ActionScript 3.0 :: MouseEvent.MOUSE_MOVE - Detect When The Mouse Moves Via The Stage.addEventListener

Jul 30, 2009

I have the following in a class and get an error message. CaseStudyQuiz is my constructor method. I want to detect when the mouse moves via the stage.addEventListener.

[Code]...

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Flash :: AS3 MouseEvent.MOUSE_MOVE Event Stops Responding After MouseEvent.CLICK Call?

Nov 6, 2010

I have several stage event handlers to enable mouseovers over several dynamically generated moviecilps on the stage that then change their alpha to indicate the mouse is over that particular mc... fairly trivial (mcOver handler). Additionally, I also want to know what MC is clicked, so I update a public variable (public var activemc:Number) with the ID of the dynamic movieclip when the mouse is over it (using a hitTest to check, which is why the EventListener is added to stage and not to the MC), which is checked in the mcClicked handler:This is in the constructor:

//stage.addEventListener(MouseEvent.MOUSE_DOWN, startDrawing);
//stage.addEventListener(MouseEvent.MOUSE_UP, stopDrawing);
stage.addEventListener(MouseEvent.MOUSE_MOVE, mcOver);[code]....

However, the mouseover behaviour (alpha 0 when over, alpha 1 when out) stops working as soon as I click on any movieclip on the stage, and the mcClicked ID checking (below) stops working completely. I don't know if this is to do with focus:

private function mcClicked(event:MouseEvent):void {
myTextField.text = String(activemc); // activemc is a public var:Number with the movieclip //ID
}

I then tried adding the event handler for the stage mouse_move again and this gets the mouseover working again but only for 1 more click, after which it stops again:

private function mcClicked(event:MouseEvent):void {
myTextField.text = String(activemc); // activemc is a public var:Number with the movieclip //ID
stage.addEventListener(MouseEvent.MOUSE_MOVE, mcOver);

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Actionscript 3 :: Mouseevent - Mouse_Move Only While Mouse_Down?

May 26, 2010

i'm attempting to implement a mouse event where Mouse_Move can only occur if Mouse_Down. i could introduce a boolean that would toggle during Mouse_Down and Mouse_Up that could work, but is there a better way, perhaps a more official way, of doing this?

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ActionScript 3.0 :: MouseEvent.MOUSE_MOVE & CtrlKey Does Not Work?

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I create an application that will work when users move the mouse and concurrently press the Ctrl key. But, it does not work if I did not first click on screen (application run on browser).

[Code]...

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Apr 21, 2010

I have MC masked with TEXT,when the user moves his mouse down more text appears from the bottom and when he moves it goes bakc to the original position...I do not want the mouse wheel .. I woudl like to do it by mouse hovering...

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Actionscript 3.0 :: MouseEvent.Mouse_Move Event Not Working Assigned In The Top Of The First Line

Oct 21, 2010

Trying to use the MouseEvent.Mouse_Move event. Simply, there's one 300 x 20 line which the event is assigned and another line (100x20) is top of the first line. But if mouse moves over the second line, the event is not working... The same event could be assigned on the second line but it seems a bit waste and I'm sure there must be a way to trigger the event through the other object.

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Aug 29, 2011

I would like to know how fast, flash player processes the Mouse movement? Does it process mouse movement at the same speed as the fps(frames/second) of the flash player .
For example for a function added as a listener to Mouse movement say, stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveListener); Does flash invoke this function 'mouseMoveListener' every time the mouse is moved? Is it done at the same speed at which the Operating system handles mouse move ? Or is it lesser? If so, then by what amount?

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Dec 11, 2009

To start things off, I use Flash CS3.moving menu that moves on its own when the mouse moves around it. Like the menu moves up when the mouse moves down.[URL]i have found similar tutorials for what i wanted.. but they are AS2 or older versions of flash..and what i needed is more along the lines of AS3 as that's what my class is learning and using.Does anyone know of an AS3 or anything that works with Flash CS3 tutorial thats what I'm asking?

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ActionScript 3.0 :: Add AddEventListener And MouseEvent  To Child MCs?

Feb 7, 2009

show a demo using Actionscript 3 where a child movieclip is added dynamically in a loop using addchild within a cotainer movieclip. Then the child movieclip has an addEventListener MouseEvent added to the child, not the container, in the code.

