ActionScript 2.0 :: Preloading A Series Of Externally Loaded Swfs?
Dec 3, 2010
Using: Flash CS3 Pro, AS 2.0
I have split the 20min presentation into a series of swfs that load into a main swf that holds the "container" movie clip. I originally added a timeline based preloader inside each swf but apparently the client wants the whole thing to be seamless (no "loading..." screens). I am completely at a loss as to how to basically preload the next swf while the current one is playing.
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Aug 30, 2005
I am in the process of building a site for an Architect... Jamie Fobert Architects (projects) I am useing transitions between the projects and am loading details/text and images externally through flashvars, php and a mySQL database. Within my transitions I have a a preloader on the forst 2 frames the code is as follows (taken from a Voetsjoeba tutorial):
[Code]....
This works pretty well if the content is within the .swf, but when it is loaded externally it doesnt preload it at all. Does anyone know how I can adapt/improve this preloader? or somehow ensure that all the content being loaded externally is loaded before the transition plays?
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Aug 24, 2003
I'm trying to load an external .swf file that is a preloader that loads another .swf. Yet the preloader just hangs when it's loaded into the main swf and never loads up the specified .swf. Here's my code
[Code]...
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Apr 13, 2009
this is the code i'm using to load external swf files....
Code: Select allstop();
/////////////////////////Music
var s:Sound = new Sound();
s.load(new URLRequest("rainbow.mp3"));
[code].....
but how do i implement this code for preloading ever swf?
Code: Select allloader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, loadProgress);loader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadComplete);function loadProgress(event:ProgressEvent):void {var percentLoaded:Number = event.bytesLoaded/event.bytesTotal;percentLoaded = Math.round(percentLoaded * 100); trace("Loading: "+percentLoaded+"%");}function loadComplete(event:Event):void { trace("Complete");}
all i want is a simple text with % preloader on all the loaded swfs?
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Oct 19, 2003
I have created a prelaoder for my whole .swf file but as this .swf is a gallery I would like to load in pictures when you click on certain pictures is there anyway to do this i.e if you load picture01.jpg into movie01 how do you use a preloader to preload this???
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Oct 19, 2003
I have created a prelaoder for my whole .swf file but as this .swf is a gallery I would like to load in pictures when you click on certain pictures is there anyway to do this i.e if you load picture01.jpg into movie01 how do you use a preloader to preload this?
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Feb 17, 2011
I'm loading in swf files into a holder swf and want to position each loaded swf underneath eachother with a 10px margin.
This is what I have so far, Its pulling in all the data correctly now just want to position the loaded swfs.
import flash.display.LoaderInfo;
var swfLoader:Loader;
var xml:XML;
[Code]....
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Apr 11, 2005
I have the buttons at the bottom of my site load each "section" of the site from external swf files in the same directory as the main movie. When you switch back and forth between the sections there is a flash (like its loading the swf file every time you press a button maybe?). I have each section loading into the same container. I tried multiple containers but I couldn't figure out how to stop one from loading over the other, then you couldn't see the previous swf anymore (once a new one loaded it was on top of the others). Basically something to do with loadMovie and containers I guess. Here is the work in progress. The buttons load the external movies on release into a container.
>>> Flashing External SWFs <<<
What I want is a nice transition that you don't notice. With that flash you can basically tell its loading a new clip in. I want it to be seemless to the viewer.
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Jul 25, 2011
I am trying to load multiple swfs (one at a time) using one loader and pause/play the loaded swfs using a button. I have gotten the swfs to pause/play, but all except for one will delete itself upon resuming. I made the loaded swfs in Captivate. Each Captivate swf is made up of multiple Flash swfs, each on its own slide. When the swfs delete, they only delete the currently playing slide's swf and then the next slide's swf will appear and play when the timeline advances to it (but will also delete if paused/resumed), but the playbar will show that the swf has been successfully paused and restarted and will continue along with no swf showing.
Here is a short version of my code (becuase the original has 8 swfs to choose from):
function(){return A.apply(null,[this].concat($A(arguments)))}//HERE STARTS THE ATTACHMENT BUTTONS REFERENCING FROM THE mainMC
var ansaldoButton:DisplayObject =
[Code].....
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Dec 9, 2011
I'm trying to load external swf files and, using as3, have them play consecutively so the final product is a seamless animation. Below is the scripting I'm currently using to call and play the first scene, how do I make it go to the next one? All the material I've found on this is related to buttons and I'm not experienced enough with AS3 to adapt that to what I'm trying to do here.Here is the script I'm currently using...
var Xpos:Number = 0;
var Ypos:Number = 0;
var swf:MovieClip;[code].......
