ActionScript 3.0 :: Passing BytesLoaded Using DispatchEvent

Aug 18, 2009

I'm struggling to get the bytesLoaded in a class back to the main timeline. This is my class:

Code:
package com {
import flash.events.*;
import flash.display.*;

[Code].....

View 6 Replies


Similar Posts:


ActionScript 3.0 :: BytesLoaded From FMS?

Aug 28, 2009

Here is what I am trying to do which is make a custom seek bar and all the code examples I have seen are using NetConnect to do this where I am using the FLVPlayBack object. All the examples call out to bytesLoaded but via Adobe's documentation this will only work for an HTTP progressive download and not a feed from a FMS server. So my question is this how would one go about getting this type of information and/or create a custom seek bar while using a Flash Media Server to serve up the FLV file?

View 1 Replies

JS To Show BytesLoaded Of SWF?

Nov 20, 2010

I want to use Javascript / AJAX to show % loaded of SWF.

The thing is I cannot edit the ActionScript. I have seen this done before...

View 1 Replies

ActionScript 3.0 :: Difference Between BytesLoaded And BytesTotal

Jul 10, 2009

I am confuse about this two method bytes Loaded and bytes Total. I want to see pratical example with trace method. Is there body know how to use this two method .

View 1 Replies

ActionScript 3.0 :: BytesLoaded & BytesTotal Properties?

Jan 31, 2012

i built an preloader class that load any content using Loaders objects created dinamically with a "for" loop and save each Loader inside an array. In this way, i have one LoaderInfo object by each Loader object created. I created a variable whose hold the sum of all bytesLoaded properties values for each Loader object, in other worlds, this variable holds the total of bytes which will be loaded.Here's the code:

ActionScript Code:
var loadURLs:Array = new Array("url01","url02","url03",...);
var loaders:Array = new Array();[code].........

View 9 Replies

ActionScript 2.0 :: Convert BytesLoaded To SecondsLoaded?

Feb 4, 2008

I I have a video that is 303 seconds long @ 15fps.

Using setInterval I would like to calculate how many esimated "seconds" are downloaded based on how many bytes have been downloaded.

View 3 Replies

ActionScript 3.0 :: BytesLoaded Preloader Not Accurate For FLVs

Nov 8, 2009

After wrestling this flash flv slideshow for the last few days, I finally have it running smoothly locally. The problem is that on a server it has serious issues. I see a blank screen where the flv should be... I assume it's still loading or buffering. That's a problem as is, but when it's in this state, nothing else works on the site (flash site-one swf). If you wait for sometimes 10 minutes the flv finally shows and the site works great. All of this obviously depends on the connection.

So I understand that this could be caused by the size of the 10 flvs. I'm using the FLVplayback component by the way. So that's fine for now, but I just want a preloader at the beginning to only go to frame 2 after the intro flv has been loaded. I thought this would be simple using bytesTotal and bytesLoaded. I was wrong. Below is the code I'm using. When you view the page the preloader seems to work, but after it runs - you are directed to the second frame... showing the "skip intro" button (which doesn't exist on the 1st frame)... but the flv doesn't show. It's actually still loading... 5-10 minutes later it shows up and the site works fine. My preloader isn't showing the progress of the flv load.

You can see what I'm talking about by viewing my project... if you're on a connection like mine you won't be seeing much: [URL]

Does anyone know of a preloader specifically for FLVs... maybe one that reads the buffer progress?

[Code].....

View 5 Replies

Actionscript 3 :: Get Netstream BytesLoaded And BytesTotal From Streaming .mp4?

Mar 26, 2010

I have a flex 3 app that uses netstream and a video object to stream .mp4 movies. I want to use the bytesLoaded and bytesTotal properties of the netstream to display the buffering information. I would also like to get any information about the number of frames that are dropped if possible.

When I've tested on .flv I'm able to get the information without a problem, but it doesn't seem to work on .mp4.

Is it possible to get this information streaming .mp4? Is there some configuration that I'm missing to make things work the same for .mp4 as .flv?

View 1 Replies

Flex Event.bytesLoaded Returning Wrong Value?

Oct 12, 2010

I have a function that's called when a file download has reported progress:

private function progressHandler(event:ProgressEvent):void
{
var percent:Number = Math.round((event.bytesLoaded / event.bytesTotal) * 100.0);
Alert.show(event.bytesLoaded.toString());
//pb.setProgress(percent, 100);
}

Now, this should work fine but unfortunately, event.bytesLoaded is returning much larger values than it should. For a test file (8555 bytes), bytesLoaded goes all the way up to 8973384.

View 1 Replies

ActionScript 3.0 :: LoaderInfo.bytesLoaded Not Hooked To External Img?

