ActionScript 2.0 :: Load A Movie Clip In A RollOver Action?
Nov 23, 2011
I am trying to load a movie clip in a RollOver action inside another movie clip, but I have 2 problems:
1. If I do it with loadMovie("movie.swf") I cannot go back to my previous instance when the movie stops playing, but if I do it with the loadMovieNum("movie.swf", 1), it gets back to the previous instance, but it leaves that instance behind, so it keeps appearing all the time on the back.
2. Even though I see the swf when I publish it from Flash, when I insert the swf in Dreamweaver, I cannot see the swf that I loaded in layer 1. I only see the first layer and nothing happens when I RollOver.
Im trying to create a button that on rollover runs a scale up movie clip...and then on click runs a separate movie clip...and on 2nd click navigates to another pageIve created a button with the rollover state, then tried adding movie clip to the down state but it overwrites the over state.Ive also tried creating a movie clip, with the rollover inside this movie and the 2nd movie inside this movie...i dont seem to be able to get the 2 inner objects to work together.
The script for my timer worked for one button but as soon as I set up the other 2 buttons to do the same, I started having a problem where the rollover action would go after the set amount of time was up but then would repeat itself once after the set amount of time was up again. just to clarify, if it needs it, the reason I don't have a rollout attached to these buttons is because I want the menu to stay out until you leave the menu area
so I have an invisible button called menuin_btn which sits to the right of the menu and covers the rest of the stage where the content will be, so you have to rollover that area for the menu to roll back in. The "rollin" in my code brings the movie clip to frame 16 (the end) where I have a gotoAndStop(1); command to get it back to frame 1 so the rollover can be used again. I've attached a zip with my current flash file and swf and here is what my current script looks like on the main scene:
I want to reduce the alpha of a movie clip when mouse is rollOver the movie , the alpha will be continuously reducing over frames, i dont want to use tween.
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i this code when i rollOver the mouse on a movie clip, it shows the alpha reducing over time , and at roll out alpha increases over time. but if i rollOver and rollOut in fractions of seconds , it flickers (like 60-100 instead of from the current alpha lvl), So i am looking for some code that can help me in fixing this problem.
I have a simple movie clip that animates some text and a divider bar. The clip loops which is normal, I want to add a stop action to stop the loop.I have three layers; text, divider_bar, and actions. On the actions layer I placed stop(); on the last frame. This stops the movie clip just fine. But if I rewind and play it again the movie clips stays on the last frame and wont restart. I'm using Action script 2 and have even tried using as 3 with out any luck.
my movieclip doesn't behaves as a button when i try to use this
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i want my movieclip to behave as a button and at the same time to load a page after clicking on it (this code loads a page and i cant delete it and use another.i just can add something into it to make this movieclip move.)
I'm trying to get a button that I made, which is in a different movie clip, to change the video in the video list.[code]The button instance name is "v1btn" and it's in the movieclip instance name "menuBtn"
I have not been dealing with flash for a very long time and was never fantastic beyond basic script assist code. I am using Flash CS3 to design a site and wish to load image galleries in so as to keep the overall size of the site down, however I am using what I remember to have worked code wise:
on (press) { loadMovie("icon_regent.swf", "holder");
The SWF is working perfectly on my computer but when I publish it using dreamweaver CS3 the movies don't load, they don't even show when in playback mode in DW.
I am new to flash and peretty much lost when it comes to actionscripting. I am trying to use a movie clip as a rollover button. I have it working, but when the mouse goes over the rollover graphic, the graphic starts to flicker and I have no idea why. Can someone take a look at what I have and let me know what I did wrong. Here's the file I'm using: [URL]
I m a starter with Flash CS3 and i m trying to learn actionscript but So i ve made a movie clip (some animation stuff) and i have it in the first frame on stage, i want when the mouse rollover the movie clip to go and play in frame 166 but this dont happen...i have put this code in the movie clip
I have been trying to do something in Flash that I thought would be easy. I have created a movie clip with several frames and have tried to add a MouseOver MouseOut rollover to change from frame 1 to frame 2 whenever you roll over the movie clip. It doesn't work. It doesn't even seem to recognise any actionscript whatsoever within the flash file.If I change the movieclip to a button then suddenly everything does work as I want it to.
I am working on doing a clickable menu in flash cs4 and i have made my movie clips that animate each menu item on rollover (I did this by putting the movie clip into the "over" state inside the button which resides on my main scene)When I test it that all works fine each movie clip plays on rollover. But when I roll off the button it cuts the animation short.
What I want it to do is continue the movie clip after I take my mouse off the button and hold in that end frame until I have rolled over another button. But still I want it to play through the movie clip if I roll off one button and onto another. So if someone rolls over all the menu buttons they each play all the way through but will disappear after end frame and only the last button that i have rolled over will remain at last frame of its animation.
I am not sure what is the difference between externally and dynamically loading pages, but I have created swf files for each of my pages and then a main page that those swfs get loaded into. The problem I am having is: I have transitions between my pages and my movie clip will animate when it is in the page swf, but not when it is in the main file.
I am making a thing on my flash animation with a 3d planet spinning. When you move your mouse over it the planet will stop and contact info comes up, and when you rollOut the planet continues spinning and the contact info fades away. I have everything working but i cant get the planet to stop spinning when i do this because the button controls the fade but the planet is just spinning in the backround, hard to explan. Anyways i need to be able to send a stop and play action to the planet movie clip behind the button to stop. i need to send an action from Scene 1>universal>destinationclip>world. from a keyframe on the destination clip.