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Actionscript 3 :: Cancelling MouseEvent.CLICK After MouseEvent.MOUSE-DOWN

Aug 11, 2011

I have a MOUSE_DOWN handler that creates a CLICK event listener on a child object. Naturally, as soon as you release the mouse button, if you happen to be over the child object, the CLICK event fires.I was disappointed to discover that event.stopImmediatePropagation doesn't interrupt the CLICK event from registering the MOUSE_DOWN as part of its detection cycle. It makes sense that it doesn't but still... disappointing.A MouseEvent.CLICK consists of detecting a MOUSE_DOWN on the object and then if it's followed by a MOUSE_UP without leaving the object, he event fires. I had hoped that by cancelling the MOUSE_DOWN event, it would clear that out of the CLICK buffer, but no such potatoes, alas.This could all be handled with a flag and a couple more MOUSE_UP and MOUSE_DOWN handlers, but dang, smacks of effort

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ActionScript 3.0 :: .addEventListener(MouseEvent.CLICK Won't Work

Dec 15, 2009

I am trying to add a simple "getURL" type of functionality to a movieclip so that when it is clicked on, the user is taken to a url. i have tried 3 or 4 different ways to do this that all work when i test the movie clip in flash. However, when i embed the swf in a webpage, the click function does not work.I created a function:

Code:
function gotoPage(event:MouseEvent):void
{
var targetURL:URLRequest = new URLRequest('http://www.metteradvertising.com/marketing-help.html');
navigateToURL(targetURL);
}

and I'm calling it this way ("Bmeasure" is the movieclip name):

Code:

Bmeasure.addEventListener(MouseEvent.CLICK, gotoPage);

am i not able to attach "click" functionality to a movieclip?

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ActionScript 3.0 :: AddEventListener(MouseEvent.MOUSE_DOWN, Function)?

Dec 28, 2010

i am making drag drop game.i create some movie clips dynamic.

this is the code::
recipesArray=["Steak","Chicken Panee","Bread","Fava Beans", "Jam"];
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[code].....

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ActionScript 3.0 :: AddEventListener(MouseEvent.CLICK, ) Not Responding?

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got stuck on this for a while now: have this code but my mouse event is not responding:

function wrongRight(evt:MouseEvent):void
{
flap_Control.flap.mouseEnabled = flap_Control.flap.mouseChildren = false;

[code]....

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Is there a clean efficient way to detect when the mouse enters the stage? I want to achieve something similar to the iPhone Notification Centre, drag down onto the stage and something will happen.

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I am trying to figure out how to move a "mc" when the mouse moves across the entire stage.Assuming we have an image within an "mc" which is larger from our screen resolution how can we move it so that we can see the whole "mc"?I' ve started playing with a piece of actionscript found on the web but still can't make it work properly.

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ActionScript 3.0 :: AddEventListener (MouseEvent.CLICK, OnClicked, False, 0, True)?

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in this listener, what do each of the the bolded elements do / what are they? stage.addEventListener(MouseEvent.CLICK, onClicked, false, 0, true);

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ActionScript 3.0 :: MC.addEventListener(MouseEvent Failing With Externally Loaded Swfs

Sep 1, 2010

I've been searching for a solution for this problem for the best part of this day Here's my scenario,I have a swf of class a class i've called sceneHolder, it loads up an xml file and uses this to determine which external swfs to load up, the swfs are loaded up and into loader's then their contentLoaderInfo.content is addChild'ed to a movieclip in sceneHolder called myScene, they are then positioned and so on.

Another item loaded from the sceneHolder library is also loaded into myScene.Then, on the press of a button I call this

[Code]...

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I am wanting to write an if statement which says that when the mouse cursor exits the stage area, remove child.

Was thinking something like if mouse cursor is less than stage.stageWidth or stage.stageHeight?

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How can I detect how fast the mouse accelerates on the Y axis of the stage?

