ActionScript 1/2 :: Move Object From Current Postition?
Jun 22, 2010
I'm looking to see how to move an object from it's current position to a designated _x coordinate. I want current position to be a variable that has it track where it is currently located and travel automatically without having to say move from 24.7 to 35.8, for example. I'm usuing the basic mx tweener classes and would like to keep it that way. Basically I'm creating a nav where a dot flies to the nav selection. So end result is I want code that says travel to this _x coordinate from wherever you currently are.
View 5 Replies
Similar Posts:
Feb 20, 2008
How do i make it so the moviclip loads at a random X when tween starts.(but keeping it inside the stage)This is my origanl code.
Code:
mport mx.transitions.Tween;
import mx.transitions.easing.*;
[code]....
View 1 Replies
Jan 13, 2010
I'm creating a site that allows drag and drop navigation. Here's the current preview:
[URL]
My goal is to allow the user to freely navigate the desktop and explore at their leisure, however, for the user who's a little more impatient I want to offer an option allowing them to click a button on the bottom menu and have the desktop slide directly from the movieclip's current XY coordinates (whatever they are at the time), to a designated XY, and center on that specific section, easing into place.
I've got placeholder buttons, and placeholders for the desired targets, but I can't wrap my mind around the code needed to do it, nor have I found any examples that use the same technique with AS3.
View 4 Replies
Jan 13, 2010
I'm creating a site that allows drag and drop navigation.
Here's the current preview: [URL]
My goal is to allow the user to freely navigate the desktop and explore at their leisure, however, for the user who's a little more impatient I want to offer an option allowing them to click a button on the bottom menu and have the desktop slide directly from the movieclip's current XY coordinates (whatever they are at the time), to a designated XY, and center on that specific section, easing into place.
I've got placeholder buttons, and placeholders for the desired targets, but I can't wrap my mind around the code needed to do it, nor have I found any examples that use the same technique with AS3.
View 2 Replies
Jun 27, 2006
how to do an object move towards the mouse when i move the mouse the towards the object and backwards when i move the move away, something liike the menu on [URL]
View 2 Replies
Dec 11, 2006
I know this is very noob, but I need a simple AS move and loop. Move an object across the stage and once out of site, loop and start over again? It needs to be a slow and endless loop.
View 3 Replies
Jun 25, 2011
I am trying to move a 'Shape' object across the screen. As the object moves, a copy is being left at the initial position. Almost as if only an instance of original object ahs been moved
This is not an issue for moving an image or MXML graphic. Is something wrong in setting to the move object?
The code is as follows
private var arrow:UIComponent;
private function resetAssets():void{
arrow = new UIComponent();
[Code].....
View 1 Replies
Aug 19, 2009
I'm still new to AS3, and I was wondering how to make an object point in the direction of another object and move towards it if they are a certain distance from one another. I haven't been able to find out how to do this from the Adobe devnet, so I thought I'd ask here.
View 1 Replies
Aug 29, 2009
how to make an actionscript to move punto_mc from current position to random position after release, and then from this new position to mevo to another randon position after release?
View 2 Replies
Jul 27, 2009
There is something I have been trying to figure out how to do, I keep running into needing a simpler bit of code to hide all the movieclips except the one that was just made visible. My only idea so far is to manually input all the movieclip names and tell them whether or not to be visible. It works, but it creates a lot of code and is time consumming to change. I hope there is a way to use just one or two lines of code and hide all but the currently selected movieclips.
View 9 Replies
Sep 4, 2003
I've always wondered if there was a way to retrieve and store the current position of an object. i am trying to develop a background slideshow using penners equations. but i get into trouble because you have to define the start position. so let's say you click button 1, and the object moves from x =0 to x = 200. Now when i press button 2, i want the object to move from x = 200 to x = 400. and if i then press button 4, i want it to move from x=200 to x=800 and so on. So i need to go from the current position to any of the new positions. i could do this simply using the normal inertia code.
[Code]....
View 7 Replies
Nov 22, 2010
We got an object tweening from point A to point B, and we can learn a few things from it using the onUpdate function.The program can be constantly storing it's actual x/y position and compare it to the previous position, versus time elapsed.I've seen several approaches but none seemed very impressive.Also, perhaps there is an engine (or more) that can return the object's current speed via the unUpdate function.How would YOU retrieve the object's current speed/velocity (pixels per second or millisecond) during a tween ?
View 11 Replies
Jun 14, 2011
I am having a major problem trying to move an object to another object with a set speed I want object1 to move towards object2 for collision. Right now I control object2 with my keyboard and I want the script to tell object1 to move towards object2.
View 2 Replies
Jan 3, 2010
Is there a way to determine the current position of the pen in a graphics display object. Something similar to what is discussed in this thread but for AS3?
