Drag and drop game. I'd like the instance to tint red when rolled over after it's been successfully dropped. I'd also like to play a sound file when clicked after successful drop. Here's the code:
ActionScript Code: addEventListener("dropped", dropper); function dropper(e:Event):void {
The bits highlighted in red bold above is the section where I've got stuck.. I have tried code: var bgdcolour:uint = Countdown.@bgdcolour; , but no luck and all I get is '16777215' in the output panel..
I am trying to build a custom button component in flash 8... I am setting it up so you can change certain color values with the component inspector.I want to know how to change the tint of a movie clip inside the component...I searched all over the place, maybe I'm not looking right.I found out how to change the color in a text field but I am still stumped on how to change a movie clips tint.
I have a menu that I want to add some actions on so that when the mouse rolls over each button symbol, a large clip that takes up all of the background changes colour. I could do that with a simple rollover this. but that changes the colour in one sudden stroke while what I'm looking for is a gradual pass from tint A to tint B. As an example, If button A is yellow and button B is blue, it should show the pass from green as I switch from button to button.
Suppose I have three different movie clips. mc_A, mc_B, mc_C I want to have a rollover call a function that changes each movie clip. But I don't want to type it out like this:
Above you will see that I used this, it made sense to me, but this always refers to the main timeline (root in my case). So how do I pass the name of hte clip I am rolling over to a function?
I have square box with simple animation. Now I want to change color of my movie clip. Is this possible to change my movieClip's box ? My square box instance name is "blueBox". I mean i want to specify tint value
Im trying to create a button that on rollover runs a scale up movie clip...and then on click runs a separate movie clip...and on 2nd click navigates to another pageIve created a button with the rollover state, then tried adding movie clip to the down state but it overwrites the over state.Ive also tried creating a movie clip, with the rollover inside this movie and the 2nd movie inside this movie...i dont seem to be able to get the 2 inner objects to work together.
I want to reduce the alpha of a movie clip when mouse is rollOver the movie , the alpha will be continuously reducing over frames, i dont want to use tween.
[Code]...
i this code when i rollOver the mouse on a movie clip, it shows the alpha reducing over time , and at roll out alpha increases over time. but if i rollOver and rollOut in fractions of seconds , it flickers (like 60-100 instead of from the current alpha lvl), So i am looking for some code that can help me in fixing this problem.
I need to know if it's possible, and if so, how, to change the tint of an object using actionscript. For instance, if one was to select a specific button, the actionscript in that button would tell the object, in this case the background, to change its tint.
This tutorial was very good: [URL]. But is there a way to do this with tint and just as simply (3 little lines)? Because I just want to change the tint of the movieclip, not turn it into an opaque color.
i have a loop that attaches clips of the picFrame to a holder clip based on the number of childNodes. how do i target the selected picFrame clip and have it call the function resizeFrame to change the width of just the border clip inside the picFrame the onRelease was chosen? i realize under the resize function i have it targeting the holder clip's width. i just don't know what else to do and i've tried many else's.
I am new to flash and peretty much lost when it comes to actionscripting. I am trying to use a movie clip as a rollover button. I have it working, but when the mouse goes over the rollover graphic, the graphic starts to flicker and I have no idea why. Can someone take a look at what I have and let me know what I did wrong. Here's the file I'm using: [URL]
I m a starter with Flash CS3 and i m trying to learn actionscript but So i ve made a movie clip (some animation stuff) and i have it in the first frame on stage, i want when the mouse rollover the movie clip to go and play in frame 166 but this dont happen...i have put this code in the movie clip
I have been trying to do something in Flash that I thought would be easy. I have created a movie clip with several frames and have tried to add a MouseOver MouseOut rollover to change from frame 1 to frame 2 whenever you roll over the movie clip. It doesn't work. It doesn't even seem to recognise any actionscript whatsoever within the flash file.If I change the movieclip to a button then suddenly everything does work as I want it to.
I am working on doing a clickable menu in flash cs4 and i have made my movie clips that animate each menu item on rollover (I did this by putting the movie clip into the "over" state inside the button which resides on my main scene)When I test it that all works fine each movie clip plays on rollover. But when I roll off the button it cuts the animation short.
What I want it to do is continue the movie clip after I take my mouse off the button and hold in that end frame until I have rolled over another button. But still I want it to play through the movie clip if I roll off one button and onto another. So if someone rolls over all the menu buttons they each play all the way through but will disappear after end frame and only the last button that i have rolled over will remain at last frame of its animation.
I want to make classic loader bar that scales as it loads, but I also wanted to make it change color (tint). I've tried this but it doesn't work. Any sugestions?
