ActionScript 3.0 :: LoaderInfo.bytesLoaded Not Showing External Image Progress?

Jun 4, 2009

When I try loaderInfo.content it traces [object MainTimeline] but should trace the external image.tracing loaderInfo.bytesLoaded does not trace the image progress. It should

Code:

var objAimg:Array = new Array();
var ldrA:Array = new Array();
var url:String;
var urlReq:URLRequest;

[code]....

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ActionScript 3.0 :: LoaderInfo.bytesLoaded Not Hooked To External Img?

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when I try loaderInfo.content it traces [object MainTimeline] but should trace the external image

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ActionScript 3.0 :: External Image Loading And Showing : Error #2007

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I'm currently working on a game and I'm trying to work out a way to load images externally and display them on the screen.But the problem is it won't load them correctly and display them, as seen below...

ERROR:

Code:
TypeError: Error #2007: Parameter child must be non-null.
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[code]....

On the second frame i got:

Code:
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Actionscript 3 :: Image - LoaderInfo COMPLETE Event Doesn't Fire After Load() And LoadBytes()?

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public class LoaderTest extends MovieClip {
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ActionScript 2.0 :: Load Progress For Each Image?

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Code:
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[code].....

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Code:
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[code]....

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Code:
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[code]....

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Code:
package {
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[Code]...

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[Code].....

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[Code]....

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I am loading external text file in flash and i am trying to trace progress so i could use it to show user how far loading is completed.

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Code:
stop();
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[code]....

why do i only see my progress after i see text( so after it is complety loaded)?

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Code:
import fl.video.*;
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Now, if I understand it correctly all I have to do is listen to (making sure my child mapping is correct) this loader....correct? I have the following in on the first frame throwing a 'reference to null object or property' error:

Code:
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Part of my code so far is:

Code:
function swfLoaded(event:Event):void
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[Code]....

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