ActionScript 2.0 :: Flashing Between Externally Loaded SWFs

Apr 11, 2005

I have the buttons at the bottom of my site load each "section" of the site from external swf files in the same directory as the main movie. When you switch back and forth between the sections there is a flash (like its loading the swf file every time you press a button maybe?). I have each section loading into the same container. I tried multiple containers but I couldn't figure out how to stop one from loading over the other, then you couldn't see the previous swf anymore (once a new one loaded it was on top of the others). Basically something to do with loadMovie and containers I guess. Here is the work in progress. The buttons load the external movies on release into a container.

>>> Flashing External SWFs <<<
What I want is a nice transition that you don't notice. With that flash you can basically tell its loading a new clip in. I want it to be seemless to the viewer.

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ActionScript 2.0 :: "Flashing" Between Externally Loaded SWFs?

Apr 11, 2005

I have the buttons at the bottom of my site load each "section" of the site from external swf files in the same directory as the main movie. When you switch back and forth between the sections there is a flash (like its loading the swf file every time you press a button maybe?). I have each section loading into the same container. I tried multiple containers but I couldn't figure out how to stop one from loading over the other, then you couldn't see the previous swf anymore (once a new one loaded it was on top of the others and I don't know how to fix that). Basically I just need some help with loadMovie and containers I guess. Here is the work in progress. The buttons load the external movies on release into a container.

What I want is a nice transition that you don't notice. With that flash you can basically tell its loading a new clip in. I want it to be seemless to the viewer.

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AS3 :: Xml - Space Externally Loaded Swfs With Different Heights?

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I'm loading in swf files into a holder swf and want to position each loaded swf underneath eachother with a 10px margin.

This is what I have so far, Its pulling in all the data correctly now just want to position the loaded swfs.

import flash.display.LoaderInfo;
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[Code]....

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ActionScript 2.0 :: Preloading A Series Of Externally Loaded Swfs?

Dec 3, 2010

Using: Flash CS3 Pro, AS 2.0

I have split the 20min presentation into a series of swfs that load into a main swf that holds the "container" movie clip. I originally added a timeline based preloader inside each swf but apparently the client wants the whole thing to be seamless (no "loading..." screens). I am completely at a loss as to how to basically preload the next swf while the current one is playing.

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ActionScript 3.0 :: Control The Timeline Of Externally Loaded Swfs?

Jul 25, 2011

I am trying to load multiple swfs (one at a time) using one loader and pause/play the loaded swfs using a button.  I have gotten the swfs to pause/play, but all except for one will delete itself upon resuming.  I made the loaded swfs in Captivate.  Each Captivate swf is made up of multiple Flash swfs, each on its own slide.  When the swfs delete, they only delete the currently playing slide's swf and then the next slide's swf will appear and play when the timeline advances to it (but will also delete if paused/resumed), but the playbar will show that the swf has been successfully paused and restarted and will continue along with no swf showing.
 
Here is a short version of my code (becuase the original has 8 swfs to choose from):
 
function(){return A.apply(null,[this].concat($A(arguments)))}//HERE STARTS THE ATTACHMENT BUTTONS REFERENCING FROM THE mainMC
var ansaldoButton:DisplayObject =

[Code].....

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Actionscript 3 :: Playing Consecutive Externally Loaded Swfs?

Dec 9, 2011

I'm trying to load external swf files and, using as3, have them play consecutively so the final product is a seamless animation. Below is the scripting I'm currently using to call and play the first scene, how do I make it go to the next one? All the material I've found on this is related to buttons and I'm not experienced enough with AS3 to adapt that to what I'm trying to do here.Here is the script I'm currently using...

var Xpos:Number = 0;
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var swf:MovieClip;[code].......

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ActionScript 2.0 :: Class Caching, But Only With Externally Loaded SWFs?

