ActionScript 2.0 :: Change An Instance Name Dynamically?

Sep 2, 2004

Is there a way to change an instance name dynamically?

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Flash :: "Instance Name At Design Time" Vs "Instance Name Added Dynamically" Vs "Variable Name In Related Class"

Nov 4, 2011

Say i have a movieclip named a_Mc ( ClassA ) I have a sub-movieclip named b_Mc ( ClassB )

CASE 1: Accessing the sub-movieclip b_Mc which is already present inside the a_Mc movieclip

( Since Flash IDE has "Automatic instance naming" OFF )

ClassA mentions the name of b_Mc as => var b_Mc:MovieClip;

NOTE HERE: That the variable name MUST BE same as the name of the instance on stage.

So i can access it as : trace( a_Mc.b_Mc);

[Code]...

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ActionScript 3.0 :: Dynamically Use The Instance Name?

Sep 8, 2009

This site has a flash slideshow with multiple people in it that scroll left and right. The people are buttons with instance names.

When the user clicks on each person, it triggers some javascript that loads the corresponding swf for each person. Currently it only works for the first guy with a specific name in there.

[Code]...

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ActionScript 2.0 :: Dynamically Use The Instance Name

Sep 8, 2009

This site has a flash slideshow with multiple people in it that scroll left and right. The people are buttons with instance names. When the user clicks on each person, it triggers some javascript that loads the corresponding swf for each person. Currently it only works for the first guy with a specific name in there. How do I get the instance name based on what the user clicks on to use?

[Code]...

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ActionScript 2.0 :: Control Instance Name Dynamically?

Jul 19, 2009

I have 100 buttons, named k1 till k100.I don't want any code inside the button.I need to make the buttons invisible when pressed.I get a currentframe back from something else (example 22) and at that moment I want k22 to be invisible (k22._visible = 0)

I tried:
aa = k;
bb = 22;
cc = k+22;
cc._visible = 0;

also tried as string "k" "22" but it doesn't work

cc = k22;
cc._visible = 0;

works but I need to make it work from kk+22;

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ActionScript 3.0 :: Dynamically Add Instance Of A Class?

Jun 9, 2011

Im trying to dynamically add instances of a class. I need to do it in a loop. How would I go about doing something of that nature?

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ActionScript 3.0 :: Create And Mc Instance Dynamically?

Feb 11, 2009

I have a movie clip in the library. How can I dynamically create an instance of it, and how can I remove it (also dynamically)?

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ActionScript 3.0 :: Instance Name Of Dynamically Added MCs?

Aug 16, 2009

here is my code:

PHP Code:

var sp:Sprite = new Sprite();
sp.x = sp.y = 40;
addChild(sp);

[Code].....

I want different actions for different MCs, but I can't access my MCs. I gave them names btn.name = "btn" + i;, but whenever I tried using MCs instance name "btn0" or "btn1" and so on it didn't work. So what is an instance names for my MCs?

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ActionScript 3.0 :: Form An Instance Name Dynamically?

Jan 31, 2011

I'm trying to form an instance name dynamically.

Code:
var a:Array=[];
a=targetName.split("_");
turntoID = a[0]+1;
var popup = stage.addChild(["popUpMessage"+turntoID]);

But I get this error:

1067: Implicit coercion of a value of type Array to an unrelated type flash.displayisplayObject.

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Flash :: Get Am Instance Name Of A Dynamically Created MovieClip Or Name?

Dec 4, 2009

For AS 3

I have a class which crate a panel with close button. and i create an instance of this class like this

function _smallThumbClick(evt:MouseEvent):void {
var _popup:Popup=new Popup( square.width ,evt.currentTarget.y, evt.currentTarget);
addChild(_popup);
}

and this mouse event from the thumbnail(suppose), so if i click on the thumb it will create popup. so i want to close all other or previously opened pop window.

How do u get the popup class object to close from another class..

or is there any alternate method for detect instance of the movieclip or class..

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Actionscript 3 :: Accessing An Instance In A Dynamically Added MC?

Apr 11, 2011

I've added a movie clip dynamically using the following code:

var apie=new cPie()
apie.x=100
apie.y=100
stage.addChild(apie)

I now have a pie on my stage. Yum. Assuming this works like a movie clip placed on the stage by dragging and dropping, I added this in to change an instance in the pie.

[Code]...

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ActionScript 3.0 :: Dynamically Target Instance Names In It?

Sep 20, 2011

I've worked out a way to get the proper instance name in stored in a variable (called listName), and I've got a SOUND_COMPLETE listener applied to my sound channel. What I need to happen is, when the function called by the SOUND_COMPLETE event fires, the object on the stage with the instance name that matches the string currently stored is affected.[code]...

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ActionScript 2.0 :: Creating An Instance Name Dynamically In Flash?

Apr 8, 2006

This is my Code

targetMC = ["img_mc" + i];
infoTotal = targetMC.getBytesTotal()

How come when I use

img_mc0.getBytesTotal() it works

but not when I use

targetMC.getBytesTotal()

it returns NaN, even tho targetMC = img_mc0

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ActionScript 2.0 :: Any Way To Dynamically Give MovieClip Instance Name?

