I'm trying to set a specific list item in a mx combobox to have a custom item renderer, the problem is that I cannot do this via mxml, it needs to be done via actionscript at a later stage, eg: combobox gets created, combobox gets populated, user does other tasks, combobox needs to set one or more items in the combobox to have icons (via item renderer)..
I can do this via the onChange event, but it only applies the icon when the combobox is opened and there is a slight delay so you can see the icon being added.
Is it possible to use AS2 to dynamically set the current state of a ComboBox?I'm loading variables from an external file, and I need the ComboBoxes to reflect the selection that comes in.
I need to set the text value of the ComboBox and numericStepper when an item in a list is pressed. I understand that the value of the ComboBox and NumericStepper is read only. How can I force these components to show the value that I want?
Any way to set the text that initially appears within a ComboBox without actually making it a selection? I have a ComboBox that initially starts out with one selection labeled "Select One". When you click on the ComboBox, the first selection in the list is "Select One". Is there a way to tell the ComboBox to just say "Select One" when it first hits the stage without making it editable?
I am setting new style on a combobox instance. Following is the code.
myCombobox.textField.setStyle("textFormat", myStyle);myCombobox.dropdown.setRendererStyle("textFormat", myStyle); where myCombobox is the combobox instance and myStyle is textFormat object. but when i disable the component. i.e, myCombobox.enabled = false; The combobox textField loses its style and resets to its defualt style, though the dropdown style remains( myStyle ). What is the reasons for this behaviour. How can i change the style for the disabled state of the component.
I need to programmatically set the selected item in a combobox. I've got a combobox like this: <mx:ComboBox id="MyComboBox" change="puzzleHandler(event);"prompt="Make a Selection"> <mx:ArrayCollection id="myDP"> <mx:Object id="first" label="Label 1" series="2" pageTitle="Title 1"/> <mx:Object id="second" label="Label 2" series="7" pageTitle="Title 2"/> <mx:Object id="third" label="Label 3" series="9" pageTitle="Title 3"/> </mx:ArrayCollection></mx:ComboBox>
I've got a function that regards deep linking. [URL]. They'll be taken to the appropriate part of the site (without having selected Label 2 in the comboBox). How do I set the comboBox programatically, so that it corresponds with what the user it looking at? In my function's switch statement, I want to set the comboBox to the label that corresponds with the view. If "view=2" then the comboBox should show "Label 2" as selected.
case "view=1": MyComboBox.selectedItem.label="Label 1"; parseUrl(); case "view=2": [Code] ..... I tried this: MyComboBox.selectedItem.label="Label 1" But it's not working.
I've got a comboBox with defined data and label fields. On Event.CHANGE I capture the data field. I need the comboBox to default back to the user selection if they should navigate to another screen and then come back. Normally I've got an array of labels that I can use to just lookup the index: comboBox.selectedIndex = labelArray.indexOf(user selection); In this case I don't have labelArray. What I really want to do is something like this (only with real AS, not fake):
comboBox.selectedData = storedDataString or, if the data array is accessible: comboBox.selectedIndex = comboBox.data.indexOf(user selection); Is there an easy way to do this, or should I just suck it up and add yet another global label array?
I am using the combocheck example from the following site: [URL]
It's a very useful component and works very well.
Now, I need to set the text property of this combo box upon application startup with certain values (which are defined dynamically according to some criteria). The problem is that although I have no problem setting the text property of the combo box at other times of the application run, setting the property at startup seems to have no effect unfortunately.
For example, I want to set the text property of the combobox to "Bob" (which is one of the items in the dataprovider for the combobox) and the "set text" method is called on the combo box. Performing a step-through shows that the "set text" method is receiving the correct value item but not setting the _text property.
I have tried not doing anything until "ApplicationComplete" but no joy there either.
