ActionScript 2.0 :: Button Script For Menu?
Feb 20, 2005on(release){ //MONEY// if (buildings_on = true or crew_on = true or family_on = true){
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on(release){ //MONEY// if (buildings_on = true or crew_on = true or family_on = true){
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Basically, I have a button and on click it displays a menu. I want to click that menu a second time and the menu closes. Currently, every time you click the button, the menu reopens. I pasted the Flex livedoc example below. If you click the button, the menu keeps reopening.Now, I rigged it up by setting a var to open and closed, so when clicking the button it does a check. However, if you click away from the screen, the HIDE event gets dispatched, and the menu closes. This messed up the open close var being set.
How could I make this Flex example below show the menu on button click, and then on a second button click, it closes the menu? Take into affect that if you click away from the menu, it closes it.Also, I played around with the MOUSE_DOWN_OUTSIDE event for the button and set the preventDefault, and the FlexMouseEvent event.cancelable is set to false.Changing to a PopUpMenuButton is not an option. I have to much skinning involved.Here is the Flex example:
<mx:Script>
<![CDATA[
// Import the Menu control.
import mx.controls.Menu;
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I'm making my new photography site, and it's going to be entirely in flash. I'm an intermediate flash person, but there is something I'd like to do with my menu that I can't figure out how to do. I'm going to have 4 buttons:
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I would not have asked the question if I owned an iphone, but so far I only have an android phone for development.
The question is: Should I use the View.viewMenuItems that are provided by flex mobile? Or should I better embed the functionality in another way? I don't know what possibilities might exist on iphone to open the menu, because it has no hardware button "menu".
By the way: How could I open the menu in the Flash-Builder mobile device emulator - there are no buttons, too..
I am building a menu and for each button of the menu, subbuttons apear beneath it along the menu. And I am having some problems. Each of the menu buttons has animations for rollOver and rollOut. What can I do so that when I move over the subbuttons the menu button won't start the rollOut animation. I have to extend the hit state. If I put the subbuttons in the same movie clip as the menu button, the animation would be bad because I am doing width, height, x and y tweenings with ActionScript and addind something the the clip would change these properties. Pls help.
Is it possible to extend the hit state of the menu button in some way ?
i was making asimple menu .
ActionScript Code:
var currentLink:MovieClip = a_mc;
//buttons mode[code]...........
when i click on the button the alpha of this button will be 0.5 , when i click on another button the alpha of the previous button is still 0.5 , and so if i clicked on all buttons the alpha of all buttons will be 0.5,,,i didn't want that , i want when i click on the button , alpha return to 1 for the previous button .
i new to actionscript and am not sure where to begin so i will explin what i would like to do. i have a myspace site that i have created a div overlay with...<a [URL] now what i would like to do is use actionscript so when you click on the menu button a image wil pop up in the ipod screen and when u click the play button something else will pop up
View 6 RepliesI'm trying to add a back button once I click a main menu button then remove the back button once it is pressed. I get the title error.
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This is something that is probably really basic but for the love of gawd I can't remember how to do it.
Example: 3 menu buttons, you press the first button and it executes a function and disables itself leaving the second and third button enabled. You then press the third button and the first button gets enabled while the third button is disabled. Same thing goes for the second button.
I'm currently working on a flashsite and are trying to figure out rollover menu buttons. The site has 6 menu buttons and are placed next to each other. I want to put a rollover action on the buttons, that when you rollover a button that the whole button image enlarges and moves in front of the other.
View 1 RepliesI have created this site with a expanding / collapsin menu. When a user selects a menu e.g. "hammers" then the menu is loaded and show the submenues. When the users closes the menu by moving the mouse away from the area the menu collapses. If the user expands the menu again the menu should have remember the last visit menu and show the menu.
View 4 Repliesi want to add new Menu in flash IDE and i want to add inside the adobe flash menu. How i can add new menu in menubar and new menu item inside the help menu. is it possible to do this things if yes then which language i have to use for this. what is way to start development and what is the .MXP file and how to create this .MXP file.
View 1 RepliesThe menu is like this http:[url]... (the site is in portuguese but it doesnt matter), when I click in on menu the actual menu does an alpha to 0 and the next menu appears using the alpha from 0 to 100 (and some animations like the cellphone going up).Now, how can I do a menu like that, whatever the menu I choose, it does that alpha animation ?
View 1 Repliesi want 2 create scroll menu with up and down button... like this image i made using ps but i dont no how to do -> [URL]
Attachments:
menu.JPG
(85.3 K)
I am trying to make a menu that loads external swf's into my current movie. Here is the code that I have, which does what I want, except the buttons only work in order... you can't click the last one first, for example... They only work in the order in which the button variables are scripted...
import fl.controls.Button;
var my_loader:Loader = new Loader();addChild(my_loader);
var about_btn:Button = new Button();about_btn.label="ABOUT";about_btn.x=50;
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I have been looking at so many snipets and such.. and whats with all the brackets at the end... I kept adding them until it wasn't expecting right bracket at end of program anymore. Like I said, it works but you have to click "about" first and so on down the list, once through, then what ever order after you have loaded them all once.
