ActionScript 2.0 :: Create Boundaries For Clips?
Jan 5, 2005
I created a bubble clip, when u blow the mic it generates bubbles, problem is, because of the continous blowing, the bubbles gets more and more and this makes the movie lag, and as u blow more and more, the movie ultimately hangs... how can i refresh the movie so that the bubbles will refresh as it appears outside of the movie area or create a boundary where it goes back to 0 when it goes over the height of movie, i tried using the 'creating snow flakes' tutorial but it doesnt work
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Jan 5, 2005
i created a bubble clip, when u blow the mic it generates bubbles, problem is, because of the continous blowing, the bubbles gets more and more and this makes the movie lag, and as u blow more and more, the movie ultimately hangs... how can i refresh the movie so that the bubbles will refresh as it appears outside of the movie area or create a boundary where it goes back to 0 when it goes over the height of movie, i tried using the 'creating snow flakes' tutorial but it doesnt work
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Jun 28, 2010
I have an object in my program that you can click drag. However, I want to set a boundary for this object so that you can't drag it outside of a certain area. Using a standard if statement to check the coords of the object and reset them doesn't work as that causes a bouncing effect.
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Dec 15, 2011
I'm trying to create a boundary for a player object, controlled with arrow keys, in my game using the main stage's height and width. For example, one test point is at the top edge of the player object's bounding box so that when the player object's head touches the stage's top edge, the player can't move anymore to the north. The player object is manually instantiated to the center of the stage by using the Flash stage editor so it will start at the center before the program starts.The problem is that right at the start of the program, I can no longer move the player object up or down with the arrow keys but I can still move it left or right. The intention is to allow the player to move north until the player object's head touches the top edge of the main stage.[code]
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Oct 5, 2010
I have an animation I've created of a rotating Earth. I want to turn it into a movie clip, so I can easily use it in other files. The problem is, I can't make it into a movie clip because there are some layers that are masks and they are locked.
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Jun 5, 2009
I'm parsing XML data into a news page in Flash but I can't find any tutorial on how to create a new movieclip for each article in the XML document.
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Sep 10, 2010
So basically, this is how I'm adding one movie clip to the stage. var balloon_mc1 = new balloon(); this.addChild(balloon_mc1); How do I do this for 100 of these movie clips, without typing var balloon_mc1 = new balloon(); this.addChild(balloon_mc1);
var balloon_mc2 = new balloon(); this.addChild(balloon_mc2);
var balloon_mc3 = new balloon(); this.addChild(balloon_mc3);
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Jun 18, 2005
I have an Array Object called extData_arr, that contains data read from a database. Using this data, I'd like to populate my subMenu MovieClips appropriately. I can elaborate on the format of this array if required but basically the problem is this. Now this line seems to work and displays correctly as I expect
status.text = status.text + n + " : " + i + "
";//tracing
but for some reason, on the following line where I try to create empty Clips, flash just doesn't recognize the value of i and therefore refuses to create the clips. Does anyone know why?
[Code]...
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Dec 21, 2011
I need to make a swf that could help him to rearrange things. Basically it means: there will be one picture with the plan of the warehouse and lots of little objects that he could drag onto the plan to see how it would work. (Damn. I am not so good in explaining.) I would like it to work like this: He goes to the page, clicks on button that creates one predrawn object to page and then he could drag it to plan. There are maybe 20 different objects.
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Jan 15, 2009
For loop generates clips containing clips. I need to access a specific clip (look_back) within the parent clip generated by the loop. Not sure how to do this.[code]
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Sep 6, 2009
Is it possible to create movie clips dynamically and add frames to them? Because say I have a game and there are NPCs, I'm not going to want to create say 50 different MovieClips manually, is there a way to do this through code?
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Feb 9, 2006
I want to make a map that will display dots on it that when you rollover them displays info about that location.. Have done that no problem using dynamic text boxes.. thing is I want to use an XML file to populate the map so that you can add new dots to the XML file with X and Y positions and info and flash can read that XML file and mark them out on the map with the info on rollover..
So any ideas on how I use actionscript to create and position dots from an XML file which I can add to?
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Aug 2, 2006
I have some buttons that create draggable movie clips in arrays. But when I click on one button, and then another, for some reason the previous movie clip dissapears.Try clicking on one button a few times, then clicking on another, then another...
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Aug 20, 2008
Ok so basically I have a button that will create a empty movie clip and attach some things into that clip When the button is first clicked. My problem is that when the button is clicked a second time. The clip will reload itself and I need it to duplicate. So if I hit the button 5 times, there would be 5 items on the stage.Here is what I'm doing.
Code:
hold1.onPress = function(){
trace("your hit me");
[code].....
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Sep 10, 2010
So basically, this is how I'm adding one movie clip to the stage.
[Code]....
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Jul 13, 2009
How do I create a variable which can hold multiple movie clips? I have 4 movie clips called: char, ceil, plat, and wall. I want to put them into one variable called gameLevel. Something like: var gameLevel: char, ceil, plat, wall; <<but this doesn't work. So instead of calling each of the movie clips separately I can just use gameLevel (if I want to, for example, move all the objects to the left 5 pixels.)
