ActionScript 2.0 :: Changing Bitmap Path On Library

Jan 5, 2007

Is there a way to dynamically change the path of the Bitmap on the Library? Using actionscript?

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the same class is passed to the mxmlc compiler in SWF library as a symbol linkage class and again in a source-path. But the compiler uses the definition from the source-path so creating new instance of that class won't create new instance of the library symbol. How do I tell the compiler to prefer the definition linked to the symbol (the one dfrom SWC)?

I have my design assets in an FLA file and they are linked to classes (e.g. [URL]. Then I export those assets to a SWC library and pass it to the compiler. Now when I create an instance of the class (new MyAsset();) it will be a new instance of the library object.

But there are other classes too in the source folder (e.g. "com.myproject.model.*" so I need to pass the source folder to the compiler too. And that is the problem, now the compiler will use the MyAsset.as definition from the source path, not from the SWC where it is assigned to the library object so if I create new instance of MyAsset now it won't duplicate the library object.

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Actionscript 3 :: Library For Interactive Path Drawing (or Any Other Library For The Equations)

Oct 31, 2011

I am making a flash app where I want to have a user defined viewport like the stage in the flash IDE which the user can use to define objects that have a starting postition somerwhere off or on the stage and an ending position either or on or off the stage with the object then tweening between the two points. My question is this: I want the user to be able to define a curved path for the object to tween along. Is there a library of code that I can use to define curved paths for the app?

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ActionScript 3.0 :: Crop Bitmap Along Path?

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Im working on this project where I get a stream and eventually a bitmap from a webcam. Right now I'm kind of stuck trying to crop a subset from theis bitmap along a path of x,y coordinates. The path will always contain four corners, but these are not necessarily 90 degrees, so It is usually a somewhat skewed square. what classes to use for a custom crop ( not really keen to make one fresh)

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ActionScript 3.0 :: Output Bitmap Path From Xml File?

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I have an xml file that includes image paths.I'd like to read that image path from the xml and display theimage (a jpg or gif) on the stage.However, when I trace image_path from my xml file, the resultseems to knock off the "http:" part of the node.Also, when I load the image, the loader ends up being null(maybe this is because I didn't set up an event handler for it).

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ActionScript 3.0 :: Outputting Bitmap Path From Xml File?

Nov 21, 2008

I have an xml file that includes image paths.

I'd like to read that image path from the xml and display the image (a jpg or gif) on the stage.

However, when I trace image_path from my xml file, the result seems to knock off the "http:" part of the node.

Also, when I load the image, the loader ends up being null (maybe this is because I didn't set up an event handler for it).

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Flex :: Convert And String(path Of Image) To A Bitmap Object?

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The solution should be straight forward but I cannot find it, my problem it's that I'm reading a xml, and one of the properties inside the xml it's a Bitmap path(string), when I`m reading this xml I would like to convert this string to a Bitmap Obj so I can use through my MXMLs.

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Professional :: PC MAC Library Media Path FLA

Oct 11, 2007

I am one of a team of designers/coders and the team are a mix of PC and Mac users. The Flash version we work in is 8. We all take on each others Jobs from time to time and it's
becoming a problem when we need to update media in the Library as the FLA can't find them. Is there a preference or system file that we need to change etc etc? I know we can manually locate the files but at present we are designing a JSFL that automatically updates, sizes our media within the FLA and the path issue is causing a problem.

[Code]....

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IDE :: CS4 External Library Path For Components?

Jun 3, 2010

I want to:

1) Place symbols on the stage manually in loaded.fla

2) Exclude these symbols from the swf because they will already be in loading.swf

So I:

1) Created a component.fla

2) Created a "comp" symbol in the fla

3) Turned that symbol into a component via Component Definition

4) Exported the comp.swz into Configuration/Components/MyComps

5) Opened up loaded.fla

6) Pulled the comp component onto the stage

7) Went to file AS settings and added Configuration/Components/MyComps to the External Library Paths

8) Compiled loaded.swf and played it

BUT the swf includes the comp component on the stage...which is NOT what I wanted. I only want the swf to work and have a reference to comp when it it loaded into loading.swf.Why haven't the classes in comp been excluded?Obviously this is a workaround for runtime shared libraries, which is unpredictable, time-wasting and generally painful. Is there a better way to retain WYSIWYG and share symbols? I don't want to do dynamic placing.

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ActionScript 2.0 :: Changing Bitmap With SWF?