Here is the code (a combination of the code from the URL above and some other changes to it). However, as I've stated above, the codes does work. The problem is that it doesn't work at the application startup. Whenever an event is fired and setComboText is called as a result, the text of the combo box is set correctly.
private function onComboChecked(event:ComboCheckEvent):void { var obj:Object=event.obj; var index:int=selectedItems.getItemIndex(obj);
I have a Flash Form that is fairly long (about 8 short pages), so I have set the form up so that it can be reviewed when the filler-outer is done and they are ready to submit it. I'm using a Shared Object to store the information they enter so they won't lose their information if they hit refresh or need to come back later.
If they go back to the page with comboboxes on it, the comboboxes have reset to the default. The answer and data in the SO haven't changed, but it looks like it to the consumer/viewer.
So, I'd like for the boxes to display the choice they picked when they were on that page. I need use the value from the database to show the particular value in the ComboBox whenever the user returns to that page.
I am trying pass a variable to php using a combobox. I can do it using a text box because it has a place I can give the text box a variable name. The combobox does not have a place to give it a variable name.I am trying to pass the data column of the combobox as a variable to php?
i have online game and i have to know how to do this easy thing i have inventory and under things like first aid is number of objects and its combobox and after change i want to change variable kolko[i] to equals combobox name : "co"+i and that selecteditem data , i have this
How do I set/access the "Text File" variable as shown in the two pictures. _root and _global don't work.I also tried to access it from _root.CrosswordPuzzle.cp_words_textfile.I don't get components.
What I am trying to do is create a root variable that can simultaneously equal a range of numbers. But I cant use the for command because the variable it will assign will only be confined to those brackets and can only be pulled from code inside the brackets
I'm using createTextField to create a textfield. I have also created a input textfield with a variable called textline1 (I don't create the inputfield with as).I want to display the letters in the created textfiled that I'm typing in the input field. So this in my AS coed:
_root.createTextField("text1",1,100,100,300,100); text1.variable = textline1; format1 = new TextFormat();
How could I set a Flash (Actionscript 3) variable using javascript? Or is it possible to call a flash function with parameters from javascript? I have tried ocument.getElementById('flash').SetVariable("data", "asdf");but it only works in AS2 and AS1.
I have loaded a movie clip from the library using the addChild Method. Now, from withing the main timeline of this loaded movie clip I'm trying to set the value of a curScore variable on the stage.
trying to get a variable set so that I can use it in another class.I am trying to set the class variable animate. My "intended" goal is that I am trying to load in an external SWF file that is a pulley In this external SWF file I have a function that stops the animation called "stopAnimation()". I want to be able to access this stopAnimation function in a couple of class files. So I pass this object to those classes and then I should be able to access the stopAnimation() function from where ever but I cannot seem to get the contentloader info into a class variable in order to call it from other objects.
PHP Code: azar pin:Number;pin=1234; enter_btn.onRelease = function(){if (pin=input_pin) {gotoAndPlay(3)}} It's a cash machine demo, if you were wondering about the "pin" variables. Basicaly there is an input textbox with the instance name "input1" and the "var" setting is "input_pin" the button has the instance name "enter_btn". If the pin number = pin number typed in, go to frame 3. But it dont work...
im trying to set up a variable passing system where once the user clicks a button it sets a variable and then once the movie hits a certain frame an if statement checks the variable and sends the user off in the direction depending on what the variable is.
here is the code on the button
on(release) { set("global", "variable1"); }
[Code]....
the code seems to be working on the first part as the movie goes to the "here" part but i cant get it to go to the "thisplace" section.
1.) A page with a question, including a "submit" button, and an Input Text field where the user can type in his answer.
2.) A page with "Correct" and a page with "Incorrect".I have already gotten the pages and graphics created. But for the life of me my Action script is not working. The tutorials I have looked at would help me if I were making the quiz one total page where when you answered the question there would be a comment that came up, but that's not the case.
I have a flash movie, which has two frames and constantly loops. On the first frame I have set my variable, and on the next frame I make it add 1 to that variable. Thing is, the variable is currently being set to "0" on frame one, added one, then set back "0" again as it goes back to the first frame. Is there a way, without adding extra frames to set a variable on Load but then to not set it again?
My actionscript is like this: Frame 1: count = 0 Frame 2: count +=1