ActionScript 2.0 :: [mx] Storing The Current Position Of An Object

Sep 4, 2003

I've always wondered if there was a way to retrieve and store the current position of an object. i am trying to develop a background slideshow using penners equations. but i get into trouble because you have to define the start position. so let's say you click button 1, and the object moves from x =0 to x = 200. Now when i press button 2, i want the object to move from x = 200 to x = 400. and if i then press button 4, i want it to move from x=200 to x=800 and so on. So i need to go from the current position to any of the new positions. i could do this simply using the normal inertia code.

[Code]....

View 7 Replies


Similar Posts:


ActionScript 3.0 :: Determine Current Pen Position In Graphics Object?

Jan 3, 2010

Is there a way to determine the current position of the pen in a graphics display object. Something similar to what is discussed in this thread but for AS3?

View 4 Replies

ActionScript 3.0 :: Get The Current X Position Value Of The Tween Object During The Animation?

Oct 14, 2009

I want to know how do you get the current x position value of the tween object during the animation? I want to move a movieclip across the stage, but at a certain x position, i.e. x=600, a new movieclip is added to the stage and chases behind the first one. My current code looks like this:

[Code]...

View 4 Replies

ActionScript 2.0 :: Move Punto_mc From Current Position To Random Position After Release?

Aug 29, 2009

how to make an actionscript to move punto_mc from current position to random position after release, and then from this new position to mevo to another randon position after release?

View 2 Replies

Actionscript 3 :: Tween Position Relative To Current Position?

Jan 23, 2010

I have a tween set on a timer:

var manTimer:Timer = new Timer(1000,14);
manTimer.addEventListener(TimerEvent.TIMER, moveMan);
function moveMan(e:TimerEvent):void {[code]....

I just need to make the tween's position relative to it's current position, as opposed to starting at the stage's 0 position then moving the the stage's -40 position. It needs to start at its current position the move -40 from that position.

View 1 Replies

ActionScript 2.0 :: Storing Initial Position Of MC?

Apr 17, 2004

Okay maybe its because I've been working on this all day and can't think straight any longer but this seems like it should be really obvious and I'm getting frustrated that I can't think of how to do it.I have a movie clip sitting just off stage. When the file is first launched I want to record the x position of this movie clip in a variables, say startX. When a button is pressed (and there are several of these) I am using Voetsoejba's easing code (brilliant) twice, once to move an MC just in the x direction (easeX):(on the main timeline, whre movetxt and content are the two MCs)

Code:
//record initial positions
menux = movetxt._x;

[code].....

View 14 Replies

ActionScript 3.0 :: Record The Current Position Of Any Of The Items Item In Order To Use That Data To Change The Position Of The Item After The User Clicks?

Jan 2, 2010

If I have several items that move across the screen but the user can click any of them at any time, how do I record the current position of any of the items item in order to use that data to change the position of the item after the user clicks?

This is what I am doing: I have 11 images that slide accross the screen. The user can click any of them at any time. When he clicks one I am scaling the image so it looks like it is comming forward (z axis) and then the rest of the images are scaled down so it looks like they are going back on z axis. So what I am trying to do is get the current position of the image when the user clicks the image so that I can use that to correctly estimate the scaling and moving of the image to make it look like it scales from the center and not from the top left corner. So if have a variable that gets the current position of the image being clicked I'm thinking I can change its position using something like: x = currentposition + -45;

View 9 Replies

Starting From Current Y Position?

Sep 22, 2011

i have a text area that can be swiped using a touchevent....

var myText:TextField = new TextField();
myText.width = 300;
myText.x = 0;

[code].....

View 7 Replies

ActionScript 2.0 :: Storing XML Results In An Object

Nov 28, 2007

I've got a pretty complex XML file that I'm trying to process and I want to store all the results in one custom object. However, I'm having trouble getting past the first step. I want the object to have this basic format:

[Code]...

View 2 Replies

ActionScript 2.0 :: Checking Current _x Position With A Loop?

Apr 3, 2009

I have this tween function that moves an object 100 pixels as soon as it enters the frame.

if (currentValue % 15 == 1) {
var rab1:MovieClip = rabbit1._x;
var myHoriTween:Tween = new Tween (rabbit1,"_x",Regular.easeInOut,rab1,(rabbit1._x = rabbit1._x + 100),2,true);
myHoriTween.onMotionFinished = function (){
this.stop()
}

My idea is to set up a loop to watch the tween, once it advances its 100 pixels from where it started I want to do a few things before I go to the next frame. Right now I'm using a timer, but it limits my ability to control the playhead.

