ActionScript 2.0 :: Blinking Car Lights With The Rhythm Of The Music?
Mar 17, 2009
I am making a website for myself and I want to make something like:That the carlights are blinking with the rhythm of the music from my flashmusicplayer. [URL]
Im trying to make a rhythm game in flash CS4 and Ive encountered this weird problem. there are no errors, im 99% that all the variables and stuff are named correctly. for some reason a movieclip i dont even address moves down automatically on the 2nd beat. it stops attaching "beats" after that 2nd one too. I have no idea what the problem is, or how to fix it,
I'm working on a rhythm-based game set to a specific song in ActionScript, in which a trigger spawns on the right side of the screen and moves left. The player must hit the trigger when it touches the left side of the screen, and I'm trying to figure out the most code-efficient way to spawn triggers in sync with the timing of the song. The only thing that came immediately to mind was an update function tied to the main loop that checks if the song is at a certain second each frame, but that seems unnecessary.
I am creating traffic lights, but I'm new to flash. I have a timer that ticks 6 times. However, I want to make the timer refresh after 6, and on each tick, a different traffic light shows.So far I have this:
var myTimer:Timer = new Timer(2000,6); var counter:Number = 0; myTimer.start();
I have a map, which dots for locations, and a list on the right of place names. I want to rollover, say, Paris and the dot over central/northern France glows (expands, flashes, something... I know that would be in the movie over France). So my question is, if the buttons on the right are the parts that mouseover (and will change colour, like good web links should) how do I get the dots on the map to change when the name is rolled over?
I am creating traffic lights. I have a timer that ticks 6 times. However, I want to make the timer refresh after 6, and on each tick, a different traffic light shows. So far I have this:
What is correct way of creating a police car with flashing blue lights drive along in a scene?My plan was to create a new file, add car and png of just the lights to the library.layer 1 rename as car and dragdrop car graphic to stage, add keyframe at fr48 for 24fps scene, 2secs duration insert a layer call it lights and drag drop to stage, make duration 24frames, lights flash at 1 sec intervals when movie played.Should I select both layers and go modify>convert to symbol>movieclip then copy paste that from library to the library of the scene with the road ?(it doesnt flash !)How is this done ?
I also presume the fps of the movie clip if taken to another file should be the same as that file, one cannot have movie clips of different fps in one file, am I right ?
I am looking to create an effect this this: [URL] Or even were the lines come in as a group or lines do a moment and move off the stage again. Been trying to mask it but the problem is that the line vectors have no inside too them, just a pure line.
I am trying to make a light comparison chart where the lights can be turned on inividually by the user and one can be compared to another depending on which of the 6 lights you want to view.So far i have managed to make this work with 5 lights over 33 layers and diffferent buttons and different handlers for each of the buttons on each layer but as soon as the 4 and 5 light come into play everything slows down struggles and sometimes gives up.Is there a simple way of doing this which i am unaware of.I am currently using the gotoandstop comand to go to a specific frame based on the button press.
I need to create a flash banner that has an animated Northern lights or aurora borealis. Does anyone know how to make this kinda thing? Are there tutorials for something like this? I would assume that this would entail creating fractals.
I want a site to have background music, but when I attach the music to the file it makes it quite large ...3 meg and the site is slow to load. Is there any way of having the music separate from the flash file and still have start stop music buttons?
I'm working on an animation where I have my "dog" fighting the evil vacuum cleaner. I got most of it to work the way I want it to.
1) I have movie clips entitled pepper_mc (where my dog is supposed to be walking), swirl (where a swirly-type symbol is supposed to spin over the dead vacuum's head), and vacuum_mc (where the evil vacuum is supposed to have a swinging arm (called vacuumarm_mc) that I created using the bone tool). When I add them to the stage and test them, the animations within the movie clips don't happen.
2) I have background music that I'd like to stop playing at the end of the animation, but I'm not sure how to do that. (using the stop(); actionscript doesn't help).Where am I going wrong? I'm using Flash Pro CS5.
Here's the file --> Pepper and the Vacuum of DOOM!
When the movies performs the getURL action, I want the music to continue playing, but the getURL function seems to stop the music at frame 152 (where the getURL action is placed), when I wanted the music to continue to frame 257 (the end of the movie). I hope I've explained this clearly
I am trying to create a music animator. It will have bars that move up and down do the beat of the music. This is like windows media player where the music animations play. I want it to be verticle bars, where some are in sync with like the base and others are in sync with the tempo. Does anyone know of a tutorial for this? I am trying to emplement it within my website so that whatever music I am playing will auto control the bars and sync.
I downloaded a flash template and have modified it to suit our company but there is something that I can't do. When the file loads in the browser, music immediately plays and loops until you click a button to stop the music. On our video page, we have video that we need to play that has sound in it. How do I get the background music to stop when my video plays without having to go up and stop the music manually. The videos are loaded via an external XML document and there are no buttons in the FLA file to link code to. the website is [URL]
I am streaming music from my site using flash, but after the 3rd music is done, it just stops. Do i have to flush something or create a new music object for each 3 songs?
I have 'Sound On' and 'Sound Off' buttons on mutiple scenes and I am playing the music loop in my flash movie by loading an external swf. When I move to the next scene the sound reloads which I do not want. How do I use an if-statement that checks whether or not the music.swf, that needs to be loaded is found and when it is found, go to a frame?