Dec 10, 2009

I have a swf I'd like to make a minor change to. Basically I need to change one bitmap, I've tried decompiling it but then it fails to recompile. Is there anyway to hack into a swf file and just change a bitmap?

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Changing The Link Path To Absolute Between The Index.swf And 1.swf, 2.swf?

Mar 24, 2010

im trying to embed an swf file in facebook. To cut the story short, the swf im trying to embed is loaded fine but stops at preloader stage (0% of 1) and is not progessing as if it has missing link and couldnt locate something (the files struscture is one main swf file; index.swf loads other 5 swf),But, when i tried to load it up directly from browser, it works fine. I have been advised that changing the link path to absolute between the index.swf and 1.swf, 2.swf etc would solve the problem.

My questions will be:

-how do i change this path, because i couldnt seem to find any link that reflects the connection between those files?

-Is there any feature in flash that would be able to show this link rather than diggin up every symbol?

-If changing the path wouldnt solve the problem, what could be the reason this error is happening?.

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ActionScript 1/2 :: Changing Images On A Random Path

Apr 13, 2010

Is it possible to have an image cross the screen slowly on a random path for say 10 seconds, then have another image replace it and go across on another random path? i will have maybe 15 images in toal that I want to do this with!

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Flash :: Changing Path Of Flvplayer From Timeline In As3?

Sep 9, 2010

I can get the videos to play using the flvplauer component, but im having a little trouble figuring out if and how to dynamically change the path of the flvplayer while running through a timeline. If I can do something like mc.changeFLVPath that would be awesome!

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Getting Security Error On Changing Pictures And Path

Mar 8, 2012

I have a Flash-file, which I downloaded at a page. Now I am changing some things and this error is occuring: SecurityError #2000. The Flash-file loads an XML-file and in this XML-file, there are some paths to some picture files. All paths are valid and the pictures exists. When I changed the picture (and path), I get this SecurityError. My next idea was to replace the picture, but the path should be the original. When I did this, I got the old picture, not the new. I downloaded this Flash-file: [URL]

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ActionScript 3.0 :: Changing Xml Path On Mouse Click?

Jun 20, 2011

I have a file that has a thumbnail scroller(which is run with a xml file) and a slideshow that when loads has a bunch of images on the scroller and when clicked, opens bigger in the slide show.

what I want to be able to do, is when other buttons outside the scroller are clicked, it loads a new xml file, but I am not sure how to go about doing that.

I have attached my fla file and .as file so you can see what I am working with.

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ActionScript 2.0 :: Changing Movieclip Path With Variables?

Apr 27, 2006

If I want to change a set of movieclips that all have the same name except they end in a different number i.e

movieclip1
movieclip2
movieclip3

whats the correct actionscript to refer to a movieclips path in terms of the name plus a numerical variable i.e

movieclip + var

so I can cycle through each one by altering the variable.

something like

var x = 1;
_root."movieclip" + x.othermovieclip.gotoAndPlay(1);

my attempts don't seem to have worked!

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Flash CS5 :: Set Relative Library Path For SWC File?

Aug 21, 2010

I've downloaded the tweener.swc from their google project page I create my fla file put it in a folder and put in the same folder the tweener.swc file.
 
I go to ActionScript settings > Library path > hit the + button > I type the relative path which should be just tweener.swc or not sure but just a dot (.) or / to get all the classes and libraries from the same folder in which the fla is located.
 
But it says it can't load the swc or my imports don't find the classes.
 
P.S. With absolute path it works.

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Professional :: Path To XML & Caurina Library Not Working

Mar 6, 2012

var strXMLPath:String = ("Volumes/MacintoshHD2/XML/Slideshow/slideshow-data.xml");  (This is my path to XML within my FLA)

[Code]...

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Flash :: Use Relative Path For Assets In Library?

Dec 6, 2009

When I drag and drop images in flash library, the path is sometimes relative (./somefolder/someimage.png), and sometimes it is absolute (D:lahsomefoldersomeimage.png).

How can I use only relative paths in flash library in order to be able to update all images from any computer and/or from any folder ?

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Actionscript 3 :: Small Example About Using Library Path In Flash IDE

Nov 11, 2011

I know how to use Source Path ( which is just an another source folder). But could never figure out how to make use of library path.I know using SWCs too.. but how can i use a bunch of classes which are not in SWC form, in my library path ?

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ActionScript 3.0 :: Setting Path To Library Folder?

