ActionScript 3.0 :: Stop ProgressEvent.Progress When BytesLoaded < BytesTotal?
Oct 30, 2009
I want to stop ProgressEvent.Progress and two seconds to determine whether the Internet connection is dialup. Is there a way to stop ProgressEvent.Progress when bytesLoaded < bytesTotal? Right now, the event continues until the entire *.jpg file is loaded and/or creates a fatal error closing Flash. Here's the code I'm using:
[Code]...
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Jun 12, 2009
I have created a custom progress event in a purpose to pass a handy parameter to event handler:
[Code]....
You see - I am unable to get progress status from my CustomProgressEvent !
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Jul 10, 2009
I am confuse about this two method bytes Loaded and bytes Total. I want to see pratical example with trace method. Is there body know how to use this two method .
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Jan 31, 2012
i built an preloader class that load any content using Loaders objects created dinamically with a "for" loop and save each Loader inside an array. In this way, i have one LoaderInfo object by each Loader object created. I created a variable whose hold the sum of all bytesLoaded properties values for each Loader object, in other worlds, this variable holds the total of bytes which will be loaded.Here's the code:
ActionScript Code:
var loadURLs:Array = new Array("url01","url02","url03",...);
var loaders:Array = new Array();[code].........
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Mar 26, 2010
I have a flex 3 app that uses netstream and a video object to stream .mp4 movies. I want to use the bytesLoaded and bytesTotal properties of the netstream to display the buffering information. I would also like to get any information about the number of frames that are dropped if possible.
When I've tested on .flv I'm able to get the information without a problem, but it doesn't seem to work on .mp4.
Is it possible to get this information streaming .mp4? Is there some configuration that I'm missing to make things work the same for .mp4 as .flv?
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Nov 22, 2010
i get the following out put very stange
HTML Code:
progressHandler loaded:837 total: 0
[ProgressEvent type="socketData" bubbles=false cancelable=false eventPhase=2
[code].....
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Nov 1, 2009
in AS3, I have an external class ImageLoader, that loads an image upon request. In that class, I have an event handlers:
[Code]...
I am trying to send the download progress updates back to the main Document Class and display it on screen, so I am trying to dispatch the event "PROGRESS_INFO" and then get the information from the passed Event Object, like so: Document Class
[Code]...
This however, is proving futile... any ideas on how I can get the progress info out of the IMageLoader class? note: I know I can add bytesLoaded & bytesTotal to a public variable, but then I won't get the benefit of seeing the bytesLoaded property update in the ProgressEvent class.
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Nov 13, 2010
this.stage.loaderInfo.bytesTotal; with that line of codedoes stage mean the loading of the entire swf is monitored or the loading of objects which are used on the stage are monitored? can specific objects (say a specific movie clip) be targeted?can externally used AS scrips be targeted? and what does "this" doe
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Jun 4, 2009
When I try loaderInfo.content it traces [object MainTimeline] but should trace the external image.tracing loaderInfo.bytesLoaded does not trace the image progress. It should
Code:
var objAimg:Array = new Array();
var ldrA:Array = new Array();
var url:String;
var urlReq:URLRequest;
[code]....
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Apr 1, 2010
i made simple of my project to show the problem the code
[Code]...
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Jul 10, 2009
I got to make a preloading class to be used all along the project, i need to be able to make some behaviours depending on the user internet connection.i have to load all sort of data and display progress percentage for ; SWFs, JPGs, GIFs, PNGs and Text, XML, Binary..i got problemes while tracing the progress of loading XML requests becaus I have to load XML using URLLoader and other data with Loader:
Code:
if (dispatcher is URLLoader)
{[code].....
as you can see, in xml ther's no progress. is there any work around? or is this a flash related bug?I used Loader to load XML files but got problemes with Event.COMPLETE not firing.