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Jul 9, 2009
I am running into a curious problem with Flash CS4 Professional.I am running Windows XP Professional SP3, and working locally off my hard drive using SVN for version control.The problem I am having is with loading an external SWF into my "master" SWF.I am using ActionScript 2 exporting to Flash 8 (due to project requirements). When I run the SWF that is being loaded externally (standalone), it shows my changes from when I modify my class files. However, once I load it into the master SWF, the changes are not visible. If I modify the FLA itself, the changes are shown, its just when I modify any class files, the changes do not show.This is very strange and I have no idea why I am having this issue.I have outputted the _url of the SWF and it is loading the correct file.I tested it on another machine, and I did not run into the same problem.I deleted everything out of the ASO folder and that did not fix anything. Since I am not the administrator on my machine, I have tried everything other than reinstalling Flash.
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Nov 2, 2009
I have a set of SWFs loaded, and have successfully added them to the stage, and can assign basic methods ( gotoAndPlay(), stop() etc..) based on MouseEvents. I can't quite figure out, however, how to assign methods based on frame number or label, triggered by labels on the currently playing SWF timeline. So, for example: externally loaded swf starts playing, and a listener is set up to listen for a "stop" label, which would activate stop();I can obviously just drop a stop(); in the timeline of the loaded swf, but I am really trying to banish all code from timelines, period.
I could set up a frame-based listener to decide if a label exists at the current frame, and then to evaluate if that frame label == "stop"... but that seems pretty messy, and because it has to run at every frame, CPU heavy...So - the question is really about listeners, I guess. What event would I listen for? Something like a MouseEvent - but ... a LabelEvent instead Obviously - this doesn't exist, but something like it would be perfect. tions scattered here and there isn't that big of a deal
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Nov 18, 2009
So - I'm building a generic preloader to apply across my site... functionally it's working fine - but I have this issue, however, where the loaded SWFs start playing as soon as they exist in memory - rather than when they hit the display list.Because this preloader is 'generic' I would like to avoid any specific timeline control of the loaded 'child' swf by the preloader. This has proved itself tricky, and really my only successful workaround has been to set up a timer delay on the child swf that delays progression of the timeline until the preloader graphic has had a chance to remove itself (an alpha out routine). What would be perfect is if there was a way of listening for an 'addedToDisplayList' event - used in the child SWF. Note that the child swf is loaded into the display list at the end of the the 'alpha out' routine.I tried setting up a custom event to be dispatched at the end of the alpha out routine... but couldn't successfully target it in the child SWF. In lieu of a better method, this might be worth working on further
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May 7, 2009
I was trying to get two swfs loaded into a main swf to control each others timelines. This is what I've tried out:
Code:
Select allpackage{
import flash.display.MovieClip;
import flash.display.Loader;
import flash.events.*;
import flash.net.URLRequest;
import fl.transitions.easing.*;
import caurina.transitions.Tweener;
public class LoadTest extends MovieClip{
[Code] .....
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Apr 19, 2004
I have 2 movies, one which holds a navigation menu and some music playing options, and the other which is my main movie. The main movie has an empty clip which loads the navigation and sound into it. However the music does not play in the main movie.
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Sep 17, 2007
I have 2 movies 1 loaded and 1 not loaded. How do I send variables from the loaded 1 to the not loaded one when it loads?
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Oct 28, 2008
I am trying to create a graphical representation of the DisplayList of a flash site that is loading many external swfs. I want to be able to filter what is displayed (ie. Show only textfields, or show only images, or show only whatever). I have not been able to find a way to distinguish or select only the swfs. I would like this to be able to list ALL the swfs that are used in this projects and nothing else..
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Sep 1, 2010
I've been searching for a solution for this problem for the best part of this day Here's my scenario,I have a swf of class a class i've called sceneHolder, it loads up an xml file and uses this to determine which external swfs to load up, the swfs are loaded up and into loader's then their contentLoaderInfo.content is addChild'ed to a movieclip in sceneHolder called myScene, they are then positioned and so on.
Another item loaded from the sceneHolder library is also loaded into myScene.Then, on the press of a button I call this
[Code]...
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Mar 31, 2009
I have an external swf I created, I used the Document Class to place assetts from the library onto the stage. I have a few Movie Clips I set the buttonMode to true on and added a few MouseEvents for when they're clicked on or rolled over to load content and make a few draggable.
It works perfectly in that swf, but since most of my assets are in the library and exported on Frame 1 I can't really use an internal preloader on it. So what I did was create an external swf that all it is is a loader that I add to the stage that loads the first swf I created.
That works perfectly for getting it on the stage, but the Movie Clips no longer are recognized as buttons and the mouse events aren't working anymore.
Is there anything I can do to change this?
Here is the code I'm using to load the external swf:
Code:
var a:URLRequest = new URLRequest("timeline2.swf");
var b:Loader = new Loader();
b.load(a);
[Code].....
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Sep 13, 2010
I have two SWFs on an HTML page. One loads fine and the other (loaded externally) apparently fails.
I get this from the server:
Error #2044: Unhandled IOErrorEvent:. text=Error #2036: Load Never Completed.
I get this when testing it locally in Safari:
Error #2044: Unhandled IOErrorEvent:. text=Error #2035: URL Not Found.
