ActionScript 2.0 :: Draw An Arrow Dynamically With Drawing API?

Feb 11, 2009

I would like to draw an arrow dynamically with the drawing API.

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Draw An Arrow In Flash?

Nov 9, 2009

Is there a quick way to draw an arrow in Flash? I have seen postings from 2006 which say there isn't, but I wondered if there is a way in CS4?

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ActionScript 2.0 :: Drawing An Arrow With A Line - Trig?

Feb 19, 2006

Im using the drawing API to draw lines between movie clips, join the dots style, but is there a way to draw an arrow in the centre of the line indicating which direction its going? I know it will involve trig i think and i guess it will be something like (1 find the mid point of the line (2 find the direction by checking the start point and end point (3 draw a triangle somehow that goes in the right spot. It shouldnt be too hard if u know your trig i bet...

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ActionScript 2.0 :: How To Draw In Particular MovieClip Using Drawing API

Oct 7, 2005

How can I draw only in a particular mc using drawing API...

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ActionScript 2.0 :: Drawing App Can't Draw After RemoveMovieClip

May 14, 2009

I've been working a flash drawing application with an undo button function so you can delete the last line you drew. Everything is working ok except when I use the clear_btn removeMovieClip(shapes[sc]); deletes all the lines so far but afterwards you are unable to draw again[code]....

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Flex :: Drawing This Line At (0,0) Doesn't Really Draw It At (0,0)?

Apr 13, 2010

Update: Once and for all, how can I draw a line that goes from (0,0) to the opposite corner of the stage?Here is what I have:

package
{
import flash.display.Sprite;

[code].....

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ActionScript 2.0 :: Drawing Board Stop Draw?

Jun 14, 2004

This code is from a drawing board, the problem is:

1- When you click outside the drawing area, a dot is drawn (thus you cant click anything except inside drawing area because it will result in undesired dots)

2- When you drag outside the drawing area the dot is drawn (bad), the pencil doesn't draw (good), but if you drag until reaching the drawing area draws (undesired, because it should only draw when you started to drag from inside the drawing area) how to tweak the code or simple add a "deselect" tool option ? That's a link to the fla file ziped, and that's the code of the drawing board: [URL]

Code:
_root.P = 0;
_root.level = 1000;
_root.tmpx = -1;

[code]...

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ActionScript 2.0 :: Save Drawing On Swf Then Reload To Draw Again

May 27, 2007

i'm working on a class project that allows people to draw on a square, save it, display it for others to see, and then lets anyone to continue drawing on that square.how do i script that? i need to use flash and AS2.0, and i'm trying to do some research on how to do this whole thing, and i'm hearing a lot of things: some say xml, some with php and mysql? whatever it is, i believe this has to be a server-side thing? i don't mind learning light scripting of other languages, but the primary scripting should be AS, since it's a flash class.i'm not sure if this is true, but i think xml, php, and mysql are only text-based? for my project, i imagine that people would be saving an swf and then loading that swf and continue adding. is there a script in AS that generates an swf? maybe jpg is fine too. i just need to be able to save and load something that's image based and not text-based.

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ActionScript 2.0 :: Drawing Board Stop Draw

Jun 14, 2004

This code is from a drawing board, the problem is:

1- When you click outside the drawing area, a dot is drawn (thus you cant click anything except inside drawing area because it will result in undesired dots)

2- When you drag outside the drawing area the dot is drawn (bad), the pencil doesn't draw (good), but if you drag until reaching the drawing area draws (undesired, because it should only draw when you started to drag from inside the drawing area)[code]...