Jun 3, 2009

when I try loaderInfo.content it traces [object MainTimeline] but should trace the external image

View 1 Replies

ActionScript 3.0 :: Custom ProgressEvent Does Not Report BytesLoaded And BytesTotal

Jun 12, 2009

I have created a custom  progress event in a purpose to pass a handy parameter to event handler:

[Code]....

You see - I am unable to get progress status from my CustomProgressEvent !

View 3 Replies

Media Server :: NetStream BytesLoaded Not Registering With Streaming?

Jul 10, 2009

I'm working with a custom made Flash video player using FMS (Wowza, actually).The video is working, yet when I access the BytesLoaded and BytesTotal,I get 0 (zero) for each.This even persists as the video is loading and playing.It's as if it is not even being registered at all.Here's the code:

var amountPlayed:Number = Math.round(ns.time * tlInterval) / Math.round(duration * tlInterval) * tlInterval;
controls.tl.width = Math.round(amountPlayed) * controls.tlw / tlInterval;[code].....

I tested this with a similar player that uses progressive downloading instead, and I get real data.

View 2 Replies

ActionScript 3.0 :: Stop ProgressEvent.Progress When BytesLoaded < BytesTotal?

Oct 30, 2009

I want to stop ProgressEvent.Progress and two seconds to determine whether the Internet connection is dialup.  Is there a way to stop ProgressEvent.Progress when bytesLoaded < bytesTotal?  Right now, the event continues until the entire *.jpg file is loaded and/or creates a fatal error closing Flash.  Here's the code I'm using:

[Code]...

View 4 Replies

ActionScript 3 :: Flex - ProgressEvent's BytesLoaded Property To Document Class

Nov 1, 2009

in AS3, I have an external class ImageLoader, that loads an image upon request. In that class, I have an event handlers:

[Code]...

I am trying to send the download progress updates back to the main Document Class and display it on screen, so I am trying to dispatch the event "PROGRESS_INFO" and then get the information from the passed Event Object, like so: Document Class

[Code]...

This however, is proving futile... any ideas on how I can get the progress info out of the IMageLoader class? note: I know I can add bytesLoaded & bytesTotal to a public variable, but then I won't get the benefit of seeing the bytesLoaded property update in the ProgressEvent class.

View 1 Replies

ActionScript 3.0 :: LoaderInfo.bytesLoaded Not Showing External Image Progress?

Jun 4, 2009

When I try loaderInfo.content it traces [object MainTimeline] but should trace the external image.tracing loaderInfo.bytesLoaded does not trace the image progress. It should

Code:

var objAimg:Array = new Array();
var ldrA:Array = new Array();
var url:String;
var urlReq:URLRequest;

[code]....

View 2 Replies

ActionScript 3.0 :: Difference Between Fully Buffered (bytesloaded==bytes Total) And Play From Local?

Jun 9, 2011

I have 4 flv playback instances on a stage.

1. when i load 4 videos and ensure they are fully buffered from video progress event and bytesloaded==bytestotal . and then play them. I get sync issues for every other second.

2. when i download the vidoes and place them in my project folder and then load them ( no loading time) there are no sync issues. I cant understand why 1 is different from 2 as we are completely loading the videos in cache.

View 0 Replies

ActionScript 3.0 :: How To Use DispatchEvent()

Jun 1, 2011

where can i get a nice tutorials that is easy to understand? how to use dispatchEvent.

View 2 Replies

ActionScript 3.0 :: DispatchEvent From MovieClip?

Oct 28, 2008

I have a movieclip on my stage that I am using as a button toincrement an index number. I have declared a custom event class andI am passing the index to the custom event as a property.I have initialized the clips on the stage to listen for thecustom event and I am dispatching the event from the instance ofthe button being pressedEverything seems to be ok except my clips listening for theevent don't seem to be getting it. Can you not dispatch an eventdirectly from a movieclip instance on the stage? Do you have to doit from a .AS file class?

View 8 Replies

ActionScript 1/2 :: Connect Dispatchevent Between Two Swf's?

Jul 24, 2010

One single swf, imgdesc.swf is being loaded into the emptymcholder, by the moviecliploader instance.My order isfolioholdermc ---holds--> emptymcholder --holds--> imgdesc.swfWithin folioholdermc, I disabled buttons and lowered opacity, once imgdesc.swf was loaded, using onloadInit()Now  in the button inside imgdesc.swf. I called, this.unloadMovie(), which  successfully unloads the file, but I am still inside emptymcholder, though I actually want to go back into folioholdermc.tener to check for unloadMovie. But my problem is can I place this within folioholdermc, within the onloadInit() or maybe within the on(press) function which actually calls  the loader in the first place?? I need to enable the buttons within  folioholdermc, and increase opacity, once the imgdesc.swf is unloaded.

