ActionScript 3.0 :: Adding Bitmap Behind A Movieclip Layer?
Jun 16, 2011
I have an movieclip on stage, and its' instance name is called "mc_mask".In my actionscript, I will create a bitmap that will be added to stage with addChild(). How do I add the bitmap behide the mc_mask?
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Sep 21, 2009
Lets say i use the code below to add the player movieclip into the gamelevel instance.
gamelevel.addChild(player);
When the player movieclip is added it is 'on top' or infront of the gamelevel instance.
Now i know you can simply move a particular instance back to the front with the addChild() function. However since i am adding Player1 into the gamelevel instance, this does simply nothing.
How can i add the player into a particular layer in the gamelelve instance?
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Nov 30, 2010
I'm new to as3 and programming and I'm trying to add a bitmap to a movie clip in code.However, I'm having trouble getting the bitmap location to go where I want it because it's inside the movieclip and it just shows up at 0,0 of the movieclip instead of the coordinates I want it to be: Here's some of code so you can see what I mean:
imageBitmapData3 = new Lander(63, 53);
_player = new Bitmap(imageBitmapData3);
_gameLevel.addChild(_player);
[code].......
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Dec 1, 2010
I'm new to as3 and programming and I'm trying to add a bitmap to a movie clip in codeHowever, I'm having trouble getting the bitmap location to go where I want it because it's inside the movieclip and it just shows up at 0,0 of the movieclip instead of the coordinates I want it to be: Here's some of code so you can see what I mean:
imageBitmapData3 = new Lander(63, 53);
_player = new Bitmap(imageBitmapData3);
_gameLevel.addChild(_player);
[code].....
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Sep 21, 2011
I've been working with bitmap collision for movie clips but can a layer of a movie clip be used only for the collision? I have other layers which are the visuals but need a single layer to be the actual collision.
Another alternative I thought about was using two MCs and have MC A be the visuals, link it with MC B where MC B would be transparent and act as the collision?
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Apr 17, 2010
I am trying to add a photo to a Flash file that we had created for us:
[URL]
I am kind of sort of new at Flash. I can edit these files but I can't figure out how to add a new photo. At first I tried to add in a new layer and copy the frames from the previous layer but Flash won't let me do that. [URL]
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Dec 16, 2010
Say I have a flash project, with 3 layers (a, b, c). Layer C is the background, and A has a couple of shapes that masks B. Now I'm just wondering if there's a way to add my objects (MovieClips) to the stage using AS3 and still maintain the masks coming from A, seeing as merely putting my code in Layer B doesn't do the trick
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Aug 26, 2011
Don't know if the flash layer on the view stack contain only the compiled flash swf file
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Feb 4, 2009
I have a bitmap in the library (logo.png) and would like to set it as child elements of my holder movieclip.
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Apr 8, 2009
I have a bitmap in the library that is exported for actionscript (pricingQuote)
var testy:Bitmap= new pricingQuote(100, 100);
addChild(testy);
without the two variabes I get Argument count mismatch on pricingQuote(). Expected 2, got 0.with them I getType Coercion failed: cannot convert pricingQuote@413d63a1 to flash.display.Bitmap.All I want to do is add the bitmap at it's actual size. Do I really need the size parameters.
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Jan 28, 2010
I have this AS3
Code:
var buttonWidth:Number = 60;
var background:Shape = new Shape();
[code]....
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Jul 21, 2009
I have an issue with Bitmap object. I have a photo gallery which I read from an XML file. Each photo has a path, id and description. When I'm adding the picture to the screen I am doing as follows:
[Code]...
My problem is that when I click the bitmap added to the container I must know what picture this is by getting an id. This way I know what gallery I am to open. A bitmap object does not have this property to be set (id and path). I have decided to create a class which extends Bitmap and then add these attributes within this class. So instead of using a bitmap I would use something like:
[Code]...
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Sep 26, 2011
As the heading dictates, i want to place bitmap files on the faces of the 3D object that i have created.Basically i found this tutorial code on a 3D rotating cube that is able to be rotated by the mouse. I have modified it to change its shape from a cube to a 'plane' or rectangular style object.
Code:
var vertsArray:Array = [];
var facesArray:Array = [];
[code].....
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Jan 4, 2012
If I have a MovieClip, containing several MovieClips inside, how can I convert this scene to Bitmap, without converting every element individually?
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Jan 9, 2010
Is there a way (in AS2) to copy a layer into movieclip?
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May 11, 2009
i have a movieclip that i'm calling from the library, that i'm playing on the ROOT. i was wondering, since its played from the library, is there a way to tell it above which layer to play? for example, i want it to play under the LOGO layer, but above the Background layer..
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Jun 25, 2010
What is the quickest way to take a movie clip off of one layer and onto a new layer made below it. I need to keep its location on stage exactly the same. I am currently selecting it, jotting down its x and y position, then dragging it out from library onto the new layer and setting it to these coordinates, but if I could do this another quicker way, as I have quite a few to do, it would make life easier.
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Sep 8, 2011
I do Flash web banners, and use the following code to create a button for the link that publications set up on their end:
var myBtn:MovieClip = this.createEmptyMovieClip("myBtn",this.getNextHighestDepth());
var lineThickness:Number = 2;
var lineColor:Number = 0x00A1E4;
[code].....
