ActionScript 2.0 :: Class Caching, But Only With Externally Loaded SWFs?
Jul 9, 2009
I am running into a curious problem with Flash CS4 Professional.I am running Windows XP Professional SP3, and working locally off my hard drive using SVN for version control.The problem I am having is with loading an external SWF into my "master" SWF.I am using ActionScript 2 exporting to Flash 8 (due to project requirements). When I run the SWF that is being loaded externally (standalone), it shows my changes from when I modify my class files. However, once I load it into the master SWF, the changes are not visible. If I modify the FLA itself, the changes are shown, its just when I modify any class files, the changes do not show.This is very strange and I have no idea why I am having this issue.I have outputted the _url of the SWF and it is loading the correct file.I tested it on another machine, and I did not run into the same problem.I deleted everything out of the ASO folder and that did not fix anything. Since I am not the administrator on my machine, I have tried everything other than reinstalling Flash.
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Jul 30, 2009
The problem is class files being cached in external swfs when they are loaded into another swf. (as2-cs3). In a nutshell, we've got a clip on the stage that is linked to a class. You can make changes to the class, pub the swf and everything works fine. When we then load that swf into our application swf, the changes are all lost, and it "reverts back" to a previous version of the class.
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Feb 17, 2011
I'm loading in swf files into a holder swf and want to position each loaded swf underneath eachother with a 10px margin.
This is what I have so far, Its pulling in all the data correctly now just want to position the loaded swfs.
import flash.display.LoaderInfo;
var swfLoader:Loader;
var xml:XML;
[Code]....
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Apr 11, 2005
I have the buttons at the bottom of my site load each "section" of the site from external swf files in the same directory as the main movie. When you switch back and forth between the sections there is a flash (like its loading the swf file every time you press a button maybe?). I have each section loading into the same container. I tried multiple containers but I couldn't figure out how to stop one from loading over the other, then you couldn't see the previous swf anymore (once a new one loaded it was on top of the others). Basically something to do with loadMovie and containers I guess. Here is the work in progress. The buttons load the external movies on release into a container.
>>> Flashing External SWFs <<<
What I want is a nice transition that you don't notice. With that flash you can basically tell its loading a new clip in. I want it to be seemless to the viewer.
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Dec 3, 2010
Using: Flash CS3 Pro, AS 2.0
I have split the 20min presentation into a series of swfs that load into a main swf that holds the "container" movie clip. I originally added a timeline based preloader inside each swf but apparently the client wants the whole thing to be seamless (no "loading..." screens). I am completely at a loss as to how to basically preload the next swf while the current one is playing.
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Jul 25, 2011
I am trying to load multiple swfs (one at a time) using one loader and pause/play the loaded swfs using a button. I have gotten the swfs to pause/play, but all except for one will delete itself upon resuming. I made the loaded swfs in Captivate. Each Captivate swf is made up of multiple Flash swfs, each on its own slide. When the swfs delete, they only delete the currently playing slide's swf and then the next slide's swf will appear and play when the timeline advances to it (but will also delete if paused/resumed), but the playbar will show that the swf has been successfully paused and restarted and will continue along with no swf showing.
Here is a short version of my code (becuase the original has 8 swfs to choose from):
function(){return A.apply(null,[this].concat($A(arguments)))}//HERE STARTS THE ATTACHMENT BUTTONS REFERENCING FROM THE mainMC
var ansaldoButton:DisplayObject =
[Code].....
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Dec 9, 2011
I'm trying to load external swf files and, using as3, have them play consecutively so the final product is a seamless animation. Below is the scripting I'm currently using to call and play the first scene, how do I make it go to the next one? All the material I've found on this is related to buttons and I'm not experienced enough with AS3 to adapt that to what I'm trying to do here.Here is the script I'm currently using...
var Xpos:Number = 0;
var Ypos:Number = 0;
var swf:MovieClip;[code].......
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Nov 2, 2009
I have a set of SWFs loaded, and have successfully added them to the stage, and can assign basic methods ( gotoAndPlay(), stop() etc..) based on MouseEvents. I can't quite figure out, however, how to assign methods based on frame number or label, triggered by labels on the currently playing SWF timeline. So, for example: externally loaded swf starts playing, and a listener is set up to listen for a "stop" label, which would activate stop();I can obviously just drop a stop(); in the timeline of the loaded swf, but I am really trying to banish all code from timelines, period.
