ActionScript 2.0 :: [Ask] Object Moving In Limited Area Or Masked Area
Jun 15, 2011
I have Particle animation like this this PHP Code:
[Code]...
But i want that Object moving in limited area or masked area. I add masked area like this PHP Code:
[Code]...
But it still not working. Any advice ?? or correction in my script code?
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Sep 29, 2011
I have a movie clip named circle_mc(see the image on the link below) and a mask object(movie clip) which determines visible area of the circle. User can change the portion which is visible (extend the red area and make it red+blue, gray area is invisible). I need to find proportion of visible area to invisible area (red+blue/gray) so that I can calculate angle.
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May 22, 2010
i am trying to have a change in a property of an object, when this object `touches` the area of another object. Let s say, i have a car; when the car arrives on a ball(bcs i have a path), i want that ball to change the alpha transp. I don t want to use the mouse...so I cant use the Mouse Event listener....
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Aug 22, 2006
so much entries here about full screen flash, but i coultnt find what i wanna know. i read the tutorial about the full screen flash, but it wont work the way i wish it would. what i wann have is a swf embeded in an html. the swf size is 950 px x 550 px and is in the absolute middle from all sides of the browser. if you scale your browser, it should scale itself smaller, but not bigger than the beginning resolution. within the swf file there is a game, that opens in a seperate window in front of the main swf. that window should be dragged whereever you want in the browser.
but i just figuered out what i have to do, to give the window some freedom. but when i want to drag it above the main swf i cant do that. i figured out that when i drag it to the left, there is the same problem, but the further right i press the mouse on the window, the further i can drag the window to the left. same is on top - on the right and the bottom site there is no problem.and the html code is:
ActionScript Code:
</script>
</head>
[code].....
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Dec 14, 2011
I am loading an external swf using the SWFLoader component. The swf that is being loaded is masked so that only a portion is being shown. However, when it's loaded the actual size of the swf (loader.content.width/loader.content.height) is the complete swf including the masked area. Therefore, the loaded swf does not display properly in the itemrenderer Is there a way to to grab the size of the just the masked area as opposed to getting the size of the entire swf's contents? also i need to re size the masked area
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Jan 24, 2006
Basically I'm trying to resize images in flash to fit the masked area but proportionately....
My mask area is:
Code:
width = 478;
height = 420;
now consider that the the max width I want my pictures to be. This doesn't have to be exact. Now what I came up with to resize proportionatly is:
Code:
//width & height are my mask deminsions ( which i wanna resize my pics to)
//width_orig & height_orig are the deminsions of each new loaded pic.
height = (width / width_orig) * height_orig;
width = (height / height_orig) * width_orig;
That does scale them proportionatly but some of the times it will resize a lil bit smaller than the image area which I don't really want. Like I said this doesn't need to be exact. I would prefer it to be a lil bit bigger than the masked area. I just need to make sure the pics are scaled proportionatly.
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Jul 28, 2009
i have a drop down menu am working on and each button tab (although they are not button instances !) when clicked opens up the "drop down" section which you can mouse over to choose another specific button etc - if you mouse out of that drop down area then it pulls back up to the original tab state .. what do i change to the code below to decrease the area that you mouse out of to make the drop down area pull back .....at the moment it at least two inches on the screen below and to the right of boundaries of the drop down box before it pulls up - i want to it pull up as the mouse leaves the boundary box .... hope this makes sense .... there is some part of the actionscipt below that controls this but can work out which bit and how to change it !!! (am guessing the x mouse and y mouse bits - but how to change it ???)
[Code]...
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Aug 5, 2011
I have this function:
public static function cloneDpObj(target:DisplayObject):Bitmap
{
var duplicate:Bitmap;
[code]....
to clone target displayObject (MovieClip or Sprite) and return Bitmap Object.
It can get bitmap from the target object, but it seem don't get all the area of the image.
By give the width and height of target object, but the target object in design was applied by Glow Effect, so my question can we get the all view of bitmapdata from a displayobject?