I've been trying to create a loop to check the current _x and trace it so I can see it advancing as its tweening but it's simply too advanced for me.

View 1 Replies

ActionScript 2.0 :: Get The Current Cursor Position In TextField?

May 31, 2008

I want to get the current cursor position in text field while typing

View 1 Replies

ActionScript 3.0 :: Rotate From Current Position - Papervision 3D

Dec 9, 2011

So what I'm trying to do is rotate from the current position the model is in.

I know the basic stuff like this:

[Code]....

But now the model jumps to the rotationY according to the mouseX (which is obvious because you can read it in the code ) But I don't know how to change this to use currentYRotation.

View 11 Replies

ActionScript 3.0 :: Storing Dataprovider In Shared Object?

Mar 31, 2010

I'm having trouble storing a dataprovider in a shared object. Writing the dataprovider object to my local shared object seems to work fine, but when I try to read this out of the shared object, it appears to have been transformed into a generic object. When I try to assign a local dataprovider variable to the dataprovider I've read out of the shared object, I get the following error:
 
"cannot convert Object@3721e6c9 to fl.data.DataProvider"

View 7 Replies

ActionScript 2.0 :: CS3 Tracing Current Array Index Position?

Apr 9, 2009

Is there any way of getting the current active index position from an array? As an example, something like this:

j=0;
current = myArray[index];
my_btn.onPress = function(){

[code].....

View 3 Replies

ActionScript 3.0 :: Set Current Frame Based On Mouse X Position?

Mar 26, 2009

I am attempting to create 360 degree spin-around product viewer. So far I have a movie clip with 24 frames, each one with a different 15 degree angle shot of the product. Upon playback of the movie, the product appears 3D, spinning 360 degrees.

That was the easy part. Now what I need is to be able to click and drag the product to change which view you are seeing (or which frame in the mc you are on) thus producing a spinning effect. How can you code, in AS3.0, that when the mouse is clicked and drug, go to a certain frame based on the current X position of the mouse?

View 21 Replies

Swfobject - Get Current Position From Embedded Flash Videos?

Mar 11, 2011

I'm using SWFObject to embed Flash Videos. Is there a way to get notified as soon as the user hits some specific time marks of the embedded video? I.e. get a notification from the Browsers Flash Plugin?

My goal is to change the page content at specific times of the embedded video.

View 2 Replies

ActionScript 2.0 :: Overwrite The Current AttachMovie MCs With A New Set Of MCs At The Same Position And Location

Oct 4, 2004

I am using attachMovie function to dynamic attached MCs depending on the database. How can I overwrite the current attachMovie MCs with a new set of MCs at the same position and location after a click on a next button?

View 4 Replies

ActionScript 3.0 :: Storing Data Locally Not In Shared Object

Jul 9, 2010

I need to store data locally (not in shared obj), can I write xml file directly without dialog box or any other methods..?.

View 2 Replies

Actionscript 3 :: Get Word Under Current Cursor Position In Textarea In Flex 4

Oct 2, 2011

I'm using flex4 for creating an editor. There I need to get word under current cursor position. say for example, this is the text in textarea, "Hi, this is a sample" and cursor under "this" word. If I click a button, then this "this" word must be returned. All this I need to implement in flex4 and actionscript3.

View 1 Replies

ActionScript 3.0 :: Find Nested Movieclips Current Position Relativ To Stage

Oct 6, 2009

I have a movieclip, which attaches to another movieclip, which scrolls.On click I want to be able to drag that movieclip away from the one it was attached to. When I just removeChild it, it's position changes. I want it to stay in the same spot until it's dragged.Any suggestion, on how I can give it that same position, when not attached?

View 1 Replies

ActionScript 3.0 :: Track / Trace Current Position Of Sound File While It Is Playing?

Aug 18, 2010

does anybody maybe know how to track/trace the current position of a sound file while it is playing?So that it is updated every frame or second?I figured something with trace(sound.position) onEnterFrame, but didn't succeed in realizing this yet.

View 1 Replies

Actionscript 3 :: Storing Array Of Custom Classes In A Locally Shared Object (LSO)

Sep 22, 2011

I am having problems storing an array of objects, all of which are the same custom class in an LSO and then reloading that array from the LSO without losing the class type of the objects in the list.

