ActionScript 3.0 :: Adding Objects To A Masked Layer?

Dec 16, 2010

Say I have a flash project, with 3 layers (a, b, c). Layer C is the background, and A has a couple of shapes that masks B. Now I'm just wondering if there's a way to add my objects (MovieClips) to the stage using AS3 and still maintain the masks coming from A, seeing as merely putting my code in Layer B doesn't do the trick

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I'm having some problems setting _x and _y positions of a movie clip attached (into a clip on a masked layer) using attachMovie. The code should position the clips icon1-8 on the y axis (100 pixels Ipart). The destination movie clip (the one with the actions) resides in a masked layer, I remember reading that there were some problems with masked layers in version 5. (i'm using flash MX). The movie clip is _root.openwindow.files

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I want to mask a movie clip with another one, the mask is a dynamic square which expands to the whole scene.Anyway, I wanted to now what is the relation between the layer of the masked movie and the mask itself,(should they be at the same level or not?) I use the above script:

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[code].....

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I have just learnt about event propagation and have made a few successful tests. However, I have encountered a problem when trying to use event propagation with several MovieClips that are masked and nested in a movieclip. The display list like so:
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var startX:Number;
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[Code].....

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[URL]

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