Within the onLoadInit() in folioholdermc I added
_mc.addEventListener("end",endClip);
function endClip() {  trace("end");  //plan to insert code to

[code]........

View 1 Replies

Actionscript 3 :: What Is DispatchEvent In Flash

Dec 6, 2009

i want to know what is dispatchEvent in AS3.

[Code]...

View 3 Replies

ActionScript 3.0 :: EventListener Is Not Being Hit By DispatchEvent?

Feb 14, 2012

I am making a class that is used to load levels, and while making the skeleton I thought I'd make some events for things like if there is an error while loading, or for when the loading finishes. So I did that and decided to test the event, via a test function that dispatches the event...but it just wont get picked up.

Here is the main class (a part of it anyway) where I'm adding the event listener.

ActionScript Code:
public function Game() {
this.addEventListener(Event.ADDED_TO_STAGE, Start);
this.addEventListener(LoadEvent.LOAD_COMPLETE, Bam);

[Code]....

why the dispatchEvent in the Load class and it's internal dispatcher class, is not getting to the eventListener in the Game class.

View 4 Replies

Actionscript 3.0 :: DispatchEvent Is Not Triggering?

Jun 5, 2010

why my dispatchEvent is not triggering. All I'm trying to accomplish is passing a variable from the document class to a sub class.

View 2 Replies

ActionScript 3.0 :: DispatchEvent Before Add To Stage?

Mar 3, 2009

I am trying dispatchEvent in a class (aClass extends MovieClip) that is instantiated by another class (mainClass extends movieclip),but I am not able to dispatch the custom event in the mainClass unless the aClass is added to the display list (using stage.addChild()).Is there another way to do such a thing?

View 7 Replies

ActionScript 3.0 :: First CustomEvent/dispatchEvent?

Mar 24, 2010

I'm working on a ROLL_OVER event class and I'm stuck on an Error. Not sure what it is that I'm missing.

Code:
Error:
TypeError: Error #1034: Type Coercion failed: cannot convert

[code].....

View 4 Replies

ActionScript 3.0 :: Listen For DispatchEvent And Run A Function?

Jan 31, 2009

if I have a class I load, import com.pixelator;//import explosion class In my movie I want to run a function when it finishes and dispatches the event below. How do I do that? here is the code from the class

PHP Code:

function completeHandler() {
dispatchEvent(new Event("PIXELS_DONE"));
}

View 3 Replies

ActionScript 3.0 :: DispatchEvent And EventListener Not Working?

Feb 5, 2009

I have movie A which loads in movie B.I then add movie C to movie B

PHP Code:

//from my movie B when a button is clicked I say
this.dispatchEvent(new Event("Home_Off"));
//in movie C I have

[code]....

I know the function with the dispatch is triggered, other things in that function happen.why would my hideHome function not get run?

View 9 Replies

ActionScript 3.0 :: DispatchEvent To A Child Clip?

Feb 20, 2009

What is the effective way to dispatch an event to a child movieClip? Bubbles go the wrong way! The parent is dispatching, but the child never hears the event (hmm, seems like real life). [code]...

View 4 Replies

ActionScript 3.0 :: Pass Parameters Through DispatchEvent?

Feb 4, 2012

I've written an imageLoader class. I want to dispatch an event after the completion of image loading to the document class from which imageLoader has been initialized.

[Code]...

onLoaderComplete is the image loading complete event and onLoaderProgress is the image loading progress event. Here i have dispatched an event in inLoaderComplete event. I want to send parameters along with the dispatchEvent. How it can be done?

View 2 Replies

Flash :: Manipulate UI Elements Via DispatchEvent()?

May 13, 2010

I'm trying to manually dispatch events on a textfield so I can manipulate it indirectly via code (e.g. place cursor at a given set of x/y coordinates). However, my events seem to have no effect.

I've written a test to experiment with this phenomenon:

package sandbox {
import flash.display.Sprite;
import flash.events.MouseEvent;
import flash.text.TextField;

[Code].....

As we can see, the events are being captured and replayed successfully. However, no change occurs in tf2 - the mouse cursor does not appear in tf2 as we would expect. In fact, the cursor remains in tf even after the tf2 events are dispatched.

View 1 Replies

Actionscript 3 :: Flash DispatchEvent Fired Twice?

Aug 29, 2010

I have two frames with as3 code:

// frame1:
gotoAndPlay("show controls");
// frame2 - have movieclip with name slide0

[Code]....

And I get 2 messages "slide0 show begin". But when I click on menu_item0 I have one message.

View 2 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved