ActionScript 2.0 :: Detecting Mouse Direction?
Apr 14, 2006I'm having a problem when detecting the direction of the mouse.I'm using the following script:
Code:
stop();
//
[code].......
I'm having a problem when detecting the direction of the mouse.I'm using the following script:
Code:
stop();
//
[code].......
I wanna detect the direction of mouse movement. If the mouse moves tpwards the left or right of its currrent position, i want to detect it. Is there anyway to identify such movement. Actually i am implementing a 360 degree rotation of image. That means , if the mouse moves along the left side of its current position, then the image should move along its left side, otherwise it should move along the right side. For example, view this site:
View 4 Repliesi tried to rewrite the code there, so i will understand it better.i did understand it, but there is error in the code i wrote, i could not find.
Code:
function Start() {
stage.addEventListener(MouseEvent.MOUSE_MOVE, CheckDirection);
}[code]....
i have a scroller developed in as2. it basically scrolls continuously in a direction until the direction of the mouse is changed. the images of course loop in the continuous scroll. now the problem is that for 10-15 photos its ok. but when i feed it with 180 photos, it seems to show only 11. why would this be? any restriction on flash ??
View 1 Replieshave a ball with the name of mc which can be moved using the keyboard .. when you press the left mouse button shoots the ball, this ball and the other flies in the face where the cursor was in the shot .. but if you move the cursor to another location and shoot a second time then the second ball is also flying in the direction of the cursor and the first ball change direction toward a second shot ..
ActionScript Code:
import flash.display.MovieClip;
import flash.display.DisplayObject;
import flash.events.MouseEvent;
[Code]....
how to make that first ball did not change its direction and continued to fly in the direction of the shot?
I designed a horizontally oriented page that expands to the right. The problem is, the content goes off the screen.
I want to know how to make all of the content on the website scroll with the mouse direction like this webpage- sectionseven.com
Does anybody know how to do this or something similar?
I am horrible at maths and I would like to ask how to make an object ex. an arrow turn into direction of the mouse?ENTER_FRAME and some mathematical functions, but I cant tell which and how to use them.
View 2 RepliesI wanna detect the direction of mouse movement. If the mouse moves tpwards the left or right of its currrent position, i want to detect it. Is there anyway to identify such movement. Actually i am implementing a 360 degree rotation of image. That means , if the mouse moves along the left side of its current position, then the image should move along its left side, otherwise it should move along the right side. For example, view this site: [URL]
View 4 RepliesI am trying to create an image pan that's move this image oposite to the mouse position with a tween effect.
There are lots of posts and tutos but I can't make it runs with as3.
I have a ball with the name of mc which can be moved using the keyboard .. when you press the left mouse button shoots the ball, this ball and the other flies in the face where the cursor was in the shot .. but if you move the cursor to another location and shoot a second time then the second ball is also flying in the direction of the cursor and the first ball change direction toward a second shot ..
ActionScript Code:
import flash.display.MovieClip;
import flash.display.DisplayObject;
import flash.events.MouseEvent;
import flash.ui.Keyboard;
var dist:Number = 0;
[Code] .....
How to make that first ball did not change its direction and continued to fly in the direction of the shot?
so basically I have a circle which I got to spin around and stop when the mouse is over it. However I now need it to also spin Anti-Clockwise if the mouse is near the top of the page and clockwise if the mouse is at the bottom of the page.
Can anyone help? I did the animation through tweening in flash so my code is tiny, but here's what it is. I'm new to flash so forgive me if I don't know what I'm doing.
[Code]...
Is there a way to determine the direction in which the mouse-cursor is moving (up/down)?
Kinda like a constant listener, or something.
I only know about the onMouseMove-function, but it doesnt seem to come with parameters for direction.
Maby there is something that can be done with the:
_ymouse
..parameter. Something similar to:
_ymouse ++;
..to indicate the mouse-cursor is moving downwards.
does anyone know of a tutorial that shows you how to do a continuous text scroll on mouse move .if mouse move Up then Scroll to up.and mouse move down then scroll to down.
View 1 RepliesI have a clip of a small person 'flying', following the mouse coordinates. Its a 2d image facing a to one side. how I can determine when the mouse is moving right or left so that I can trigger the icon to 'flip' and face the other direction.
View 2 RepliesI have tried the following code to make a movie clip (car_mc) follow the mouse and to flip horizontally when the mouse changes direction. Some of it works well but the flip is unstable. I have also tried using -1 for both flips.