I have a flv player on stage, along with several buttons. Everytime I press a button, I change the flv file played by the flv player.
I would like to make the transition seamless - since the last frame of the first video is identical to the first frame of the second video, the second flv would start right away.However, the flv player blinks between a video and another, probably because it is loading the local file.
I was working lately on this tutorial: http:[url]....and I wanted to make sth similar but a little more complicated (only in looks - not in code).Its sth like this: I got a sheet of paper with loaded .swf file on it (same as in that tutorial); then the sheet wraps itself (the .swf file on it disapears because the sheet is a MASK); when it is wraped another .swf file is loaded (cannot be seen yet); and at the end the sheet unwraps and the new contet (new .swf) is revealed.
And I got this problem: when the new .swf file is being loaded it appears for a half of a second (even if there is NO MASK on it - and it shouldn't be seen!) before even the sheet begins to unwrap and then disapears and everything is going ok. No code errors. Why do I have such effect of blinking on load ? It completely ruins the cool thing with wraping. Can you give me any advice ? There is no such thing in mentioned tutorial
This may seem trivial but for some reason I am having a difficult time getting the answer to this seemingly simple problem. I am trying to make an eye blink at random between 1-15 second intervals. I have a MC of the eye blinking, only 10 frames long, set on my stage (an outline of a head/face). On the first frame of the eye blinking MC labeled "Eye" I have this code:
At first it seems like the code will work, then it appears to overlap itself over and over and over until the eye starts to blink rapidly without hesitation. Am I missing something? Or is the idea of getting this to work more complicated then it lets on...
I had written movie player for my website few months ago and I'm upgrading it by adding some new functionality from time to time. Not long ago I've observed quite curious behavior of my browser. If my site is opened in one of tabs in browser, the cursor is blinking, from arrow to handcursor, when I'm rolling over links. Interesting is that it happens in every tab opened in browser, if only one of them contains my website. Closing my site returns every other tab to normality. I tried opening my site with blocked this one .swf file (my player) and also was everything ok. I've tested this on few different browsers and systems and it seems to happen in MacOS (tested in Safari, FF2, FF3 and Opera) Windows (in FF2, FF3, Safari, Opera IE6, IE7 and Chrome), no matter if installed version of FlashPlayer is 9 or 10. On Ubuntu Linux it doesn't happen in FF3, nor in Opera (only this two browsers tested).
I've built my player in Flash CS3, using AS2. Unfortunately, I don't know in which version of my application the problem has occurred. Of course I could examine whole code line by line, but that's about 2.5k lines and it is not the work I want to do if not necessary... I've searched lot of forums, but I found solution nowhere. Maybe someone had spotted such a strange browser behavior or simply does know, what may cause it?
The problematic site is [URL]. If you want, open it in one of tabs and try to play with links in other, you'll see what I'm writing about.
I have to display a movieclip image in flash depending on a variable is set or not, and when the variable is set to True it should blink as below.Show the movie clip for 500msec. Hide for 500msec and then show again for 500msec etc..
If the variable is set to false then it should be hidden immediately.
Presently i tried this using Timers and visible property of image.But this is not looking like natural blinking.Is there a way to achieve the blinking effect with built in properties of flash?
When I go back and forth between pages they "blink" in FF & in Safari. For once IE is working how I would like it to and FireFox is not Here is my url: [URL]... I have a .swf file for the "icon rollovers" on the left hand side that I think is causing the problem.
I've got a main textfield myTextfield01. When I put focus on another textfield which is empty (either manually by clicking on another field, or like below using setFocus) I want the focus to go back to myTextField01 again. And put the blinking cursor and the very end of whatever is typed into it. So I tried this.
But that didn't work. It went back to myTextfield01, but the blinking cursor stayed at the empty textfield and any text typed would be added to that empty field.When I put this in frame one:
myTextfield01.onKillFocus = function(newFocus:Object) { if (newFocus.text == "") { nextFrame()); }}; And this in frame two: Selection.setFocus(myTextfield01); Selection.setSelection(myTextfield01.text.length-1, myTextfield01.text.length);
it did work. Both focus and cursor where in myTextfield01 again.So why doesn't it work when I combine it all in one frame?
I mouse over my buttons and they blink as I move my mouse accross a row of buttons like stop, rewind, reset and home.How can I stop them from blinking as I move the mouse in between them. All the buttons are iniside a movie clip so they shouldn't blink when I put the mouse in between them since they are all in one movie clip call controls_btn?
Is there a way to tell if a Flex TextArea has a blinking cursor? One indication is if the component is focused: focusManager.getFocus() == textArea
But it's possible to have a blinking cursor without having the focus. I'm not sure if the converse is possible (focus without blinking cursor).
Edit: The rub here appears to be a distinction between "component-level" focus and "player-level" focus (per the FocusManager docs). I haven't yet found any great explanation of the latter or APIs to it.
i am trying to make my movieclip blink, it blinks when it is hit by something, to create the effect of a game.i have a hit test when it is hitted, caught is called on the object.the caught function of the object will make it stop and start to blink based on a timer.My timer is set on new Timer(400); why does my object not blink? my conditions seem to be correct.
if (hit.hitTestObject(f.hit)) f.caught(); private function blinkingHandler(evt:TimerEvent):void