I really have two questions: How do I affect both a movie clip and its child movie clip in the same function? and how do I pull info from one component into a function for another? My basic setup is a movie clip of font choices, one on each frame: "bodyText_mc." Each of these frames has a child clip "bodyText_mc.bodyText" with alignment choices for the font. For instance, the user picks "Script" in the first ComboBox and then picks "Align Right" in the second. (All of this text is static because I need more design control that I can get with dynamic text.)
First of all, I have a combobox "cbBodyFont" that I use to go from frame to frame on movieclip "bodyText_mc." This works nicely:
The question is, How do you apply a function to a movie clip inside a movie clip inside a movie clip. So there are three mc and I need to apply the function to the inner most one.
Here is what I have. The 'a' is in 'spin_4' wich needs to be in 'portal'.
So I am working on doing a clickable menu in flash cs4 and i have made my movie clips that animate each menu item on rollover (I did this by putting the movie clip into the "over" state inside the button which resides on my main scene)
When I test it that all works fine each movie clip plays on rollover. But when I roll off the button it cuts the animation short.
What I want it to do is continue the movie clip after I take my mouse off the button and hold in that end frame until I have rolled over another button. But still I want it to play through the movie clip if I roll off one button and onto another. So if someone rolls over all the menu buttons they each play all the way through but will disappear after end frame and only the last button that i have rolled over will remain at last frame of its animation.
heres my code basically i want it so if i stay rolloed over it keeps reversing, in stead of having to roll off and on, obviously only does one frame at a time.
I'm trying to set a special roll over effect for a movie clip i created. all i need to do is this: when i roll over, it should play from frame 2 and stop where i told him (at frame 5) when i roll out i want him to play from frame 6 and stop where i told him again. (at frame 10). i already did this with no problem except this: my movie clip has a very complex animation i created with other movie clips who works frame by frame style (actual animation). the problem is this: when i roll out after a short time (about half a second) the flash jumps to the rollout part of the movie clip and shows the rollout animation but doesn't finish the rollover animation, what makes the animation to jump (the animations i use is a bit long).
so i'm trying to see if anybody can explain to me how do i make this jump get out of my flash animation. what i mean is this : if i rollover the mouse and stays on the movie clip, the rollover animation is played and when i rollout out of the movie clip the animation continues as usual (this is something i already accomplished). but i want to make this a bit more complex : when i rollover and than right away roll out of the movie clip i want the flash to play the roll over animation and right after that the rollout animation without stopping .... ' i hope i made myself clear with this problem .... for some of you it may seem easy (using some action script tricks or something) but I'm only a beginner who's trying to figure it out ....
I want to know how i change the property tint with animation of a movieclip when i press ou do Mouse over in the same moviclip. but i like to do this with as3.
is it posible to use action script to change tint efect on object. I found only alpha property posible to change.. I nead to put color (100%) tint on instance.. an then using actions change this percents depending on user behaver... (I can do it withaut actions.. but I dont wont to.. (lot of work..)
I'm not sure if this is being done through AS 2 or 3, or without code altogether. But, can anyone tell me how to create the rollover effect seen on this site (left hand side menu)?:[URL] I'm working in AS2, as I am not very familiar with AS3. I was thinking the effect might be created with a mask or some kind, but really not sure.
i'm trying to add a rollover sound to a movie clip. i've read a bunch of tutorials but I can't seem to get it working here is the code for the first frame of my movieclip:
I am trying to load a movie clip in a RollOver action inside another movie clip, but I have 2 problems:
1. If I do it with loadMovie("movie.swf") I cannot go back to my previous instance when the movie stops playing, but if I do it with the loadMovieNum("movie.swf", 1), it gets back to the previous instance, but it leaves that instance behind, so it keeps appearing all the time on the back.
2. Even though I see the swf when I publish it from Flash, when I insert the swf in Dreamweaver, I cannot see the swf that I loaded in layer 1. I only see the first layer and nothing happens when I RollOver.
Basically I have a flash swf file (main.fla/main.swf) with 4 different movie clips.I figured out how to make the movie clip stop on rollover but now I am stuck on trying to load some xml content in my flash swf file.I have loaded xml in flash before but for some reason I cannot figure this one out. I have included my flash source file for anyone that can help.You can download it here:
[url]
Also Included is a file called "main-1-visual.gif" in a the folder called "What it should look like". I numbered the xml variables that need to be loaded:
1. The logo at the top 2. The title 3. The subtitle 4. The content text 5. Another title 6. Related links (This needs to link to specific URL links)
What I am trying to accomplish is this:
When you rollover one of the molecules (balls) that specific movie clip pauses (This works fines right now). BUT I also need to have a xml file specific to that molecule (ball) to load on the right side (see image "main-1-visual.gif") in it's appropriate movie clip. I also need the loaded xml to stay active until you rollover a different molecule (ball).