ActionScript 3.0 :: Actions On MovieClip Instances
Nov 21, 2009
I'm trying to convert an old AS 2.0 file to 3.0, but keep getting this error:
[Code]....
I've been pulling my hair out trying to find the problem spot. Can someone take a look at this file and find where the problem lies? NOTE: the file needs to be updated to use strings within the Case statement: "Button_1", etc.
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Mar 23, 2012
WARNING: Actions on button or MovieClip instances are not supported in ActionScript 3.0. All scripts on object instances will be ignored. created A WEBSITE IN CS4 I TESTED THE MOVIE CLIP When I click on any 1 of the 6 buttons assigned to a pageit will go to its assigned framehowever if I try to test the next button it will not go to the pageso im only able to test 1 button inthe clip anyone will work but only one also the icons buttons that are linked to websites their are four and the last one on my action ascript pops up as I run the test movie clip before i even click anything
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Aug 4, 2009
I have recently updated my Flash and I seriously regret it as everything seems to of changed. For instance I want to publish a movie i created in Action Script 3.0. In this movie i have buttons which have actions applied to them and everytime i go to publish the site, it brings up the error 'WARNING: Actions on button or MovieClip instances are not supported in ActionScript 3.0. All scripts on object instances will be ignored.'
How do I go about keeping my 3.0 elements but having buttons with actions applied to them. I am a complete beginner with Flash by the way so the answer would need to be completely straight forward.
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Jun 28, 2011
i have a button with action script code "submit_btn.addEventListener(MouseEvent.CLICK, btnDown);" but it gave me below warning msg...."WARNING: Actions on button or MovieClip instances are not supported in ActionScript 3.0. All scripts on object instances will be ignored." "on press" no longer work in action script 3.0 ?
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Jul 23, 2011
So I have the following Actions for my button:b1.buttonMode = true;b1.addEventListener(MouseEvent.ROLL_OVER,onButtonOver);b1.addEventListener(MouseEvent.ROLL_OUT,onButtonOut);
b1 is my MC button Instance name. I want to add several other MC button names to this ActionScript (b2, b3, etc). How can I add the other MC button names without just copying and pasting the whole code with new instances?
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Jan 6, 2010
I'm a very new user to AS3 and I'm attempting to migrate a site from Flash CS3 to CS4 on a Mac. I keep getting the following compile warning: "Warning: Actions on button or movie clip instances are not supported in Action Script 3. All scripts on object instances will be ignored." This is very confusing to me. I thought that scripts could be attached to both frames and objects? Is this a bug that is a result of switching from versions? Or is this warning true; and I have to abandon all uses of attaching scripts to objects on the stage?
Also: Can anyone illuminate me on the keystroke to call the actions window in AS3? It is supposed to be the F9 function key and another that I can;t locate on my keyboard!? As I said,I'm a very new user, so be kind!!
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Dec 4, 2011
I want to apply actions to a movieClip nested inside a dynamicly attached movieClip, with the attachMovie method; it doesn't works when the movieClip is attached by a button:
1.when the swf movie loads with an attachMovie method the remove_btn clears the window_mc
[Code]....
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Sep 30, 2009
i have a scrollbar that controls the action within a movieclip called "future". The code for this works just fine when it's placed in root, but when i put this in a movieclip by its own, a can't get it to snap and control anymore.I would like to but this code and movieclip and put in in a clip called "scroll". The for it to control the same thing as it does now ,_parent.future.gotoAndStop("a"); etc.[code]
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Jan 27, 2010
I will have to explain this in steps. I have a flash website, inside it I have the content on frame 2 (frame 1 = preloader) from there I have a content_mc which holds my pages. I have a home page (frame labeled home) which inside displays the home_mc. In here I have inserted a flvPlayback component. Here's where the problem is. I have moved a stop and volume component on it as wel which has automatically linked up (which is nice). But I would like when I click the stop button, the video disappears. The videoPlayback is called "introVid", the instance name is "vid", and is residing within the "home" mc.
I know the code is something like:
this.visible = false;
or
movieclip(root).home.vid/introVid.visible = false;
or I have also seen people using visibility = false...
However I cannot find out how to link this with the flvPlayback Stop button component. Inside the button all I can find is: The 4 button states,
some code on stop button itself:
stop();
this.upLinkageID="StopButtonNormal";
this.overLinkageID="StopButtonOver";
this.downLinkageID="StopButtonDown";
this.disabledLinkageID="StopButtonDisabled";
I require to put my actionscript on the press or release, but I cannot find out to do this, I assume the code at the moment is calling a "flash component class" which holds the actions for "stopButtonDown" or something, I did have a go at manually creating a mc and a button, and making that stop the flvPlayback, and hiding the movieClip, but with no luck.
