IDE :: MovieClip Animation For Looping Layer
Nov 16, 2009
I'm very new to Flash and after searching for a solution to looping a layer I understand this is best done by creating a new Movie Clip and creating the animation to be looped here. I've done this, and then placed the Movie Clip into a layer on the Scene... but it just won't play at all. It acts like I've placed just the symbol that shows in frame 1 of the Movie Clip and it remains static.
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Jan 26, 2011
I have a looping flash animation of three images that then goes to a screen with a url and an image that will be updated. Adding the image is fine but when it comes to loop back round on itself the image is still there. I have tried putting things like logo.removeMovieClip. Here is the code on the last frame for generating the links:
Code:
stop();
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[Code] .....
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Feb 11, 2010
I can't seem to go to a master edit file that is supposed to show both the body (layer 1) and wing (layer 2) of a flying bird animation. Is there a way to merge these two since I'm planning on shrinking it down and making a lot of birds?He merged the two layers at 14:24 of the video without even explaining how he went to this so called "Edit Master Movie Clip" that seems non-existent on Adobe Flash CS4.
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Jul 22, 2009
Im having trouble getting my head around writing script for looping certain layers of a fla file.I have a project that I urgently need to finish and can't figure out how to achieve what I need.I have an fla file that has several animated layers.I want layer 1 to play once and stop while continuing to be visible (which I have achieved).I then need to play layer 2, layer 3 and layer 4, and loop these layers continuosly without relooping layer 1.
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Jun 29, 2009
I am very new to flash CS4 and am having trouble getting my head around writing script for looping certain layers of a fla file.I have a project that I urgently need to finish and can't figure out how to achieve what I need.I have an fla file that has several animated layers.I want layer 1 to play once and stop while continuing to be visible (which I have achieved).I then need to play layer 2, layer 3 and layer 4, and loop these layers continuosly without relooping layer 1
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May 11, 2011
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Jun 29, 2009
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Jun 1, 2010
REQS: - 3 layers of images (groups) with a parallaxe like effect, meaning: * through gaps in top layer you see the second and through that the third layer. * subsequent layers appear incrementally smaller. * top layer moves quickest, subsequent layers move incrementally slower * 'hazy' effect (gray semi transparant mask or blur) increases for 'farther' away layers.
- random keypress moves layers horizontally in one direction only. - space bar halts movement for all layers. - backspace and return keys zoom to next/prev layers.
- all keystrokes are visible in a textbox. Results are possibly used/stored. - pristine quality images - quick loading
I first started working out a prototype in Javascipt using JQuery and some available plugins after which I wrote some own code. This gets me in a good direction, but there's one MAJOR problem: file size. This, among other reasons, make me consider using Flash. I haven't used Flash in years and have just started diving into Actionscript 3, which is a beauty! Let me explain a bit more and tell me how feasible my idea is.
[Code]....
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Jul 16, 2009
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Aug 25, 2009
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Attachments: Screen Snatch.jpg (106.5 K)
free_session4.swf (2.5 K)
free_session4.html (9.6 K)
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Jan 2, 2010
The first question: How do you make a symbol a looping animation? Say I want to make a short loop which I can repurpose later.. something such as a falling raindrop or a moving mouth. A webseries I enjoyed when I was younger, Bonus Stage, used the same moving mouth animation most of the series.. I'd like to learn how to make that.
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Jan 10, 2010
I'm new to flash, knowing only a couple of commands such as stop(); and gotoAndPlay.
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I built a Flash animation which keeps looping. I am trying to get it to not loop at all and it refuses.
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[Code]....
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[code]......
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backward_btn.addEventListener(MouseEvent.MOUSE_DOWN, setDownTrue);
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addEventListener(Event.ENTER_FRAME, checkDown);
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[Code]...
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May 22, 2011
I hope I'm in the right place for this. What I want to do is rather simple but I'm pretty much a noob when it comes to flash, specially scripting.I want to create a perfect loop of a 60 frames image sequence and and an .wav audio loop I created in SoundbooThe animation loops forever without copying the frames over and over again and I want the sound loop also to play forever. Just like it was made in this flash above.What I have so far is this line of code in the first frame of an empty layer:mySound = new Sound();mySound.attachSound("RobotsFTW.wav");Sound.start(0,100);but after some time the audio gets delayed and I have the same sound played over and over again
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Aug 18, 2011
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I am trying to create some flash banner (looping animation). I have 1 stage timeline (100 frames) and several movieclips. I need to play 1 movieclip from frame 1 to frame 50. How can I do this?
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Nov 14, 2009
I have a symbol which I want to contain several loops, but when I play it, it simply stands still. Example:[code]As I understand it, if I start the movie clip at frame 1, it should loop frames 1 and 2, and if I start it at frame 3, it should loop frames 3 and 4. Why won't it work ?
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Aug 18, 2009
I found a tutorial online that showed me how to create a looping background animation (falling leaves) but the code is in Actionscript 2.0. I am in the process of trying to covert the code to Actionscript 3.0 but there are still a few things I'm having trouble with (i.e. setRGB, duplicateMovieClip, etc).
Code:
leafNumber = 30;
for (i=0;
i<leafNumber; i++) {
newLeaf = leaf.duplicateMovieClip("leaf"+i, i);
newLeaf.x = Math.random()*Stage.width;
[Code] .....
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Oct 25, 2009
I was wondering if there was an easy way to change the FPS in a looping animation with a couple buttons. Don't need anything fancy. Just 20 FPS and 35FPS buttons.
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