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May 21, 2004
I would like to first add the xml to my flash. Fine I can do this.But I have a number of buttons, where when I click say CW1, i get the information from the XML file with a node of CW1. I have all the xml set up fine.As I have about eight different postcode types.
ST, CW, CH, TF, WV, WS, DE, SK, SY, and each of these may have numbers that follow, i.e ST1, ST2, ST3 and so forth.
So I can only assume that the postal area could be the main nodes, and the numbers inside the child nodes, am I right thus far.o how can i load the area of the xml file into my text area on mouse click, pulling the information relating.
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May 30, 2004
However I'd need to be able to draw *only* on the board area (a 450 x 350 pixels area) instead on the whole movie... how to "tweak it?" Here's the fla: [URL]
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Nov 29, 2009
I'm programming a game for my Advanced Higher Computing class, and am doing a whack a mole style game. I am trying to program for the bit where when you click the moving movie clip, then the score is increased by 1.
if(mousedown){
if(movieClip contains mouseXCoOrd){
if(movieClip contains mouseYCoOrd) {
score ++
}
}
}
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Nov 10, 2011
I just want to do not allow editing at some area of text area in flex. How it can be done?let suppose text length in text area is 50 characters, i want to allow editing if cursor position is less than 15, and if cursor position in text area is greater than 15 it should not allow user to add more text in text area.If user press any key it should not add any character in text area.[code]
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Mar 31, 2010
however i'm not able to use eraser, when i select the eraser shape and mode i can see a eraser moving over the area i actually want to erase, but in the end the layer is still there... i did search all criss cross the menu, cannot find, i'm sure it's something funny, how can i apply eraser fully?
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Apr 26, 2004
can i do this in flash?i have a main mc and i want to duplicate it and then move it in specific area.
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Apr 24, 2009
I have made a movieclip and gave the frame this actionscript:
------------------------------------------------------------
var keyListener:Object = new Object();
keyListener.onKeyDown = function() {[code]........
it moves fine and stuff but i was wondering how can i restrict the area in which the movieclip can actually move ? my flash file is 550px X 400px and i want to make it so that it can only move in 300px X 200px of the file if you understand ?
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Oct 11, 2009
Flex 3, ActionScript 3, Flash player 9.
I have a picture in a BitmapData object. And an array of points. I nead to erase the part of the picture inside a polygon specified by the points. In other words, draw a polygon specified by the points and fill it with transparency.
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Jun 9, 2010
I have a .fla set up right now that places ball randomly around the screen. However I would like to be able to set the coordinates of the range for the objects(particles) placement to the boundaries of a shape. I am starting with a circle for the moment, but I can't figure out how to set the range of object placement to that of an MC. I was planning on somehow calculating this out but I am stumped. Is there a better way for me to draw a shape, and somehow use a mask in as3 to define where the particles can no be placed?
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Jul 3, 2009
I'm implementing a simple painting programm. Therefor I need something like a Graphics.clear() function, not for the whole Grahpics object, but for a small area only.I don't want to paint in white color instead, I just want to really clear the previously drawn lines and stuff.
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Jun 16, 2010
I'm making a game where targets popout from behind walls. I have 3 walls, each wall needs to have his own target. I'd like to make the game spawn the targets randomly behind each wall. I'll tween them to make them go up.
I assume I have to link the targets to their own class and delete them from the stage and have the script spawn them instead, right?
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Sep 27, 2011
So I have a menu that fades in on a movie clip rollover. It fades out when the mouse rolls out over a 'hit area' mc. All is working fine except when you move fast off the hit area. Sometimes the fade in menu remains up when the mouse should have traveled over the hit area and told it to fade out... any reccomendations to remedy this?
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Jul 28, 2011
I have camera input app in flash (AS3) and I draw some graphics over it. I want to take the image snapshot of the stage visible area but only the video an graphics I draw over video. I want to exclude controls from the image snapshot. My display object layout is in following relation:
-stage
--canvas (Sprite)
---video (Video)[code]..........