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I have been working with this script for a few days now and have gotten to a near completed point, but I can't seem to script the final step. I have an xml file that is being parsed into my .fla file. There are 3 buttons which are dynamically created based on a tag called <navItem>. The function 'displayContent' should be displaying the appropriate chunk of xml in various text boxes, but instead, it only displays the last chunk (the 3rd chunk) no matter which button I click on. I have pasted my code on pastebin here:[URL]

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Actionscript 3 :: Why Don't MOUSE_MOVE Events Get Sent When The Middle Mouse Button Is Pressed

Mar 8, 2012

I'm listening for MOUSE_MOVE events.They are sent and received just fine unless the middle mouse button is held down. I don't get any more MOUSE_MOVE events until the middle button is released.Is this an issue with Flash, or something to do with my specific ouse/computer configuration (bluetooth Mighty Mouse on Lion)?Are there any known workarounds?Here is a sample project to demonstrate the problem.Left click and drag traces mouse move events, but middle click only shows middle mouse down and middle mouse up.

import flash.events.MouseEvent;
this.stage.addEventListener(MouseEvent.MIDDLE_MOUSE_DOWN, onMiddleMouseDown);
this.stage.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown);

[code]....

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Flex :: Detect When A Component Moves?

Jul 6, 2009

When a Flex component moves directly, so that its x and y properties change, then a "move" event is dispatched on the component. That's all fine.

However, a component may also move as a result of its parent component moving — or its parent moving, and so on. Now when a parent component moves, its children just "move along" without any properties changing or move events being dispatched on the children. Still, the children are moving on the screen. So how can you detect this kind of generalized movement?

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ActionScript 3.0 :: Perform An Event When The Mouse Moves AND When The Mouse Button Is Down

Sep 22, 2009

I need to perform an event when the mouse moves AND when the mouse button is down, how can I do that? What will happen is that when I click and drag the mouse, the width of an object will change. Here is what I have so far:

[Code]...

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ActionScript 3.0 :: Detect If The Target Of A Mouseevent Is A Child Of A Movieclip?

May 29, 2010

I have a parent movieclip with a few other movieclips inside it. When I add a mouseclick eventlistener to the stage and click on one of the children, i want the target of the event to be the parent movieclip. I still need the children to be mouseEnabled.

how do you check if a movieclip is a child of another?

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Mouseevent - Flash Release Mouse Capture On Mouse Out?

Jul 19, 2011

I have a flash app loaded in an iframe. User mouses down in flash and goes outside of stage. When user goes outside of stage, is there a way to release the mouse capture from flash so that parent receives further mouse events and not the flash app?

In Firefox and Chrome, parent doesn't receive events until the user mouses up

In IE, parent receives event when the user goes outside of stage.

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ActionScript 3.0 :: When Mouse Down On The Menu And Then Drag The Mouse Off Of The Menu AND Off Of The Stage, I.e The SWF (whilst In Mouse Down) And Then Mouse Up Completely Off Of The Stage?

Jun 24, 2010

I have designed a menu that When you mouse over it, a custom cursor appears. When you mouse down it disappears and when you mouse up it returns. If you happen to mouse down and then drag the mouse off of the menu (whilst in mouse down) and then mouse up outside the menu, the custom cursor disappears. All good. The only issue is: If you happen to mouse down on the menu and then drag the mouse off of the menu AND off of the stage, i.e the SWF (whilst in mouse down) and then mouse up completely off of the stage, the custom cursor appears at the point it left the menu. I have tried to fix this using MOUSE_LEAVE but this dosnt work when the mouse button is pressed down. I have attached an FLA, SWF and the AS below.

Code:
stop();
import com.greensock.*;
import com.greensock.easing.*;
import flash.events.MouseEvent;

[code]....

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ActionScript 2.0 :: MC Moves On Mouse Position?

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im talking about the way the MC moves from left to right while stationary...based on mouse movement, anyone have any ideas what this function is called but more effectively, WHEre i can find a tut or something?

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ActionScript 3.0 :: Get An Object To Increase In Size The Lower It Goes Down The Stage And Decrease In Size The High It Moves Up The Stage?

Dec 29, 2009

I'm trying to get an object to increase in size the lower it goes down the stage, and decrease in size the high it moves up the stage.

It only needs to increase or decrease by a small amount. Basically, it's for a game character. To ad realism to his movements, it would be nice to have this feature.

This is where i'm up to so far:

Code:
import fl.transitions.Tween;
import fl.transitions.TweenEvent;
import fl.transitions.easing.*;

[code]....

I think I need something like:

if (object moves up)
decrease
else if (object moves down)
increase

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Nov 4, 2003

I have the following script on a movie clip which fades the clip in when your mouse is over the MC and fades it out when your mouse moves off. It works fine, but it "flickers" when its faded in all the way. How can I stop that?

[Code]....

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