ActionScript 3.0 :: Random Movement: Flip Horizontal On Direction Change Along X?

Mar 30, 2010

Random Movement: Flip horizontal on direction change along x

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ActionScript 2.0 :: Random Movement / Flip Horizontal On Direction Change Along X

Mar 31, 2010

[I am using one of the Random Movement Tutorials and as my moving object have a front and a back I wish them to flip horizontally when the change direction.They currently start face left and start moving left, when they start moving right I wish them to flip horizontally.[code]

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ActionScript 2.0 :: Flip Horizontal When Mouse Direction Changes

Feb 3, 2009

I have tried the following code to make a movie clip (car_mc) follow the mouse and to flip horizontally when the mouse changes direction. Some of it works well but the flip is unstable. I have also tried using -1 for both flips.

[Code]...

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Actionscript 3 :: Flip A Movieclip To Face Movement Direction?

Oct 5, 2011

Working on a maze game. When the leftkey is pressed the movieclip (char) should turn 90 degrees to the left.

char.scaleX *= -1;

However, the most important thing is that the character doesnt go through the walls of the maze.And I think thats my problem for implementing the code above.Because it doesnt work properly when i put in here;

if(!mazehit) {
char.y += speed;
char.scaleX *= -1;[code].....

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ActionScript 2.0 :: [flash 5] Random Motion - Object To Flip Horizontally Depending On The Direction It Is Moving

May 9, 2006

i'm using the an actionscript for random movement that i found here... [URL] but my problem is that i need the object to flip horizontally depending on the direction it is moving... the object that is moving around is a bug, and i need it to face left if it's moving left or face right if it's moving right.

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ActionScript 2.0 :: Arrow Key Movement: Change Direction?

Mar 10, 2009

function moveStuff(){
if(Key.isDown(Key.DOWN)){
this._y += 5;
}
if(Key.isDown(Key.UP)){

[code]...

thats my basic Arrow key functions to move a movie clip lp_mc is my character in the left position so when left key is pressed it moves forwards but when right is presssed it moves backwards... i have a movieclip called rp_mc which is the same thing but facing the other way when right is pressed how do i swap the lp_mc for rp_mc so it changes direction?

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Actionscript :: Random Horizontal Movement Dropping Objects?

Mar 26, 2012

I'm making a game similar to Kaboom for my actionscript class

[URL]

I realize I'm not even close to done and its probably shitty but this is my code so far:

var bucket:Bucket=new Bucket
var sun:Sun=new Sun
var fireBalls:Array=new Array()

[Code].....

I know I want to use a timer event or something to get the sun to switch directions randomly but I can't quite figure it out

this is an idea of what the swf looks like (its not loading everything in this simulation, the bucket is on the stage and moves left and right onKeyDown in reality):

[URL]

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ActionScript 2.0 :: Random Motion / Movement - Change The Parameters To Customize

Mar 26, 2006

Attached is a fla that moves an image around in a hovering/floating effect. The instructions say to change the parameters to customize. I can't find the accelfactor variable to change this.

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ActionScript 3.0 :: Flip Horizontal - ScaleX ?

Jul 26, 2009

I am developing a fishing game and I have inside my fla file a movieclip of a pirate ship, one of the bonuses of the game. In certain parts of the game I have to flip the ship horizontally because it depends on the player that he belongs. He can be on the left side or right side of the screen. I have read that to flip a movieclip horizontally the command is:

Code:
mc.scaleX *= -1;

In fact, this command worked for me with a static movieclip that I drew.But with the pirate ship, this line of command makes it disappear. When I remove the line, the ship is in the right place and behaves as it has to behave but is turning to the opposite side.Does it have to do with the fact that the movieclip contains animations?Another solution that I've tried is to flip everything but because there are a lot of keyframes and layers, it is impossible to simply click on modify->flip horizontal. The ship moves with tweens inside the movieclip, so I would have to rebuild all the animations.

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ActionScript 3.0 :: Drag Only In Horizontal Direction?