Stage size is fixed and I want to take a image snapshot of everything that is child of my canvas element (camera input video and overlayed graphics, but excluding controls). I am able to make this image snapshot when overlayed graphics are inside the bounds of stage size. I do it like this:
var bmpd:BitmapData = new BitmapData(canvas.width, canvas.height);
bmpd.draw(canvas, new Matrix(1, 0, 0, 1, canvas.x, canvas.y));
But this gives me unwanted result when graphics which I draw on top of video on canvas exceed the bounds of stage display area. How do I limit the image snapshot only in the bounds of visible area inside stage?
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Jul 11, 2009
Can I detect the color of a pixel or an area in a Display Object?
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Mar 20, 2009
This animation is for a kindergarten course. I have 6 different colored teddy bears on the
floor and the bears are to be placed on the middle shelf in the room, in no particular order. I have the code in place to drag the bears, and they return to their original location if dropped in the wrong area. Everything works, except I can't make the bears stick to the target area. The target area has to be the same for all 6 bears.
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Oct 28, 2009
and theres probably a simple solution but i dont know. I have an object travel at a constant speed across the stage area from left to right, How do i stop it at the Right side of the stage??
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Jun 26, 2010
I have a random motion script that I need to remove when the object in random motion hovers over a specific area in the background. I need the object to just keep moving in the direction it was going in and not randomly switch directions or bounce.This is my script for the random motion which is on the object:[code]
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Aug 25, 2009
I have objects that the user can click&drag. They're PNGs, mainly rectangular, no problem till here.But I then had to put an L-shaped object (a PNG with a lot of transparency), so i've made a movieclip with an shape with the same L shape than the png, and use it as its hitArea:
shape.visible= false;
shape.mouseEnabled= false;
obj.addChild(shape);
obj.hitArea= shape;
This works PERFECT, the mouse events respond as expected, and I can click on objects that are below/above the transparent area of the png/object.All objects are inside a Sprite called playgroundLayer1. The issue comes when I take the L-shaped object and put it on another Sprite (playgroundLayer2), that is above the playgroundLayer1.I this case, I can click&drag on the L, but no object below the transparent area of the L receives mouse events.
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Mar 17, 2009
I can't seem to color my tree and I don't know why.[url]..
Something tells me it's because I locked the background layer. But I should be able to color my tree regardless of the background, no?
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Apr 22, 2011
I have value object that one of its field is meant to be filled trough a dropdown chooser. I'm very new to flex so I'm not sure what is the best way to maintain this field.
Should I make it a simple string in the value object and a table in the DB, and each time I have the dropdown to send a request to read it from the DB? That what I would have done with JS but in flash I thinkl it might be better to somehow keep that information in the flex app instead of keep asking the server to send the names every time.
The field has about six options and it is choosing htat field happens a lot during work with the app.
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Apr 1, 2009
I made a movie (looks like a button). Inside that movie, I have frame 1 - 36 for MOUSE_OVER, and the rest for MOUSE_DOWN. Frame 1 is for MOUSE_UP. I've assigned name to the movie home_mc, then went to scene1 and place a script on frame 1 (in separate layer):
home_mc.addEventListener(MouseEvent.MOUSE_OVER,but tonOver);
function buttonOver(event:MouseEvent):void
{
home_mc.gotoAndPlay(1);
home_mc.removeEventListener(MouseEvent.MOUSE_OVER, buttonOver);
}
The movie plays correctly,but whenever I move the mouse (while its still on the button), then the movie plays again; to me it looks like its a hitArea() not configured.
To check that I have set a button and placed my home_mc movie in OVER frame.
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May 8, 2009
I have a movieclip button with the following actionscript (which I have on the main timeline above my MC layer):
movieclip1.onRollOver = function(){ movieclip1.gotoAndPlay("normal");
}
movieclip1.onRollOut = function(){ movieclip1.gotoAndPlay("hitout");
}
movieclip1.onPress = function(){ movieclip1.gotoAndPlay("over");
}
This works perfectly! My movieclip button takes up the whole stage but I don't want the whole stage to be my hit area (which right now it is). I was searching and I found this actionscript: hit._visible = false;
this.hitArea = hit; The tutorial said to make another layer inside my MC, then add that code. But when I play my movie, I can still see my green square (which was supposed to be my hit area) and it does nothing!
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