Jun 21, 2010

What I have is some actionscript that displays an image from an external folder. All I have to do is specify the location of the folder, e.g,
Code:
var path = "icons/"

However, this is going to be used as a widget that people can embed on their site, I can specify the full URL to the icons folder and the app works, but to save bandwidth I've imported the images into the flash library under the folder "icons". All I need to do is set the path variable to the icons folder in library and it should work by the loading the images from the library rather than loading the images from my site.

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ActionScript 3.0 :: Publish Settings Library Path?

Jul 28, 2010

In an IDE project what is the difference between choosing "library path" and "external library path" Is this how you would add greensock.swc to a project?

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ActionScript 3.0 :: Flash's Library Path And .swc Files

Apr 1, 2011

Does Flash look for .swc files only through library path or can I put .swc file to the .fla directory too? I tried that but It seems that Flash does not look for .swc files there, I guess only for .as files.

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Actionscript 3 :: Changing A Sprites Bitmap

Dec 30, 2009

As of right now, I am trying to create a tiling effect for a game I am creating. I am using a tilesheet and I am loading the tiles to the sprite like so...

this.graphics.beginBitmapFill(tileImage);
this.graphics.drawRect(30, 0,tWidth ,tHeight );

var tileImage is the bitMapData. 30 is the Number of pixels to move retangle. then tWidth and tHeight is how big the rectangle is. which is 30x30 This is what I do to change the bitmap when I role over the tile

this.graphics.clear();
this.graphics.beginBitmapFill(tileImage);
this.graphics.drawRect(60, 0,tWidth ,tHeight );

I clear the sprite canvas. I then rewrite to another position on tileImage. My problem is.... It removes the old tile completely but the new tile positions farther to the right then where the old bitmap appeared. My tile sheet is only 90px wide by 30px height. On top of that, it appears my new tile is drawn behind the old tile. Is there any better way to perfect this. again, all i want is for the bitmap to change colors

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ActionScript 3.0 :: Changing Bitmap Of An Object

Jan 24, 2010

I've got another simple question. I have a mc who's bitmap that is associated with him I want to change.

[Code]...

When BlankClip is first created, I want to tell it to either have the same image as Block_0 or Block_1. Looking it up online, it seems like I have to use BitmapData somehow, but I'm really unfamiliar with things...I've been working on this same code for about 2 hours...

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ActionScript 3.0 :: How To Embed Bitmap From Library Into SWF

Apr 11, 2009

I've been trying to embed a bitmap from the library (a jpg, class = Test, export for AS set) into my swf. The compiler pukes with "1136: Incorrect number of arguments. Expected 2 for bmp.bitmapData=new Test();"
With this code:
var bmp:Bitmap = new Bitmap(new Test());
this.addChild(bmp);

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ActionScript 3.0 :: Attach A Bitmap From The Library?

Sep 17, 2008

I need code to attach a bitmap from the library. I have this code but it dose not work:

var bmp:Bitmap = new Bitmap(Photo1);
addChild(bmp);
bmp.x = 100;
bmp.y = 100;
//where Photo1 is the linkage class

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ActionScript 3.0 :: Adding A Bitmap From The Library?

Feb 4, 2009

I have a bitmap in the library (logo.png) and would like to set it as child elements of my holder movieclip.

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ActionScript 3.0 :: Adding A Bitmap From Library?

Apr 8, 2009

I have a bitmap in the library that is exported for actionscript (pricingQuote)

var testy:Bitmap= new pricingQuote(100, 100);
addChild(testy);

without the two variabes I get Argument count mismatch on pricingQuote(). Expected 2, got 0.with them I getType Coercion failed: cannot convert pricingQuote@413d63a1 to flash.display.Bitmap.All I want to do is add the bitmap at it's actual size. Do I really need the size parameters.

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Flash CS4 :: Library Path, New Instance Shown Without Graphics

May 24, 2011

in Flash CS4 I created two FLA file.

In the First File:

- I draw a shape;

- I convert it to a MovieClip;

- I link a MyClip class with a simple trace in the constructor;

- I export the whole file as MyClip.SWC;

In the Second File:

- I go to Edit > Preferences > ActionScript > ActionScript 3 settings and I add

-in the Library Path- the file MyClip.SWC;

- on the first frame of this swf I write var myClip:MyClip = new MyClip(); addChild(myClip);

I don't know what I'm doing wrong but when I compile (export swf) the class gets loaded (I see the trace in the output window) BUT I can't see the graphics associated to MyClip. It seems MyClip.SWC only contains the code of that clip.

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