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Jun 7, 2011
Ok, I know layers dont exist once compiled and that duplicated movieclips cannot be duplicated to new levels but I need some kind of work around here.
I cannot use the library as the movieclip I am duplicating is dynamically generated by actionscript (a graph based on user input over time) and thus cannot be made by me beforehand as it varies.
I need to somehow make a duplicate of this on a layer above the where the original was made, anyone know how this is possible?
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Dec 9, 2009
I was wondering, in flash MX, if there was any way to treat one whole layer as a movie clip. It would just be much easier for me if it was possible to do this.
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Dec 19, 2010
I've read that it's easier to simply put all the actions that you will be using on one layer of the whole .fla, so it will be easier to configure and change settings. Well I've been trying to do that, and I'm kinda new at it, like I can get around with putting actions on movieclips, but now since I've started doing it this way, I've had some troubles... For example
ActionScript Code:
player_mc.onLoad = function(){
playerSpeed = 5;
playerHealth = 50;
player_mc.onEnterFrame = function(){
if(Key.isDown(Key.LEFT)){
[Code] .....
That's simply a character moving script, but it doesn't seem to be working for me, and I think it's because it's on the Actions layer and not on the movieclip...
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Nov 16, 2009
I'm very new to Flash and after searching for a solution to looping a layer I understand this is best done by creating a new Movie Clip and creating the animation to be looped here. I've done this, and then placed the Movie Clip into a layer on the Scene... but it just won't play at all. It acts like I've placed just the symbol that shows in frame 1 of the Movie Clip and it remains static.
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Mar 22, 2012
I wanted to create a rain movieclip with the actionscript below, but i wanted the rain to appear at the back of a layer. How do i change the script?
//Creating an empty movieclip to attach the clip from library
_root.spring_mc.rain_mc.createEmptyMovieClip("hold er",this.getNextHighestDepth(0));
//settig variables
[code]......
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Aug 3, 2010
I'm trying to get a movie clip to follow a guide layer using action script.
one thing that i have to do is "Create a movieclip and put it on a guide layer. Have it go along the path."
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Jun 30, 2011
I am currently working on a platformer, and I have a bunch of different tiles I use to form my maps with. These tiles are very different in the looks, and placed besides eachother, they give a very sharp change, which is not very visually appealing. I've been trying to fix this in the following way:
I have four layers, two for each block I'm fading. The first layer is where the actual tile, the graphic, is located. The second layer is the mask. In the mask layer, I have a gradient, which is the exact opposite of the other tiles mask layer (Mask layer 1 goes down, mask layer 2 goes up). However, I need to be able to alter those dynamically, place new gradients in the appropriate mask layer, and new tiles in the appropriate graphics layer.
I've been googling around for the last hour or so, attempting to find a way to define which layer a new MovieClip is placed on, but all I've found is setChildIndex, which, since one layer acts as a mask, I can't use. Is there any such function in Actionscript, or am I to make all combinations of tiles by hand?
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Aug 3, 2010
I'm trying to get a movie clip to follow a guide layer using action script. One thing that I have to do is "Create a movieclip and put it on a guide layer. Have it go along the path."
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Jan 10, 2012
I don't think Flash is seeing my movie clip grid that I placed on the GRID Layer. When I check syntax it doesn't find anything wrong, when I go to debug in Flash it shows the grid even though I thought I have it set to visible=false. When I set it to true and debug the code it shows the grid as well. When I try to test it in Scaleform for UDK as well, the cursor acts as it should however the grid is invisible, when I change the code for the grid to be visible it still doesn't show up. I provided a screen shot of the entire screen. with as much information I could think of to show including the entire AS code.
Below is the AS code as well. I am using AS2 code.
ActionScript Code:
_global.gfxExtensions = true;
import flash.external.ExternalInterface;
Mouse.hide();
startDrag(cursor, true);
var mouseListener:Object = new Object();
[Code] .....
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Apr 5, 2009
After learning about classes and stuff, I've successfully create a movieclip with XML reading an all thru the use of classes. My problem is when I move to different frames, the movieclip I made stays there blocking whatever there is in the other frame.
Anyway I can hide all those created movieclips when I got to different frame? Maybe by assigning it to a frame/layer maybe?
Just in case you're wondering, I create the movieclip using the following code:
Code:
var header:blogHeader = new blogHeader();
...
this.addChild(header);
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Aug 3, 2010
I'm trying to get a movie clip to follow a guide layer using action script.one thing that i have to do is "Create a movieclip and put it on a guide layer. Have it go along the path."
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Dec 7, 2009
i'm currently having a small problem with some Actionscript 2.0 in CS3.I'm following a tutorial to make a simple maze like game URL...I'm currently at step 5 where it's coding the movement and wall detection.. The problem is the tutorial wants me to apply the code directly to the maze/wall movieclip. However as this is for a college project my lecturer will not accept actionscript directly applied to buttons or movieclips.. He basically wants all the script on a seperate actionscript layer. So basically what i'm asking is how and what part of the code do i need to change so it'll still work even though it's on a different layer from the object![code]
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