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Aug 24, 2009
I'm writing a simple image preloader and attempting to use ProgressEvent.PROGRESS on my Loader to update a simple graphic bar. All pretty standard fare so far, so I'll show you the code:
Code:
package {
import flash.display.Loader;
import flash.display.MovieClip;
import flash.display.Sprite;
import flash.events.Event;
The problem is that the "loadingProgress" function gets called twice by the aforementioned listener and so adds the ENTER_FRAME listener twice. Then, only one is removed so if I trace the value of "percentLoaded" it never stops. Is it standard that the PROGRESS event calls it's given function twice? If so, I obviously need to rethink the updating of the loader graphic.
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Mar 9, 2011
i have this simple script in my document class named script.as
[Code]...
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Mar 25, 2010
Is it possible to listen to ProgressEvent when streaming?
I want to display the buffer progress by listening to the NetStream ProgressEvent, but the event does not dispatch...
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May 25, 2010
I have an XML file which has info about projects for my portfolio, there are 7 of them at the moment. I'm trying to have a preloader animation show up in place of every portfolio image before it's shown on stage. The problem is that there are 14 of those preloaders being instantiated rather than 7!! How could that be possible? Check out my code:
ActionScript Code:
package {
//import com.prodoubled.XMLLoader;
import flash.display.Loader;
[code]...
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Aug 9, 2009
how can I catch event ProgressEvent.PROGRESS when upload is starting?? I try to catch this event for creating progress bar, but it works when I download files from server to swf with a help from method load() URLLoader only. It dosen't work when uploading data (for example ByteArray) from swf to server..
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Sep 4, 2010
Is there anyway to kill a keypress event in progress(bubbling?). Basically I have a chat app that on pressing enter sends the message, also in the keypress handler it clears the input textfield. however it still adds the return back into the field and since its doing it after the keypress i cant shift the carret to zero. so you always ended up starting on line 2 with a on line 1. I tried to null and void the keypress when it hit my handler but that did not change anything. is there anyway way to kill the event once its called? basicly making sure any other handlers after it dont get called?
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Nov 26, 2007
I have a situation where I'm using the FLVPlayback component and it starts off blank, meaning that it shows the video player skin but doesn't load a movie until prompted to do so. However, the progress bar in the skin is acting as if a movie is being loaded. I'd like to make it invisible or stop it until I need it, but I can't seem to target it. I've tried the following with no success.[code]
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Nov 8, 2009
I've built an online magazine, that has several links to videos. One page has four of them. They all work great except under one specific circumstance. If the user quickly opens a video, and closes it, moving on the to next, and doing the same, the 3rd or 4th video may appear unresponsive. I've narrowed this down to being a bandwith issue. If I look at my activiyt in Safari, the FLV files continue to download even if the user closes my player.
Is there anyway to kill this download if the user closes a player?[code]...
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Jun 15, 2010
have a movie clip that I am moving with tweens. When the user clicks a button it creates a new tween and the movie clip moves. However, I have another button that sets the position of the same movie clip. The problem comes when this button is clicked if the tween is in progress. The tween continues and my content moves out of view. Is there a way to stop or delete the tween when the second button is clicked?Here is a simplified example of the relevant AS:
button1.onRelease = function(){
new Tween(movieClip, "_y", Strong.easeOut, movieClip._y, movieClip._y + 200, 1, true);
}
[code].....
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Jun 8, 2011
Finally I was able to get my site running with a little FLASH ACTIONSCRIPT in it. (all courtesy of url....)I got so excited and published it right away 'cause I think for as a photographer, it's a huge accomplishment on my part.In my main movie, there are 3 BUTTONS namely: Portfolio, About me, and Contact.In the main timeline I added this script below
PHP Code:
stop();
delay = 30000;
intervalID = setInterval(pause, delay);[code].....
if you notice it, there is a 30 second timer set to purposely move the playhead back to "rewind" and load the RANDOM SCRIPT again. The problem comes whenever you click on either ABOUT ME or CONTACT, because once you are in those frame, the timer will bring you back at "rewind" naturally.I tried to search for some way to stop the timer when pressing ABOUT ME and CONTACT but haven't seen one yet.
