ActionScript 1/2 :: Detect The Direction Of Mouse Movement?
Jul 9, 2009
I wanna detect the direction of mouse movement. If the mouse moves tpwards the left or right of its currrent position, i want to detect it. Is there anyway to identify such movement. Actually i am implementing a 360 degree rotation of image. That means , if the mouse moves along the left side of its current position, then the image should move along its left side, otherwise it should move along the right side. For example, view this site: [URL]
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Mar 20, 2004
Is there a way to determine the direction in which the mouse-cursor is moving (up/down)?
Kinda like a constant listener, or something.
I only know about the onMouseMove-function, but it doesnt seem to come with parameters for direction.
Maby there is something that can be done with the:
_ymouse
..parameter. Something similar to:
_ymouse ++;
..to indicate the mouse-cursor is moving downwards.
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Sep 29, 2008
I have a clip of a small person 'flying', following the mouse coordinates. Its a 2d image facing a to one side. how I can determine when the mouse is moving right or left so that I can trigger the icon to 'flip' and face the other direction.
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Mar 20, 2004
Is there a way to determine the direction in which the mouse-cursor is moving (up/down)? Kinda like a constant listener, or something. I only know about the onMouseMove-function, but it doesnt seem to come with parameters for direction. Maby there is something that can be done with the: _ymouse ..parameter. Something similar to: _ymouse ++; ..to indicate the mouse-cursor is moving downwards.
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Sep 23, 2009
I would like to know how to perform a check on the direction of the movement of the mouse on stage like let us say considering the stage.height/2 as the center if the mouse moves up it should trace up and down if it moves down... I did it by storing all the _ymouse coordinates in temp array and chking if temp[i]>temp[i-1] but it doesn't work satisfactorily. i am posting the script i made...i do admit i am very bad in calculations so correct me if i went wrong somewhere
[Code]....
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Oct 16, 2009
What I really want to know is how to rotate the symbol based on direction of mouse movement
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Feb 7, 2009
i tried to rewrite the code there, so i will understand it better.i did understand it, but there is error in the code i wrote, i could not find.
Code:
function Start() {
stage.addEventListener(MouseEvent.MOUSE_MOVE, CheckDirection);
}[code]....
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Jan 3, 2010
I am about to make a gallery where all the pictures are ligned up, in a vertical row collum.I wan to make the Movieclip move in the opposite direction of my mouse movement
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Feb 5, 2010
I'm building a simple 360 degree image rotation effect using single frames and forward and back buttons. I'm new to AS3 and have managed to create functioning buttons... (so my code may be a bit odd!)But now I also want to advance frames by clicking and dragging on the image itself (or on an invisible button sat on top of the image).Although there are some threads here which have asked the same thing, I don't understand how they were answered. My code is below, and the file I am practising with is on:URL...At the moment if you click on the image area it will advance but as there is no code detecting mouse direction, it just goes forward. Can anyone help me understand how to implement a simple direction detection and then use this to decided whether to advance or go backwards.[code]
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Nov 20, 2009
I am looking for a script to detect if the mouse has not moved for say 15 seconds or 30 seconds, and if this is the case then, its plays some movie-clip or follows with the next scene.
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Jun 2, 2009
so in as3 there is a nifty event listener for if the mouse has left the stage area, there is however, nothing of the sort in as2. so, Im trying to figure out how to go about this, Im thinking an onEnterFrame function that listens for eitherA.) no Movementor B.) the same x and y position for an extended period of time.Im thinking the no movement would do the trick but what should I be checking for on the onEnterFrame, and how would I tie setInterval into it? what properties would I check for if I used an IF/THEN statement?
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May 17, 2011
By biggest problem is that when I hit a wall, my object stops moving, but the mouse arrow still moves, and it is very likely that eventually the mouse cursor will reach the limits of the screen, making it impossible to move the object to the left (assuming the cursor has hit the left side of the screen).I am now using the following scripting:
Code:
function Start()
{
[code]......
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May 11, 2011
AS3 script that detect if the mouse has no movement for 1min +no keyboard activity, it will call a function to change the frame in TimeLine.
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Feb 24, 2009
i have a scroller developed in as2. it basically scrolls continuously in a direction until the direction of the mouse is changed. the images of course loop in the continuous scroll. now the problem is that for 10-15 photos its ok. but when i feed it with 180 photos, it seems to show only 11. why would this be? any restriction on flash ??