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Sep 24, 2010
I am trying to get some actions on a duplicated MovieClip Now what I got is something like this:
Actionscript Code: I have some loop wrapped around this so the 'i' changes.duplicateMovieClip("target", "new"+i, 100+i);// I use 'i' because i need a few of those...for(i=0;i<somenumber;i++){_root["new"+i].onEnterFrame = function(){//actions}}
And it won't work. Logically it just makes MCs "new1" "new2" "new3" and so on.And then it checks for those.If i put a MC named "new3" on stage, it works. I guess i'm just stupid and doing the duplication wrong or something.
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Dec 19, 2010
I've read that it's easier to simply put all the actions that you will be using on one layer of the whole .fla, so it will be easier to configure and change settings. Well I've been trying to do that, and I'm kinda new at it, like I can get around with putting actions on movieclips, but now since I've started doing it this way, I've had some troubles... For example
ActionScript Code:
player_mc.onLoad = function(){
playerSpeed = 5;
playerHealth = 50;
player_mc.onEnterFrame = function(){
if(Key.isDown(Key.LEFT)){
[Code] .....
That's simply a character moving script, but it doesn't seem to be working for me, and I think it's because it's on the Actions layer and not on the movieclip...
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Apr 3, 2004
How can I make a mc witch I us as a button fuctional for two actions.I mean when I press the button that a clib fades out and when I press again it fades in again I tried it with an if but the it only works one time.This is the script
Code:
but.onRelease = function(){
if (mc._alpha <= 1){
fadeClip (mc, 100, 4);
}else if (mc._alpha >= 99){
fadeClip (mc, 0, 4);
}}
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Jan 1, 2010
how can I create a button with two actions.I mean for example I want after the first Click show something on stage, and after second click on it hide previus movieclip (or etc...) or even show something else.. . for example we have 3 symbols here s1,s2 and s3 s3 is our movieclip button. after first click in s3, I want to show s2. and after second click I want to hide s2.
[Code]...
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Mar 23, 2009
I am trying to create two actions, one when my mouse is over my button and two when my i click my button, I am having a bit of trouble with my action script below, any advise:
function buttonOver(event;MouseEvent)void{
button.gotoAndPlay("over");
} function buttonOut(event;MouseEvent)void{
button.gotoAndPlay("out");
} button.addEventListener(MouseEvent.ROLL_OVER,buttonOver);
button.addEventListener(MouseEvent.ROLL_OUT,buttonOut);
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Mar 31, 2005
Assign actions for a mc created dynamically?
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Dec 7, 2009
i'm currently having a small problem with some Actionscript 2.0 in CS3.I'm following a tutorial to make a simple maze like game URL...I'm currently at step 5 where it's coding the movement and wall detection.. The problem is the tutorial wants me to apply the code directly to the maze/wall movieclip. However as this is for a college project my lecturer will not accept actionscript directly applied to buttons or movieclips.. He basically wants all the script on a seperate actionscript layer. So basically what i'm asking is how and what part of the code do i need to change so it'll still work even though it's on a different layer from the object![code]
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Mar 18, 2011
I am following along this tutorial: [URL]. And I get to the part where I need to add code to get my buttons to work, and I copy and paste the code and then change the frame labels to match mine, but then I get a syntax error:
"About_Project_mc, Layer 'hit area', Frame 1, Line 1
1086: Syntax error: expecting semicolon before leftbrace."
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May 25, 2010
How do I make the actions contained in a movieclip work on the main timeline? For example. In the movieclip, I have some buttons and I have an "Actions" layer there which contains all the functions of the buttons, listeners and such.
I placed this movieclip on Frame 1 of the main timeline.
When I run the program, I'm able to hover my mouse over the buttons and it changes to a "finger" cursor as if they can be clicked on, however, when I click the buttons, nothing happens. It's as if it's not recognizing the Mouse Click event listeners I put on the buttons in the "Actions" layer of the movieclip.
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May 21, 2011
If I create a movieclip and inside it I write some actions, for example set values to some variables, how can I retrieve those values to my main action script frame in the stage?
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Dec 7, 2009
i'm currently having a small problem with some Actionscript 2.0 in CS3. I'm following a tutorial to make a simple maze like game Tutorial here: [URL] I'm currently at step 5 where it's coding the movement and wall detection.. The problem is the tutorial wants me to apply the code directly to the maze/wall movieclip. However as this is for a college project my lecturer will not accept actionscript directly applied to buttons or movieclips.. He basically wants all the script on a seperate actionscript layer. So basically what i'm asking is how and what part of the code do i need to change so it'll still work even though it's on a different layer!
