ActionScript 2.0 :: Add Dynamic Images To Scrollpane?
Jul 28, 2009
Basically i want to add a dynamic image to scrollpane in order that when i click on it, it is added to one movie clip.So, in order to achieve this i have done as follows :-1) Convert image to button and add on press event in it. In on press event, i add loadMovie(url,mc) so it gets added to movieclip.2) Then i converted this button to movieclip as i wanted to add it to a scrollpane.Upto this there is no problem since i used static images but now i want to add dynamic images (added by users).
I want to develop an application as hexapartners.net/Application
I have problem in using the uploaded images in my application.Please refer to following 1. Go to hexapartners.net/Application 2. Click on "Upload own graphics" 3. A new window will open, upload ur image in that. 4. Click on "Icon" on hexapartners page and select "Uploaded" category from combo box. 5. You will see ur uploaded image in the scrollpane and when u click on that it will be loaded on the right side This is what i actually want to do.
1. Go to hexapartners.net/Application2. Click on "Upload own graphic"3. A new window will open, upload ur image in that.4. Click on "Icon" on hexapartners page and select "Uploaded" category from combo box.5. You will see ur uploaded image in the scrollpane and when u click on that it will be loaded on the right sideFor static images i have done as follows :-1) Convert image to button and add on press event in it. 2) In on press event, i added loadMovie(url,mc) so image gets added to movieclip.3) Then i converted this button to movieclip as i wanted to add it to a scrollpane.4) After that i used attachMovie() to add this movieclip to scrollpane.
I have a ScrollPane instance on the stage, which is made up of six images stacked vertically, and combined into a movieClip called thumbs1_mc. This movieClip is exported to Actionscript in the library, (class name is thumbs1_mc). What I want to have happen is when the user clicks on the contents of the scrollPane, the full screen image (from a separate folder called /images) should appear in the UILoader. Here's the code so far:
I m trying to dynamically loading different images and want them to apear in a scrollPane or Simply scrolled area. I tried different ways but did not find good one for me.
as i know, the component scrollpane in the movie haves the content of a movieclip, but, i am wondering if it was possible to let the content of the scrollpane dynamic, say, taking pictures, data, movies, from outside, this content won't be specific, always may change...
let's say, i have an aplication in wich i would like to show some pictures and info about it, a travel agency for example, i will have different pictures of diferent places, info about tavels, costs, graphics and so on... can i do this using the scrollpane? can i let it dynamic?
I'm tryign scroll dynamic buttons (movie clip with on release actions) in a scrollPane component. As soon as i drop the scrollPane onto the stage, all the buttons become white rectangles with nothing in it
the buttons should be grey and when you click on them they 'll say "CLICK" on the output window. but that doesnt work either.
I have a problem & a question with the following;I have an image(which is a table and some dynamic text) in a ScrollPane.Everything works and scrolls except the text which goes out of the scroll area.It only works when the text is static,
I have an XML file that loads into flash and is dynamically displayed on the stage. What I cannot figure out is how to add a scroller to the movieclip so that when the data from the XML file is larger (overlaps the stage) then the content would be scrollable. I have checked and searched for about 1-2 hours and have came up with nothing.
I have been working on a file for a while now and I am trying to load an external swf into a scrollpane. The external swf gets all its content from an xml file (there is nothing on the stage, it's all done through as3) My problem is that when I load the swf into the scrollpane I don't get the scroll bars and most of my content is cut off. I have tried setting the scroll policy to auto, and true, neither helped. Can anybody tell me what I am doing wrong?
I'm loading text from an external txt file into a dynamic text field. This dynamic text field is inside a movie clip, which is loaded into the ScrollPane.
The text shows up in the ScrollPane, and when testing locally the scroll bar appears and works, but when I'm testing online the text still appears in the ScrollPane, but there is not scroll bar... it is cut off at the bottom of the ScrollPane with no scrolling ability. Why isn't the scroll bar showing when testing online? The MC being loaded into the scroll pane is called "newsContent" and the scroll pane is called "scrollPane".
Code: //Dynamic News Section _root.contentNews.scrollPane.contentPath = "newsContent"; var mcMain:MovieClip;
I've been trying to change text in a textfield on a scrollpane dynamically without embedding fonts. However, the text doesn't show up at all. I tried using device fonts but still nothing.
I have a MovieClip inside a ScrollPane. Inside this MovieClip i have buttons. What i want to know is: how to click a button inside a Movie Clip, that is inside a scrollpane, and make it load a swf outside the scrollpane?