View 4 Replies
Oct 14, 2009
I want to know how do you get the current x position value of the tween object during the animation? I want to move a movieclip across the stage, but at a certain x position, i.e. x=600, a new movieclip is added to the stage and chases behind the first one. My current code looks like this:
[Code]...
View 4 Replies
Feb 28, 2011
I'm writing a drag and drop game, and when an object is dropped I need information about
that object to pop up in a text box. I've got the draggable objects set up via a class. Within the class I have variables set up with the text for each object such as
[Code]....
View 7 Replies
Jan 20, 2010
I'm creating a new look for the xspf player: [URL]The playlist highlights the current song being played. I'd like to change the color but can't find where that option is listed in the .flv file, or in the actionscript file.
View 2 Replies
Dec 23, 2010
I'm making a game with a character and wide backdrop. The charcter is spawned and can then move about the stage, and currently the stage only reveals part of the backdrop. I basically want my character to be able to explore the backdrop. I was thinking that maybe I could do some code that tells the backdrop's x-value to change in the same way as the character's.My charcter's code is all kept in a class file, so I'm also not 100% sure if I should create a new class file to relate to my backdrop.
Also I'll need to stop the character before he walks off the edge of the backdrop, so is there any way I could also say "the character cannot travels past these two x points (the two edges of the backdrop).
View 1 Replies
Jun 2, 2009
I'm trying to get used to the new way of doing things in CS4. Once I've created a MC and rotated it in 3D, how can I move it across the screen w/o rotating it further? I have a MC that rotates over several frames, and once it reaches the last one, I want it to stop rotating, then begin to slide in an X direction (while reducing the alpha). But no matter which tool I use or what I do on the timeline, the object is stuck in place and will only rotate and not move. Even the 2D X and Y settings in the properties panel are grayed out.
View 9 Replies
Feb 3, 2009
The following code works fine when mouse is pressed at any position on the screen ,object moves that position...but what if I want the object move that position at a certain speed..say+10 using setInterval...I mean I want my object move slowly to any position I click on the screen..[code]...
View 4 Replies
Jan 14, 2012
Im struggling with the maths for this...basically if you use this...
Code:
function moveit(e:Event){
BTN.x = this.mouseX
[code].....
View 1 Replies
Jan 31, 2012
I'm trying to create a script that locates the objects location, and moves it smoothly out of location (but not out of stage) when the mouse is close. When the mouse moves away, the object should return to its place. I've really been searching for hours, and I cannot seem to find anything that works.
View 2 Replies
Oct 19, 2009
OK, at first this seemed like the easiest thing to do, but I've tried to make it work a number of different ways and nothing seems to work. I have a movie clip that I want to have constantly moving back and forth across the stage, basically "bounce" off the left and right sides. What's the best way to do this using AS2?
View 6 Replies
Nov 20, 2010
I have a image of a car that I want to move with this code: _root.car._x+= 15; But I want it to happen after 5 seconds.
View 3 Replies
Dec 27, 2010
I'm new to flash and following a tutorial on how to make a small game. I've made some subtle changes, namely I imported .png's and made them into shapes and now am trying to move them. Here is the tutorial:
[Code]...
View 3 Replies
Feb 16, 2011
But the plan is to make a "Drag and drop" Object that we are supposed to move around til the finish line.The problem is basically that I can't seem to find any decent ways of making this happen..When this "object" hits the other "object" (finish line) we move to the next frame.should be a simple/short line of code I think, from own experience.I have on my own exploring found similar problems without beeing able to fix it for my purpose:"One Object Hits Another It Goes To Another Frame."
View 1 Replies
Dec 8, 2009
i am following a tutorial from a book, Learning Actionscript 3.0, A Beginners Guide, where it discusses how to move an object in an agle. I have managed to get the app working fine, but i'm tryin to test it out in different angles but everytime i change it seems to go into the same angle.[code]Can somebody tell me why for everytime i changed the value of the degrees, it does not updat the movement of the ball please
View 3 Replies
Nov 20, 2010
I have a image of a car that I want to move with this code:
_root.car._x+= 15;
But I want it to happen after 5 seconds.
View 9 Replies
Jan 7, 2012
i'm creating an interactive experience and I need to move a bar on screen reacting to the volume of people sreaming at a microphone. Like a CLAP-O-METER... is this possible with ActionScript?
View 1 Replies
Apr 22, 2004
I've gotten this code from another tutorial site but trying to modify it so I can apply it to my other flash movies. Firstly what this does is it moves the object around 300 x 300 document in random coordinates. But what I want it to do is make it transparent as it decelerates or have it's alpha go down to 0 as it nears the destination. And when it gets a new destination it's alpha resets back to 100 again to repeat the process.
Code:
onClipEvent (enterFrame) {
currentlocx = this._x;
currentlocy = this._y;
differencex = newX - currentlocx;
[code]....
View 1 Replies