ActionScript 2.0 :: Put The Timer While Other Layer Is Looping?

May 11, 2011

how to put the timer while other layer is looping. we got bouncing balls so we need to "gotoAndPlay()" to play the frames again to make it looks like bouncing. the problem is also the time is looping back.

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ActionScript 2.0 :: Timer While Other Layer Is Looping?

May 26, 2009

we're making a school project. my problem is how to put the timer while other layer is looping. we got bouncing balls so we need to "gotoAndPlay()" to play the frames again to make it looks like bouncing. the problem is also the time is looping back.

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Looping A Layer Within Fla File?

Jul 22, 2009

Im having trouble getting my head around writing script for looping certain layers of a fla file.I have a project that I urgently need to finish and can't figure out how to achieve what I need.I have an fla file that has several animated layers.I want layer 1 to play once and stop while continuing to be visible (which I have achieved).I then need to play layer 2, layer 3 and layer 4, and loop these layers continuosly without relooping layer 1.

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Looping A Layer Within Fla File

Jun 29, 2009

I am very new to flash CS4 and am having trouble getting my head around writing script for looping certain layers of a fla file.I have a project that I urgently need to finish and can't figure out how to achieve what I need.I have an fla file that has several animated layers.I want layer 1 to play once and stop while continuing to be visible (which I have achieved).I then need to play layer 2, layer 3 and layer 4, and loop these layers continuosly without relooping layer 1

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Actionscript 3.0 :: Looping A Layer Within Fla File?

Jun 29, 2009

I have an fla file that has several animated layers.I want layer 1 to play once and stop (which I have achieved).I then need to play layer 2, layer 3, layer 4 and loop these layers continuosly without relooping layer 1.

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IDE :: MovieClip Animation For Looping Layer

Nov 16, 2009

I'm very new to Flash and after searching for a solution to looping a layer I understand this is best done by creating a new Movie Clip and creating the animation to be looped here. I've done this, and then placed the Movie Clip into a layer on the Scene... but it just won't play at all. It acts like I've placed just the symbol that shows in frame 1 of the Movie Clip and it remains static.

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ActionScript 3.0 :: Multi Layer 2nd Looping Image Slider With Masks

Jun 1, 2010

REQS: - 3 layers of images (groups) with a parallaxe like effect, meaning: * through gaps in top layer you see the second and through that the third layer. * subsequent layers appear incrementally smaller. * top layer moves quickest, subsequent layers move incrementally slower * 'hazy' effect (gray semi transparant mask or blur) increases for 'farther' away layers.

- random keypress moves layers horizontally in one direction only. - space bar halts movement for all layers. - backspace and return keys zoom to next/prev layers.
- all keystrokes are visible in a textbox. Results are possibly used/stored. - pristine quality images - quick loading

I first started working out a prototype in Javascipt using JQuery and some available plugins after which I wrote some own code. This gets me in a good direction, but there's one MAJOR problem: file size. This, among other reasons, make me consider using Flash. I haven't used Flash in years and have just started diving into Actionscript 3, which is a beauty! Let me explain a bit more and tell me how feasible my idea is.

[Code]....

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ActionScript 3.0 :: Timer Not Looping Forever?

Oct 27, 2009

I'm using a Timer object to move some clouds across the top of a site I'm developing, and I'd like it to loop forever. Unfortunately, I'm getting pretty intermittent behavior. Sometimes the timer stops after a few seconds, whilte other times it keeps looping like it should. It seems to work best in IE 6, some of the time in FF 3.5, and almost never in Google Chrome.I'm doing the timer based on the positions of the clouds. I have two sets of clouds, and here's the related code:

Code:
var globalTweenCloudA:Tween;
var globalTweenCloudB:Tween;
var cloudTimer:Timer = new Timer(1000, 0);

[code]....

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ActionScript 3.0 :: Looping Banners With Auto-play And Timer?

Jan 14, 2011

HI've created a loader/container that houses 5 banner SWFs. The first banner loads as a default and using preview thumbnails which appear after hoving over the lower section of the container, you can jump to the banner of your choosing. ie. after banner 1 loads you hover over the bottom of the container, 5 previews appear, you click on let's say the second preview and the container unloads banner 1 and then loads banner 2 etc. See link below for the banner I created.The container is empty and loads the banner SWFs from an external server to save file size.My issue is I would like, for the banners to automatically loop 1-5 until you choose a preview which pauses the looping. To see the rest of the banners you would either continue clicking on the previews or press play.

Code attached for the container FLA file. 
container codeimport com.greensock.*;
import com.greensock.easing.*;

[code]....

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How Does The Flash Layer Interact With The Flex Layer In A Multiple Layer Design

Aug 26, 2011

Don't know if the flash layer on the view stack contain only the compiled flash swf file

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ActionScript 3.0 :: Putting An Action Layer Over A Layer With A ClickTag Element

Nov 19, 2009

I am doing some research on creating clcikTags. I read a few places that the clcikTag should be on the top layer. That has been fine, but now I want to loop it and I usually put my actions in the top layer. Will this cause a problem? Am I better off just putting my loop  action on the last key frame of the clcikTag layer?

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ActionScript 3.0 :: Convert Layer To Movie Clip Or Print Layer?

Aug 9, 2010

Im creating a program that is designed to allow the used to select  3 pictures (movie clips) and print them off on a single peace of paper.

The program works by allowing the user to select 3 graphics (the graphics are actually instructions for various exercises) and then moving the desired movieclips onto the stage. This all happens on a layer named "Content"

So far the program will allow the user to select the movieclips and will move them into place on the Content layer as well as move smaller versions of the pictures into a preview box the only thing it does not do is print. (the most important bit)

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Actionscript 3 :: Create Multiple Layer Masks Over A Single Layer?

Mar 22, 2012

Is it possible to create multiple layer masks over a single layer using Actionscript3?Below is the flash effect I wanted to create with masks.First it starts from A and goes to B and C simultaneously.Then from B it goes to H and D simultaneously (the same applies to C).This is how the end result will look like.ps. I need my background to be transparent. I'm embedding it into a web page later.

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Professional :: Can't Seem To Go To A Master Edit File That Is Supposed To Show Both The Body (layer 1) And Wing (layer 2) Of A Flying Bird Animation?

Feb 11, 2010

I can't seem to go to a master edit file that is supposed to show both the body (layer 1) and wing (layer 2) of a flying bird animation. Is there a way to merge these two since I'm planning on shrinking it down and making a lot of birds?He merged the two layers at 14:24 of the video without even explaining how he went to this so called "Edit Master Movie Clip" that seems non-existent on Adobe Flash CS4.

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Professional :: First Layer Contents Disappear When Pressing F6 On Second Layer?

Jan 11, 2010

I want to create a simple mask. A white oval on a second layer on top of a bottom layer that just has a word of type. I want the oval to travel from the upper left down to cover up the type. When I create the second layer, create the oval, and choose a distant frame for the "end" of the oval's positioning, my type in the first layer disappears as soon as I press F6 on that second layer. Why? Why is it nuking my first layer?

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ActionScript 3.0 :: Draggin MovieClips In A Layer Beneath Another Layer?

Aug 17, 2010

I have a container MovieClip called Drags where I can drag stamps (other MovieClips)--they are added to the Drags container via addChild. I have a second container MovieClip above that one (display order-wise) call Paint that contains a bmp, and some sprites used for adding a layer of paint.
 
My question is this: I need to be able to click on the Paint layer when I am above a draggable MovieClip and trigger the MouseEvent for the correct object to drag it around, but the item must always remain below the Paint layer.

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How To Have Outline Sketch On Layer A And Color On Layer B

Nov 5, 2009

I'm trying to do a little comic comedy type video in Flash. I've done an outline sketch with the pen tool of my first character, now I want to color it BUT I want to keep the colors and the outline sketch separated on two different layers. Is there a way I can select the path (outline) on layer A and then colorize it with the bucket tool on layer B? The problem I'm having is that every object I select it automatically jumps to that corresponding layer.
 
One reason why I want to do it this way is I still want to continue working freely on the outline sketch since it's not fully finished, so that I just can blend the colors out and keep working on the outline, at the same time I want to color it while I go just to see where it's going and to make sure that I'm not wasting my time unnecessarily with trying to do a outline just to find out that it won't work out at the end.
 
how to do a comic type animation, how to create the characters, how to make them move and talk? It can be a free or paid resource.

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ActionScript 3.0 :: Conditional Error "Scene 1, Layer 'Layer 3', Frame 1, Line 291083: Syntax Error: Else Is Unexpected?

Dec 12, 2011

Why this code doesn`t work?

tip_052.addEventListener(MouseEvent.MOUSE_OVER,ove rSub);function overSub(evtObj:MouseEvent) {
tip_052.visible = true;
else[code]....

appear this error "Scene 1, Layer 'Layer 3', Frame 1, Line 291083: Syntax error: else is unexpected.

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Flash - Timer Object With TimerEvent.TIMER Event Globally Accessible To All Objects?

Feb 16, 2012

I am working on a very simple game in Flash. I want to make all the animations framerate agnostic, so that I can change the framerate without affecting the flow and speed of the game.I read somewhere that if you want to do that, you simply create a Timer object and attach an event listener to this timer.

What if I have many objects that have to listen to the same timer? See the code to understand what I am trying to do. At this stage nothing breaks, but the event does not fire.Here is the Main class, the one that runs on swf execution:

public class Main extends MovieClip {
private static var _stage:Stage;
private static var _timer:Timer;

[code]....