Jul 9, 2009

I am running into a curious problem with Flash CS4 Professional.I am running Windows XP Professional SP3, and working locally off my hard drive using SVN for version control.The problem I am having is with loading an external SWF into my "master" SWF.I am using ActionScript 2 exporting to Flash 8 (due to project requirements). When I run the SWF that is being loaded externally (standalone), it shows my changes from when I modify my class files. However, once I load it into the master SWF, the changes are not visible. If I modify the FLA itself, the changes are shown, its just when I modify any class files, the changes do not show.This is very strange and I have no idea why I am having this issue.I have outputted the _url of the SWF and it is loading the correct file.I tested it on another machine, and I did not run into the same problem.I deleted everything out of the ASO folder and that did not fix anything. Since I am not the administrator on my machine, I have tried everything other than reinstalling Flash.

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ActionScript 3.0 :: Timeline Control Of Externally Loaded Swfs?

Nov 2, 2009

I have a set of SWFs loaded, and have successfully added them to the stage, and can assign basic methods ( gotoAndPlay(), stop() etc..) based on MouseEvents. I can't quite figure out, however, how to assign methods based on frame number or label, triggered by labels on the currently playing SWF timeline. So, for example: externally loaded swf starts playing, and a listener is set up to listen for a "stop" label, which would activate stop();I can obviously just drop a stop(); in the timeline of the loaded swf, but I am really trying to banish all code from timelines, period.

I could set up a frame-based listener to decide if a label exists at the current frame, and then to evaluate if that frame label == "stop"... but that seems pretty messy, and because it has to run at every frame, CPU heavy...So - the question is really about listeners, I guess. What event would I listen for? Something like a MouseEvent - but ... a LabelEvent instead Obviously - this doesn't exist, but something like it would be perfect. tions scattered here and there isn't that big of a deal

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ActionScript 3.0 :: Externally Loaded SWFs - Listener For AddedToDisplayList?

Nov 18, 2009

So - I'm building a generic preloader to apply across my site... functionally it's working fine - but I have this issue, however, where the loaded SWFs start playing as soon as they exist in memory - rather than when they hit the display list.Because this preloader is 'generic' I would like to avoid any specific timeline control of the loaded 'child' swf by the preloader. This has proved itself tricky, and really my only successful workaround has been to set up a timer delay on the child swf that delays progression of the timeline until the preloader graphic has had a chance to remove itself (an alpha out routine). What would be perfect is if there was a way of listening for an 'addedToDisplayList' event - used in the child SWF. Note that the child swf is loaded into the display list at the end of the the 'alpha out' routine.I tried setting up a custom event to be dispatched at the end of the alpha out routine... but couldn't successfully target it in the child SWF. In lieu of a better method, this might be worth working on further

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ActionScript 3.0 :: Two Externally Loaded SWFs Timeline Control

May 7, 2009

I was trying to get two swfs loaded into a main swf to control each others timelines. This is what I've tried out:

Code:
Select allpackage{
import flash.display.MovieClip;
import flash.display.Loader;
import flash.events.*;
import flash.net.URLRequest;
import fl.transitions.easing.*;
import caurina.transitions.Tweener;
public class LoadTest extends MovieClip{
[Code] .....

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ActionScript 2.0 :: Playing Music And Externally Loaded SWFs

Apr 19, 2004

I have 2 movies, one which holds a navigation menu and some music playing options, and the other which is my main movie. The main movie has an empty clip which loads the navigation and sound into it. However the music does not play in the main movie.

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ActionScript 2.0 :: How To Send Variables Between 2 Externally Loaded SWFs

Sep 17, 2007

I have 2 movies 1 loaded and 1 not loaded. How do I send variables from the loaded 1 to the not loaded one when it loads?

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ActionScript 3.0 :: Distinguishing Between Externally Loaded MovieClips And SWFs In The DisplayList

Oct 28, 2008

I am trying to create a graphical representation of the DisplayList of a flash site that is loading many external swfs. I want to be able to filter what is displayed (ie. Show only textfields, or show only images, or show only whatever). I have not been able to find a way to distinguish or select only the swfs. I would like this to be able to list ALL the swfs that are used in this projects and nothing else..

