ActionScript 2.0 :: AS Fade In/out While Mc Moves Across Stage?

Feb 21, 2005

I have a movie clip ("test") that slides across the stage from left to right (or vice versa, doesn't matter) with a duration of 60 frames. I'd like it to begin sliding with an alpha of "0" and fade in to "100" within the first 15 frames, then I'd like it to fade out starting at frame 45 so that by the time it gets to the final frame (60) it's completely transparent again.

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ActionScript 2.0 :: Fade In / Out While Mc Moves Across Stage

Dec 16, 2004

It's the first time I've used Flash in the last 9 months and I seem to have forgotten every single thing I've ever heard about Flash.*I have a movie clip ("test") that slides across the stage from left to right (or vice versa, doesn't matter) with a duration of 60 frames. I'd like it to begin sliding with an alpha of "0" and fade in to "100" within the first 15 frames, then I'd like it to fade out starting at frame 45 so that by the time it gets to the final frame (60) it's completely transparent again.

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ActionScript 2.0 :: Fade In/out While Mc Moves Across Stage?

Dec 16, 2004

(Sorry for the double post - I had initially posted this in the MX 2004 forum, which is obviously the wrong place since my question relates to AS. Admins, feel free to delete my first post. Sorry for this.)

First off - apologies for yet another "fade question". It's the first time I've used Flash in the last 9 months and I seem to have forgotten every single thing I've ever heard about Flash.*

Here's my test scenario: I have a movie clip ("test") that slides across the stage from left to right (or vice versa, doesn't matter) with a duration of 60 frames. I'd like it to begin sliding with an alpha of "0" and fade in to "100" within the first 15 frames, then I'd like it to fade out starting at frame 45 so that by the time it gets to the final frame (60) it's completely transparent again.

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ActionScript 3.0 :: Get An Object To Increase In Size The Lower It Goes Down The Stage And Decrease In Size The High It Moves Up The Stage?

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I'm trying to get an object to increase in size the lower it goes down the stage, and decrease in size the high it moves up the stage.

It only needs to increase or decrease by a small amount. Basically, it's for a game character. To ad realism to his movements, it would be nice to have this feature.

This is where i'm up to so far:

Code:
import fl.transitions.Tween;
import fl.transitions.TweenEvent;
import fl.transitions.easing.*;

[code]....

I think I need something like:

if (object moves up)
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else if (object moves down)
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Code:
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ActionScript 2.0 :: Making MovieClip Fade Out On Stage?

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ActionScript Code:
on (press) {</p>
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ActionScript 2.0 :: Make The Specified Elements Fade In On Stage Once They Appear

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[Code]....

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stop();
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[code].....

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[Code]...

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import fl.transitions.Tween;
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import fl.transitions.easing.*;[code].....

but only 1 ball restart back,other 14 ball just stop at there , try paste on action and try you will see what i mean , how i going to make all ball restart back?

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I have a tweened movie which plays on a loop. A click on the image area stops the movie and the image fades nicely from alpha 100 to alpha 0. A second click brings the image back immediately to alpha 100 and the clip continues. I would like the movie image to fade back in from alpha0 to alpha 100 before it re-starts; (the reverse of the fade out). At the moment the re-appearence of the image is a crude jump. So far my ill informed tinkering has not worked.

[Code]...

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[Code]...

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Code:
sparkles_mov._alpha = 0;
fadeIn();[code].....

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Code:
import fl.transitions.Tween;
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[Code]....

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[Code]....

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