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Mar 17, 2011
have a ball with the name of mc which can be moved using the keyboard .. when you press the left mouse button shoots the ball, this ball and the other flies in the face where the cursor was in the shot .. but if you move the cursor to another location and shoot a second time then the second ball is also flying in the direction of the cursor and the first ball change direction toward a second shot ..
ActionScript Code:
import flash.display.MovieClip;
import flash.display.DisplayObject;
import flash.events.MouseEvent;
[Code]....
how to make that first ball did not change its direction and continued to fly in the direction of the shot?
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Feb 11, 2012
I posted a thread last week and I get a code that give me possibility to move circle in the stage and when it got to the end of the stage it turn around and change it's way. but the code was only for X direction but I want to use it in Y direction too, to move the circle diagonal. I put the code down here. me to add Y position guide me how to add.
ActionScript Code:
var circles:Array = new Array();
var quantity:int = 2;
[code]....
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Jul 26, 2011
given the x & y speeds, how do i calculate the direction of movement?
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Mar 10, 2009
function moveStuff(){
if(Key.isDown(Key.DOWN)){
this._y += 5;
}
if(Key.isDown(Key.UP)){
[code]...
thats my basic Arrow key functions to move a movie clip lp_mc is my character in the left position so when left key is pressed it moves forwards but when right is presssed it moves backwards... i have a movieclip called rp_mc which is the same thing but facing the other way when right is pressed how do i swap the lp_mc for rp_mc so it changes direction?
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Oct 5, 2011
Working on a maze game. When the leftkey is pressed the movieclip (char) should turn 90 degrees to the left.
char.scaleX *= -1;
However, the most important thing is that the character doesnt go through the walls of the maze.And I think thats my problem for implementing the code above.Because it doesnt work properly when i put in here;
if(!mazehit) {
char.y += speed;
char.scaleX *= -1;[code].....
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Apr 21, 2011
I want to know how if a movieclip is going += ._y or -=._y
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Mar 30, 2010
Random Movement: Flip horizontal on direction change along x
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Mar 31, 2010
[I am using one of the Random Movement Tutorials and as my moving object have a front and a back I wish them to flip horizontally when the change direction.They currently start face left and start moving left, when they start moving right I wish them to flip horizontally.[code]
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Feb 12, 2003
I have a mc (fStrip) which looks like a piece of filmstrip with thumbnail images in it. I want this mc to move when the users mouse is positioned over it, but I only want it to move only along it's x-axis and in a direction opposite that of the mouse. And I want it to move or flow smoothly.
I've been trying to figure this out (see my lame attempt below) but without much luck.
onClipEvent (mouseMove) {
buffer=20 //movement buffer
mousePos=_root.fStrip._xmouse //store mouse position
if (mymouse!=_root.fStrip._xmouse){ //if the mouse has moved
[Code].....
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Apr 1, 2009
In the guidelines I noticed the following requirement:
give unit the ability to detect browser edges, and to expand in the opposite direction if expanded portion will disappear off browser window.
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May 11, 2009
I designed a horizontally oriented page that expands to the right. The problem is, the content goes off the screen.
I want to know how to make all of the content on the website scroll with the mouse direction like this webpage- sectionseven.com
Does anybody know how to do this or something similar?
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Aug 27, 2010
i want to know if it's possible for as3 to detect someone moves the flashplayer window, and if so, get it's new XY coordinates.And, again, if so, change them itself (aka position the flashplayer window)
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Apr 12, 2010
Im looking for a quick solution (if its out there) using the autohide feature using the FLV Playback Component.
Current situation: Using ActionScript 2. The FLV component fills the stage. Autohide is set to true.
It looks to me that since the video fills the stage, the skin will not hide. What I would like to do is have the skin fade out if the mouse doesnt move for a certain period of time.
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Aug 30, 2004
I use something like this code to detect the speed of the movement of a dragged object
PHP Code:
if (!go) {
this["position_"+i] = this._y;
i++;[code]....
This way I can find in what direction the mouse vertically has moved and at what speed. The problem is that every once in a while the speed will be in the opposite direction. What do people use to detect the direction of the movement of the mouse?
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Nov 30, 2010
I wanna detect the direction of mouse movement. If the mouse moves tpwards the left or right of its currrent position, i want to detect it. Is there anyway to identify such movement. Actually i am implementing a 360 degree rotation of image. That means , if the mouse moves along the left side of its current position, then the image should move along its left side, otherwise it should move along the right side. For example, view this site:
View 4 Replies
Feb 11, 2012
I am horrible at maths and I would like to ask how to make an object ex. an arrow turn into direction of the mouse?ENTER_FRAME and some mathematical functions, but I cant tell which and how to use them.
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