ActionScript 2.0 :: All Actions In Same Layer On MovieClip
Dec 19, 2010
I've read that it's easier to simply put all the actions that you will be using on one layer of the whole .fla, so it will be easier to configure and change settings. Well I've been trying to do that, and I'm kinda new at it, like I can get around with putting actions on movieclips, but now since I've started doing it this way, I've had some troubles... For example
ActionScript Code:
player_mc.onLoad = function(){
playerSpeed = 5;
playerHealth = 50;
player_mc.onEnterFrame = function(){
if(Key.isDown(Key.LEFT)){
[Code] .....
That's simply a character moving script, but it doesn't seem to be working for me, and I think it's because it's on the Actions layer and not on the movieclip...
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Dec 7, 2009
i'm currently having a small problem with some Actionscript 2.0 in CS3.I'm following a tutorial to make a simple maze like game URL...I'm currently at step 5 where it's coding the movement and wall detection.. The problem is the tutorial wants me to apply the code directly to the maze/wall movieclip. However as this is for a college project my lecturer will not accept actionscript directly applied to buttons or movieclips.. He basically wants all the script on a seperate actionscript layer. So basically what i'm asking is how and what part of the code do i need to change so it'll still work even though it's on a different layer from the object![code]
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Dec 7, 2009
i'm currently having a small problem with some Actionscript 2.0 in CS3. I'm following a tutorial to make a simple maze like game Tutorial here: [URL] I'm currently at step 5 where it's coding the movement and wall detection.. The problem is the tutorial wants me to apply the code directly to the maze/wall movieclip. However as this is for a college project my lecturer will not accept actionscript directly applied to buttons or movieclips.. He basically wants all the script on a seperate actionscript layer. So basically what i'm asking is how and what part of the code do i need to change so it'll still work even though it's on a different layer!
[Code]...
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Sep 29, 2010
1. Can i put another set of actions in frame 2 of the actions layer?i tested but it doesn't seem to work..it has 836 rows of code and it's getting annoying when tryin to search for a function..
2. I am not that familiar with classes, i usually put all the code into movieclips or in actions layer.. i am not sure if i can call a function from a actionscript class..
3.I am curios if there is any way i could specify an alternative for the if statement like in this pseudocode:
if ( apple is not clean BUT is tasty)
{
eat(apple)
}
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Feb 7, 2010
I'm getting a compiler error in my flash website the error said,
Location: Scene 1, Layer 'Actions/Labels', Frame 1, Line 12
Description: 1120: Access of undefined property furniture
Source: furniture.addEventListener(MouseEvent.CLICK,clickS action);
What is up with this error. My instance name matches in my code and in my actions/labels layer, anyone know what else it could be?
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Apr 24, 2004
Taken from http:[url].....Creating the DNA effect like in the FlashBox banner.Create an object like the one shown below.Give it an instance name of dna1.You can use any colours but the colours I used are as follows: A radial gradient set with colours from left to right:
255.255.255 at alpha 100%
255,255,200 at alpha 50%
255,255,255 at alpha 100%
243,126,12 at alpha 40%
255,255,255 at alpha 0%
Now create a layer and name it actions. In the first keyframe give action:
Code:
for (i=2; i<30; i=i+1)
{
duplicateMovieClip ("/dna1", "dna" add (i), i);
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Oct 14, 2010
I have a template with some pictures in it; now I want to replace that picture with another picture but I want to keep all the "actions" that picture (layer) has. How do I do this? I tried a lot of times with the Swap-command but could not make it work.
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Aug 26, 2011
Don't know if the flash layer on the view stack contain only the compiled flash swf file
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Dec 4, 2011
I want to apply actions to a movieClip nested inside a dynamicly attached movieClip, with the attachMovie method; it doesn't works when the movieClip is attached by a button:
1.when the swf movie loads with an attachMovie method the remove_btn clears the window_mc
[Code]....