I have a external swf that I want to load into a holder on my main main mc how can I get it to load once the play head hits that keyframe? I have tried an OnEnterFrame but it gives me an error?Below would be the code I would enter after the event handeler:
So I am working on doing a clickable menu in flash cs4 and i have made my movie clips that animate each menu item on rollover (I did this by putting the movie clip into the "over" state inside the button which resides on my main scene)
When I test it that all works fine each movie clip plays on rollover. But when I roll off the button it cuts the animation short.
What I want it to do is continue the movie clip after I take my mouse off the button and hold in that end frame until I have rolled over another button. But still I want it to play through the movie clip if I roll off one button and onto another. So if someone rolls over all the menu buttons they each play all the way through but will disappear after end frame and only the last button that i have rolled over will remain at last frame of its animation.
heres my code basically i want it so if i stay rolloed over it keeps reversing, in stead of having to roll off and on, obviously only does one frame at a time.
I'm trying to set a special roll over effect for a movie clip i created. all i need to do is this: when i roll over, it should play from frame 2 and stop where i told him (at frame 5) when i roll out i want him to play from frame 6 and stop where i told him again. (at frame 10). i already did this with no problem except this: my movie clip has a very complex animation i created with other movie clips who works frame by frame style (actual animation). the problem is this: when i roll out after a short time (about half a second) the flash jumps to the rollout part of the movie clip and shows the rollout animation but doesn't finish the rollover animation, what makes the animation to jump (the animations i use is a bit long).
so i'm trying to see if anybody can explain to me how do i make this jump get out of my flash animation. what i mean is this : if i rollover the mouse and stays on the movie clip, the rollover animation is played and when i rollout out of the movie clip the animation continues as usual (this is something i already accomplished). but i want to make this a bit more complex : when i rollover and than right away roll out of the movie clip i want the flash to play the roll over animation and right after that the rollout animation without stopping .... ' i hope i made myself clear with this problem .... for some of you it may seem easy (using some action script tricks or something) but I'm only a beginner who's trying to figure it out ....
I have a button action not working to control another movie clip timeline. The movie clip timeline I want to control has an instance name but for some reason it's not playing. The button is on a different movie clip timeline. Both movie clips are on Scene 1. I think there is something wrong with my target path?
This seems a very basic question, but googled for long time... I have a movie clip, at Frame 3 there is only one line of code: stop(); My question is: how can I add it through AS? The instance name is my_mc, more specific, how to refer to the Frame 3 of my_mc?
Another question is the same. The movie clip has two frames, frame 1 is blank, at frame 2 there is a button. After attachMovie, get my_mc, trace my_mc, it is there, trace my_mc.my_button, it says undefined. How can I refer to my_button at frame 2? Then I can define onRollOver function for it.
I am currently working on an assignment that requires me to add sound to a mobile game. This is fairly straightforward in many ways but I wondered if there was any way that I could add multiple sounds to a single movie clip or action?
What I really want to do is to have say three or four different sounds for the sound of a spaceship exploding in the game to create variety and stop the gamer getting bored of the same sound every time they hit a spaceship.
I figure that it unloads the movie and doesn't get to the second action so it just shows a blank because if i don't unload the movie, it'll load a movie overtop of the old one. All of the stuff I found that could potentially help are overly complicated with variables and large amounts of code. Is a crazy amount of code required?
I'm not sure if this is being done through AS 2 or 3, or without code altogether. But, can anyone tell me how to create the rollover effect seen on this site (left hand side menu)?:[URL] I'm working in AS2, as I am not very familiar with AS3. I was thinking the effect might be created with a mask or some kind, but really not sure.
i'm trying to add a rollover sound to a movie clip. i've read a bunch of tutorials but I can't seem to get it working here is the code for the first frame of my movieclip:
Suppose I have three different movie clips. mc_A, mc_B, mc_C I want to have a rollover call a function that changes each movie clip. But I don't want to type it out like this:
Above you will see that I used this, it made sense to me, but this always refers to the main timeline (root in my case). So how do I pass the name of hte clip I am rolling over to a function?
Basically I have a flash swf file (main.fla/main.swf) with 4 different movie clips.I figured out how to make the movie clip stop on rollover but now I am stuck on trying to load some xml content in my flash swf file.I have loaded xml in flash before but for some reason I cannot figure this one out. I have included my flash source file for anyone that can help.You can download it here:
[url]
Also Included is a file called "main-1-visual.gif" in a the folder called "What it should look like". I numbered the xml variables that need to be loaded:
1. The logo at the top 2. The title 3. The subtitle 4. The content text 5. Another title 6. Related links (This needs to link to specific URL links)
What I am trying to accomplish is this:
When you rollover one of the molecules (balls) that specific movie clip pauses (This works fines right now). BUT I also need to have a xml file specific to that molecule (ball) to load on the right side (see image "main-1-visual.gif") in it's appropriate movie clip. I also need the loaded xml to stay active until you rollover a different molecule (ball).
I'm trying to highlight the current 'page' / movieclip by showing the onrollover state in navigation display/button.So the colour remains the onrollover state (in this case blue) while the particular movie clip/'page' is displaying. Changing when the user rolls over another button.I have two issues:1. I understand I have to place the button within a movieclip and have been experimenting with button '02' in the attached example.fla - however now I have done this the original action contained within the movieclip instance myScreen_mc is no longer working.