ActionScript 3.0 :: Rotating With Boundaries But With A Catch
May 8, 2009
I have a pointer that follows the mouse movement only in determined angles. lets say the pointer can only follow the mouse when the mouse is moving below the pointer. (it rotates perfectly and smoothly to the left and right) but the thing is, lets say that the mouse is now above the pointer to the right, the pointer stays to the last permited right/down angle BUT if i go down with the mouse from the left, the pointer obviously will jump from facing right/down to facing left/down...what i would like is the pointer to make a nice transition/rotation to the inverse side...just what it does when moving the mouse from left to right, right to left (having the mouse below the pointer).
[Code]...
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Code:
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[code]....
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[Code] .....
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how to move a movieclip with a mouseclick [URL]
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[CODE]...
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