ActionScript 3.0 :: Custom ProgressEvent Does Not Report BytesLoaded And BytesTotal
Jun 12, 2009
I have created a custom progress event in a purpose to pass a handy parameter to event handler:
[Code]....
You see - I am unable to get progress status from my CustomProgressEvent !
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Similar Posts:
Oct 30, 2009
I want to stop ProgressEvent.Progress and two seconds to determine whether the Internet connection is dialup. Is there a way to stop ProgressEvent.Progress when bytesLoaded < bytesTotal? Right now, the event continues until the entire *.jpg file is loaded and/or creates a fatal error closing Flash. Here's the code I'm using:
[Code]...
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Jul 10, 2009
I am confuse about this two method bytes Loaded and bytes Total. I want to see pratical example with trace method. Is there body know how to use this two method .
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Jan 31, 2012
i built an preloader class that load any content using Loaders objects created dinamically with a "for" loop and save each Loader inside an array. In this way, i have one LoaderInfo object by each Loader object created. I created a variable whose hold the sum of all bytesLoaded properties values for each Loader object, in other worlds, this variable holds the total of bytes which will be loaded.Here's the code:
ActionScript Code:
var loadURLs:Array = new Array("url01","url02","url03",...);
var loaders:Array = new Array();[code].........
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Mar 26, 2010
I have a flex 3 app that uses netstream and a video object to stream .mp4 movies. I want to use the bytesLoaded and bytesTotal properties of the netstream to display the buffering information. I would also like to get any information about the number of frames that are dropped if possible.
When I've tested on .flv I'm able to get the information without a problem, but it doesn't seem to work on .mp4.
Is it possible to get this information streaming .mp4? Is there some configuration that I'm missing to make things work the same for .mp4 as .flv?
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Nov 22, 2010
i get the following out put very stange
HTML Code:
progressHandler loaded:837 total: 0
[ProgressEvent type="socketData" bubbles=false cancelable=false eventPhase=2
[code].....
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Nov 1, 2009
in AS3, I have an external class ImageLoader, that loads an image upon request. In that class, I have an event handlers:
[Code]...
I am trying to send the download progress updates back to the main Document Class and display it on screen, so I am trying to dispatch the event "PROGRESS_INFO" and then get the information from the passed Event Object, like so: Document Class
[Code]...
This however, is proving futile... any ideas on how I can get the progress info out of the IMageLoader class? note: I know I can add bytesLoaded & bytesTotal to a public variable, but then I won't get the benefit of seeing the bytesLoaded property update in the ProgressEvent class.
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Nov 13, 2010
this.stage.loaderInfo.bytesTotal; with that line of codedoes stage mean the loading of the entire swf is monitored or the loading of objects which are used on the stage are monitored? can specific objects (say a specific movie clip) be targeted?can externally used AS scrips be targeted? and what does "this" doe
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Aug 26, 2009
I do hope this is not too dumb a question I need to preload a couple of RSS feeds. With the following code, if I test with Feed 1 I get the bytesTotal correctly, but if I test with Feed 2 I get 0.
[Code]...
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Nov 22, 2011
I'm developing a flash file that that will be uploaded to dozens of websites which I have no control over. I found out that one of them seems to be gzipping the swf, which is causing loaderInfo.bytesTotal to be zero. This screws up the loading animation. I tried a workaround of just testing if bytesTotal is zero, if so simply proceed. That doesn't work because, as expected, not all the necessary data has loaded yet. Alternatively I can put a timed delay of whatever the expected load time is, and hope that it covers all the bases.
Does anyone have any other suggestions? Ideally there's an alternative way to define bytesTotal, but I haven't found one. FYI this is somewhat related to this question: Why loaderInfo.bytesTotal is Zero But I can't do the htaccess suggestion because I don't have control over the other websites, some of which may be on windows servers anyway.
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May 4, 2010
I'm creating a custom preloader for a Flex app and have noticed the following behavior: when loading, the progress bar goes to 100%, then down then back up, and so on until the app is finished loading.When I put a trace in the dowloadprogress listener, I see that while the app is loading, both bytesLoaded and bytesTotal increase, but not necessarily at the same time.[code]Why does bytesTotal change during load?
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May 18, 2007
Code:
var loader_mcl:MovieClipLoader = new MovieClipLoader();
var listener:Object = new Object();
[code].....
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Aug 15, 2008
I've got a very annoying problem and I've not got a clue why it is happening. I've created my own FLV player in actionscript 3.0 and I want to create a Progress Bar for my player. I've done all the code for it but it doesn't work properly as the bytesTotal number is 4294967295 instead of the actual size of the FLV until the bytesLoaded gets to the size of the FLV and then bytesTotal suddenly equals the FLV size. [code]As you can see once my 17MB FLV file has loaded the bytesTotal suddenly changes from 4096MB to the actual 17MB size.So how comes the bytesTotal is not picking up the size of the FLV?
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Jun 17, 2005
Is there something in actionscript that allows you to get an mc's instance name or a way to make an mc report it's instance name?
For example something nice and easy like this would be: this._whatIsMyInstanceName
I would like to build something like the following into an mc I'm using that is being attached in multiple instances:
Code:
this.onRelease = function(){
_parent.changeTheColourOfThisMCWithoutKnowingItsInstance(this._whatIsMyName);
}
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Apr 21, 2003
is there a way to follow-up on a bug report that i submitted i have the bug number, but would like to see if the report was understood, filled out properly and determine the status of the bug report.
