Actionscript 3.0 :: Play Multiple External Swf's Automatically Without Buttons?

Oct 12, 2010

I need to play multiple external swf's automatically without buttons. The code I have plays them fine but I need to stop on the last swf in the array. [code]...

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I am creating a stand alone DVD to be used with Flash player. I am wanting to add different videos that play with different buttons. The following is the code I have for the video to play when the corresponding button is clicked..... My problem is how do I get that video to "leave" and stop playing when another button is pushed to play a different video.
 
Educators_btn.addEventListener(MouseEvent.CLICK,clickEducators);
function clickEducators(evtObj:MouseEvent)
{
gotoAndStop("OE")

[code]....

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[Code]....

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I am trying to make some buttons that play different parts of multiple movie clips- and also link to a url. I also want to be able to click on a movie clip and make it play starting from a certain point (this is what I have been working on) I have this code

stop();
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Here is what I would like to do: I have some buttons, then 2 movie clips named container and container2. When I click on a button, an external SWF is loaded into container. I have it working so that when another button is clicked, it plays the exit animation of the current SWF, then loads the new one. Here is the code that I used for that: on a button:

Code:
on (release) {
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[Code].....

What I would like to do, is have a button in who.swf, that will load another external swf into container2, while leaving who.swf in place. Then, when one of the main buttons is clicked, I would like it to play the exit animation of the swf that is currently in container2, then play the exit animation of the swf that is currently in container, then load the new swf into container.

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So this is my code so far:
 
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[Code]....

when i play the movie, it plays scene 2, however, scene 2, which is in my flash document, plays automatically. how can i stop this? is there some code which only makes scene 2 play when called for and not play automatically.

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[Code].....

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/*THIS GOES IN FIRST FRAME, ON A LAYER YOU CHOOSE*[code]....

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AS in frame 1:

[Code]....

the MC soundLoader is there on the stage, and the file is linked correctly from the library, meaning that it works (the movie makes a single sound when the mouse hovers over it), except that the attached sound plays immediately when the swf loads. This is annoying on a page with about 16 of these!

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ActionScript Code:
package {
import flash.display.MovieClip;
import flash.net.URLLoader;

[Code]....

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Code:
//default size
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[code].....

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import fl.video.VideoProgressEvent;
stop();
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[Code]...

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AC_FL_RunContent(
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[Code].....

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[URL]

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here is what i used...can you find the problem:

stop();
playlist = new XML();
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[Code].....

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