ActionScript 2.0 :: Detecting If Mouse Is Over

Jan 27, 2006

Im creating a flash projector that opens some other projectors with the fscommand exec command. Is there a way of detecting when the mouse is over one or another to change some values of variables?

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ActionScript 2.0 :: Detecting Mouse Outside Of SWF?

Aug 17, 2005

Im having a problem with some rollover code im using for a movieClip, basically if the mouse runs over to fast the rollover animation is played but not the rollout as the mouse has left the SWF area. Is there anyway of telling where the mouse is on the screen so i can run a check to see if its in the swf or not and then run code accordingly.

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Flash8 :: Mouse Detecting The Correct MC?

Jul 12, 2009

I am tring to create a "find and destroy" game..I have 20 ball shaped movie clips..they move around randomly..I want to click(destroy) only the ones having certain names (enemy1,enemy2...enemy8)or having certain color....how can I write a function so that I can explode them clicking with my mouse .

onClipEvent(enterFrame)//on(Press)
{
if(this==enemy1)

[code]....

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ActionScript 3.0 :: Detecting MOUSE_LEAVE When Mouse Down

Oct 10, 2010

I need to be able to detect a MOUSE_LEAVE on the instant the mouse leaves the stage no matter if the mouse is DOWN or UP. This seems to be impossible or a limitation in AS3. The MOUSE_LEAVE only gets dispatched if mouse is UP or after the mouse is released outside stage. Is there any API like isMouseOutsideStage instead of using listeners which i can use instead? stage.addEventListener(MouseEvent.MOUSE_OUT) is also not applicable because whenever my slide show changes images, MOUSE_OUT of stage gets dispatched which is undesirable.

The code below works perfectly where it detects a release or release outside if event.target is other than myButton. The weird thing or perhaps an undesirable behavior is that if i release outside stage, event.target equals myButton thus detecting a "release" instead of "release outside". I think that when we release outside stage, the want event.target to be null.

[Code]....

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ActionScript 3.0 :: Some MCs Not Detecting Mouse Events?

May 29, 2011

I've just hit a really strange bug with a program I'm creating. The program allows the user to add shapes (currently all squares: SmallThing, MediumThing and LargeThing) to an area of the screen, then drag them about by clicking and draging using the mouse. Pretty simple. Unfortunately, the code seems to be failing for the smaller shapes (they're not THAT small, currently the smallest shape is 32 x 32) which are not generating mouse events at all. I have used trace statements to verify this. I am having a few issues with the larger shapes ocassionally not registering mouse up events, but I can live with this - the main issue is with the small shapes not being moveable.

All the shapes are descended from the same super class, and have the same event listeners added to them when they are created.
 
Here are the relevant functions in my Screen class. It's all pretty basic code so I really can't see what the problem is.

[Code]....

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ActionScript 1/2 :: Detecting Mouse Direction?

Nov 30, 2010

I wanna detect the direction of mouse movement. If the mouse moves tpwards the left or right of its currrent position, i want to detect it. Is there anyway to identify such movement. Actually i am implementing a 360 degree rotation of  image. That means , if the mouse moves along the left side of its current position, then the image should move along its left side, otherwise it should move along the right side. For example, view this site:

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Detecting Mouse Right Click In Flash

Apr 25, 2001

I'm making the simplest swf for a friend who has real problems remembering the actions of a Left and Right click with the mouse. So I would like to show text when "Right" click is detected and the same for a Left click. This at first seemed an easy project but the right mouse detection has got me baffled.

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ActionScript 2.0 :: Detecting Mouse Direction?

Apr 14, 2006

I'm having a problem when detecting the direction of the mouse.I'm using the following script:

Code:
stop();
//

[code].......

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ActionScript 2.0 :: Detecting Mouse Clicks?

Mar 27, 2007

i have some movie clips on the stage and the background of these movie clips are, of course, the stage. now, i need to detect a click on any area of the background(the stage) to do something to the movieclips above it.What I did is, I laid a movieclip which has the same size as the stage, above the Stage and below the other movieclips. I then set this movieclip to visible = false. Next, I thought I could use onMouseDown to get the clicks but unfortunately, it isn't working because onMouseDown detects the click on anywhere I click.I am not using onPress because I don't want to have the hand cursor appearing on the entire flash movie.

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ActionScript 3.0 :: Detecting Mouse Outside Stage?

Jun 19, 2009

I have a swf that needs to change states based on whether or not the mouse is hovering over the swf or if it's outside.

I've tried doing things such as stage.addEventListener(MouseEvent.MOUSE_OUT, fnc) but it triggers whenever the mouse goes past different movieclips within the swf.

And since I have interactive elements, I can't just slap a movieclip over everything and add a listener to that.

