Here is what I am trying to do which is make a custom seek bar and all the code examples I have seen are using NetConnect to do this where I am using the FLVPlayBack object. All the examples call out to bytesLoaded but via Adobe's documentation this will only work for an HTTP progressive download and not a feed from a FMS server. So my question is this how would one go about getting this type of information and/or create a custom seek bar while using a Flash Media Server to serve up the FLV file?
I am confuse about this two method bytes Loaded and bytes Total. I want to see pratical example with trace method. Is there body know how to use this two method .
i built an preloader class that load any content using Loaders objects created dinamically with a "for" loop and save each Loader inside an array. In this way, i have one LoaderInfo object by each Loader object created. I created a variable whose hold the sum of all bytesLoaded properties values for each Loader object, in other worlds, this variable holds the total of bytes which will be loaded.Here's the code:
ActionScript Code: var loadURLs:Array = new Array("url01","url02","url03",...); var loaders:Array = new Array();[code].........
After wrestling this flash flv slideshow for the last few days, I finally have it running smoothly locally. The problem is that on a server it has serious issues. I see a blank screen where the flv should be... I assume it's still loading or buffering. That's a problem as is, but when it's in this state, nothing else works on the site (flash site-one swf). If you wait for sometimes 10 minutes the flv finally shows and the site works great. All of this obviously depends on the connection.
So I understand that this could be caused by the size of the 10 flvs. I'm using the FLVplayback component by the way. So that's fine for now, but I just want a preloader at the beginning to only go to frame 2 after the intro flv has been loaded. I thought this would be simple using bytesTotal and bytesLoaded. I was wrong. Below is the code I'm using. When you view the page the preloader seems to work, but after it runs - you are directed to the second frame... showing the "skip intro" button (which doesn't exist on the 1st frame)... but the flv doesn't show. It's actually still loading... 5-10 minutes later it shows up and the site works fine. My preloader isn't showing the progress of the flv load.
You can see what I'm talking about by viewing my project... if you're on a connection like mine you won't be seeing much: [URL]
Does anyone know of a preloader specifically for FLVs... maybe one that reads the buffer progress?
I have a flex 3 app that uses netstream and a video object to stream .mp4 movies. I want to use the bytesLoaded and bytesTotal properties of the netstream to display the buffering information. I would also like to get any information about the number of frames that are dropped if possible.
When I've tested on .flv I'm able to get the information without a problem, but it doesn't seem to work on .mp4.
Is it possible to get this information streaming .mp4? Is there some configuration that I'm missing to make things work the same for .mp4 as .flv?
I have a function that's called when a file download has reported progress:
private function progressHandler(event:ProgressEvent):void { var percent:Number = Math.round((event.bytesLoaded / event.bytesTotal) * 100.0); Alert.show(event.bytesLoaded.toString()); //pb.setProgress(percent, 100); }
Now, this should work fine but unfortunately, event.bytesLoaded is returning much larger values than it should. For a test file (8555 bytes), bytesLoaded goes all the way up to 8973384.
I'm working with a custom made Flash video player using FMS (Wowza, actually).The video is working, yet when I access the BytesLoaded and BytesTotal,I get 0 (zero) for each.This even persists as the video is loading and playing.It's as if it is not even being registered at all.Here's the code:
I want to stop ProgressEvent.Progress and two seconds to determine whether the Internet connection is dialup. Is there a way to stop ProgressEvent.Progress when bytesLoaded < bytesTotal? Right now, the event continues until the entire *.jpg file is loaded and/or creates a fatal error closing Flash. Here's the code I'm using:
in AS3, I have an external class ImageLoader, that loads an image upon request. In that class, I have an event handlers:
[Code]...
I am trying to send the download progress updates back to the main Document Class and display it on screen, so I am trying to dispatch the event "PROGRESS_INFO" and then get the information from the passed Event Object, like so: Document Class
[Code]...
This however, is proving futile... any ideas on how I can get the progress info out of the IMageLoader class? note: I know I can add bytesLoaded & bytesTotal to a public variable, but then I won't get the benefit of seeing the bytesLoaded property update in the ProgressEvent class.
When I try loaderInfo.content it traces [object MainTimeline] but should trace the external image.tracing loaderInfo.bytesLoaded does not trace the image progress. It should
Code:
var objAimg:Array = new Array(); var ldrA:Array = new Array(); var url:String; var urlReq:URLRequest;
1. when i load 4 videos and ensure they are fully buffered from video progress event and bytesloaded==bytestotal . and then play them. I get sync issues for every other second.
2. when i download the vidoes and place them in my project folder and then load them ( no loading time) there are no sync issues. I cant understand why 1 is different from 2 as we are completely loading the videos in cache.
this.stage.loaderInfo.bytesTotal; with that line of codedoes stage mean the loading of the entire swf is monitored or the loading of objects which are used on the stage are monitored? can specific objects (say a specific movie clip) be targeted?can externally used AS scrips be targeted? and what does "this" doe
I have a PDF file with images etc that I would like to convert to a SWF with buttons to replace the PDF thumnails, but I don't know how to do it. The only thing I found was SWFTools for Linux but I use Windows and want to do it in MX.
i'm very new to using videos in flash. i uploaded a video into flash in order to add texts to it to upload later to web. my problem is converting the fla file to mp3. i tried the video encoder but i'm stuck.
I've designed a vector animation in flash 8 using a 16:9 ratio to be projected on a video screen. What is the best way to convert this swf to a format that can be played on a normal dvd player so it can be projected on a screen and maintain the vector graphics and continuously loop without pauses?
I need to convert a .swf to a .flv in order to post the file on a web site that only allows .flv files. The coversion needs to be automatic (no GUI involved).Basically I have an swf that based on a text input by an user performs an animation. Now I need to aumatically upload the resulting animation to Youtube.I was thinking of going the following way:
1- Dinamically create AS3 source code that would just play the animation passing the text as parameter, avoiding having to wait for the text input, to avoid user interaction. 2- Create a service that would receive the resulting AS3 code and would compile it into an SWF using mxmlc. 3- Convert the resulting SWF to FLV with a command line tool (I have only found Moyea SWF to Video SDK, which costs $1500) . The problem is that this tool does not work on Windows 2003 Server.
I have a SWF document that I would like to convert into a FLA.I have tried different programs with the free trial but the Action Script stop working or it just allowed me to modify two files...The fact is that I just need to do it once and I can't really afford buying the program.
I know you have to convert a flv to a swf , I am looking at how to do this with mac. I work on mac. I have a flv file and I need to put this in a html , I know how to put a swf into a html, that is the reason I am looking for a solution as to how to convert a flv to swf.
I saw a wonderful flash animation yesterday, i really want to use some elements which contained in it, what tool can i use? Or how to convert the swf file to fla?