I'm using createTextField to create a textfield. I have also created a input textfield with a variable called textline1 (I don't create the inputfield with as).I want to display the letters in the created textfiled that I'm typing in the input field. So this in my AS coed:
_root.createTextField("text1",1,100,100,300,100); text1.variable = textline1; format1 = new TextFormat();
i'm creating a completely dynamic form. i want to assign a variable name to a textfield and then pass that variable with a LoadVars() object.
here's a small piece of code i can't get working:
//create movieclip (used like a form) _root.createEmptyMovieClip( 'dialog_body', 0 ); //create textfield input
[Code].....
bottomline: if i create a textfield using the traditional method and assign the 'var' it works fine. if i create a textfield dynamically at run time, and use the *.variable property, the variable is NOT sent..
I have a MovieClip that has a Dynamic TextField: let's call the instance of the field txtName. I want to set the text field on the fly for txtName, so I add a little ActionScript (3!) that does it nice and easily: txtName.text = "Foo";reat. Now why isn't it working when I try the same thing from a parent MovieClip which contains the MovieClip that has the dynamic text? Example:Child MovieClip with TextField ActionScript 3 in Frame #1:
//------ function SetText(str:String):void { txtName.text = str;
How could I set a Flash (Actionscript 3) variable using javascript? Or is it possible to call a flash function with parameters from javascript? I have tried ocument.getElementById('flash').SetVariable("data", "asdf");but it only works in AS2 and AS1.
I have a flash movie, which has two frames and constantly loops. On the first frame I have set my variable, and on the next frame I make it add 1 to that variable. Thing is, the variable is currently being set to "0" on frame one, added one, then set back "0" again as it goes back to the first frame. Is there a way, without adding extra frames to set a variable on Load but then to not set it again?
My actionscript is like this: Frame 1: count = 0 Frame 2: count +=1
Is it possible that I go to an html page , (which contains a flash movie) and let the movie start playing in a certain behaviour according to a parameter passed in the URL?
I am trying to figure out why some letters (like the norwegian Ã… (Ã…)) are cutted out in the middle of the top "o":
My code is this: var titleFormat:TextFormat = new TextFormat(); titleFormat.size = textSize; // this is embedded font, and exported for action script, declared titleFormat.font = myFontBold.fontName; titleFormat.bold = true; [Code] .....
So, I have tried different things like setting height hardcoded and bigger than text, but top us cutted again, I have tried with css but no success. Why the letter is not showed fully and why if I zoom in the swf (2-3 zoom ins) it shows up normal (and what i try to achieve) like this: I think it has to do with the topMargin, but unfortunately I didn't find something like that in as3 documentation.
I was trying to create these 17 textfields in a for loop. I ended up instanciating them manually and now I am trying to set some of their properties in a for loop. The problem is that when I trace them I just see [object textfield] but not the names. If I try to trace the ".name" I get instance 1, instance 2, etc. The real problem is when I try to set the "y" property I get an error "1010 A term is undefined and has no properties"
Code: var tf1:TextField = new TextField(); var tf2:TextField = new TextField(); var tf3:TextField = new TextField();
I have another post on here today about trying to set a textfield's text in AS2. I have been working on this problem all day. I am beginning to wonder if it is due to the fact that the fla was authored with CS4, maybe even CS3 and now I am trying to use it in CS5.5
Comparison of number or string is understandable. But how come when in flash AS3.0, we do :
var a:TextField = new TextField(); var b:TextField = new TextField() ;
[Code]....
Is their some Application-wide ID, that flash gives to each component instance. Or is it compairson of the strings ( comparing the whole path of each component )
Folx; Does the manual document the setting of transparency in TextField.textColor or TextField.backgroundColor, not just the _alpha of the TextField altogether? If so, I cant seem to find it. In addition to the RGB/hex values, the color palette in the Properties panel allows you to set transparency in %, yes, but can this also be achieved programmatically?