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ActionScript 2.0 :: Mouse Detecting The Correct MC?

Jul 12, 2009

I am tring to create a "find and destroy" game. I have 20 ball shaped movie clips..they move around randomly..I want to click(destroy) only the ones having certain names (enemy1,enemy2...enemy8)or having certain color. how can I write a function so that I can explode them clicking with my mouse .

[Code]...

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ActionScript 2.0 :: Detecting Mouse Interaction On Stage?

Jul 19, 2007

i've been having difficulty detecting a click on the Stage.i'd like to create something similar to when the user clicks on anything that's not a movieclip it zooms out.

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ActionScript 3.0 :: Detecting When The Mouse Leaves The Movie?

Feb 13, 2009

i tried this code

Code:
var cursor:Sprite = new Sprite();
function Test() {
cursor.graphics.beginFill(0xFF9900);

[Code]....

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ActionScript 3.0 :: Detecting Extended Mouse Movement

Feb 24, 2009

Is there any way to get the mouse location (or at least an estimate), even when it moves outside of the stage area?The reason I need this is that I am trying to detect how fast and at what angle the cursor is moving, not necessarily the location of the mouse. It works fine until you move the mouse outside of the stage area, which happens a lot, and then just doesn't record the mouse location until you move the mouse back on to the stage. Impatience leads to confusion. Confusion leads to anger. Anger leads to the dark side.

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ActionScript 3.0 :: Detecting Mouse To Stop Timer?

Nov 13, 2009

I want to detect if the cursor is over a movieclip to stop the timer that i have? What's the best way? MousEvent.ROLL_OVER will force me to use another function, leaving me with no access to do myTimer.stop();

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ActionScript 2.0 :: (MX04) Detecting When Mouse Is Over MovieClip

Nov 4, 2004

I have a small tooltip which follows the mouse and asks the user to click in order to close a picture. The tooltip follows the mouse using:
startDrag("tooltip", true);
But I'd like to remove the tooltip once the user moves the mousepointer outside the picture.
Though, when you use onRollOver, the mousepointer changes into a finger. This is not what I'm looking for since the picture than functions and looks like a button. So is there any way to detect if a mousepointer is over a movieclip, without changing the cursor?

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ActionScript 2.0 :: Detecting A Mouse Click While Key Is Pressed?

Jan 17, 2005

Is it possible to detect when a user is clicking while simultaneously pressing a button on the keyboard? For instance, if a user presses "a" on the keyboard and then clicks on a specific movie clip, I'd like to trigger an animation.

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Actionscript 3 :: Nested MovieClips Not Detecting Mouse Events

Mar 31, 2010

I have some nested movieClips. I've got an event listener on the parent listening for a mouse click. Problem is, the listener never picks up the click.[code]On movieClipStack, I can see that mouseEnabled = true. In addition, buttonMode = true works exactly like it's supposed to. But onStackClicked never happens - movieClipStack just isn't detecting any sort of mouse event.

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ActionScript 3.0 :: Flash Detecting When Mouse Leaves Stage (FP 10.1)?

Jun 30, 2010

correct method to do this is in here http:[url]....however, Event.MOUSE_LEAVE no longer behaves this way in FP 10.1. i read somewhere that we should now be using Event.DEACTIVATE. this has not been triggering when the mouse leaves the stage area, for me.

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ActionScript 3.0 :: Datagrid Detecting SINGLE/DOUBLE Mouse Click?

Jul 21, 2011

I know that datagrid can detect changes of single mouse click with
 
//add listener
myDataGridList.addEventListener(Event.CHANGE, myDataGridListChange);
public function myDataGridListChange(e:Event):void{
trace(myDataGridList.selectedItem.id);
}

but can they detect double mouse click?My purpose of doing this is that, if the user double click on a datagrid row, I need it to return me value of myDataGridList.selectedItem.id, so that I'm able to continue to proceed to the next stage of my game.

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ActionScript 1/2 :: Detecting A Simultaneous Mouse Click And Keyboard Imput

Jul 22, 2011

I am making the board game Shogi in actionscript 2 and I have a question on how to detect a particular imput.I have a movie clip on the stage, I want it so that if I hold down the keyboard button "p" and then click on the movie clip, it will go to the movie clip's frame 2 (not the entire flash project's frame 2, just the particular icon's frame 2. I need this because I am using movie clips as game pieces and in Shogi, certain game pieces can be promoted. I also was wondering how to detect what frame it is on.

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Actionscript 3 :: Detecting If You Clicked On An Object Without Pressing The Mouse Button?

Apr 29, 2011

Okay, in as3 when you click, the object on the highest layer will be clicked on. I want someone to press the space bar and have the objects on the screen to check to see if it is touching a point.So I first tried hittest...

if (this.hitTest(myPoint)){
play();
}

Now the problem was objects behind other ones were thinking they were being "clicked" on.