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ActionScript 3.0 :: MC.addEventListener(MouseEvent Failing With Externally Loaded Swfs

Sep 1, 2010

I've been searching for a solution for this problem for the best part of this day Here's my scenario,I have a swf of class a class i've called sceneHolder, it loads up an xml file and uses this to determine which external swfs to load up, the swfs are loaded up and into loader's then their contentLoaderInfo.content is addChild'ed to a movieclip in sceneHolder called myScene, they are then positioned and so on.

Another item loaded from the sceneHolder library is also loaded into myScene.Then, on the press of a button I call this

[Code]...

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ActionScript 3.0 :: Mouse Events And Button Mode In Externally Loaded Swfs?

Mar 31, 2009

I have an external swf I created, I used the Document Class to place assetts from the library onto the stage. I have a few Movie Clips I set the buttonMode to true on and added a few MouseEvents for when they're clicked on or rolled over to load content and make a few draggable.

It works perfectly in that swf, but since most of my assets are in the library and exported on Frame 1 I can't really use an internal preloader on it. So what I did was create an external swf that all it is is a loader that I add to the stage that loads the first swf I created.

That works perfectly for getting it on the stage, but the Movie Clips no longer are recognized as buttons and the mouse events aren't working anymore.

Is there anything I can do to change this?

Here is the code I'm using to load the external swf:

Code:
var a:URLRequest = new URLRequest("timeline2.swf");
var b:Loader = new Loader();
b.load(a);

[Code].....

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ActionScript 3.0 :: Have Two SWFs On An HTML Page. One Loads Fine And The Other (loaded Externally) Apparently Fails?

Sep 13, 2010

I have two SWFs on an HTML page. One loads fine and the other (loaded externally) apparently fails.

I get this from the server:

Error #2044: Unhandled IOErrorEvent:. text=Error #2036: Load Never Completed.

I get this when testing it locally in Safari:

Error #2044: Unhandled IOErrorEvent:. text=Error #2035: URL Not Found.

I don't really understand where the hick-up is... because my paths are actually quite simple. All my flash files on the website are located in the same folder. The first one loads in fine, but the one being loaded into it does not. When viewing the SWF by itself, everything checks out as well.

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ActionScript 3.0 :: Create A Flashing LOADING Symbol That Appears Before A Swf File Is Loaded?

Aug 9, 2011

I'd like to create a flashing LOADING symbol that appears before a swf file is loaded, but there seems to be a problem with my code.The error 1180:call to undefined method fader is given for the highlighted, but this was code i followed from a tutorial.Once the LOADING symbol has hovered on screen for a few seconds, id like it to fade out and display the swf on the index page, of which this code is within.
 
import fl.transitions.Tween;import fl.transitions.easing.*;import fl.transitions.TweenEvent;import flash.events.TimerEvent;import flash.utils.Timer;
var faderTween:Tween;var loadit = new Loader();var timeLimit = 3000;var timeLimitReached = false;

[code]....

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ActionScript 2.0 :: CS3 Buttons In Loaded Swfs Loading Other External Swfs Into The Main Timeline?

Sep 11, 2009

I have a main fla file which loads an external swf into an empty movieclip on the main timeline which works fine but I want a button in the external swf to load another external swf into another empty movie clip on the main timeline.eg. start.swf loads UKEIAMap.swf into (empty movie clip within start.swf) MapLoader_mc then a button havant_b within UKEIAMap.swf needs to load HavantProjectSheet.swf into (empty movie clip within start.swf) ProjectSheetLoader_mc without unloading UKEIAMap.swf

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ActionScript 2.0 :: Preloading Flashvars - Ensure That All The Content Being Loaded Externally Is Loaded Before The Transition Plays?

