I have been given the task of converting a macromedia application to a web app. It seems the application begins with the shell.swf once the exe is started. I have experimented with embedding the project's different swf files, and one thing I've figured out is that entire project works without the exe if the the shell.swf is somehow started. I've been opening and running the shell.swf with CS5.5 flash professional. *I do not have the source project.
This leads to my question. All of the swf files of this application autorun when embedded into an aspx, except the shell.swf, which appears to be the directing file of the application. How can I get this shell.swf to autorun from an aspx load event? I pretty much need to mimic the Flash Professional's play button. This is an interactive application to educate young people about the Buffalo river, and it is somewhat robust. I am almost certain that once I can get the shell.swf running on a webpage, the entire app will run it's course.
I have been working with AspNetFlash, but I have not been able to achieve the desired effect. I need to get this running so the client can utilize the program over the next few months while I am re-writing the application to store user interactive data.
on (press) { // Gives your movie a button functionsgetUrl("http://www.astahost.com");} on (rollOver) {this._alpha=100;gotoAndPlay("Scene 2"); }
[Code]....
when i play the movie, it plays scene 2, however, scene 2, which is in my flash document, plays automatically. how can i stop this? is there some code which only makes scene 2 play when called for and not play automatically.
I have been given an .FLA file.Once I publish it in .SWF the file will not automatically play when the page is opened.It does automatically play when it is a .EXE file.Here is the ActionScript Code for Frame 1
/*THIS GOES IN FIRST FRAME, ON A LAYER YOU CHOOSE*[code]....
I created a flash presentation with FLV video components.I want them to start playing automatically when the userenters the slide in which the FLV resides.If I set "autoplay" to "true" the FLV begins to play as soonas the presentation begins.For now, the user must press the 'Play' button to start themovie.I tried using FLVplayback.play(); attached to frame 1 of theslide, to the button that sends the user to that movie and to the
I am trying to make an interactive story in Flash CS4, but I am completely new to Actionscript 3.0.
I have an FLV which I want to act as an intro, then when it has finished playing I would like to automatically go to the next frame in the timeline and stop.
I'm using Flash CS4 and have linked to a video that hosted on a web server with one of the preloaded flash video skins (ArcticExternalAll). When the page loads the video plays without any problems, but I would like to make it so the user decides when the video starts rather than it automatically starting when the page loads. Is there any way to do this?
I have 2 samples that play with a click on a button, however, I want one of them to stop playing if the other one is played; so that only one sound will ever play at any one time.
the MC soundLoader is there on the stage, and the file is linked correctly from the library, meaning that it works (the movie makes a single sound when the mouse hovers over it), except that the attached sound plays immediately when the swf loads. This is annoying on a page with about 16 of these!
This is borrowed code from some developer on Adobe's website. This works great, but the user has to click in the tilelist to play the next video in sequence.
For the application I am developing it is imperetive that the next video gets played as soon as the previous video finished.
I want to create a gallery similar to this but have the images load and play automatically. I looked at the code and figured instead of the "forward" and "backward" comands I could load them from a folder.Url...
I am still new to flash and creating button which allows you to click a button to go to that slide. And also have the flash to automatically play/stop. The slideshow will go to the next slide when you click on the picture, but I am in the dark. The flash uses xml to load the picture and I am having a hard time trying to grasp understanding xml.
I have bought a flash template in which I want to incorporate into another movie but I need to remove the preloader and button control. So in other words as soon as I preview it, it should play automatically without first seeing a preloader or having to click on a button to play the movie.
I have some code for a button, I'm trying to remove the onRollOver and onRollOut functions and have it automatically play the button effects. What do I need to do to just have this automatically play?
(Flash CS3, Dreamweaver CS3, Mac OSX) I can encode Flash video, and place a nice skin (controller bar) into the file, within Fash, but when I place the final .SWF file into my Dreamweaver page (Insert-->Media-->Flash), and test it in a browser, the vid will play automatically and there is no skin (controller bar). The skin file is residing in the same folder as the .FLV and the .SWF file, but for some reason the skin refuses to allow itself to be seen.
After much discussions and great help I finally got the working FLV component. Here is my entire code from the label with an FLV component.
import fl.video.VideoProgressEvent; stop(); close_btn.addEventListener(MouseEvent.CLICK, onClick_GoBackToHowTo2); function onClick_GoBackToHowTo2(event:MouseEvent) :void { gotoAndPlay("howto");
[Code]...
The problem is it doesn't dissapear once the video plays. How shoudl it be done, the whole video has to go to another frame with no play_btn on it or there is a code which can make it fade away?
I have been working in Flash CS3 now for a couple of months and action scripts have been a challenge for me. I have created a site that has 4 areas that play a looping swf file of images. I can get this to work no problem with a behavior for rollover, but what I am looking to do is have the 4 swf files automatically play when the page loads.
The swf file I want to play is really simple, just images of banners.
I need to play multiple external swf's automatically without buttons. The code I have plays them fine but I need to stop on the last swf in the array. [code]...
On the first page, my player begins to play like a radio show. i have different sections which are all individual tracks. the player works and plays each track when i manually press next or previous...but it doesn't automatically play through all the tracks. instead it pauses after the first track and i have to manually press next.
here is what i used...can you find the problem:
stop(); playlist = new XML(); playlist.ignoreWhite=true;
[URL] The problem I have is that it does turn the first button on when the movie starts. Due to this, it does not play the 'out' of the first slide. The script I used is:
the problem is that i want one of the movie clips in the background to start playing automatically..does anyone know the script in order to get the swf to play right away?
they swf files load and play when pressed (bottom right buttons)
last resort, i'll create a fullscreen button to activate the movieclip but i'd rather not have to...
I created a website in Flash, published it, and uploaded the swf and html file to the server. When bringing up the website Flash doesn't play automatically. I first must right click and select play. When I was testing my flash site on another server, it worked great and played automatically. Is there something within flash that I need to modify or is this an issue with the server?
if it would be possible to control time through ActionScript. What im mean here is that if, let say a certain effect just finished and i want to wait for 5 sec before it automatically jumps to the next specified frame i want to play. would this be possible with AS?? or other techniques maybe?
I am using movieClipLoader to load external swfs via xml. I am trying to set it up to automatically play the next movie after the current swf is done. The problem is, after the current swf is done playing, the actionscript tries to load all the rest of the swfs in the xml file and not just the next one. So it ends up playing the last swf in the xml file. I added "delete this.onEnterFrame" but still not working.. see code below
I've made a presentation in the form of a swf movie using macromedia flash 8. I want to upload this to a website where when the website is loaded the movie would play automatically at a half screen size... Any host server that I could subscribe to? How to upload the file? Also, my swf file has an action script camera that doesn't work when I publish it as a html but it works in swf.
i'm trying to make a Top Score history for a flash game, which i load from an XML file. The problem comes to when i want to update the XML file. how do i do that automatically without prompting the user (ofcourse). I want it to be saved automatically to the same directory as the flash file.
here's my code right now, but it prompts the user where it wants to be saved, which i don't want to happen:
var xml:XML = <XML> <topScoreList> </topScoreList>
I am trying to play an MP3 using Actionscript 2. I have the following requirements: I don't want to wait for the MP3 to load before playing it. I want to know when enough of the MP3 has downloaded that I can start playing it. I don't want the MP3 to start playing immediately: I need to control when the play starts. An example scenario is that I need to start playing a 30-second MP3 exactly 8 seconds from now (at the top of the minute, let's say). Depending on the connection, I may or may not be able to download the entire MP3 by then, but I can almost certainly download enough to start playing without interruption.