I have a dynamic text field which is loading images from an external html. This text is named scrollPaneImage and is a child of a movieClip called scrollPaneContent. I then load scrollPaneContent into a scroll pane named scrollPane
When the user interacts with my swf different images are loaded into scrollPaneImage. Since some of the images take a few seconds to load, I'd like there to be a progress loader displayed in the scrollpane.
I have tried adding the progress event listner to the dynamic text, the movie clip and the scrollpane and cannot get it to respond or track the loading.
scrollPaneContent.addEventListener(ProgressEvent.PROGRESS,reportProgress); function reportProgress(e:ProgressEvent):void { trace(e.bytesLoaded + " loaded out of " + e.bytesTotal); trace("LOADED"); }
This is my first post as i m just beginner in Flash JavaScript. I want to prepare a FLash Movie in which all the images r dynamic and the images should change after a time say every 30 secs the image changes.
i am trying to do something like a dynamic scrollPane, i was playing here with myself and nothing seens to work.i have a scrollpane component, and i want a mc in the library be the content, i use fscrollpane.setScrollContent() to set a mc to be the content.inside this mc i have a duplicatemovieclip to duplicate itself to populate the scrollpane...in a for loop from 0 to 10, my scrollpane don't show all the content...the scrollbar doesn't work...i don't know more what to do...
I'm getting crazy with this error and found no solution until now. Well, the issue consist in create dynamic movieclips and external jpgs into a for loop through xml nodes and add the respective image into that movieclip.
I am currently building a flash site which uses dynamic images throughout using loadMovie("picture.jpg", mc_name) to load them into various movie clips. This all works fine and the site is starting to look good, the only problem i have is with preloading. I have the main swf file and everything contained within it preloading with a progress bar at the start which works fine. When the movie loads the main homepage image slowly fades in, however as the loadMovie("home.jpg", homepic) is on the same frame as the homepage, if you don't have the image in your cache then you miss the fade completely in the time it takes the image to load.
As a result i am wanting to preload this (and a few other) images during the initial preloader if possible, that way i can prevent this problem from occurring. Unfortunately from what i understand i can't run loadMovie from within my preloader actions as they're in a different frame so i'm really not sure how to do it, given the image is external
My boss wanted me to make scrolling images and captions for each image when you rollover them. I made the images scroll by making each image a button and masking those images. I can't seem to get the captions right though.The dynamic text box I am using is inside the mask (because I cannot figure out how to put it on the main time line and make it work). The rollovers work when the dynamic text box is in the mask, but when I scroll through the images, the text scrolls too and some of the captions you cannot even see. The web site is below if you need to see what I am talking about.http:[url].......
I figured that what I need to do is put the dynamic text box on the main time line and not in the mask. But I can't seem to get that to work.Here is the code I am putting on the actual image buttons. My text box instance name is rOver and yes, I did embed the fonts.
on (rollOver) { rOver.text ="caption"; }[code]..............
I have a swf that is 6MB and takes for ever to load. No surprise there. It's an animated website. Now what i want to do is go through the whole thing and make it so all the images used in it are loaded dynamicly. is there some command or code i can use. None of the animation is done with actionscript it's all in the time line.
I'm trying to simply dynamically load an image (or movie) and if the user clicks on it a web page is loaded.I have successfully been able to dynamically load an image but nothing happens when I click on it. I'm using Flash CS4 with AS 2. Here's my code
So I have a function to create images dynamically in as2, telling some parameters, the problem I am facing is that I need to add this function to a file that has as3, so is incompatible, can anyone please help me translate it to as3?
function goGetUrl(dir:String){ getURL(dir, "_blank"); }
[code]....
For example the getURL(dir, "_blank"); does not work, I think I can change it by:
navigateToURL(new URLRequest (dir));
also I know that getNextHighestDepth() is not available in as3
This is something that has bugged me for a while, and I just can't seem to find the answer.My issue involves preloading my site and images that are dynamically loaded. My preloader, as it should, considers whatever is on my stage. But the preloader never waits for my dynamic stuff to load. Why is that??So my problem is that the preloader "thinks" that everything is loaded and send the user to the home page of the site, where none of the dynamically loaded images have appeared yet.
I want an Object or symbol that is a button similar to what you would see on an iPhone home screen. That is, There is a base image (dynamic) that has some level of alpha masking or effects on top (highlights), a rounded corner mask, and a text label underneath (dynamic).
I have found many, many resources to make a dynamic text label, but making the image dynamic and applying the effects on top of the image.
im trying to load images dynamically ..each visible for 20 frames....it works fine on my computer but when i upload it the images are not..is it bcoz i need to preload the images before?..how do i preload dynamic images?