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Sep 29, 2003
if i have a randomClips function that shows a range of swf files every 15seconds and wanted to create a button that could stop the auto change of the clips, what would be the script for that button if the script for the randomClips looks like this:
Code:
randomClips = new Array("d+l A_news.swf", "maashaven B_news.swf", "maashaven A_news.swf", "gipsy A_news.swf", "gipsy B_news.swf", "d+l B_news.swf", "gw A_news.swf", "gw B_news.swf", "soundscapes A_news.swf", "soundscapes B_news.swf", "fhwsf A_news.swf", "fhwsf B_news.swf");
function randomBackground() {
[code]....
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Jan 14, 2003
how to create a random continuous flow of movie clips, The movie clips are actually pieces of text flowing from left to right across the stage at a very slow frame rate, with the text randomly changing position and size.
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Mar 24, 2004
I am trying to create a program using random motion of two movie clips and uses hitTest to determine whether the two objects collide with each other.
I've gotten hitTest to work with the original movie clips, but when the user loads more movie clips (via a button and duplicateMovieClip):
[Code]...
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Feb 25, 2006
I have a for loop which duplicates movieclips. To call/create the new clips, I use this:
[Code]....
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Jul 10, 2003
I am trying to create movie clips in flash that contain a seamless animation. The effect I am looking for, is done using the Drawing API actionscript. I am trying to animate a box appearing and growing to a certain size, but I do not want to use a motion tween as the animation does not appear smooth.
[URL]
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Apr 14, 2009
i am looking to make something like this for my page.[URL].. i can do all the vid work etc.. the thing im stumped on is how can they resize the working area it uses eg.. where the presenter comes up.. because to start with the swf looks like its only tiny little play start stop thing then it loads the clip outside of those boundaries?
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Nov 3, 2011
What i am trying to do is move a MC around by dragging it, but i dont want the MC to move so far that it could be lost on the stage. i need some sort of parameters so that the MC is always showing. basically i have a large map of the united states and i want to be able to move it around and look at the individual states. the map is much larger than the stage and i am using a mask to clean up the appearance. i just want to make sure that the user cant move the map so far in one direction that it gets lost.
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Jun 8, 2009
I am attempting to create a map that has the ability to zoom in and out as well as a click and drag feature.What I need help on is setting boundaries for the map. I can set them for the map when it is zoomed out, but they need to change as the map zooms in. I've been searching lots of forums lately to see if anyone can help, but no luck yet...
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Jun 1, 2010
I can't find any info on this so I guess I'll just ask. I'm trying to make moveclips that will follow the mouse pointer on MOUSE_OVER but only up to a certain distance then tween back to its original coordinates (preferably with a bounce or elastic ease).I tried startDrag(); on mouse over and that works quit cool but the problem is stopping the drag...
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Feb 3, 2012
I have been working with some code back and forth but am pretty much stuck now! I have four movie clips of different colored cars - two on the left side off the stage, and two on the right side off the stage. The clips move across the stage to the right and the left respectively. I have all the elements that I needed to get working, but now I am stuck because the animation only plays one time. I need it to play over and over again, never stopping. I tried to "reset" the _x boundary for each movie clip since they are in different starting locations, but have not been successful. Below is my code and I also attached a screen shot of how the clips are positioned so you can see how they will cross the screen.
Code:
var loop:Number = 0;
var messageTxt:TextField;
var mc_name:String;
function time():Void {
[code]....
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May 8, 2009
I have a pointer that follows the mouse movement only in determined angles. lets say the pointer can only follow the mouse when the mouse is moving below the pointer. (it rotates perfectly and smoothly to the left and right) but the thing is, lets say that the mouse is now above the pointer to the right, the pointer stays to the last permited right/down angle BUT if i go down with the mouse from the left, the pointer obviously will jump from facing right/down to facing left/down...what i would like is the pointer to make a nice transition/rotation to the inverse side...just what it does when moving the mouse from left to right, right to left (having the mouse below the pointer).
[Code]...
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Nov 12, 2009
I am trying to create a movieClip that will always stay on a track. You get me, or have a lost you?Picture the London underground map, I want a little circle that will follow the track BUT also follow my cursor.So if I drag the circle to the right it will go to the right but always stay on track even if there are slopes or corners in the track.
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Nov 15, 2010
i've been trying to solve this for an hour now and I have to resort to a forum post. I don't understand why this isn't working.I have two background images that scroll up,right,left and down with arrow keys. They also scroll to the left while no arrow keys are being used.What I want is the background images to reach a boundary, so the player never leaves the background image and sees the stage.My background image x,y coordinates by default are: x(223.0), y(272.4)Just to see if my condition works, I have it move the wisp(player). However, even in the debug screen when it shows the Y coordinate of backround image go below 170, it never moves the wisp.
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Dec 16, 2010
Im am trying to make boundaries on my stage for my MC box1_mc, there are no errors but it doesnt seem to work.. Here is the code..
function limitStageBorder(box1_mc) {
var box1_x:Number = stage.stageWidth - box1_mc.width;
var box1_y:Number = stage.stageHeight - box1_mc.height;[code]......
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