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ActionScript 3.0 :: Detecting Mouse Events On Classes With Different Content Inside

Sep 2, 2009

I have a Card class. From this class, I have three possible children: Photo, Video and Info. In my main class, I want to create a few instances of these different classes without knowing what kind it is. But, no matter that, I want them all to listen to the mouse, so I may have something like this:

ActionScript Code:
var item:Card = new Photo();
item.addEventListener(MouseEvent.CLICK, mouseHandler);

The thing is: the Card class is kinda like a canvas... it has certain properties common to every type of item, but there's a space where it leaves it as a canvas... a Photo instance will load a photo there, a Video instance will load a video and a Info instance will load text to a TextField. The problem is that the event listener doesn't work the way I want it to... on an Info instance, the target of the click is the TextField; on a Photo instance is the picture... I want them all to be the class itself... in other words, I want to be able to parse the target as a child of the Card class. My code for the mouseHandler method is

ActionScript Code:
private function mouseHandler(e:MouseEvent):void
{
if(e.target is Photo)

[Code].....

That's the main idea... to be able to know what kind of object I'm clicking and access its properties... but on an Info instance, e.target is of type TextField... to be able to access the Info object, I have to do e.target.parent, and that is NOT the idea.

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ActionScript 3.0 :: Kirupa Blog : Detecting Direction Of Mouse Movement?

Feb 7, 2009

i tried to rewrite the code there, so i will understand it better.i did understand it, but there is error in the code i wrote, i could not find.

Code:
function Start() {
stage.addEventListener(MouseEvent.MOUSE_MOVE, CheckDirection);
}[code]....

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Flash - Detecting Mouse Move And Release On A Locked Draggable Object?

Aug 10, 2010

I'm making a custom slider component. The head (the thing that you drag) is programmed like this:

head.addEventListener(MouseEvent.MOUSE_DOWN, function():void {
head.startDrag(false, new Rectangle(stubDiv,0,width - stubDiv - ((levels-maxLevel)*stubDiv),0));

[code]......

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Make An Interactive Flash Application That Works By Detecting Mouse Overs And Clicks On Various Buttons/movie Clips?

Oct 10, 2009

I am trying to make an interactive flash application that works by detecting mouse overs and clicks on various buttons/movie clips and then moves to the appropriate part of the time line. But I am having an issue when I use more than one addEventListener in any one frame. I have attached the code for one such frame below. When I comment out the addEventListner and the other code relating to the followBall function this works fine and directs the user to frame Inlet_Valve_Open_Frame but now only the followBall function is working and when i try to click on the Inlet_Valve_Button movie clip nothing happens.

I have never read all the help files on the adobe flash CS3 as i don't have time and i have built this code up based on examples i have found online. I wanted to include my fla file but it's to big 6Mb. But i have attached the swf so you have an idea what i am doing.

Code: Select allstop();
//1.
stage.addEventListener(MouseEvent.MOUSE_MOVE,followBall);

[code]....

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ActionScript 3.0 :: Hit Test Point NOT Detecting A Bottom Movieclip If The Mouse Is Over The Top Movieclip?

Oct 2, 2009

i have 2 intersecting movieclips.

is there a way to hit test point NOT detecting a bottom movieclip if the mouse is over the top movieclip?

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ActionScript 3.0 :: Detecting Mouse Speed And Put Speed Limit?

Sep 20, 2009

How can i detect mouse speed with AS 3.0, and then put speed limit? Also can i use speed var for anything else? *sorry for my bad English, i live in non-english-speaking country*

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ActionScript 3.0 :: When Mouse Down On The Menu And Then Drag The Mouse Off Of The Menu AND Off Of The Stage, I.e The SWF (whilst In Mouse Down) And Then Mouse Up Completely Off Of The Stage?

Jun 24, 2010

I have designed a menu that When you mouse over it, a custom cursor appears. When you mouse down it disappears and when you mouse up it returns. If you happen to mouse down and then drag the mouse off of the menu (whilst in mouse down) and then mouse up outside the menu, the custom cursor disappears. All good. The only issue is: If you happen to mouse down on the menu and then drag the mouse off of the menu AND off of the stage, i.e the SWF (whilst in mouse down) and then mouse up completely off of the stage, the custom cursor appears at the point it left the menu. I have tried to fix this using MOUSE_LEAVE but this dosnt work when the mouse button is pressed down. I have attached an FLA, SWF and the AS below.

Code:
stop();
import com.greensock.*;
import com.greensock.easing.*;
import flash.events.MouseEvent;

[code]....

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ActionScript 2.0 :: Detecting The End Of Flv?

Feb 23, 2007

how do i detect the end of flv .. or when it finished playing?

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