Short version:Setting a TextField's 'text' property seems to be quite slow. Any way to optimize this?Long version:For a video player I'm working on, I've rewriting a bunch of code I've written in the past and optimizing where I can, and I've noticed something a bit strange.I have a time readout (the typical "00:00 / 01:00" thing) that I'm updating every frame, and it seems to be gobbling up FPS (I'm using mrdoob's great little Stats class for monitoring).The thread to make the call is a bit heavy -- involving a dispatched custom event from the FLVPlayer class (with the current netStream.time as a property) onEnterFrame, which is passed up 2 parents and then back down via a function call -- but I've isolated each step along the way and everything is totally fine (running at or close to 30fps) right up until that very last call where I set the TextField.text property, which results in about a 10fps drop.
If I comment out the setting of TextField.text it runs great, but even if I set it to something arbitrary (like currentTime.text = "0") -- bypassing the reformatting math -- it just tanks.Anyway, anyone know if there's something I can do about this? I've considered using a Timer set to 100m instead of onEnterFrame, but I actually assumed the overhead would come from the dispatching of and listening to the event as well as the reformatting of the time, but *not* the very last step of setting the .text property, which is something I can't avoid whether I use a Timer or onEnterFrame.
I am building a project where I got XML text displayed on a textfield. How can I change a specific word's color through actionscript 3 instead of doing it on XML? I though of creating a String variable for my word and then using that variable in my textfield.text, it works but is it possible to set a color for that variable?
i have a textField wherein i uses embedded fonts, the problem is when i change its size and i do not set the SAME scaleX and scaleY value, it seems to compress the letters inside it when i make it smaller, and stretch the text when i make it bigger... i tried using width and height values (instead of scaleX and scaleY but its the same result)... it seems that the embedded fonts are maintaining some kind of aspect ratio or whatever, and again this only happens when embedFonts is set to true
I was supposed to set the validate range for the Name field to be checked with an array of 3 names, the validate range for the Password field to be checked with an array of 3 passwords, and the validate range for the State field to be checked with an array of 3 states in order to create my own error messages.
stop(); var errors:Array=new Array(); function clearForm() { name_ti.text=""; state_ti.text=""; password_ti.text=""; [Code] .....
I have a variable called AICC_Student_ID, which is talking to an LMS to pull in a student's unique ID (usually the same as their NTID). I need to take that JS variable value, and slap it into a String for treatment.I looked at the work it would take to use SWFObject, and since this little swf is going onto literally thousands of pages, manually hacking each and every one is just not worth it.
How do I set/access the "Text File" variable as shown in the two pictures. _root and _global don't work.I also tried to access it from _root.CrosswordPuzzle.cp_words_textfile.I don't get components.
What I am trying to do is create a root variable that can simultaneously equal a range of numbers. But I cant use the for command because the variable it will assign will only be confined to those brackets and can only be pulled from code inside the brackets
I have loaded a movie clip from the library using the addChild Method. Now, from withing the main timeline of this loaded movie clip I'm trying to set the value of a curScore variable on the stage.
trying to get a variable set so that I can use it in another class.I am trying to set the class variable animate. My "intended" goal is that I am trying to load in an external SWF file that is a pulley In this external SWF file I have a function that stops the animation called "stopAnimation()". I want to be able to access this stopAnimation function in a couple of class files. So I pass this object to those classes and then I should be able to access the stopAnimation() function from where ever but I cannot seem to get the contentloader info into a class variable in order to call it from other objects.
PHP Code: azar pin:Number;pin=1234; enter_btn.onRelease = function(){if (pin=input_pin) {gotoAndPlay(3)}} It's a cash machine demo, if you were wondering about the "pin" variables. Basicaly there is an input textbox with the instance name "input1" and the "var" setting is "input_pin" the button has the instance name "enter_btn". If the pin number = pin number typed in, go to frame 3. But it dont work...
im trying to set up a variable passing system where once the user clicks a button it sets a variable and then once the movie hits a certain frame an if statement checks the variable and sends the user off in the direction depending on what the variable is.
here is the code on the button
on(release) { set("global", "variable1"); }
[Code]....
the code seems to be working on the first part as the movie goes to the "here" part but i cant get it to go to the "thisplace" section.