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Sep 30, 2009
i have a scrollbar that controls the action within a movieclip called "future". The code for this works just fine when it's placed in root, but when i put this in a movieclip by its own, a can't get it to snap and control anymore.I would like to but this code and movieclip and put in in a clip called "scroll". The for it to control the same thing as it does now ,_parent.future.gotoAndStop("a"); etc.[code]
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Jan 27, 2010
I will have to explain this in steps. I have a flash website, inside it I have the content on frame 2 (frame 1 = preloader) from there I have a content_mc which holds my pages. I have a home page (frame labeled home) which inside displays the home_mc. In here I have inserted a flvPlayback component. Here's where the problem is. I have moved a stop and volume component on it as wel which has automatically linked up (which is nice). But I would like when I click the stop button, the video disappears. The videoPlayback is called "introVid", the instance name is "vid", and is residing within the "home" mc.
I know the code is something like:
this.visible = false;
or
movieclip(root).home.vid/introVid.visible = false;
or I have also seen people using visibility = false...
However I cannot find out how to link this with the flvPlayback Stop button component. Inside the button all I can find is: The 4 button states,
some code on stop button itself:
stop();
this.upLinkageID="StopButtonNormal";
this.overLinkageID="StopButtonOver";
this.downLinkageID="StopButtonDown";
this.disabledLinkageID="StopButtonDisabled";
I require to put my actionscript on the press or release, but I cannot find out to do this, I assume the code at the moment is calling a "flash component class" which holds the actions for "stopButtonDown" or something, I did have a go at manually creating a mc and a button, and making that stop the flvPlayback, and hiding the movieClip, but with no luck.
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Sep 24, 2010
I am trying to get some actions on a duplicated MovieClip Now what I got is something like this:
Actionscript Code: I have some loop wrapped around this so the 'i' changes.duplicateMovieClip("target", "new"+i, 100+i);// I use 'i' because i need a few of those...for(i=0;i<somenumber;i++){_root["new"+i].onEnterFrame = function(){//actions}}
And it won't work. Logically it just makes MCs "new1" "new2" "new3" and so on.And then it checks for those.If i put a MC named "new3" on stage, it works. I guess i'm just stupid and doing the duplication wrong or something.
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Apr 3, 2004
How can I make a mc witch I us as a button fuctional for two actions.I mean when I press the button that a clib fades out and when I press again it fades in again I tried it with an if but the it only works one time.This is the script
Code:
but.onRelease = function(){
if (mc._alpha <= 1){
fadeClip (mc, 100, 4);
}else if (mc._alpha >= 99){
fadeClip (mc, 0, 4);
}}
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Nov 21, 2009
I'm trying to convert an old AS 2.0 file to 3.0, but keep getting this error:
[Code]....
I've been pulling my hair out trying to find the problem spot. Can someone take a look at this file and find where the problem lies? NOTE: the file needs to be updated to use strings within the Case statement: "Button_1", etc.
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Jan 1, 2010
how can I create a button with two actions.I mean for example I want after the first Click show something on stage, and after second click on it hide previus movieclip (or etc...) or even show something else.. . for example we have 3 symbols here s1,s2 and s3 s3 is our movieclip button. after first click in s3, I want to show s2. and after second click I want to hide s2.
[Code]...
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Mar 23, 2009
I am trying to create two actions, one when my mouse is over my button and two when my i click my button, I am having a bit of trouble with my action script below, any advise:
function buttonOver(event;MouseEvent)void{
button.gotoAndPlay("over");
} function buttonOut(event;MouseEvent)void{
button.gotoAndPlay("out");
} button.addEventListener(MouseEvent.ROLL_OVER,buttonOver);
button.addEventListener(MouseEvent.ROLL_OUT,buttonOut);
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Mar 31, 2005
Assign actions for a mc created dynamically?
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Jan 9, 2010
Is there a way (in AS2) to copy a layer into movieclip?
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Mar 18, 2011
I am following along this tutorial: [URL]. And I get to the part where I need to add code to get my buttons to work, and I copy and paste the code and then change the frame labels to match mine, but then I get a syntax error:
"About_Project_mc, Layer 'hit area', Frame 1, Line 1
1086: Syntax error: expecting semicolon before leftbrace."