Aug 30, 2005

I am in the process of building a site for an Architect... Jamie Fobert Architects (projects) I am useing transitions between the projects and am loading details/text and images externally through flashvars, php and a mySQL database. Within my transitions I have a a preloader on the forst 2 frames the code is as follows (taken from a Voetsjoeba tutorial):

[Code]....

This works pretty well if the content is within the .swf, but when it is loaded externally it doesnt preload it at all. Does anyone know how I can adapt/improve this preloader? or somehow ensure that all the content being loaded externally is loaded before the transition plays?

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ActionScript 2.0 :: Loading Other Swfs From Loaded Swfs?

Aug 2, 2006

Flash - 8 : Above is an example of what I would like to do/have done. I've gotten as far as loading the "loaded.swf" into the "start.swf" but my problem is I'd love to use that little loading action I made earlier without copying and pasting into the new movie the same actions for a different link. So, how do I load "loaded2.swf" into "loaded.swf" via the link in "loaded.swf"?

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ActionScript 2.0 :: Externally Loaded Swf Does Not Stay Loaded?

Feb 16, 2006

I am loading an externally loaded swf that uses a mask to transition in. When the user clicks a different button I am doing a gotoAndPlay that goes to a mask that "unloads" the content (it doesnt actually unload the info is just outside of the mask area. As soon As I jump to that section the movie is no longer loaded and just shows the container clip that I had created for it. The Container Clip is never changed and is the same throughout the whole process. The only thing that changes is the mask animation.I have tried both loadClip and loadMovie but no luck on keeping the clip loaded.

EDIT - I have narrowed it down. When I change the mask movieclip the movie unloads for some reason. Is there a way I can keep it loaded?

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Actionscript 3 :: Stopping An Externally Loaded Swf From "playing" When Another External Swf Is Loaded?

Nov 8, 2011

I have a homepage with five "links" to each swf. Now the first swf I have a custom cursor that hides the mouse. When I click on that link it plays and when I quickly go to the homepage again it hides the mouse there when it's not supposed to do it.

Same with every other link. When I was busy with the first swf and want to go to the last swf of the five, my mouse just disappears! It is almost as if it keeps on "playing" without seeing the swf...

Here is the code that I have so far!

var currentpage:uint = 0;
//one loader object per project:
var loadingobject1:Loader = new Loader();
loadingobject1.x = 445;

[Code]....

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Resizing Externally Loaded SWF?

Dec 23, 2009

i'm having some "big" issues with what seems like a pretty easy flash concept. But, im pretty green when it comes to coding in flash.

I have a SWF thats being externally loaded into another SWF file (see code below):

on(release) {
loadMovie("test1.swf",_root.dropZone);
}

(If i'm understanding the above code correctly...its loading the SWF into a blank MC i created called dropZone) This part seems to work correctly when tested.

I've got 4 different SWF's that need to be loaded seperatley when its coresponding button is clicked. The issue arises when I import the external SWF file...it resizes itself to the size of the flash stage. I need all the SWFs to be loaded and remain there original size (1257x847) or be scaled to the correct size. Then if I click another button it should load the new SWF and "unload" the old SWF.

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Loader For Externally Loaded SWF?

Dec 2, 2009

if a loader can be added to let the user know the video is being loaded rather than a blank 20-30 seconds...

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Xml :: Order Of Externally Loaded Swf?

Feb 10, 2010

I'm loading swf's via an XML file. I'm wanting them to be added onto the stage in the same order that they appear in the XML. The problem that I'm having is that they are added to the stage only when they are fully loaded.

This is my xml (_config.xml)

<campaign>
<component SWFsource="logo.swf"/>
<component SWFsource="gallery.swf"/>

[code].....

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IDE :: Loader For Externally Loaded SWF?

Dec 2, 2009

I have a fairly chunky swf that I am loading through the loadMovie function. Just wondering if a loader can be added to let the user know the video is being loaded rather than a blank 20-30 seconds...

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ActionScript 3.0 :: Loaded Swfs Not Working When Loaded Through Xml?