I don't really understand where the hick-up is... because my paths are actually quite simple. All my flash files on the website are located in the same folder. The first one loads in fine, but the one being loaded into it does not. When viewing the SWF by itself, everything checks out as well.
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Apr 11, 2005
I have the buttons at the bottom of my site load each "section" of the site from external swf files in the same directory as the main movie. When you switch back and forth between the sections there is a flash (like its loading the swf file every time you press a button maybe?). I have each section loading into the same container. I tried multiple containers but I couldn't figure out how to stop one from loading over the other, then you couldn't see the previous swf anymore (once a new one loaded it was on top of the others and I don't know how to fix that). Basically I just need some help with loadMovie and containers I guess. Here is the work in progress. The buttons load the external movies on release into a container.
What I want is a nice transition that you don't notice. With that flash you can basically tell its loading a new clip in. I want it to be seemless to the viewer.
View 4 Replies
Oct 6, 2008
I'm working on a project where I need to load a series of dynamically generated swfs. The catch is that the composition of each swf depends on the result of loading the previous swfs. For example, if I generate a swf (just writing bytes to a ByteArray), call it A, then load that swf...
loadBytes(A)
//wait for COMPLETE event
//generateBytes for B
loadBytes(B)
//wait for COMPLETE event
//generateBytes for C
loadBytes(C)
etc...
It turns out that this is very slow. It doesn't matter how simple the swfs are -- 40 or 50 of these can take several seconds. This is just too slow for my needs. How I might speed this process up? Is there some way to make the loadBytes calls finish more quickly? Or maybe an alternative, faster way to dynamically load actionscript bytecodes?
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Jan 15, 2010
Im trying to load series of external Swfs into a Movieclip on stage. The swf are 800 x 600 in dimension whereas as the container is 400 X 400.
Whenever i try to load the external swf in the container,the container takes the size of the loaded swf instead of 400 x 400 .How can i overcome this? I want to any swf loaded into the container to be 400 x 400
I'm using the following code :
var movLoad:MovieClipLoader = new MovieClipLoader();
var myListener:Object = new Object();
myListener.onLoadInit = function(thisMc:MovieClip) {
[Code].....
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Apr 15, 2011
I've found this bit of code and it works for preloading my single 'Q1.swf' in an old AS2 project I did a while back. How do I adapt it to preload 5 swf's? Can I load them all to the same target mc or do I have to load them on separate levels or to different targets.I don't want to change the project to AS3 as the budget doesn't allow. Also will this work when the project is viewed from a CD as well as online?[code]
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Mar 4, 2007
My code:
Code:
siteLoader.loadMovie("a1.swf");
loadingBar._xscale = 1;[code]....
Problem: Once "a1.swf" is loaded by the user, flash doesnt reload it again when accessing it (my "a1.swf" file gets updated every few hours, so my users will currently not load the updated version). Now what I want is for the code to REload the file everytime its activated, even if the swf file has been preloaded in the past. I tried using 'reloadmovie' instead of 'loadmovie' and it didnt work
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Apr 5, 2007
In AS3 i am using the Loader class to load in multiple external SWFs (AVM1), each of which has a short animation which automatically plays when the swf is I obviously cannot control the timeline of these (i can't use local connection etc) but would like to load in the *.swf files, so they're in memory then add them to the stage when requested. the problem is that if i load them enmass. then use addChild
when they are called, they have already played through and animated pre the addChild command.
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Jan 10, 2008
i'm having a problem with using a preloader to load external swfs into my movie. the swfs are loaded into my movie using "holder.loadMovie(movies[k])", where movies is the array i'm using to reference the movies i want to load. the problem is that the movies being loaded using this method are not being preloaded correctly. in my preload function, the percent variable that i'm using is constantly at 100% no matter how large the external swfs are. even when i try placing "trace(holder.getBytesLoaded()/holder.getBytesTotal())" into my enterframe function, the value always traces to 1, meaning that everything has been fully loaded. i have also tried using the debug options to change the speed of the load to simulate a slower speed, but still, it made no difference.
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Oct 24, 2011
I have two swf files that I exported from After Effects. They are both fairly large (1.7mb and 2.6mb) so I decided to load them into my main fla externally. This works fine but the playback is a little choppy. I tried creating a separate preloader.fla that will play my main movie once it is loaded. This doesn't work though since my main movie is only 4kb (since all the swfs are externally loaded). With me so far?
So then I created a regular preloader inside my main fla. Here is my code:
[Code]....
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Jul 16, 2004
Is there a way to tell flash to preload a number of swfs in the background (meaning no visual cue to the end user that this is happening), while the current movie is playing?The idea is when the user clicks on a button to move to another area, that swf has already been preloaded in to memory or cache and loads instantly.
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Jul 16, 2004
Is there a way to tell flash to preload a number of swfs in the background (meaning no visual cue to the end user that this is happening), while the current movie is playing? The idea is when the user clicks on a button to move to another area, that swf has already been preloaded in to memory or cache and loads instantly.
View 2 Replies