How could I set a Flash (Actionscript 3) variable using javascript? Or is it possible to call a flash function with parameters from javascript? I have tried ocument.getElementById('flash').SetVariable("data", "asdf");but it only works in AS2 and AS1.
My basic need is the ability to show a flash video only once per browser session without using Server-side technologies to track the session.
I originally tried using Shared Objects and they work well, but I could not figure out how to make them expire when the browser session ended. I could set a date variable in the Shared Objects and play the video again if the current date was more than an hour (or 30 minutes or whatever) past the previous play time, but I would rather have the shared object "expire" when the browser session ended.
Cookies could provide this functionality, but I have been having trouble retrieving Javascript based cookies in Flash (using getURL and document.cookie). If you do not set an expiration on Javascript cookies, they will expire when the browser session ends.
Here's the code I have been trying to get working for Javascript cookies in Flash:
ActionScript Code: function GetCookie(cookieName) { js = "javascript:function gc(){"; js += "var s = '" + cookieName + "=';";
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The SetCookie function works, but the GetCookie function is always returning an empty sting.
I've tried JWPlayer from my app (C#). It works well, but I can't seem to find cookie support. I need to send a cookie or else the server will return 403 Forbidden. Is there any commercial flash player with cookie support (or I'm missing something in JWPlayer's doc)
I have a flash movie, which has two frames and constantly loops. On the first frame I have set my variable, and on the next frame I make it add 1 to that variable. Thing is, the variable is currently being set to "0" on frame one, added one, then set back "0" again as it goes back to the first frame. Is there a way, without adding extra frames to set a variable on Load but then to not set it again?
My actionscript is like this: Frame 1: count = 0 Frame 2: count +=1
Is it possible that I go to an html page , (which contains a flash movie) and let the movie start playing in a certain behaviour according to a parameter passed in the URL?
I'm creating a quiz and as a timer in the quiz I have a flash movie (an animated clock). I poll the clock every second to see if the time for the quiz has run out.
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First of all, it just fetches the flash movie object, and then calls some mehtods on the object. This works fine in Firefox (pc & mac), Safari (mac) but in IE8 on pc it returns 'unexpected error on line 3' (or any other line that uses the flashMovie object
I've been trying to communicate flash and javascript some time now, but I can't get Javascript to send variables to flash, just the other way around. When the .swf is done loading, it succesfully triggers the "isReady" function in Javascript, but when i try to trigger the "sendToFlash" function in Flash(via javascript), nothing happens.
"thisMovie("myID").sendToFlash(toFlash);" this is the code I can't get to work, as you see I tried these to as well; document.getElementById("myID").sendToFlash(toFlas h); document["myID"].sendToFlash(toFlash);
The following bit of javascript writes and retrieves a cookie which counts a users visits to the page. Then using swfobject it both embeds main_banner.swf and passes the cookie value "visits" to it via flashvars. The trouble is in the actionscript below; the vallue has been passed (this is certain, because the .swf shows up rather than the alternative content)- but the .swf is stuck on the first frame rather than processing the cookie and sending the user to the appropriate frame label.
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"><html [code].....
I'm trying to pass the contents of variable playnoyes to the long line of code below to decide whether or not to autoplay the flash movie, but doing it as I have below, the resultant line of code has the variable in quotes and therefore the code doesn't execute it as expected. My question is, how can I pass the variable so that the resulting line of code doesn't have the quotes around the variable value.
var playnoyes='true'; var testtext = "<script type='text/javascript'>AC_FL_RunContent ('codebase','http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.[code]....
Basically I want Javascript to pass a variable to Flash according to resolution. I realize my syntax might be off, but something like:
HTML Code: <script type="text/javascript" language="javascript"> if (screen.width <= 800) { expand = "false";
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Trouble is, I'm not sure what to do from here. I don't know exactly what I need to put in the <param> and <embed> tags, and how Flash would detect if the variable was true or not.
I have a flash SWF that passes a variable as a parameter to a javascript function in my HTML page. Somehow I need to put that value of that parameter into a global variable I can use outside the html javascript function that actually receives it from the SWF function that passes it. Ultimately I will store that value in a hidden form field in the HTML so I can reuse it elsewhere.
Using an alert box, I can see my desired variable data is being passed by the AS2 function but I can't figure out a way to access it from outside the javascript function. Here's a screen print of the alert and what I see when I try to reference it outside the function. Here is a link to a screen pic that demonstrates that
This is a code snippet that starts with the javascript function that receives the variable. YES, I know the"mailLink = str" is not valid. It just demonstrates how off the mark I am.
Code: <script language="JavaScript" type="text/javascript"> var mailLink = null; function callJavascript(str) {
I have a rquirement where i want to play the song based on the checkbox checked.I mean i want to set the flashvars parameter of swf object on click of checkbox to play respective song.I am using the tag for this is
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in my website. Here i want to change the flasvars dynamically on checkbox(function as radion button) checked
I have an HTML button that I need to dynamically assign to an AS3 variable when clicked (in order to load an .mp3). I am using externalInterface.call to collect javascript variables - I am just unsure how to change these dynamically when a button is clicked.
I'm calling a JS function with ExternalInterface.call and trying to get a return value inside Flash. When I trace out the op variable I get 0 instead of 500. Is there something wrong with my embed code?[code]
Like the title say's, is it possible to send data to my flash movie after it has been loaded? More specific: I have a flash-movie with an image in it, and from the outside I would like to be able to alter it by sending fe. '?color=FF00FF' to the movie
I need to pass a variable from flash to a javascript on the same page. The javascript is called "ShowAjaxResult". How do i do this from flash. The variable comes from a textfield...
How do I set/access the "Text File" variable as shown in the two pictures. _root and _global don't work.I also tried to access it from _root.CrosswordPuzzle.cp_words_textfile.I don't get components.
What I am trying to do is create a root variable that can simultaneously equal a range of numbers. But I cant use the for command because the variable it will assign will only be confined to those brackets and can only be pulled from code inside the brackets
I'm using createTextField to create a textfield. I have also created a input textfield with a variable called textline1 (I don't create the inputfield with as).I want to display the letters in the created textfiled that I'm typing in the input field. So this in my AS coed:
_root.createTextField("text1",1,100,100,300,100); text1.variable = textline1; format1 = new TextFormat();
I have loaded a movie clip from the library using the addChild Method. Now, from withing the main timeline of this loaded movie clip I'm trying to set the value of a curScore variable on the stage.
trying to get a variable set so that I can use it in another class.I am trying to set the class variable animate. My "intended" goal is that I am trying to load in an external SWF file that is a pulley In this external SWF file I have a function that stops the animation called "stopAnimation()". I want to be able to access this stopAnimation function in a couple of class files. So I pass this object to those classes and then I should be able to access the stopAnimation() function from where ever but I cannot seem to get the contentloader info into a class variable in order to call it from other objects.
PHP Code: azar pin:Number;pin=1234; enter_btn.onRelease = function(){if (pin=input_pin) {gotoAndPlay(3)}} It's a cash machine demo, if you were wondering about the "pin" variables. Basicaly there is an input textbox with the instance name "input1" and the "var" setting is "input_pin" the button has the instance name "enter_btn". If the pin number = pin number typed in, go to frame 3. But it dont work...