I could set up a frame-based listener to decide if a label exists at the current frame, and then to evaluate if that frame label == "stop"... but that seems pretty messy, and because it has to run at every frame, CPU heavy...So - the question is really about listeners, I guess. What event would I listen for? Something like a MouseEvent - but ... a LabelEvent instead Obviously - this doesn't exist, but something like it would be perfect. tions scattered here and there isn't that big of a deal
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Nov 18, 2009
So - I'm building a generic preloader to apply across my site... functionally it's working fine - but I have this issue, however, where the loaded SWFs start playing as soon as they exist in memory - rather than when they hit the display list.Because this preloader is 'generic' I would like to avoid any specific timeline control of the loaded 'child' swf by the preloader. This has proved itself tricky, and really my only successful workaround has been to set up a timer delay on the child swf that delays progression of the timeline until the preloader graphic has had a chance to remove itself (an alpha out routine). What would be perfect is if there was a way of listening for an 'addedToDisplayList' event - used in the child SWF. Note that the child swf is loaded into the display list at the end of the the 'alpha out' routine.I tried setting up a custom event to be dispatched at the end of the alpha out routine... but couldn't successfully target it in the child SWF. In lieu of a better method, this might be worth working on further
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May 7, 2009
I was trying to get two swfs loaded into a main swf to control each others timelines. This is what I've tried out:
Code:
Select allpackage{
import flash.display.MovieClip;
import flash.display.Loader;
import flash.events.*;
import flash.net.URLRequest;
import fl.transitions.easing.*;
import caurina.transitions.Tweener;
public class LoadTest extends MovieClip{
[Code] .....
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Apr 19, 2004
I have 2 movies, one which holds a navigation menu and some music playing options, and the other which is my main movie. The main movie has an empty clip which loads the navigation and sound into it. However the music does not play in the main movie.
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Sep 17, 2007
I have 2 movies 1 loaded and 1 not loaded. How do I send variables from the loaded 1 to the not loaded one when it loads?
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Oct 28, 2008
I am trying to create a graphical representation of the DisplayList of a flash site that is loading many external swfs. I want to be able to filter what is displayed (ie. Show only textfields, or show only images, or show only whatever). I have not been able to find a way to distinguish or select only the swfs. I would like this to be able to list ALL the swfs that are used in this projects and nothing else..
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Sep 1, 2010
I've been searching for a solution for this problem for the best part of this day Here's my scenario,I have a swf of class a class i've called sceneHolder, it loads up an xml file and uses this to determine which external swfs to load up, the swfs are loaded up and into loader's then their contentLoaderInfo.content is addChild'ed to a movieclip in sceneHolder called myScene, they are then positioned and so on.
Another item loaded from the sceneHolder library is also loaded into myScene.Then, on the press of a button I call this
[Code]...
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Mar 31, 2009
I have an external swf I created, I used the Document Class to place assetts from the library onto the stage. I have a few Movie Clips I set the buttonMode to true on and added a few MouseEvents for when they're clicked on or rolled over to load content and make a few draggable.
It works perfectly in that swf, but since most of my assets are in the library and exported on Frame 1 I can't really use an internal preloader on it. So what I did was create an external swf that all it is is a loader that I add to the stage that loads the first swf I created.
That works perfectly for getting it on the stage, but the Movie Clips no longer are recognized as buttons and the mouse events aren't working anymore.
Is there anything I can do to change this?
Here is the code I'm using to load the external swf:
Code:
var a:URLRequest = new URLRequest("timeline2.swf");
var b:Loader = new Loader();
b.load(a);
[Code].....
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Sep 13, 2010
I have two SWFs on an HTML page. One loads fine and the other (loaded externally) apparently fails.
I get this from the server:
Error #2044: Unhandled IOErrorEvent:. text=Error #2036: Load Never Completed.
I get this when testing it locally in Safari:
Error #2044: Unhandled IOErrorEvent:. text=Error #2035: URL Not Found.
I don't really understand where the hick-up is... because my paths are actually quite simple. All my flash files on the website are located in the same folder. The first one loads in fine, but the one being loaded into it does not. When viewing the SWF by itself, everything checks out as well.
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Apr 23, 2011
Using Flex 4, I have created an SWF that has the following code:
<fx:Script>
<![CDATA[
import mx.events.FlexEvent;
import com.Index ;
protected function start(event:FlexEvent):void
[Code]...
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Apr 11, 2005
I have the buttons at the bottom of my site load each "section" of the site from external swf files in the same directory as the main movie. When you switch back and forth between the sections there is a flash (like its loading the swf file every time you press a button maybe?). I have each section loading into the same container. I tried multiple containers but I couldn't figure out how to stop one from loading over the other, then you couldn't see the previous swf anymore (once a new one loaded it was on top of the others and I don't know how to fix that). Basically I just need some help with loadMovie and containers I guess. Here is the work in progress. The buttons load the external movies on release into a container.
What I want is a nice transition that you don't notice. With that flash you can basically tell its loading a new clip in. I want it to be seemless to the viewer.