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Jun 4, 2007
I'm running into some problems using the close() method.I'm trying to build a class that checks a resource size before loading it.it's very simple: I use the Loader class to load the resource, listens to the first progress event and immediately closes the connection with the Loader.close() method.However, the close() doesn't seem to stop the Loader after the first progress event dispatched.here is a quick copy & paste frame code just to demonstrate my point:
Code:
import flash.display.Loader;
import flash.events.ProgressEvent;
import flash.net.URLRequest;
[code]....
The ProgressEvent is thrown until the big.jpg loading is complete.How could I stop it just after the first progress event?
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Aug 26, 2009
I do hope this is not too dumb a question I need to preload a couple of RSS feeds. With the following code, if I test with Feed 1 I get the bytesTotal correctly, but if I test with Feed 2 I get 0.
[Code]...
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Jun 4, 2010
I have an SWF movie (1375 frames) and created a progress bar (248px wide) with a slider that moves according to the movie progress. I'm doing that next way:Calculating the distance for the slider to be moved each frame (248 / 1375) On each ENTER_FRAME moving the slider for the calculated distance The problem is - the movie ends far before the slider reaches the end of the progress bar.
I'm thinking that the distance (Step 1) is is somehow ends floored by Flash and the actual distance it moves the slider is smaller than required. That's why the movie ends, but the timeline control just passed the 2/3 of its way. My question is - is there any solution for the problem? Or any other way to go, if it's a wrong one?
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Nov 22, 2011
I'm developing a flash file that that will be uploaded to dozens of websites which I have no control over. I found out that one of them seems to be gzipping the swf, which is causing loaderInfo.bytesTotal to be zero. This screws up the loading animation. I tried a workaround of just testing if bytesTotal is zero, if so simply proceed. That doesn't work because, as expected, not all the necessary data has loaded yet. Alternatively I can put a timed delay of whatever the expected load time is, and hope that it covers all the bases.
Does anyone have any other suggestions? Ideally there's an alternative way to define bytesTotal, but I haven't found one. FYI this is somewhat related to this question: Why loaderInfo.bytesTotal is Zero But I can't do the htaccess suggestion because I don't have control over the other websites, some of which may be on windows servers anyway.
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May 4, 2010
I'm creating a custom preloader for a Flex app and have noticed the following behavior: when loading, the progress bar goes to 100%, then down then back up, and so on until the app is finished loading.When I put a trace in the dowloadprogress listener, I see that while the app is loading, both bytesLoaded and bytesTotal increase, but not necessarily at the same time.[code]Why does bytesTotal change during load?
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May 18, 2007
Code:
var loader_mcl:MovieClipLoader = new MovieClipLoader();
var listener:Object = new Object();
[code].....
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Aug 15, 2008
I've got a very annoying problem and I've not got a clue why it is happening. I've created my own FLV player in actionscript 3.0 and I want to create a Progress Bar for my player. I've done all the code for it but it doesn't work properly as the bytesTotal number is 4294967295 instead of the actual size of the FLV until the bytesLoaded gets to the size of the FLV and then bytesTotal suddenly equals the FLV size. [code]As you can see once my 17MB FLV file has loaded the bytesTotal suddenly changes from 4096MB to the actual 17MB size.So how comes the bytesTotal is not picking up the size of the FLV?
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Aug 28, 2009
Here is what I am trying to do which is make a custom seek bar and all the code examples I have seen are using NetConnect to do this where I am using the FLVPlayBack object. All the examples call out to bytesLoaded but via Adobe's documentation this will only work for an HTTP progressive download and not a feed from a FMS server. So my question is this how would one go about getting this type of information and/or create a custom seek bar while using a Flash Media Server to serve up the FLV file?
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Nov 20, 2010
I want to use Javascript / AJAX to show % loaded of SWF.
The thing is I cannot edit the ActionScript. I have seen this done before...
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