a chart inside a widget that connects to a database, do I need something more? Is this where ASP.NET comes in? I am familiar with .NET, but if I use ASP.NET for my website, do I have to host it on IIS and windows server as opposed to Apache since mono is still being ironed out? Because that would cost more, so would PHP be a better choice?Also, for charting these guys as well as google seem to use flex: http:[url]....I have found this: http:[url].....
Would that be sufficient to implement something like google fiance purely in javascript or is there a good reason they use flex?
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Jan 7, 2010
Is there some ways to develop a SEO friendly flash site? I read in an article that flash sites are not SEO friendly one.
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Aug 17, 2011
I am going to start doing a couple of Adobe AIR projects that will be using SQLite feature provided by AIR. Since this is the first time I am attempting to do this, Since this application will be accessing a local db, I think I can open a connection to the database at the start of the app and keep it open till the application closes. Is this a right approach to use here?
How should design my application if I am using an MVC framework like Mate or Cairngorm? Should I create some wrapper class to perform the db operations so I can reuse this in some other project? Looking forward to some valuable information...
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