Flash :: AS3 Replay Movie Including Symbols?
Nov 23, 2011I happen to have lots symbols with timelines, if I gotoAndPlay frame 1 from scene 1, most symbols won't play like they did on the first time.
View 1 RepliesI happen to have lots symbols with timelines, if I gotoAndPlay frame 1 from scene 1, most symbols won't play like they did on the first time.
View 1 RepliesWhat is the code to replay a movie using replay button on stage? Using actionscript 3.
View 1 RepliesI'm working through a book called Foundation Game Design with Flash, and I'm finding the Flash IDE confusing. I've been programming for several years, so working with AS3 directly is far easier than trying to understand symbols and nested symbols and the difference between graphics and movie clips and scoping issues and all that -- when tied into the IDE.
How many of you who are making games in AS3 also use the Flash IDE? Can anyone recommend a resource that is AS3 heavy and Flash IDE light? I don't care how much time I may or may not save by using things like the timeline, I just want to understand what I'm using.
I used this tut to create a menu. [URL] And my question is; Can I make the slider to move after a movie clip symbols instead of button symbols? That way my menu would be animated.
View 1 RepliesI have Flash 8. I created a Flash movie a number of years ago, probably in an early version of Flash. I use it on my website. I want to redesign my site and make the movie smaller from the standpoint of making the canvas/stage size smaller. I don't mean just compressing the flash movie to a smaller swf. Is there some quick way to do this without having to recreate the movie and put in smaller elements?
View 3 RepliesOn the new site we are working on, it has Flash and HTML. The problem is when you click on the navigation buttons(which are flash) they should load a new external movie and open the new HTML page at the top. When you publish the file and click on the buttons, the HTML page loads, but flash seems to reload and play the same external movie the whole time. Here is the code I used:
[Code]...
I have a flash movie that I want to play once. If someone refreshes the page or goes to another page with same movie, I want it not to replay the animation. Is there any way to do that in Flash 8 and without frames or iframes.
View 1 RepliesI've created a repaly button to replay an imported swf file (instance name=dpCuspSub_mc) located in frame 1 of a movie clip. It works, but then it starts looping and I want it to replay only once.
replay_btn.addEventListener(MouseEvent.CLICK,replay); function replay(evt:MouseEvent):void {dpCuspSub_mc.gotoAndPlay(1);}
I'm a graphic artist who has just started learning Flash, so please simplify as much as possible.
I have a flash movie that I want to play once. If someone refreshes the page or goes to another page with same movie, I want it not to replay the animation. Is there any way to do that in Flash 8 and without frames or iframes.
View 6 RepliesI have a movie that has an intro to it. It also has buttons that take them to subsequent pages. Once they go back, I'd like the intro portion of the movie to not play. In other words, I'd like it to start at a particular frame after the initial visit to it.
I think this can be done with Local Shared Objects, but I haven't quite figured out how exactly.
I have an AS2 project with two scenes, Scene 1 is has a pre-loader and Scene 2 has an embedded .flv animation from after effects with some other basic tweened shape layers and masks. I've used the Components UI and dragged a "Replay" button to the last keyframe with a separate actions layer with the following code:
stop();
Replay.addEventListener(MouseEvent.CLICK, replayMovie);function replayMovie(evt){gotoAndPlay("Scene 2",1);}
I'm a beginner in Flash and have been following instructions off the net but I can't get it to Replay the movie when the button is clicked, it does nothing.
I 'm doing chrome effect but i don'n know how to code set time replay this movie clip.
View 3 RepliesThis seems like a simple script I want to write, but for the past 2 days I can't seem to get it started...
Here's what I want to do:
I have a flash movie that I want to play once. If someone refreshes the page, I want it to check to see if it has already been viewed that day and if so, just go to the last frame of the movie instead of playing all over again.
Here's sort of a flowchart:
1. Start a flash cookie
2. Set a variable for a "check date" and "if viewed"
3. Check "if viewed" - no=play yes=checkdate
4. If checkdate = today=don't play goto last frame newday=replay movie and set played for that day.
I am loading an external Movie via FLVPlayback, after the movie has played - the REPLAY button shows up. Everything works except the REPLAY button shows up for a couple of seconds before the movie starts playing. I'm thinking that it's because of my 'If' statement, which checks if the movie is PLAYING to show(or hide) the replay button.. I'm super new to AS.[code]...
View 1 RepliesI have a bit of a problem.. I am loading an external Movie via FLVPlayback, after the movie has played - the REPLAY button shows up. Everything works except the REPLAY button shows up for a couple of seconds before the movie starts playing. I'm thinking that it's because of my 'If' statement, which checks if the movie is PLAYING to show(or hide) the replay button.I'm super new to AS..how I can change the 'if' statement to look weather the movie is loading or playing.! Here's the code:
import fl.video.*;
replay_btn.visible = false;
var myVideo:FLVPlayback = new FLVPlayback();
[code].......
I seem to have a problem with re-playing my movie clip buttons for a second time.
it is a little bit more complicated than that as it is over two SWFs (I have attached both flash files).
The idea is that when on the 'home' page movie clip buttons can be used when both SWFs are running. This works from the original loading, but once navigated to another page/section and then returning to 'home', the buttons on the menu1 file stop reacting.
very frustrating as i know it is probably some very simple thing that will fix it, like a _root or a this. or a play rather than stop somewhere, but I've tried for 2 days and I still can't seem to figure it out.