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Professional :: Draw, It Keaps Convert To A Drawing Object

Aug 24, 2011

how to turn that "Drawing Object" thing off! I cant even fill it in! (the thing i draw) Im using Flash Pro CS5

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ActionScript 2.0 :: Draw Over Swf Movie And Save The Drawing To The Database

Jul 21, 2009

im new to this forum and kinda new to flash and php together...i have this project that would load a swf movie on a drawing board and user could draw something over then swf movie. It should be able to save the drawings to the database, so that the user could just load it for later use. for example if the user draws a zigzag line at frame 5 of swf movie and on frame 10 of the swf movie deletes the zigzag line and draw a circle and then saves it. then loads it later, from frame 1 to 4 of the swf movie the zigzag line should not show but on frame 5 to frame 9 it would show and on frame 10 shows only the circle. or just on the specific frame number of the swf movie it will show. like when user draw on frame 6 then on before or after frame 6 it wont show..the second one might be a bit easier to implement.

how do i save the user drawings over the swf movie? and how do i load it? do i have to save everthing (like x and y coordinates, movieclip names) in a textfile? and use that textfile to recreate the swf file drawn? what ways could i implemnt this? hopefully someone to could point me in the right direction.

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ActionScript 3.0 :: Flash Drawing API Draw The Curved Lines?

Jun 17, 2011

I made this one poor class that has a public function which draws with a single loop a shape with curveTo() function (I tested one option to draw straight lines with lineTo() and only curved lines with curveTo() function but in my opinion, that lineTo function where a bit slower, at least in my implementations of testin speeds).I sent to it four parameters (anchor points and the control points) as many times as there were some corners to draw and everything seemed to go well untill I checked which way is faster to draw single rounded rect. Flashs own way beats my version up with huge 120 m/s distance already in some 100 000 iterations. The format of data I tested to send to my class function to draw that goddamned thing were numbers in arrays, numbers in objects and numbers in my own class objects like linked list and the file that holds just four numbers included in arrays or linked list. And two separate arrays, one for anchor points and one for the control points, with just Point Objects were fastest (if I remember correct) way but still that 120 m/s slower than Drawing API in Flash.My function in the class where something like:

ActionScript Code:
public function drawShape(points1:Array, points2:Array, lineOn:Boolean = false, fillOn:boolean = false, lineThickness:Number = 1, lineColor:uint = 0, lineAlpha:Number = 1, fillColor:uint = 0xff, fillAlpha:Number = 1):void{[code]..........

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ActionScript 2.0 :: Drawing API - Attach MovieClips And Draw Lines Between Them

Oct 29, 2005

I was screwing around one day and thought I'd make a little line-drawing-thing. Basically it just attaches movie clips and draws lines between them using the drawing API. That was the easier part. Now I though I'd take it a step further and add some curves. I tried but the attached file is the best I could think of.

square.fla is the original file
lineCurve.fla is the file in which I tried to add curves.

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ActionScript 2.0 :: [Flash MX] Draw Sine And Other Functions Using The Drawing Api?

Sep 17, 2003

how draw sine and other functions using the drawing api ? so far all my efforts have yielded amazing random designs but not the desired functions.

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ActionScript 2.0 :: Drawing Board - User Can Only Draw On Specified Area?

Jul 14, 2004

I need to know how to script the drawing board as in the user can only draw on a specified area. For example, on a 800x600 layout, only 1/4 of it is the drawing board.After the user has drawn the image, when he/she clicks on a button, the image will be replicated on another area in the same 800x600 space. So far, I can only manage to make a drawing board on the whole 800x600 space and erasing.

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ActionScript 2.0 :: Drawing API - Draw Rectangle By Dragging Mouse On Canvas

May 10, 2005

I need to to incorporate a functionality where the user can use his mouse to draw a rectangle by dragging his mouse over the canvas - much like the Rectangle Drawing Tool in the Flash Authoring environment. The requirement is something like a rubberband tool where the user can define a portion of a map by drawing a rectangle over it. The coordinates needs to be captured.

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ActionScript 2.0 :: Drawing API - Draw Rectangle By Dragging Mouse On Canvas?

May 10, 2005

I need to to incorporate a functionality where the user can use his mouse to draw a rectangle by dragging his mouse over the canvas - much like the Rectangle Drawing Tool in the Flash Authoring environment. The requirement is something like a rubberband tool where the user can define a portion of a map by drawing a rectangle over it. The coordinates needs to be captured. Can anyone help me with the actionscript.

