Actionscript 3 :: Image - Command The Preloader To Track The Progress Of The Download

Jan 14, 2011

How can I command the pre-loader to track the progress of the download?

public function loadImage(filename:String):void
{
// show the preloader
reloader.visible = true;

[Code].....

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Code:
package {
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[Code]...

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[Code].....

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here is the script that i am using.

Code:
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[code].....

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That way people with fast connections will see the preloader for 2 seconds and people with slower connections will see the preloader for whatever time it takes to load the image.

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Code:
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[code]....

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I studied the above mentioned tutorial. I used this code.

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Access of undefined property base.

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How to show the Progress bar at 0%, as it currently shows around 50%+ rather than starting at 0%.

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1.) The problem with me is that I like sharp design.. so if I see that my preloader with a progress (width=100 pixels) bar is a little blurry.. I'm going crazy.. I already tried to set everything up on position (0,0) didn't help me much.. I think it have something to do with the frames of my movie.. pls help me out on this one.. any resorces on how to make a sharp progress preloader???

2.) My second problem is that I want to make a preloader on preloader like kigot.com have..

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I'm trying to make it so that the first 99 frames of a 198 frame preloader run even when the swf is loaded into the cache. I have the script looping the second 99 frames of the preloader while the movie is loading, but when it's already loaded, I only want the first 99. Right now, when the movie is already loaded, I'm only able to skip over the preloader altogether and go right to the movie OR I can see a loop that starts at the beginning of the preloader and then cycles through the second 99 frames indefinitely and never goes on to the movie that's loaded.

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[Code] .....

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I'm trying to set up a preloader to show the load progress of the main swf, which has all of it's assets embedded. I found the factory class method as described on bit-101, but no load progress ever seems to show. The swf loads fine, but the bytesLoaded is always equal to bytesTotal and therefore the preloader is never called.

[Code]...

This correctly calls the Factory class first, and then instansiates Main and calls init(). But as I mentioned above the preloading is never shown as it seems to be loading everything straight away.Is this a problem with the way I'm embedding the images or because I'm testing locally?

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1.) The problem with me is that I like sharp design.. so if I see that my preloader with a progress (width=100 pixels) bar is a little blurry.. I'm going crazy.. I already tried to set everything up on position (0,0).. I think it have something to do with the frames of my movie.. pls help me out on this one.. any resorces on how to make a sharp progress preloader?

2.) My second problem is that I want to make a preloader on preloader like [URL] have.. I did a "little" research but couldn't find anything..

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In IE, everything is good. Page loads, preloader starts at the bottom of the progress bar and progress is acurate. In Firefox, page loads, external swfs DO preload but progress bar doesn't display. When swfs are 100% loaded, the full progress bar appears with my "click to enter" link. But people will definitely have left the page thinking nothing is happening by then.

[Code]...

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why the preloader script below might not be working correctly in all browsers? It definitely loads the files properly, but the progress bar does not show in firefox. It just shows a blank screen until the files are 100% loaded, then the enter site logo appears.

I have tried the following things:

1. Using relative vs absolute file paths for the external swfs makes no difference to the behaviour.

2. Changed publish settings to export AS classes in other than the first frame - didn't have any anyway. No change.

3. Unchecked "export in first frame" for absolutely everything. Tried both checking and unchecking this for the actual loader_mc. No change.

I'd post my fla instead of code, but I'm using Flash 8 and can't save any earlier than MX2004 and people don't really seem to look at them that much when I post them. If anyone would like to see, I will upload.

Preload code (on main timeline)

Code:
stop();
onEnterFrame = function()
{

[Code].....

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[CODE]...

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I have the following:

[Code]...

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