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Mar 23, 2012
WARNING: Actions on button or MovieClip instances are not supported in ActionScript 3.0. All scripts on object instances will be ignored. created A WEBSITE IN CS4 I TESTED THE MOVIE CLIP When I click on any 1 of the 6 buttons assigned to a pageit will go to its assigned framehowever if I try to test the next button it will not go to the pageso im only able to test 1 button inthe clip anyone will work but only one also the icons buttons that are linked to websites their are four and the last one on my action ascript pops up as I run the test movie clip before i even click anything
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May 25, 2010
How do I make the actions contained in a movieclip work on the main timeline? For example. In the movieclip, I have some buttons and I have an "Actions" layer there which contains all the functions of the buttons, listeners and such.
I placed this movieclip on Frame 1 of the main timeline.
When I run the program, I'm able to hover my mouse over the buttons and it changes to a "finger" cursor as if they can be clicked on, however, when I click the buttons, nothing happens. It's as if it's not recognizing the Mouse Click event listeners I put on the buttons in the "Actions" layer of the movieclip.
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May 21, 2011
If I create a movieclip and inside it I write some actions, for example set values to some variables, how can I retrieve those values to my main action script frame in the stage?
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Aug 4, 2009
I have recently updated my Flash and I seriously regret it as everything seems to of changed. For instance I want to publish a movie i created in Action Script 3.0. In this movie i have buttons which have actions applied to them and everytime i go to publish the site, it brings up the error 'WARNING: Actions on button or MovieClip instances are not supported in ActionScript 3.0. All scripts on object instances will be ignored.'
How do I go about keeping my 3.0 elements but having buttons with actions applied to them. I am a complete beginner with Flash by the way so the answer would need to be completely straight forward.
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May 11, 2009
i have a movieclip that i'm calling from the library, that i'm playing on the ROOT. i was wondering, since its played from the library, is there a way to tell it above which layer to play? for example, i want it to play under the LOGO layer, but above the Background layer..
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Jun 25, 2010
What is the quickest way to take a movie clip off of one layer and onto a new layer made below it. I need to keep its location on stage exactly the same. I am currently selecting it, jotting down its x and y position, then dragging it out from library onto the new layer and setting it to these coordinates, but if I could do this another quicker way, as I have quite a few to do, it would make life easier.
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Sep 8, 2011
I do Flash web banners, and use the following code to create a button for the link that publications set up on their end:
var myBtn:MovieClip = this.createEmptyMovieClip("myBtn",this.getNextHighestDepth());
var lineThickness:Number = 2;
var lineColor:Number = 0x00A1E4;
[code].....
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Jun 7, 2011
Ok, I know layers dont exist once compiled and that duplicated movieclips cannot be duplicated to new levels but I need some kind of work around here.
I cannot use the library as the movieclip I am duplicating is dynamically generated by actionscript (a graph based on user input over time) and thus cannot be made by me beforehand as it varies.
I need to somehow make a duplicate of this on a layer above the where the original was made, anyone know how this is possible?
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Sep 21, 2009
Lets say i use the code below to add the player movieclip into the gamelevel instance.
gamelevel.addChild(player);
When the player movieclip is added it is 'on top' or infront of the gamelevel instance.
Now i know you can simply move a particular instance back to the front with the addChild() function. However since i am adding Player1 into the gamelevel instance, this does simply nothing.
How can i add the player into a particular layer in the gamelelve instance?
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Dec 9, 2009
I was wondering, in flash MX, if there was any way to treat one whole layer as a movie clip. It would just be much easier for me if it was possible to do this.
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Nov 16, 2009
I'm very new to Flash and after searching for a solution to looping a layer I understand this is best done by creating a new Movie Clip and creating the animation to be looped here. I've done this, and then placed the Movie Clip into a layer on the Scene... but it just won't play at all. It acts like I've placed just the symbol that shows in frame 1 of the Movie Clip and it remains static.
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