Apr 5, 2007

Is there any way to dynamically give a movieclip an instance name? This little process is gonna be spread out to a couple hundred dots, and while it's not really all that hard to type in the variable by hand (in fact it'd "only" take half an hour or so), but the more done dynamically the better, I think.

What I want to do is have a simple movie clip which checks it's own instance name as a variable, and then gotoAndPlay("thatvariable");. For example, say I have a movie clip with instance name "a1". On the clip I'd like to put
onClipEvent (load) {
this.gotoAndPlay(_root.a1); //but in place of "_root.a1",

I'd like to be able to call the instance name so that I can copy and paste the code to multiple movieclips without manually changing the name.
}
_root.a1 is a variable which contains the name of a frame inside of a1, so when you boil it down, it's just telling itself to gotoAndPlay("framename") in a roundabout way. Is this at all possible?

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ActionScript 3.0 :: Finding The Instance Name Of An Dynamically Added SWF?

Apr 26, 2009

What I have is a navigational button. On click, it adds a MovieClip that contains a SWF.This SWF is a third party news reader/blog. My problem is that when I click on another Navigational button, I can't remove the added SWF (whether I use removeChild() or unload()).The container MC that was added to hold the SWF is removed but the newsreader stays. I assume this is because, that while the newsreader itself works great, it has too many unremoved event handlers, connections.

My main problem is that I can't figure out how to call that added swf by it's name and where on the displaylist it resides. Because I really want to use this newsreader, I've come to accept that I can't remove it. What I'm doing instead is trying to set up a conditional that looks to see if this SWF is already on stage, if so, do nothing but make it visible again(don't re-add the SWF).This is what I have so far, but it's not working (or at least not working without error)

Code:
var blogNewsMC:BlogNewsMC = new BlogNewsMC();
function loadBlog(url:String) {

[code].....

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ActionScript 3.0 :: Dynamically Changing Instance Variables

Jul 3, 2009

In the following code I would like to be able to change which object the code affects depending on which parameter name is passed to it:

Code:
EventCentral.getInstance().addEventListener(ProjectEvent.SOME_EVENT, handleSomeEvent);
function handleSomeEvent($event:ProjectEvent):void

[Code].....

I could write it all out with ifs and else ifs for each parameter but this code is already part of quite a large structure and it would be more elegant to be able to do it with re-usable code.

I'm trying to do it is particularly idiomatic to actionscript anyway

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ActionScript 3.0 :: Dynamically Generating Instance Names?

Sep 18, 2009

I am working on a project at work that will be a data driven, county-by-county map of the United States. We have received a FLA file with all of the counties (3000+ of them) demarcated and placed properly. In addition each county is a unique movieclip in the library, with a unique library name. However, the instances on the stage have no name at all. In order to reference an instance it has to have a unique name, but I do not want to have to go through and name them all by hand as this could take me weeks. The names they have in the library are meaningful numbers (FIPS codes) and if I could just name each instance with the name it has in the library (since there are only one of each library movie clip in the stage) that would be great.

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ActionScript 3.0 :: Dynamically Adding Instance Names?

Mar 31, 2011

Is it possible to add a textField dynamically but have different instance name each time this is created? In other words if I have a button that whenever its click it will add a textField to the stage and assigns a new instance each time this is added.

Code:
button.addEventListener(MouseEvent.CLICK, addField);
var inputWidth = 200;
var inputHeight = 20;

[Code]....

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ActionScript 3.0 :: Passing Instance In A Dynamically Defined Function

Feb 20, 2012

I'm trying to define this function so I can pass the CardButtons sprite to the Add Cards function. It "works" but there's one problem: the CardButtons sprite used in the function is determined by the value of i at the time of the function call (or in other words, the value of i when I click the sprite).
 
I want the sprite passed to be literally the value of CardButtons[i] at the point when the function was defined.
 
CardButtons[i].addEventListener(MouseEvent.CLICK, CardFunctions[i]= function(){ AddCards(CardButtons[i],PlayerHand[player-1][PlayerHand[player-1].len gth-1]);});
  
Is there a way I can do this, or is there a better way to do what I'm trying to do?
 
I guess for further example:
 
I want CardFunction[0] to store the AddCards function with the value of CardButtons[0] passed, it should NOT be dependent on the value of i.

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Professional :: Instance Name Not Work - Create A Symbol Dynamically?

Mar 16, 2012

This is a very basic question.  I'm rather new.  Just wondering how one creates and manipulates dynamic objects, when they were designed in the library- not dynamically.
 
I want to make symbols in the library (linked to classes) and then dynamically create them and manipulate them in the actionscript code.  But when I create them in the code, any instance names of sub-symbols cannot be referenced...
 
The instance name is "instance244" and not "leaf_text" which I set under [properties>instance name]

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ActionScript 2.0 :: Set An Emty Movie Clips Instance Name Dynamically?