Apr 23, 2009

I have had the following problem for a while and i cant find any solution on google.I have the following and what i want to do is only allow the object current_switch_selector to be dragged in a horizontal direction but when i use the following for example it doesnt work

var bounds_rect:Rectangle = new Rectangle(0, 0, 17, 10);
trace(bounds_rect);
current_switch_selector.startDrag(bounds_rect);

[code]....

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ActionScript 2.0 :: Transform Flip Horizontal At Runtime?

Oct 17, 2006

i have a bug that follows the users mouse, it currently faces left, but if it is to the left of th emouse, i would like it to flip horizontally so it is facing right

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ActionScript 3.0 :: Flip Horizontal Or Vertical MovieClip?

Feb 3, 2008

how I can flip horizontal or vertical MovieClip? Can skew it?

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ActionScript 3.0 :: TextField Not Displaying After ScalX = -1 - Horizontal Flip

Aug 3, 2009

I am writing a class that can display a movie clip, and then display the TextFiled information once it is rendered to the screen However the movieClip to which scaleX property is applied (i need it to be horizontally flipped), does not display the text on it. But the movie clip to which the transformation has not been applied for, displays it fine. I ran a trace stmt and all 8 TextFields are added, I also tried to use a Matrix --> flash.geom class, but the same effect when flipping the movieclip, content does not display

[Code]...

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Professional :: Horizontal Flip For A Flash Animation Or SWF File

Nov 19, 2010

I created a very simple animation of a speaker with vibrating screens in flash. I have saved the animation as an SWF file and it works just fine. I need to duplicate the animation and flip it so that the speaker faces the opposite direction in a Dreamweaver layout.
 
Is there a simple(ha!) way to do this with either the Flash file or with the SWF file.

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ActionScript 3.0 :: Y Direction In Movement?

Feb 11, 2012

I posted a thread last week and I get a code that give me possibility to move circle in the stage and when it got to the end of the stage it turn around and change it's way. but the code was only for X direction but I want to use it in Y direction too, to move the circle diagonal. I put the code down here. me to add Y position guide me how to add.

ActionScript Code:
var circles:Array = new Array();
var quantity:int = 2;

[code]....

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ActionScript 2.0 :: Movement Using Keyboard (How To Flip)

Nov 6, 2003

I am working on a game right now and have a problem: I want to move the "character" with the left and right keyboard buttons Here is the AS I found on the tutorial:
[AS]on (keyPress "<Left>") {
currentX = this._x;
this._x = currentX - 2;
_root.man._rotation = ;
[Code] .....
The problem is i dont wanna rotate the pic. I just wanna flip it horizontaly whenever i press the left or right button. Is there a way to do that?

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ActionScript 2.0 :: Rotate To Direction Of Movement?

Jul 26, 2011

given the x & y speeds, how do i calculate the direction of movement?

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ActionScript 1/2 :: Detect The Direction Of Mouse Movement?

Jul 9, 2009

I wanna detect the direction of mouse movement. If the mouse moves tpwards the left or right of its currrent position, i want to detect it. Is there anyway to identify such movement. Actually i am implementing a 360 degree rotation of  image. That means , if the mouse moves along the left side of its current position, then the image should move along its left side, otherwise it should move along the right side. For example, view this site:  [URL]

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ActionScript 2.0 :: Determining Direction Of Mouse Movement?

Mar 20, 2004

Is there a way to determine the direction in which the mouse-cursor is moving (up/down)?

Kinda like a constant listener, or something.

I only know about the onMouseMove-function, but it doesnt seem to come with parameters for direction.

Maby there is something that can be done with the:

_ymouse

..parameter. Something similar to:

_ymouse ++;

..to indicate the mouse-cursor is moving downwards.

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ActionScript 2.0 :: Determine Direction Of Mouse Movement?

Sep 29, 2008

I have a clip of a small person 'flying', following the mouse coordinates. Its a 2d image facing a to one side. how I can determine when the mouse is moving right or left so that I can trigger the icon to 'flip' and face the other direction.