[Code]...
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Jun 23, 2009
I'm building an interactive map and i've run into a problem. The map is draggable and I have a start and stop drag function running as well as an onEnterFrame function which restricts how far you can drag the map. The map is displayed inside of a masked area. On the map is many locations which when rolled over should pop up a little dialogue box with contact info. My problem is that it only works when i've disabled the drag functions. When the drag functions are running the buttons inside the map movie clip all stop working. How can i get around this?
[CODE]...
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Dec 31, 2010
the think is; in the main timeline im on the frame 1 (animation stoped here), i want to pass to frame 2 but first i play a MC, who is an animation of a black square who covers all the movie that goes from transparent on his own frame 1 going to full opacity in frame 5 and then transparent again in frame 9. Well i want to pass from main frame 1 to frame 2 when the MC animation is exactly on his own frame 5
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Mar 4, 2005
I found this flash tutorial about old scratchy movie: [URL]. Tells me to create a movie clip "line" and "actions" and create a line as big as the movie: 400. Then tells me to put this on the action panel of "actions".
Code:
onClipEvent(enterFrame){
_root.line._x=random(400);
}
I did that and it tells me to test the movie so I did but I get this error:
Code:
**Error** Symbol=actions, layer=Layer 1, frame=1: Line 1:
Clip events are permitted only for movie clip instances
onClipEvent(enterFrame){
Total ActionScript Errors: 1 Reported Errors: 1
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Mar 24, 2011
I've done a website with different pages using the Loader component. On one page I have a movieclip that has different images (like a slideshow) that fade between each other. I'm trying to add an action to make the movieclip pause for a few seconds between each fade. So I've added this action between each fade (in a layer, above the graphics layers, that only holds actionscript):
Code:
stop();
function restart(){
[code]....
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Sep 14, 2011
I have a movie clip with an actions layer. Can I call a function from an actionscript file from the actions panel?
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Jun 19, 2011
I have a series of frames one the timeline. Each frame has a graphic and a mouse click leads to the next frame. Think Myst.
[Code]...
When the middle frame is returned to, clicks no longer change anything. I believe that the actions of the 'left' frame are replacing the one's in the middle frame so then it is told to gotoAndStop to itself.
I'd like to know if that is indeed what is happening and how I can make it stop.
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Feb 14, 2012
When we want to know if a MovieClip animation has ended, we use to listen the enter frame event and check if current frame is the final one (where the movieclip frame has a stop).
But we've thought on a new idea: to extend MovieClip and override stop method. In the override we dispatch an event indicating the animation is ended. So, we hope the clip to find a stop in a frame, call the overriden method and execute both, the super.stop() and the event dispatch.
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Sep 16, 2006
I have a dropdown style menu that has some movieclip buttons inside it and when I click on the movieclips the actions aren't working.
Here is the file I'm working on. Rollover the head on the border and you'll see what I mean. [URL]
I tried searching but couldn't find any threads that answered my question about why the MC doesn't work when its embedded inside another MC.
Here is the code (first frame of root timeline) that is used for the movieclip button:
Code:
_root.odinHead_mc.videoGalleryButton_mc.onPress = function() {
_root.videoGallery_mc._visible = true;
};
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Aug 24, 2009
I have a movieclip that inside have secuence of image, I will like 1000 instances of this movieclip, but I not like reload the 100 of images inside the movieclip
It is posible.That the movieclip have a child share with more objects
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Sep 11, 2009
The zipped attachment for this post, contains two files trial.fla and img.jpg. In the flash movie, I have done the following: Created three frames with stop() on all the three. "Prev Frame" & "Next Frame" buttons allow us to move to all the three frames. There is a movieclip instance with the name: "abc" common to all the three frames. The button "Show/Hide Abc" makes "abc" visible & invisible. In the second frame, I am loading the external image "img.jpg" and setting the child index of "abc" to numChildren - 1.
Now if I move to frame 3 and try to hide "abc" (using "Show/Hide Abc"), it works fine. But once I switch back to frame 2 or subsequently to frame 1, I can see two instances named "abc" in the trace window. (I display all the children of the displayList on every frame). Why do two instances named "abc" appear? Due to two instances of "abc", the button to hide "abc" no longer works. Its very important. NOTE: If I do not change the childIndex of "abc" to numChildren - 1 then everything works fine. But I have to do this in my project where a similar problem has crept up.
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