Also, if anyone knows how i can reduce the amount of repeated actionscript I would be eternally gratefull.
I'm attempting to use CS4 (PC/Vista, if that matters) to create a SWF file that will basically act as a "library" of commonly used symbols. This SWF would be loaded at runtime by other SWFs, which could then use the symbols within it, including all art and code assets.
[Code]...
Is there any way to do that, well bone tool is for AS3 only.. so how would you connect symbols with other symbols?
View 5 RepliesMy SWF file plays properly, but if I open the file in After Effects the movie symbols don't play. Changing the movie symbols into graphic symbols works but then of course I lose my filters. I would export straight to MOV from Flash but that brings up so many other glitches. Basically I am looking for a good way to get video from flash.
View 3 RepliesI've created 5 different movie symbols that move a graphic symbol across the screen at various speeds. I want to create a movie that will play on continuous loop with the graphics moving across the screen with each symbol being generated in staggered time intervals. What I want to avoid is having the stage clear as each loop completes and the next one begins. I've tried to stagger by entering the start times of the movie symbols by entering them at different frames on the timeline, but as soon as the last frame plays, the whole screen clears.
View 4 RepliesI have two jpeg images that are converted to movie clip symbols. When attempting to scale one from zero out to infinity (zoom out look), I apply the classic tween and the image zooms out above the top of my document window instead of going straight out. Is there something I can troubleshoot to fix this? I belive the registration point on the symbol is in the center, but how can I confirm?
View 2 RepliesI want to create a "replay" button on the last frame of my movie but it's not working.
Here's what I did.
1. I created a layer named "Actions" and in my last frame (frame 900) I created a "Stop" action.
2. I then created a button and saved it to my Library.
3. I then created a new layer named "Replay Btn" and created a keyframe in the last frame of the movie (frame 900). I then dragged the button onto the stage so it was in the last keyframe (frame 900) and made it into a button Symbol.
4. In the Properties Inspector I then typed in an "instance" name of "replay".
5. Then in the layer named "Replay Btn" I selected the last frame of my movie (frame 900) and added a keyframe in the same layer as my button. I then opened the "Actions" panel and entered this code.
replay.onRelease = function() {
gotoAndPlay(1);
}
6. I then did a "Publish Preview" of the movie and got this error:
"Warning 1090: Migration Issue: The onRelease event handler is not triggered automatically by Flash Player at run time in Actionscript 3.0. You must first register this handler for the event using addEventListener ('click', callback_handler) In Actionscript 3.0, code cannot be placed directly on objects. select a frame or use the code snippets panel to apply code to the current selection on stage."
I understand that I must select the layer and "right-click" to add an action instead of selecting the object on the stage, but I guess I'm just not sure how to get the "Replay" button to work in CS5. I've watched a couple of tutorials but they weren't done very well and were really hard to understand. I just want to create a button to replay the movie.
Im trying to move movie symbols that are held in an array.(array declaration var img:Array = [img1,img2,img3]; )[code]in a button click() function it works fine, but when I try to use the same code in the resizeHandler() function (btw which was off of Adobes website) it gives me the error 1009 message cannot load symbol and so forth.[code]
View 2 RepliesShould I use Movie Clip or Graphic Symbols for Character Animation? What do people who make TV shows use. If I'm not planning on manipulating any symbols with ActionScript and I'm not using a symbol that requires it's own time line like a walk cycle, is there any reason to use movie clips symbols? If I put my animation on the web will it download noticeably faster if I use graphic symbols instead of movie clip symbols?
View 12 RepliesI have 7 movie clip symbols which i would like to become visible using a timer.I would like to be able to make them appear one at a time, to a time of my choice after a 'start button' has been pressed.When the start button is pressed another movie clip already plays as a back ground.
View 2 RepliesI've made a movie which has symbols waiting to come onto my stage. When I watch it, all seems to be fine until I run a test. A random symbol sits in the top left corner not moving which isn't there when I watch it.
I've looked through all the layers and none of them are duplicated. When i do a test, this following message appears:WARNING: Multiple 3D objects on the same frame have the same instance name. 3D instance names must be unique. All but one of the instances will be renamed during export.
I have created a linear flash file to show the steps of a user flow.
This uses a single 'next' button which navigates through the flow and at the final screen navigates back to the first screen to allow the user to view the file again.
However it sticks at screen1 and will not progress.
I have addressed the following points suggested by someone else,
1. make sure your button listener code is on the first keyframe that contains your button.
2. your button should be on its own layer
3. that layer should extend to length of your timeline
4. there should be no keyframe in your button's layer OTHER than the first keyframe. ie, there's only one keyframe containing your button and your button exists throughout your timeline.
I have inserted my replay button into my flash movie and it works.
The problem is when I replay my movie some aspects of my animation do not work in the replay.
I believe this is because I have other timelines for movement e.g birds wings.
How do i implement code so that the entire movie will replay?
Ive been trying to include an swf with buttons, that plays .flv videos, into this html page: [URL] (feel free to view source) Im having trouble because i think the swf 'links' to flv files, and neither are in the same directory as the html page - the swf is just not showing up. i dont want to duplicate the swf and its corresponding flash files if theyre already hosted once by this client - does anyone have a solution, or is the problem actually something else? the swf files can be downloaded at: [URL]
View 1 Replies[URL]... I need that in my flash site, no-one can help me with making it, so how can i include that instead?
View 1 Replies