Jun 10, 2010

I have a "photo" gallery that loads numerous SWFs through xml, one by one on click. All works fine. All my SWF work fine stand alone. But when I load them into the player, many swf dont work properly.in example, I have textinput textfields in many of the swfs, which work fine on their own but not when loaded into the player. Then I have a word search game that works fine when alone, not when in player. I can see there is something as my mouse cursor changes into the "button finger", but nothing visual.

All drag and drop assigments work fine etc. I have no idea whats up. I have receantly switched to as3 and in as2 there was _lockroot declaration that solved similar problems, but now in as3 (where it supposedly should be automatic) it doesnt work. As it seems that it cannot recognise it own stage value, or selection_focus when loadedinside another swf through xml.Using cs4, as3.

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ActionScript 3.0 :: Remove .flv From Externally Loaded .swf?

Aug 7, 2009

With the assistance of a very kind member of this forum, I have got as far as getting an .FLV to load into my API via its own .SWF.

[URL]

click on "Animalia - Verse from the Zoo" to load the VideoPlayer .swf which contains the .FLV

I will add more functionality when I've solved this. Now that I have a Video Player which closes, the next set of hurdles to overcome are these:

Click "Close" with the .FLV playing and the sound keeps playing because the .FLV is still playing. Click "Close" with the .FLV paused and when you call the player back, it plays from the same spot. So, my tiny brain says it's an "add/removeChild" issue. Obviously when happy user clicks "Close" and then re-loads by clicking "Animalia", happy user wants the video to play from scratch. That's what I want, anyway. Not from where it left off after clicking "Close". I've made several attempts at adding a "remove FLV" object to the function and Event Dispatch method, but what I did is wrong because the code I put in removed the .FLV permanently and when you call the player back by clicking on "Animalia", the .FLV does not play at all. I'm going round in circles looking for the correct NetStream/removeChild/unload.nsplay/etc/etc .. AS3 coding and where to put it.

My .FLV video load object on "NewPlayer.swf" is:

var myVideo:Video = new Video(360, 264);
addChild(myVideo);
var nc:NetConnection = new NetConnection();

[Code].....

My questions is:- What is the correct coding to get the VideoPlayer .swf to unload its .FLV completely, SO THAT when a user clicks "Close". Either with or without the .FLV playing, everything closes completely and when re-loaded, the video plays from scratch?

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ActionScript 2.0 :: Pause Externally Loaded Flv?

Sep 16, 2009

I am externally loading an flv into an empty movie clip container using loadMovie into a main swf. The flv is in a standard flv playback component and works fine on its own. But what I'd like to be able to do is pause the flv when any of the buttons in the main swf are pressed.

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ActionScript 1/2 :: Control An Externally Loaded SWF?

Jul 26, 2009

I'm working on an flash movie and the interface is a small town (simiar to "doritos.com" and "comcasttown.com") if you reference both the doritos and comcast sites their little movie runs smoothly. I have several elements in the town. For example, one of the elements is an airplane hangar. When you rollover the hanger, I created a movie, the doors open and an airplane flies out of the hangar. I have several little movies throughout the interactive such as this. I created the hangar animation as a seperate swf file. In my main movie I created a button, on rollover it loads the hangar swf into an empty movieclip. When I publish and view the swf it plays slow and choppy. First, is it possible to write actionscript to load the external swf ,but it stops on the first frame of the animation and when you rollover it continues to play.To put it all in a nutshell, I want to create several buttons throughout the movie with loadmovie functions, once the swf movies are loaded I want them to stop on the first frame of the animation and when you rollover loaded swf movie I want it to continue to play the animation. Should actionscript be applied to the swf movies first and preloaded into the main movie. And what will make the movies run smoothly once it's published and viewed in a browser.Also if this makes a difference, I created the animations in after effects, exported them as FLVs imported them into flash and exported them as swf. Again it runs really slow and choppy

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