ActionScript 3.0 :: Adding A Bitmap From Library?
Apr 8, 2009
I have a bitmap in the library that is exported for actionscript (pricingQuote)
var testy:Bitmap= new pricingQuote(100, 100);
addChild(testy);
without the two variabes I get Argument count mismatch on pricingQuote(). Expected 2, got 0.with them I getType Coercion failed: cannot convert pricingQuote@413d63a1 to flash.display.Bitmap.All I want to do is add the bitmap at it's actual size. Do I really need the size parameters.
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I've been trying to embed a bitmap from the library (a jpg, class = Test, export for AS set) into my swf. The compiler pukes with "1136: Incorrect number of arguments. Expected 2 for bmp.bitmapData=new Test();"
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I need code to attach a bitmap from the library. I have this code but it dose not work:
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[Code]...
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Nov 30, 2010
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May 26, 2010
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I'm new to as3 and programming and I'm trying to add a bitmap to a movie clip in codeHowever, I'm having trouble getting the bitmap location to go where I want it because it's inside the movieclip and it just shows up at 0,0 of the movieclip instead of the coordinates I want it to be: Here's some of code so you can see what I mean:
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I want to add 20 Moviclips at a time by Loop, from Library. so can any body tell me how could it possible.I can add one MovieClip just by as:
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just wondering why this code returns: 1137: Incorrect number of arguments. Expected no more than 0.when relating to this:var cm:collectionsMenu = new collectionsMenu('cm');
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Jul 20, 2009
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I have a jpg in the library with a class name Test(autogenerated) and my code
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Jun 17, 2011
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I have 2 other employees in my office using the same product and none of them have this issue. Only me.
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I am in the process of creating an info box Object, which displays one of the five organizational informations, dynamically on the user's choice. All the code is in the associated Class.I am stuck with one issue. It requires adding a PNG image, from a set of 5 small images, placed in the Library, on the top-left corner of the movie; appropriate to the contents. I tried adding an image container movieclip at the required position; but don't know how to attach the image, from the library, to this container.
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Sep 8, 2009
I have created a movie clip on the stage and in symbol properties I have checked "Export for ActionScrip" the MC name is "slide" and the class is "slide" base class is flash.display.MovieClip.
When I test the movie I get this error.
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at main_fla::MainTimeline/frame1()
Here is my code:
PHP Code:
var slide = getChildByName("slide"); //add instance from library?
function slideRollOver(event:MouseEvent):void {
// trace("OK");
} slide.addEventListener(MouseEvent.ROLL_OVER, slideRollOver);
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