I hope someone can give me some assistance. I am creating a page that I want to click on a button to bring a scrolling menu list that a html link will work from I am using Flash CS3 Pro and am trying to use AS3 for the scripting. I've not tried this before so to say it's not cooperating is an understatment. My button will not allow me to apply any actions to them. Any tuts that might show me the error of my ways (lol)
View 1 RepliesI've created menu buttons and require that each button, when clicked, changes and remains in another color, until the user selects another button. I want to make sure my user knows on which page he's browsing. Not sure what message my addEventListener should send to make this happen.
View 1 Repliesi have a menu generated with array, there are 4 button.When the script start the default 1.xml is loaded.When I click on btn 1 I need to load 2.xml.If I clicked btn 1 then click on btn 2 or btn 3 or btn 4, I need to reload the default 1.xml.But after I reloaded 1.xml and click on btn 2 or btn 3 or btn 4, 1.xml has not to be reloaded, but it has to continue the slideshow without restarting.I try to do this within the button down function. When click on btn 1 currentSection = 0.when click on btn 2 currentSection = 1 and so on.[code]
View 9 Repliesi have a roll over drop down menu. i am having some issue getting the button(mc) which are in the roll over to bring the content to the main stage. how i can add those buttons in the switch statement that i have on the main swf.
Code: Select allvar contentLoader:Loader = new Loader();
TweenMax.to(contentLoader, 1, {blurFilter:{blurX:20}});
TweenMax.to(contentLoader, 1, {x:stage.width/40, y:300, autoAlpha:0, ease:Expo.easeOut});
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for instance the portfolio button is within the dedications button movieclip..
i want 2 create scroll menu with up and down button... like this image i made using ps but i dont no how to do -> [URL]
View 5 RepliesI want some buttons for a menu but it will "bugging" you can see thereIf move fast the mouse it will working bad i used for thats code for it:
[flash=] function over(evt:MouseEvent):void {
gotoAndPlay(2);
}
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the attached menu has functions for onRollover, and onRollout, however I was wondering if it was possible to create a function for onRelease that would mean that once the menu item was selected, the onRollout would not set the menu back to original color and would leave it highlighted so users could see that this was the page were on via the menu.It is saved in CS3 as I work with CS4 and it does not seem to let me save it back for 8 or earlier versions.
View 1 RepliesHow do I write a function for a next button - to use with the following script:Once you have selected an item from the drop down I want to navigate next/back with seperate buttons to avoid having to use the drop down menu each time.
View 2 Repliesthis AS on my button.
[AS]
on(release){
//MONEY//
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I am creating XML menu where the link names and target functions are coming from xml. My problem is that I can't pass target functions to MouseEvent.CLICK event. I have tried to read target functions from XML to a variable and put that to MouseEvent.CLICK event like this:
myXML:
<menu linkname="SCHEDULE" target="openSchedule"/>
<menu linkname="GUEST BOOK" target="openGuestbook"/>
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I have been customizing a Flash template and I'm almost done... my issue is that I would like one of the buttons to open up a NEW window (ideally with no address bar but with a scrollbar) when a user clicks the guestbook button. Right now it opens in the same window and the user then clicks a button on that page to return to the site, but that is sloppy because the music starts all over again, etc.[URL]
View 5 RepliesI am using flashvars in my OBJECT and EMBED tags like so:[code]Each layer after that contains an instance (in this example, the instance is named "availability", which is the text of the button), that instance contains the button in an off state and and on state, and the on state contains the instance "availability_anim". In the movie clip this instance represents, there is a frame labeled "a_set".The idea is that if once goes to availability.php?section=a_set, it should display the rollover state of the button exactly at the label, a_set, but it doesn't.
View 1 Repliesim trying to make some menu button funtionality that, when you click on the "home" button, it moves a movieclip onto the center of the stage. Then when you click the "samples" button, it will first move the "home" movieclip back to its starting position and then moves the "samples" movieclip onto the center main stage.
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I'm working on a little project where I have a list of working text I converted to buttons and scituated vertically along the left hand side of the stage. Each button when pressed, triggers a different image with some text. This all works great. The problem is that I have a "Back to Main Menu" button located at teh bottom center of the stage. When depressed, I want this button to clear out the image and text on the stage and leave the user looking at just the original list of buttons along the left hand side of the stage.
I can easily get the main menu button to do this for my first image and text. Here's the code for that:
gbtext_btn.addEventListener(MouseEvent.CLICK, playGearbox);
menu_btn.addEventListener(MouseEvent.CLICK, stopGearbox);
function playGearbox(event:MouseEvent):void { gearbox_mc.visible = true;
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I'm creating a menu for a Flash project: the subMenu shows up below the Menu Button -- I would like for it to show up above the Menu Button when the Menu Button is clicked. Tried everything I could think of - here's the code:
_global.style.setStyle("themeColor", "haloBlue");
import mx.controls.Menu;
var cmMainMenu:Menu = Menu.createMenu();
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