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Aug 28, 2009
Here is what I am trying to do which is make a custom seek bar and all the code examples I have seen are using NetConnect to do this where I am using the FLVPlayBack object. All the examples call out to bytesLoaded but via Adobe's documentation this will only work for an HTTP progressive download and not a feed from a FMS server. So my question is this how would one go about getting this type of information and/or create a custom seek bar while using a Flash Media Server to serve up the FLV file?
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Nov 20, 2010
I want to use Javascript / AJAX to show % loaded of SWF.
The thing is I cannot edit the ActionScript. I have seen this done before...
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Aug 14, 2008
I've gone through the two loader tuts on this site ([URL]) and they are great. But they both use the 'getBytesTotal' function. Is it possible to tell the loader to only load a portion of the swf, like 50% of total bytes - or upto scene 5? I've got a 5 min long interactive 'demo' and I don't want the viewer to have to sit and watch the loader while it loads all 5 min of content.
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Aug 21, 2009
Why am I kept getting the Incompatibility report saying something about the Blend: Color Burn? It turns most my vector grahpics to bitmaps. How do I avoid this?
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Nov 20, 2009
I am getting a swf movie report in the output window and nothing else, cant get rid of it
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Feb 10, 2011
I'm using Amazon EC2 and AFMLE 3.2. How do I generate a report that will tell me how many viewers I have watching?I figured out how to report on the Kb out in an hour but that only tells me average viewers, asuming they all watched an entire hour I need unique viewers and average viewers at different points in the webcast.
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Dec 19, 2011
I'm trying to generate a report on what classes are being used in our application... bonus points if i can tell which methods and properties are actually being used as well.
I know I can read the catalog.xml for RSL Libraries which is a great start, but I'm not sure if such a thing exists for applications and modules(compiled or uncompiled).
I think I'm looking for some kind of recursive describeType() method, or (gag) maybe I just need to write my own? I don't care how it works, my app dioesnt even tneed to be running... we just need an inventory of what's really being used and what might be garbage, essentialy.
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Aug 18, 2009
I'm struggling to get the bytesLoaded in a class back to the main timeline. This is my class:
Code:
package com {
import flash.events.*;
import flash.display.*;
[Code].....
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Feb 4, 2008
I I have a video that is 303 seconds long @ 15fps.
Using setInterval I would like to calculate how many esimated "seconds" are downloaded based on how many bytes have been downloaded.
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Nov 8, 2009
After wrestling this flash flv slideshow for the last few days, I finally have it running smoothly locally. The problem is that on a server it has serious issues. I see a blank screen where the flv should be... I assume it's still loading or buffering. That's a problem as is, but when it's in this state, nothing else works on the site (flash site-one swf). If you wait for sometimes 10 minutes the flv finally shows and the site works great. All of this obviously depends on the connection.
So I understand that this could be caused by the size of the 10 flvs. I'm using the FLVplayback component by the way. So that's fine for now, but I just want a preloader at the beginning to only go to frame 2 after the intro flv has been loaded. I thought this would be simple using bytesTotal and bytesLoaded. I was wrong. Below is the code I'm using. When you view the page the preloader seems to work, but after it runs - you are directed to the second frame... showing the "skip intro" button (which doesn't exist on the 1st frame)... but the flv doesn't show. It's actually still loading... 5-10 minutes later it shows up and the site works fine. My preloader isn't showing the progress of the flv load.
You can see what I'm talking about by viewing my project... if you're on a connection like mine you won't be seeing much: [URL]
Does anyone know of a preloader specifically for FLVs... maybe one that reads the buffer progress?
[Code].....
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Oct 12, 2010
I have a function that's called when a file download has reported progress:
private function progressHandler(event:ProgressEvent):void
{
var percent:Number = Math.round((event.bytesLoaded / event.bytesTotal) * 100.0);
Alert.show(event.bytesLoaded.toString());
//pb.setProgress(percent, 100);
}
Now, this should work fine but unfortunately, event.bytesLoaded is returning much larger values than it should. For a test file (8555 bytes), bytesLoaded goes all the way up to 8973384.
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Jun 3, 2009
when I try loaderInfo.content it traces [object MainTimeline] but should trace the external image
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Jan 19, 2010
I have an FLV player on the stage. I'm setting the source (flvplayer.source) as a variable. When the proper file is in the right location it plays perfectly. I'm trying to set up an error report that is generated when the source FLV isn't there. So far I have:
import fl.video.FLVPlayback;
import fl.video.VideoEvent;
import fl.video.MetadataEvent;
import flash.events.IOErrorEvent;
flvPlayer.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler);
function ioErrorHandler(event:IOErrorEvent):void{
trace("error");};
This doesn't work for some reason. The ioErrorHandler function is never run.
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Jul 21, 2010
ok, so a couple of months ago, while using Flash CS4, I started getting this unusual bug where the application would terminate, no error report dialog, no system reports, I didn't even get the satisfying *doonk* sound that Windows likes to make every time you try something Microsoft haven't thought of yet.
[Code]...
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Dec 2, 2010
If you go on the bottom of the page there's a "Report bug" link.
They let you highlight parts of the screen and sent it along with the bug description.
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