View 4 Replies
Aug 5, 2010
I have loaded one swf externally in my main class. and there is one button in loaded swf suppose its name submit_btn. i have to do that when i click on submit_btn, this loaded swf should be removed. what is the code for that
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Jan 21, 2009
I have a problem - when I load a swf and I want to be able to add event listeners to propertys on it I use the code
ActionScript Code:
var headerMovie = MovieClip(loader.content);
Which works fine but what I've have created now is a class to load external SWF's and add them saving me to repeat that code, which works fine for loading the swf but as for the part where I get it to convert to MovieClip (which is what I assume that bit of code does) I'm out of Idea's.here is the class so far - the error it gives is that it cannot acces the property mloader, I've even declared it outside of the function but to no avail.
ActionScript Code:
package {
public class PreLoaderSwf3 extends MovieClip {
var myTween:Tween;
[code]...
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Jan 20, 2009
basically i want to be able to load different button.swf files, like button1.swf button2.swf etc and assign them a class so the class handles all the default behaviour of the button. This is for skinning purposes. I want to be able to load a button.swf file into my main movie ( the button.swf has no actionscript in it at all, just the graphics ) and then make it an instance of a existing class like for example button.as . the clips are not in the library so i can not specify the class in the linkage properties. It has to be loaded externally.
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Jun 21, 2011
I have had this issue for months now, I get round it by simply renaming the class something else but I just wondered if I could do anything else.. Basically if main.swf uses Startup.as in a folder called com. and child.swf uses Startup.as in a folder called com (child is published in a different directory though with its own unique com folder) when child is loaded into main, child trys to use Startup.as but from the main's com folder (causing errors as this is not its Startup class) So I get round this by renaming childs Startup to say.. ChildStartUp. I think this issue has something to do with inheritance? Child inherits everything from main? So how would I stop child from using mains Startup.as?
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Feb 12, 2010
I am working on a UI that makes heavy use of the Tweener class, and which also loads an external .swf that I believe also uses the Tweener class.
After tracking down all kinds of buggy behavior, I'm thinking that the problem is that the loaded .swf is making calls to Tweener.removeAllTweens() *(This is just an assumption) and stopping other tweens that are happening in my UI.
Is this possible, and if so, is it possible to isolate the two versions of the Tweener class so that they don't reference the same object?
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Sep 11, 2009
I have a main fla file which loads an external swf into an empty movieclip on the main timeline which works fine but I want a button in the external swf to load another external swf into another empty movie clip on the main timeline.eg. start.swf loads UKEIAMap.swf into (empty movie clip within start.swf) MapLoader_mc then a button havant_b within UKEIAMap.swf needs to load HavantProjectSheet.swf into (empty movie clip within start.swf) ProjectSheetLoader_mc without unloading UKEIAMap.swf
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Aug 30, 2005
I am in the process of building a site for an Architect... Jamie Fobert Architects (projects) I am useing transitions between the projects and am loading details/text and images externally through flashvars, php and a mySQL database. Within my transitions I have a a preloader on the forst 2 frames the code is as follows (taken from a Voetsjoeba tutorial):
[Code]....
This works pretty well if the content is within the .swf, but when it is loaded externally it doesnt preload it at all. Does anyone know how I can adapt/improve this preloader? or somehow ensure that all the content being loaded externally is loaded before the transition plays?
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Aug 5, 2011
How do I prevent Flash from caching loaded images?In my app a user make a change to an image and saves it back to the server as the same name. Flash then reloads the section and the new image should be reflected. However, it is not. The image looks fine on the server and is updated on the server...
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Apr 24, 2005
I'm having trouble with my text and xml files seeming to be cached. They are altered by a php script called from flash, and this overwrites the text files correctly, but when they are reloaded into flash (eg. when the page is refreshed) the old data is still being used.I was reading this article and was interested in this line:
Code:
input_xml.load(xml_file + "?uniq=" + new Date().getTime());
could someone please explain why this would work, and whether this would prevent the problem that I'm having. I'm presuming that this unique number is never used in any way, it just forces the new file to be loaded, but I'm just a bit unsure why.
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Sep 15, 2010
How do I prevent Flash from caching loaded images?
In my app a user make a change to an image and saves it back to the server as the same name. Flash then reloads the section and the new image should be reflected. However, it is not. The image looks fine on the server and is updated on the server...
View 3 Replies
Apr 28, 2005
In my main movie I am loading external swf files. The proplem is that these files are cached so when they load the updates aren't shown. I've read some stuff about loading vars or xml with a random function to prevent it from caching, can that work with swf files? Maybe something like:loadMovie ("news.swf?="+random(1000),_root.dropPage_mc);'ve placed the meta tags in the main html to stop that from caching; which doesn't really work. Could the same be applied in the html? Or maybe a php function when loading the main flash movie?
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Nov 21, 2004
When not cacheing an HTML page, any movies or anything you load INTO that flash file through loadMovie or loadVars still gets cached... I use senoculars script to prevent this...
[URL]
and 2) Yes you can stop the cacheing of your page...
[URL]
Use this information wisely my friend
i came across this post by lostinbeta to stop cacheing, but the link for the one to stop cacheing files loaded through loadMovie and loadVars doesn't work. know how to get to it, or what the as was?
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