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ActionScript 2.0 :: Determining Direction Of Mouse Movement

Mar 20, 2004

Is there a way to determine the direction in which the mouse-cursor is moving (up/down)? Kinda like a constant listener, or something. I only know about the onMouseMove-function, but it doesnt seem to come with parameters for direction. Maby there is something that can be done with the: _ymouse ..parameter. Something similar to: _ymouse ++; ..to indicate the mouse-cursor is moving downwards.

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ActionScript 2.0 :: Flip The Image Horizontally When Movement Travels To The Right

Jan 3, 2008

[URL] I was Wondering if there is any code that can flip the image Horizontally when movement travels to the right and of course flip it back when it travels left.

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ActionScript 2.0 :: Check The Direction Of The Movement Of The Mouse On Stage?

Sep 23, 2009

I would like to know how to perform a check on the direction of the movement of the mouse on stage like let us say considering the stage.height/2 as the center if the mouse moves up it should trace up and down if it moves down... I did it by storing all the _ymouse coordinates in temp array and chking if temp[i]>temp[i-1] but it doesn't work satisfactorily. i am posting the script i made...i do admit i am very bad in calculations so correct me if i went wrong somewhere

[Code]....

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ActionScript 2.0 :: 3D Movement In Flash - Avoid Making The Object Flip?

Jun 23, 2008

3D movement in Flash. Basically what i want is to have 2 or > objecton the stage placed on different z axis and when u click on one object it brings the camera forward to the specific coordinates. Then you can also click on another object and it will bring to the new object that you just clicked on.I can do half of it, but actually when one object's z coordinate reaches 0, it flip around and then go at the back.what i want to achieve but how can avoid making the object flip or just tell him to stay where it is so i can always go back to initial position of the camera and then click again on it.

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ActionScript 3.0 :: Rotate Symbol Based On Direction Of Mouse Movement?

Oct 16, 2009

What I really want to know is how to rotate the symbol based on direction of mouse movement

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ActionScript 3.0 :: Kirupa Blog : Detecting Direction Of Mouse Movement?

Feb 7, 2009

i tried to rewrite the code there, so i will understand it better.i did understand it, but there is error in the code i wrote, i could not find.

Code:
function Start() {
stage.addEventListener(MouseEvent.MOUSE_MOVE, CheckDirection);
}[code]....

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ActionScript 2.0 :: Moving Movieclip In Opposite Direction Of Mouse Movement?

Jan 3, 2010

I am about to make a gallery where all the pictures are ligned up, in a vertical row collum.I wan to make the Movieclip move in the opposite direction of my mouse movement

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ActionScript 2.0 :: Horizontal Movement Loop?

Oct 18, 2003

In your tutorial you used the following code to create horizontal movement:[AS]onClipEvent(enterFrame) { speed = 10; this._x += speed; }[/AS]

how would you create a continuous loop of this movement(ie. make the movie move horizontally across the screen over and over).

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ActionScript 3.0 :: Object's Horizontal Movement Plus Rotation?

Jun 13, 2011

Trying to use an enterFrame event in conjunction with two functions that combined I want to move my object (a square) from the right to the left side of the screen and rotate it AROUND THE CENTER.When I use the following functions individually, they both work fine:

Actionscript Code:
//Centering function  function rotCenter (ob:*, angleDegrees:Number, ptRotationPoint:Point) { var m:Matrix=ob.transform.matrix;  m.tx -=

[code].....

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ActionScript 2.0 :: Create Horizontal Movement Loop

Oct 18, 2003

I am just learning actionscript, and your site has been able to clarify a number of things for me. With that said my question is this: In your tutorial you used the following code to create horizontal movement: AS]onClipEvent(enterFrame) { speed = 10; this._x += speed; }[/AS] how would you create a continuous loop of this movement (ie. make the movie move horizontally across the screen over and over).

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