ActionScript 3.0 :: Form An Instance Name Dynamically?
Jan 31, 2011
I'm trying to form an instance name dynamically.
Code:
var a:Array=[];
a=targetName.split("_");
turntoID = a[0]+1;
var popup = stage.addChild(["popUpMessage"+turntoID]);
But I get this error:
1067: Implicit coercion of a value of type Array to an unrelated type flash.displayisplayObject.
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here is my code:
PHP Code:
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For AS 3
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Apr 5, 2007
Is there any way to dynamically give a movieclip an instance name? This little process is gonna be spread out to a couple hundred dots, and while it's not really all that hard to type in the variable by hand (in fact it'd "only" take half an hour or so), but the more done dynamically the better, I think.
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Code:
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[Code]....
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I guess for further example:
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The code I am using is below
ActionScript Code:
var button_text:LoadVars = new LoadVars();
button_text.onData = function (src:String):Void {
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[Code].....
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Nov 29, 2010
I have loaded an externally SWF (sonswf) file inside my movie (parentswf).
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The "Character" object has inside 1 instance of "CharacterHead" and "CharacterHead" does not have a instance name asociated with it.
This is something like what i have got so far inside parent.swf :
ActionScript Code:
var ipAddress:String = "NNN.NNN.N.NNN" // not important
var loadedSwf:Array = ["THIS IS WHERE I CAN GET SONSWF", null]
var loader:Loader = new Loader();
[Code]....
So i need it to trace the class (not the Base Class that it extends) when instanciated from the parent.swf
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Mar 31, 2011
Is it possible to add a textField dynamically but have different instance name each time this is created? In other words if I have a button that whenever its click it will add a textField to the stage and assigns a new instance each time this is added.
ActionScript Code:
button.addEventListener(MouseEvent.CLICK, addField);
var inputWidth = 200;
var inputHeight = 20;
function addField(event:MouseEvent):void{
[Code] .....
Something like this but instead of textFieldName this would be different each time.
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I am using attachMovie in a for(var i=1; i<50; i++) loop.Everything loads fine, but I am having difficulty referencing the dynamically created instance names.I don't want to reference individually ie movieclip1, movieclip2 etc.but more by movieclip[i].Basically - if movieclip instance 1 is rolled over I want to display image 1, and so on?
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May 28, 2011
I am trying to use a for loop, to place 5 instances of the same movieclip on the stage. In the loop I used .name to give each movieclip a unique instance name. But when I try to reference one of those instance names in an event listener I get an error. Here is an example of what I am trying to do:
Quote:
var xPos:int = 120;
var yPos:int = 60;
for (var i:Number = 1; i<=5; i++) {
[Code].....
This code generates an error saying that the cStar2 property is undefined. In the example above, does the for loop create 5 copies of the movieclip starC_moov, and give them unique instance names cStar1, cStar2, cStar3, cStar4 and cStar5?
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