ActionScript 2.0 :: Displaying Flash 9 Symbols In Flex ?
Aug 27, 2006
I've been trying to find an elegant way to display MovieClip symbols from a Flash 9 swf in a Flex app. I am rewriting my old game ChipWits (google it) and have a bunch of graphics which I need to repeat for walls, floors... All the graphics are in Symbols with auto-generated classes (coffee class for the coffee symbol).I have it working in a very inelegant manner by putting named instances of each of the Symbols on the stage. In Flex I call a function in the swf's Document class that moves the symbol to 0,0 and makes it visible in the swf:
private var mc_Item:MovieClip = null;
public function showInstanceInSWF(itemName:String):void {
// If it has the property draw it[code].....
and then to take the MovieClip and addChild it in my app outside the loaded SWF.This has me pulling my hair out. I am breaking my swf's up so there is one symbol in each, but again this is very kludgy.
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Nov 15, 2010
I have 7 movie clip symbols which i would like to become visible using a timer.I would like to be able to make them appear one at a time, to a time of my choice after a 'start button' has been pressed.When the start button is pressed another movie clip already plays as a back ground.
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Oct 26, 2010
I'm working through a book called Foundation Game Design with Flash, and I'm finding the Flash IDE confusing. I've been programming for several years, so working with AS3 directly is far easier than trying to understand symbols and nested symbols and the difference between graphics and movie clips and scoping issues and all that -- when tied into the IDE.
How many of you who are making games in AS3 also use the Flash IDE? Can anyone recommend a resource that is AS3 heavy and Flash IDE light? I don't care how much time I may or may not save by using things like the timeline, I just want to understand what I'm using.
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Oct 14, 2009
The company I am working for has a flash component (using flex and cs4) that crashes intermittently in chrome, FF and IE. (so far only win32 platforms)
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May 24, 2011
I have two objects; background and highlight. Highlight has a certain amount a opacity set to it 45%, so it appears lighter then the background. I want to color just the background in as3/flash builder 4, but when I color the flash symbol, the highlight region also gets colored and I don't want to do that.
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Apr 2, 2010
I'm building a video player using Flash CS4 (hereby referred to as "Flash") to create the graphic symbols and compiling and debugging with Flash Builder 4 ("FB4"). Here are the steps I take in my current workflow: --Create the graphic symbols in Flash. I've created a few different symbols for the player, but I'll focus on just the play/pause button ("ppbutton") here. --In the Library panel, I go to the ppbutton symbol's Linkage properties and link to a class named assets.PlayPauseButtonAsset that extends MovieClip. I do not actually have an assets package nor do I have a class file for PlayPauseButtonAsset as Flash will create them for me when I publish.
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[Code]...
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Oct 29, 2008
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I'm attempting to use CS4 (PC/Vista, if that matters) to create a SWF file that will basically act as a "library" of commonly used symbols. This SWF would be loaded at runtime by other SWFs, which could then use the symbols within it, including all art and code assets.
[Code]...
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Feb 13, 2012
Is there any way to do that, well bone tool is for AS3 only.. so how would you connect symbols with other symbols?
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Dec 15, 2011
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Aug 28, 2009
All symbols have stopped rendering while in the IDE. They publish fine, but I can't see them on stage.
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Jul 22, 2010
How can I display one component on the top of another one in flex without explicitly mentioning x-axis & y-axis?
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Apr 8, 2010
this is one of those upsurdly basic questions for which google does not work. I have usually dispatched events from my classes and dealt with the user interface in the document class. But now i want to separate all the UI in a separate class, accessible by other classes. have added it as a child to the main/document class, but how do i reference the main class without going through parent.parent shananigans?dit. one more thing i remembered. Some of my UI elements are not programatically added.here is the code i have. i get possibly undefined property error.
package rpflash.ui {
import flash.display.Sprite;
import flash.display.MovieClip;
[code].....
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Aug 17, 2010
I have an input text field for email address that is not allowing me to type anything but letters, numbers, spaces, and * I need to be able to type @ as this is an email address input field... Is there a setting I can change to allow for this?
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Jul 8, 2011
just like facebook game, I see that even I am playing facebook social game, it still have some downloading when I click on an item for the first time, or just by doing something new. Is that people can divide flash into many parts and connect them when they need?
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Nov 23, 2011
I happen to have lots symbols with timelines, if I gotoAndPlay frame 1 from scene 1, most symbols won't play like they did on the first time.
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Aug 12, 2008
i'm using cs3 and have created an illustrator drawing and made symbols in illustrator so that i can import them into flash. i have successfully imported the drawing into flash but now i've gone back and edited the drawing in illustrator. is there a way i can just update the symbols i've changed rather than having to reimport the whole drawing?
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Feb 18, 2007
How do you dynamically create a symbol, say one that I've created and I want to add a function so that at runtime you can click a button and it allows you to create a new instance of the symbol whether it's a movieclip of something to the main timeline? I ask this cus I need a way of allowing a user to add more texboxes, I could use createClassObject I know but I've created a moveclip with the texbox and a faded background behind it as I don't want to have a solid white background behind it.
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Sep 18, 2011
OK, heres the thing. Since i cannot stop the code from continuing while i', waiting for amf to send the data, i remember to put a simple rectangle with alpha 0 in front of the stage while waiting for amf to arrive, then remove it.
Since the amf call is done from another class. I don't know how to do this.
[Code].....
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Dec 11, 2011
I haven't used Flash for sometime. Trying to get back into it using version CS5. When creating any animation, don't you always save your shapes as symbols? I was trying to do a simple shape tween but it won't let me if I convert my shapes to graphic symbols. I'm assuming then that this isn't the case?
One other thing... In earlier versions the animation options appeared in the Properties window. This doesn't seem to be the case, any tweens I select I've had to go to Insert...
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