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ActionScript 3.0 :: Difference Between Timer.stop() And Timer.reset()?

Aug 27, 2008

What is the difference between Timer.stop() and Timer.reset() functions because it seems that the 2 functions do the same thing? I image Timer.stop() to stop the timer and when Timer.start() is called the timer starts from where it stopped. For example, if I have a 3 sec. timer (3000 ms). If I stop the timer after 2.5 sec. and start the timer again, I would expect the timer to expire/trip within .5 sec.

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AS3 :: Android - Delay Timer Execute And Start Timer?

Nov 29, 2011

I have a ActionScript 3.0 project and I have a timer that is running on 1000 millisecond intervals. I would like to delay this timer for 1500 milliseconds perform an action and start the timer again after the delay. I thought I could do this easily, but I'm having trouble, would it be better to stop the timer and perform the action and then listen for the action to be completed to start the timer again?

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Actionscript 3 :: Reduce Timer's Time While Timer Is Running

Mar 6, 2012

In my case, the timer I make doesn't reduce its time whenever a function is called. What code will I change or add in order to reduce the time in my timer? [code]At this point the timer.start(); is placed on a frame so that the timer starts as it enters the frame.

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Separating Looping Anims From Non-looping?

Feb 2, 2010

The issue I am running across is this: I encoded and embedded a movie clip to act as the background. There are other animations that can and will loop, as the movie resets itself. But there are some elements that I only want to run once and not repeat once the embedded movie loops (link introductions, where objects fly in and transition into the button). How can I set the one time animations to fire just once, while keeping the embedded animation on a loop?

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IDE :: Singling Out Non-looping Anims From Looping

Feb 2, 2010

I am fairly new to Flash and I am constructing a website. The issue I am running across is this: I encoded and embedded a movie clip to act as the background. There are other animations that can and will loop, as the movie resets itself. But there are some elements that I only want to run once and not repeat once the embedded movie loops (link introductions, where objects fly in and transition into the button). How can I set the one time animations to fire just once, while keeping the embedded animation on a loop?

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ActionScript 2.0 :: Error - Scene=Scene 1, Layer=Layer 1, Frame=1:Line 11: ';' Expected

Jul 27, 2004

this is the END of the code:

this.createEmptyMovieClip("pos", total);
pos.moveTo(radius.b, 0);
pos.beginGradientFill("radial", [0xCCCCCC, 0x999999], [100, 100], [0, 255], {matrixType:"box", x:-radius.b-radius.b/2, y:-radius.b-radius.b/2, w:radius.b*2, h:radius.b*2, r:0});
for (var radians = 0; radians

I get a error for the last line. The error is this:

**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 11: ';' expected
for (var radians = 0; radians

I cant get it working.. I have flash mx 2004 pro..

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Actionscript :: TIMER.start() Do If The Timer Is Already Started?

Mar 26, 2011

The document doesn't mention anything about this:[URL]..

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ActionScript 3.0 :: Possible To Add Layers / Re-order Layers / Move Movieclips From Layer To Layer

Oct 22, 2008

Is it possible to add layers, re-order layers, move movieclips from layer to layer or specify which layer a duplicate movieclip appears on at runtime with AS3?I am aware of the depth properties and the functions associated with that but it would be easier to have a concept of a layer because I am dealing with masks.I have a nasty feeling I'm gonna be told that layers don't really exist within an swf and that depths and setmask are all there is to work with.

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Add Text Within A Layer?

Aug 26, 2009

How do I add a title/label name to a key frames on a layer? After I create a key frame, I should be able to add a name to that frame. I am creating several stops along the timeline and want to name each one to make it easier to follow.

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Loading One .swf Into Another On Top Layer

Oct 10, 2009

I am loading a drop down menu file into another animation. It's working except the menus should drop over the animation below. As the images change in the lower animation they cover up any drop down menu that is displayed.
 
The command I am using to load the menus is as follows:

var myLoader:Loader = new Loader(); addChild(myLoader); var url:URLRequest = new URLRequest("ncjhs_Menus.swf"); myLoader.load(url);
 
I need to load the menus - with all its layers - into the uppermost layer. Is there a simple way to set the target layer when loading a movie? I'm assuming you need to specify a target container/object in the target ... ?

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First Layer Disappears When I Add A New

Dec 16, 2009

I am trying to build a fireplace in flash where the mantles, surround type and face plates are changable when a value from a drop down menu is selected.I put each of the objects(mantles, surround types and face plates) in a seperate layer and am making them visible/invisible by controlling the alpha property of each of the objects. It worked fine till i had about 30 layers/images on the flash file, but as i try to add new layers/ images the new layer sort of covers the first layer making it invisible.

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