ActionScript 2.0 :: How To Create Drag/drop Boundaries

Jun 28, 2010

I have an object in my program that you can click drag. However, I want to set a boundary for this object so that you can't drag it outside of a certain area. Using a standard if statement to check the coords of the object and reset them doesn't work as that causes a bouncing effect.

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I have a flash project on the solar system. I created a drag and drop activity, dropping pictures near in the correct place/next to the correct name.

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I want to be able to create the following if possible:
 
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I am tryin to create a drag and drop game for children, i am using Flash actionscript 1.0 but on CS3.

The game is about dragging images such as a apple to the letter A and a ball to the letter B etc.

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[Code]...

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[Code]....

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[Code]...

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A student of mine is wanting to create a drag and drop game in which the user selects a possible answer for a range, drags it over a object named as "dropzone". the correct answer is left over the dropzone, and the user clicks the check button they need to be sent to a frame displaying "correct" - otherwise, sent to a frame for incorrect.I currently have a set up in which the user is given an auto response using a dynamic text box and all is done on the one frame, but this student wants to be a little different.

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I want to create some instances of a movieclip thats in my library. [code]This code works. Then I want to startDrag all of them, in the same loop. How to?I'vre tried "k"+i.startDrag(this) but that won't work. Any other good guesses?

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ive got the following code. bevvy is a movieclip, theres a dynamic text box called feedText nd a box.. imaginately called box. I'm trying to create a drag and drop game when the user drags a word into the box that will have its meaning beside it in a text box, the dynamic text box will tell them if they are right or not. if they are right the word stays, if not the word will go back to its original location. the dynamic text box will give feedback whether they are right or not.

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[Code]....

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ActionScript 2.0 :: Drag Within Custom Boundaries?

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I am trying to create a movieClip that will always stay on a track. You get me, or have a lost you?Picture the London underground map, I want a little circle that will follow the track BUT also follow my cursor.So if I drag the circle to the right it will go to the right but always stay on track even if there are slopes or corners in the track.

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I'm using a custom drag for easing properties:

ActionScript Code:
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[Code]...

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ActionScript 2.0 :: Create Random Text For Movie Clips / Drag And Drop Dynamic Text?

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I have been making a memory game, where words are shown to the user. Once they have memorised the words they go to the next screen where the words that they have memorised are shown. They then have to drag each word into a "correct" place and a "wrong" place. I now want to edit it so that I can use two arrays one for correct words and one for wrong words. I want to generate random words from each of these arrays. I have sort of worked out how this is possible to do but using dynamic text, but am I correct in thinking that the whole dragging the words thing is not possible with dynamic text. (I may be wrong though, I am quite new to flash).

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Release to Drop NOT WORKING on drag and drop? Or is it something else?Can be seen here:

[URL]

Code:
var origX:Number;
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[Code]...

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stage.addEventListener(MouseEvent.MOUSE_DOWN,makeA Box);
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Im having trouble with this and its going wrong. I need to use actionscript 2 and im on flash cs3.

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Im trying to do a drag and drop system where the user can drag a movie clip into an area. Although i would like to make it snap to a target instead of just sitting wherever it lands in the area. Problem Two:

The next thing i am trying to do is when the user has a movie clip on a target already, and trys to put another movie clip in that target area, it will replace the one thats in there and go back to its current position. Here is the script of what i have done so far:

[Code]...

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Wen i drag mc2 i want mc1 drag in the same time.

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I have added drag and drop to some of my custom components.The drag event is fired on mouse down.If you mouse down and move the component around then drop it repeatedly its fine.But if you mousedown and drag the component around drop it and THEN just click on the component it inits the drag but doesn't fire the drop event.Its almost like you have to move the component for it to fire the drag drop event.This is very annoying as i'm removing the component on drag init and adding it again on drop, so just clicking on it makes it disappear.

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ActionScript 2.0 :: Create Boundaries For Clips?

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I created a bubble clip, when u blow the mic it generates bubbles, problem is, because of the continous blowing, the bubbles gets more and more and this makes the movie lag, and as u blow more and more, the movie ultimately hangs... how can i refresh the movie so that the bubbles will refresh as it appears outside of the movie area or create a boundary where it goes back to 0 when it goes over the height of movie, i tried using the 'creating snow flakes' tutorial but it doesnt work

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We are developing our app in flash/flex builder for the front end hitting .NET backend webservices. There is one section of the old app that will not be initially converted, so we need have it appear in an iFrame.

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I tried to make the internal stage transparent and leave the SWF a little larger, about 400 px high, but the IFRAME still appears behind the SWF.

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How To Drag And Drop

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I downloaded a free flash menu component. It's help file said "You can simply drag and drop the menu items wherever you wish".However, I don't know how to drag and drop it in my file. please help me, how to use it?

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