I know how to store a single object of a custom class and load it withe the correct class type using the registerClassAlias() function, but I cannot seem to apply this to arrays of objects.

I am trying to save an array called messageList. Each element is a custom class GameMessage with a property called gameLevel. After I load the LSO I am trying to do something like

trace("0th message is from level " + GameMessage(messageList[0]).gameLevel);

And I am getting an exception of like this:

TypeError: Error #1034: Type Coercion failed: cannot convert Object@90fdfa1 to GameMessage.

I have registered the GameMessage class using

registerClassAlias("GameMessage", GameMessage);

and everything works if rather than a list of messages I try and save/load a single message.

View 1 Replies

ActionScript 3.0 :: Custom Video Player - Jump Ahead Of Their Current Download Position

Dec 23, 2008

I have a custom video player that I built with AS3. When people are viewing the videos I want them to be able to jump ahead of their current download position so that they don't have to wait until the video downloads to watch that portion.

View 7 Replies

ActionScript 3.0 :: Making A Code That Automatically Writes The Mouse's Current X And Y Position As Text?

Jul 6, 2009

I have trouble making a code that automatically writes the mouse's current x and y position as text every frame.

View 3 Replies

ActionScript 3.0 :: Trace The Path Of An Object By Using SetPixel On The Object's Position Every Frame In A BitmapData/Bitmap Pairing?

Feb 16, 2011

I'm trying to trace the path of an object by using setPixel on the object's position every frame in a BitmapData/Bitmap pairing. These pixels aren't showing up normally and I suspect I have a fundamental misunderstanding of the BitmapData class. Here's what I'm doing:

public var contrailBase:BitmapData;
public var contrail:Bitmap;
private var contrailColor:uint;[code].....

Using this code, the red pixels don't show up. If I initialize contrailBase to 0xFF000000 instead then I get a black screen on which the red pixels DO draw, but I need the bitmap to be transparent except for the contrail. What am I doing wrong?

View 2 Replies

ActionScript 3.0 :: Tween Movieclip From Current Position After Previous Tween

Mar 17, 2011

I am working on to slide a movieclip across the stage.The movie clip is five times the width of the stage and I am using the Tween  Class to move it across the stage when a button is pressed.The interaction I want is that when the button is pressed the movie clip moves a certain amount.If the button is pressed again it moves further.The script I have come up with though is taking the movieclip back to the original position of the movieclip and then moving it as opposed to moving it from the position it reached after the first button click.I have tried a few things but nothing is working.The script I am using at present is:[code]

View 5 Replies

Oop :: Manually Setting Object's Position Or Have The Object Do It All?

Jun 11, 2010

I'm stuck thinking about the best way to go about setting a line segment's position, I have a class Line(length, angle, previous) being called from a class Polygon. Right now I have:

public class Line extends Sprite {
public function Line(length:Number, angle:Number, previous:Line = null) {
if (previous != null) {
this.x = previous.end.x;

[Code].....

View 1 Replies

ActionScript 1/2 :: Move Object From Current Postition?

Jun 22, 2010

I'm looking to see how to move an object from it's current position to a designated _x coordinate.  I want current position to be a variable that has it track where it is currently located and travel automatically without having to say move from 24.7 to 35.8, for example. I'm usuing the basic mx tweener classes and would like to keep it that way.  Basically I'm creating a nav where a dot flies to the nav selection. So end result is I want code that says travel to this _x coordinate from wherever you currently are.

View 5 Replies

ActionScript 3.0 :: Hide All But Current Movieclip Object

Jul 27, 2009

There is something I have been trying to figure out how to do, I keep running into needing a simpler bit of code to hide all the movieclips except the one that was just made visible. My only idea so far is to manually input all the movieclip names and tell them whether or not to be visible. It works, but it creates a lot of code and is time consumming to change. I hope there is a way to use just one or two lines of code and hide all but the currently selected movieclips.

View 9 Replies

ActionScript 3.0 :: Get Current Velocity Of Tweening Object?

Nov 22, 2010

We got an object tweening from point A to point B, and we can learn a few things from it using the onUpdate function.The program can be constantly storing it's actual x/y position and compare it to the previous position, versus time elapsed.I've seen several approaches but none seemed very impressive.Also, perhaps there is an engine (or more) that can return the object's current speed via the unUpdate function.How would YOU retrieve the object's current speed/velocity (pixels per second or millisecond) during a tween ?

View 11 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved