ActionScript 2.0 :: Automatically Play Random Songs?
Jun 18, 2009So im using macromedia flash 8, and Im wondering how I can make a frame automatically play random songs, and have them keep repeating too.
View 4 RepliesSo im using macromedia flash 8, and Im wondering how I can make a frame automatically play random songs, and have them keep repeating too.
View 4 RepliesIm new to the AS3 game but I need some help with something. I have built a pretty good website mp3 player but it plays the songs in order. I want the the mp3 player to play a different song everytime it loads.[code]
View 2 RepliesI am making a photo slideshow with music playing in the background. I have the first song in so it plays as soon as the slideshow starts. I want more than one song to play. I would like a new song to start as soon as the old song is complete. I tried creating another music variable underneath the first code but that didn't work. How can I add more songs so when one song ends the next one starts playing?
View 1 Repliesi want to make a fade volume between songs to songs...this is the function i have made... what's wrong?
Code:
fade.onEnterFrame = function() {
new_volume = 0;[code].....
I have a flash player which can play the songs stored on the Local Server, under "mp3" directory.
I would like to modify this player, so that i can play the songs stored on the remote server, through an API.
Following is the code of the player [code]...
I am having go with one one of the tutorials here. I am trying to use XML to loop, or play, the list of songs that I have going on. Though, I get stuck with two problems:
1) The Flash will not play the 2nd or third song of the XML file, only the first than it stops.
2) The Flash will also not play the XML file if I embed it on another folder, like for example: I want the flash to be embeded on my home page (so index.php) though I have all my files (songs.xml, the songs, home.as, flash_home.swf) on a folder named /flash/ off my root folder.
I have it like this;
on (release) {
alexSound = new Sound(this);
alexSound.attachSound("coolsound");[code].....
But i dont want it to play two songs at the same time if i press the button twice.
I'm looking to create a music player where one can upload songs from any computer on the web and play them back... is this possible and if so how would I go about creating it?
View 1 RepliesI need to play some mp3 sounds (bird songs), depending on keyboard events.
First I create my Sound and SoundChannel
var music:Sound=new Sound();[code]......
Everything fine till there but I need later to stop the current sound, and play a new one ...I made some tries ; I am able to stop the current sound, but unable to play another one .How should I proceed ?
I have a site up that is a "music" site, it is XML and flash and I would like to know if it would be possible to and how would I enable the page so that it shuffles the songs and plays a random song every time the page is loaded.URL...
View 2 RepliesSo this is my code so far:
on (press) { // Gives your movie a button functionsgetUrl("http://www.astahost.com");}
on (rollOver) {this._alpha=100;gotoAndPlay("Scene 2"); }
[Code]....
when i play the movie, it plays scene 2, however, scene 2, which is in my flash document, plays automatically. how can i stop this? is there some code which only makes scene 2 play when called for and not play automatically.
I have read the tut about Random Color Generator. I want that it keep changing collors. It starts already when the flash movie is loaded but it stand stil after 1 color made.
View 4 RepliesI have been given the task of converting a macromedia application to a web app. It seems the application begins with the shell.swf once the exe is started. I have experimented with embedding the project's different swf files, and one thing I've figured out is that entire project works without the exe if the the shell.swf is somehow started. I've been opening and running the shell.swf with CS5.5 flash professional. *I do not have the source project.
This leads to my question. All of the swf files of this application autorun when embedded into an aspx, except the shell.swf, which appears to be the directing file of the application. How can I get this shell.swf to autorun from an aspx load event? I pretty much need to mimic the Flash Professional's play button. This is an interactive application to educate young people about the Buffalo river, and it is somewhat robust. I am almost certain that once I can get the shell.swf running on a webpage, the entire app will run it's course.
I have been working with AspNetFlash, but I have not been able to achieve the desired effect. I need to get this running so the client can utilize the program over the next few months while I am re-writing the application to store user interactive data.
I have been given an .FLA file.Once I publish it in .SWF the file will not automatically play when the page is opened.It does automatically play when it is a .EXE file.Here is the ActionScript Code for Frame 1
/*THIS GOES IN FIRST FRAME, ON A LAYER YOU CHOOSE*[code]....
I created a flash presentation with FLV video components.I want them to start playing automatically when the userenters the slide in which the FLV resides.If I set "autoplay" to "true" the FLV begins to play as soonas the presentation begins.For now, the user must press the 'Play' button to start themovie.I tried using FLVplayback.play(); attached to frame 1 of theslide, to the button that sends the user to that movie and to the
View 5 RepliesIve tried to impliment everything I could find. No luck. I have an xml playlist with external .as files for an mp3 player. Here is my code. My code is below.
// Setup sound object
var s:Sound = new Sound();
s.onSoundComplete = playSong;
[Code].....
I have 5 boxes on the stage as movie clips, each one with the same animation waiting to be targeted. What I need is a random script that will make them play in "random" order. This should occur after a few seconds of inactivity where they each play, but once there's mouse movement, whichever ones did animate should "reset" or play back to their original positions, (assuming there's more boxes and there's movement before all of them play). I have some code in there for arrays and some random script that isn't working right now. I just need the random setup, really. I may be able to figure out the time delay, (maybe), and then be able to tweak the rest of it for how I need. Right now, I've just simplified everything in a 5 box example hoping someone might be able to work with what I have.
View 6 RepliesI am trying to make an interactive story in Flash CS4, but I am completely new to Actionscript 3.0.
I have an FLV which I want to act as an intro, then when it has finished playing I would like to automatically go to the next frame in the timeline and stop.
I'm using Flash CS4 and have linked to a video that hosted on a web server with one of the preloaded flash video skins (ArcticExternalAll). When the page loads the video plays without any problems, but I would like to make it so the user decides when the video starts rather than it automatically starting when the page loads. Is there any way to do this?
View 3 RepliesI have 2 samples that play with a click on a button, however, I want one of them to stop playing if the other one is played; so that only one sound will ever play at any one time.
View 9 RepliesAS in frame 1:
[Code]....
the MC soundLoader is there on the stage, and the file is linked correctly from the library, meaning that it works (the movie makes a single sound when the mouse hovers over it), except that the attached sound plays immediately when the swf loads. This is annoying on a page with about 16 of these!
This is borrowed code from some developer on Adobe's website. This works great, but the user has to click in the tilelist to play the next video in sequence.
For the application I am developing it is imperetive that the next video gets played as soon as the previous video finished.
ActionScript Code:
package {
import flash.display.MovieClip;
import flash.net.URLLoader;
[Code]....
I want to create a gallery similar to this but have the images load and play automatically. I looked at the code and figured instead of the "forward" and "backward" comands I could load them from a folder.Url...
View 1 RepliesI am still new to flash and creating button which allows you to click a button to go to that slide. And also have the flash to automatically play/stop. The slideshow will go to the next slide when you click on the picture, but I am in the dark. The flash uses xml to load the picture and I am having a hard time trying to grasp understanding xml.
View 14 RepliesI have bought a flash template in which I want to incorporate into another movie but I need to remove the preloader and button control. So in other words as soon as I preview it, it should play automatically without first seeing a preloader or having to click on a button to play the movie.
View 3 RepliesI have some code for a button, I'm trying to remove the onRollOver and onRollOut functions and have it automatically play the button effects. What do I need to do to just have this automatically play?
Code:
//default size
sizeTo = 100;
[code].....
(Flash CS3, Dreamweaver CS3, Mac OSX)
I can encode Flash video, and place a nice skin (controller bar) into the file, within Fash, but when I place the final .SWF file into my Dreamweaver page (Insert-->Media-->Flash), and test it in a browser, the vid will play automatically and there is no skin (controller bar). The skin file is residing in the same folder as the .FLV and the .SWF file, but for some reason the skin refuses to allow itself to be seen.
After much discussions and great help I finally got the working FLV component. Here is my entire code from the label with an FLV component.
import fl.video.VideoProgressEvent;
stop();
close_btn.addEventListener(MouseEvent.CLICK, onClick_GoBackToHowTo2);
function onClick_GoBackToHowTo2(event:MouseEvent) :void {
gotoAndPlay("howto");
[Code]...
The problem is it doesn't dissapear once the video plays. How shoudl it be done, the whole video has to go to another frame with no play_btn on it or there is a code which can make it fade away?
I'm using javascript to display a flash video but it always plays automatically. How can I tell it to just display?
AC_FL_RunContent(
'codebase', 'http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,45,0',
'width', '550',
[Code].....
I have been working in Flash CS3 now for a couple of months and action scripts have been a challenge for me. I have created a site that has 4 areas that play a looping swf file of images. I can get this to work no problem with a behavior for rollover, but what I am looking to do is have the 4 swf files automatically play when the page loads.
The swf file I want to play is really simple, just images of banners.