Resizing Stage Dimensions : Make An Image Fade To The Next Scene Without A Whiteout Or Blackout??

Apr 13, 2009

how I could re-size my stage?As well as, I would like to know how I could pan my moving animation horizontally/vertically? And is it possible to make an image fade to the next scene without a whiteout or blackout? How can I do this?

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This code works. It puts my external image on the stage:
Code:
var pngurl:URLRequest=new URLRequest("image.png");
var pngloader:Loader=new Loader();
pngloader.load(pngurl);
this.addChild(pngloader);

This code works to, but not completely. It stores the same image inside of a movie clip that I've named "panel". However, the image is bigger than "panel":
Code:
var pngurl:URLRequest=new URLRequest("image.png");
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I almost fixed my problem by changing my code. My image is smaller than "panel" now, but its width and height should be the same as "panel":
[Code] .....
(Original image size= 350width and 250height) (Panel size=100width and 100height)

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[Code]...

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[code].....

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[Code]...

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i found this site: [URL]

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[Code]...

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import fl.transitions.Tween;
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but only 1 ball restart back,other 14 ball just stop at there , try paste on action and try you will see what i mean , how i going to make all ball restart back?

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[Code]...

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