[Code]...
Is there a way to determine the direction in which the mouse-cursor is moving (up/down)? Kinda like a constant listener, or something. I only know about the onMouseMove-function, but it doesnt seem to come with parameters for direction. Maby there is something that can be done with the: _ymouse ..parameter. Something similar to: _ymouse ++; ..to indicate the mouse-cursor is moving downwards.
View 5 RepliesHow do I get a movie clip to move to the mouse when it is clicked and released and have it rotate in the direction that it moves?
View 5 RepliesI'm building a simple 360 degree image rotation effect using single frames and forward and back buttons. I'm new to AS3 and have managed to create functioning buttons... (so my code may be a bit odd!)But now I also want to advance frames by clicking and dragging on the image itself (or on an invisible button sat on top of the image).Although there are some threads here which have asked the same thing, I don't understand how they were answered. My code is below, and the file I am practising with is on:URL...At the moment if you click on the image area it will advance but as there is no code detecting mouse direction, it just goes forward. Can anyone help me understand how to implement a simple direction detection and then use this to decided whether to advance or go backwards.[code]
View 16 RepliesCould you take a look at this site , it's official web site of Coraline animated movie , is there any related article or tutorial to do such navigation technique [URL] If not i will try to explain , layers of movieclips are ordered in z direction when you move your mouse in x & y they move based on depth like semi 3d side walk games
View 1 RepliesI need to have a movie/image to go in the opposite direction to the mouse.For example, I want the image to go down if the the mouse goes up.Similarly for all other directions.
I want to have a subtle deceleration of the image.I also want to have a border for the image.The mouse should only move when the image is in the boundary.I want to have a mask, so that only the part of the image in the boundary can be seen.
Is it possible to rotate movieclip, while dragging, according to mouse direction and mouse x, y on that clip.
on the picture the 0, 0 of the mc containing red box is where the lines cross, the mouse point is indicated with cursor and around it is the circle where clip's x and y should be constrained and movieclip should rotate according to mouse movement direction for example: when mouse is moving straight down then the clip's x, y rotates up and stops when its 12 o'clock...
I am designing an online city guide and on this particular page I have an image of a map. I want the direction/location of the mouse to determine the angle of the tilt of my image.This is a perfect example of what I'm trying to explainf you let the preloader load, you will see that on the main page, the pink background image subtly tilts depending on where the mouse is and how close it is to the image.
View 2 RepliesDoes anyone know the algorithm used in this image panner [URL]
How to move the image in the opposite direction of mouse.
I would like to know how to perform a check on the direction of the movement of the mouse on stage like let us say considering the stage.height/2 as the center if the mouse moves up it should trace up and down if it moves down... I did it by storing all the _ymouse coordinates in temp array and chking if temp[i]>temp[i-1] but it doesn't work satisfactorily. i am posting the script i made...i do admit i am very bad in calculations so correct me if i went wrong somewhere
[Code]....
What I really want to know is how to rotate the symbol based on direction of mouse movement
View 1 Repliesi'm searching for a function that return the mouse movement as Cardinal Point.In other words i would like to have as returned value, if mouse is going from down to top, North, if mouse move from left to right, should return East ... and so on
View 3 RepliesI am about to make a gallery where all the pictures are ligned up, in a vertical row collum.I wan to make the Movieclip move in the opposite direction of my mouse movement
View 2 RepliesIm having a problem with some rollover code im using for a movieClip, basically if the mouse runs over to fast the rollover animation is played but not the rollout as the mouse has left the SWF area. Is there anyway of telling where the mouse is on the screen so i can run a check to see if its in the swf or not and then run code accordingly.
View 2 RepliesIm creating a flash projector that opens some other projectors with the fscommand exec command. Is there a way of detecting when the mouse is over one or another to change some values of variables?
View 1 Replies[URL] i assume it's a series of frames with slightly different photos of the razor. when you play the movie it looks like it is spinning. my question is, how do they get the movie clip it to play forward when you move the mouse in one direction, and backward in the other? is it something like mouse over to the right and left (i'm bad with the direction code)??
right now i have a version that will play the movie clip (it's a button w/ only a hotspot) on mouse over and it will stop when the mouse os off the hotspot, but i can't get it to work like the headblade example. because i don't know the right code to play forward and back etc on mouse moves.