Apr 6, 2010

I have made basic code to draw boxes pending on user input. createEmptyMovieClip("box",_root.incramenting_var) ; how can i set an emty movie clips instance name dynamicaly? example: instance.box = "new_instance";

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ActionScript 3.0 :: Dynamically Make A Class Instance Dynamic?

Aug 4, 2010

Is it possible to make an instance of a class dynamic at run time? So I can add properties to it?

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ActionScript 2.0 :: Dynamically Loading Text Based On Instance Name?

Nov 6, 2010

I have an instance of button with a dynamic text field which is getting the text from an external txt file. What I am trying to achieve is to have it load from a different text file based on its instance name. The end result i want to achieve is each instance of the button has its own unique name based on its corresponding txt file, i assume this can be done based on its instance name.

The code I am using is below

ActionScript Code:
var button_text:LoadVars = new LoadVars();
button_text.onData = function (src:String):Void {
if (src != undefined) {

[Code].....

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ActionScript 3.0 :: Dynamically Loaded SWF Instance Names Missing?

Nov 29, 2010

I have loaded an externally SWF (sonswf) file inside my movie (parentswf).

son.swf has 2 objects inside its library: Character (Base Class = "flash.display.Sprite", Class = "Character") CharacterHead (Base Class = "flash.display.Sprite", Class = "CharacterHead")

The "Character" object has inside 1 instance of "CharacterHead" and "CharacterHead" does not have a instance name asociated with it.

This is something like what i have got so far inside parent.swf :

ActionScript Code:
var ipAddress:String = "NNN.NNN.N.NNN" // not important
var loadedSwf:Array = ["THIS IS WHERE I CAN GET SONSWF", null]
var loader:Loader = new Loader();

[Code]....

So i need it to trace the class (not the Base Class that it extends) when instanciated from the parent.swf

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ActionScript 3.0 :: Dynamically Assigning Instance Names To TextField

Mar 31, 2011

Is it possible to add a textField dynamically but have different instance name each time this is created? In other words if I have a button that whenever its click it will add a textField to the stage and assigns a new instance each time this is added.

ActionScript Code:
button.addEventListener(MouseEvent.CLICK, addField);
var inputWidth = 200;
var inputHeight = 20;
function addField(event:MouseEvent):void{
[Code] .....

Something like this but instead of textFieldName this would be different each time.

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ActionScript 2.0 :: Dynamically Loaded MovieClips And Instance Names

Mar 3, 2008

I am using attachMovie in a for(var i=1; i<50; i++) loop.Everything loads fine, but I am having difficulty referencing the dynamically created instance names.I don't want to reference individually ie movieclip1, movieclip2 etc.but more by movieclip[i].Basically - if movieclip instance 1 is rolled over I want to display image 1, and so on?

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ActionScript 3.0 :: Change The Pic Of Instance?

Aug 13, 2009

i make this code that move instance in 8 direction but i used rotation to change the direction of instance

but now i went to change the pic like this pic in attach[URL]..and the code

[Code]...

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ActionScript 3.0 :: Creating Instance Names For Dynamically Created Movieclips?

May 28, 2011

I am trying to use a for loop, to place 5 instances of the same movieclip on the stage. In the loop I used .name to give each movieclip a unique instance name. But when I try to reference one of those instance names in an event listener I get an error. Here is an example of what I am trying to do:

Quote:

var xPos:int = 120;
var yPos:int = 60;
for (var i:Number = 1; i<=5; i++) {

[Code].....

This code generates an error saying that the cStar2 property is undefined. In the example above, does the for loop create 5 copies of the movieclip starC_moov, and give them unique instance names cStar1, cStar2, cStar3, cStar4 and cStar5?

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ActionScript 3.0 :: Accessing A Property Of An Instance Inside A Dynamically Created MC

Sep 17, 2009

Im dynamically creating an instance of a movieclip, call it a game piece. This game piece has 4 frames, each with a movieclip called base(although one is red, one blue, one green, one yellow). When the game piece is created I set the frame to indicate player color. Im also changing the alpha of base to 1.0 when its being dragged, 0.5 when its dropped.

Using the following code, everything works fine if the game piece color is set to the base in frame 1 (red). If the game piece is created and the timeline moved to a frame other than 1, I throw an error when trying to access base.alpha (this would be the second, third, and fourth instances of base in the game piece timeline). Heres the strange part, this is only a problem when the game piece is first created and added to the display list. Once created, even after the error has been thrown, I can access the alpha of bases 2, 3, and 4 in the drag start/stop listeners. Heres a link to the work in progress, and the relevant sections of code (shortened for brevity, t1 is the top left piece on the pallet, others just repeat the same code):[URL]
 
[Code]....

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ActionScript 3 :: Dynamically Created Children Of Display Object Instance?

Jul 11, 2010

Is it possible to get dynamically created children of a display object instance in action script 3?
Example
trace(_view.getChildByName("name")) = returns name of display object (success)
trace(_view.getChildByName("name").getChildByName("name2") = returns error 1061

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