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Actionscript 3 :: Drawing An Arrow At The End Point Of The Line Using Line Slope?

Jan 9, 2012

I am developing a white board application which allows the user to draw line with arrow head (some like Microsoft Word line with arrow feature). I am using graphics property along with lineTo() method to draw a line. Now i have to draw a angular arrow on the last point of line. I am drawing the arrow by connecting the points around last points. As 360 line can pass through this point and each line can have a different angle of arrow.

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ActionScript 2.0 :: Drawing - Requires User Input Of Dimensions To Draw A Bike

Dec 18, 2009

I am working on a project right now that requires user input of dimensions to draw a bike. I am using actionscript to draw the bike on top of some bitmap images. the problem I am running into, is that the actionscript will not draw on top of the images. The images are on a layer below the layer with the actionscript.

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Actionscript 3 : :Improving Slow Performance Of Drawing Application Using BitmapData.draw()?

May 27, 2011

I am using a custom Flex skin to create an active blur/frosted glass effect on the background of floating Panels, TitleWindows, and other containers (similar to http:url....). There is a background image in the Application skin, and potentially any number of other components above and below the active blur component. Here's some relevant code within the skin:

public static const BLUR_FILTER :BlurFilter = new BlurFilter(16, 16, BitmapFilterQuality.HIGH);
private var _bitmapFill :BitmapFill = new BitmapFill;
private var _matrix :Matrix = new Matrix;[code]....

Unfortunately, the performance of this when the component is being resized, and especially when moved, is poor. There is noticeable drag delay and overall slowdown, and this is with only one popped-up TitleWindow in the test application. There is especially poor performance when components inside the TitleWindow are changed (button hover states, etc.)I've attempted to optimized a little bit by avoiding reinstantiation of the blur filter, bitmap fill, and matrix, but this has had little or no effect. I removed the blur at one point, just drawing the Application to a bitmap, and the performance is still poor, so it's clear that it's mostly the BitmapData.draw() call.

I've read about using scrollRect and cacheAsBitmap, but I'm not sure where to apply these properties (or other optimizations I'm not aware of) within the Application or its components.

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Draw Few Countries Dynamically?

Jul 22, 2009

i want to draw few countries dynamically, is it possible? the reason i am thinking of drawing dynamically is that if i use a sprite or movieclip which is square container. that will cause overlapping. so when the mouseover one, it might fire overlapping country container too.

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ActionScript 2.0 :: Dynamically Drawing A Circle?

Apr 24, 2003

How can I draw a simple circle using actionscript?

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Dynamic Drawing - Choose And Draw With Other Shapes - Square - Forward Slash (/) - Backward Slash ()

Oct 13, 2009

I am trying to work with this flash tutorial -[URL] So far it draws with a simple rounded line. I have been extending this application by making the drawing board bigger and other small things. I now want to be able to choose the line style. Currently it is rounded and I want to choose and draw with other shapes - square, forward slash (/), backward slash (). Is this possible? If so, could you explain how I could go about it?

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Flash 10 :: Dynamically Draw A Swash?

Jan 1, 2011

I need to take a vector image I was given and add it to an animation whereby it appears as if the swash was drawn from left to right under a word.

Best I can do so far is make it appear under the word, but this isn't what has been asked for.

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ActionScript 2.0 :: How To Draw Letters Dynamically

Feb 14, 2005

There have been many posts about how to draw letters dynamically. This is an example of drawing the font outlines dynamically. Not the same as "writing" them, but an interesting technique [URL].

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ActionScript 2.0 :: Dynamically Draw A Cityscape

Nov 4, 2003

I wanted to dynamically draw a cityscape - just a bunch of straight lines and right angles. But there are lots of x,y coordinates to make the whole thing. Would it possible to put all those coordinates in a text file and then call that from Flash? As in, lineTo(use line 1 of text file, then use line 2, then use line 3) etc.Is this possible? And if so, what sort of AS is used? And does the text file have to be in a certain formate? (like x,y one per line or on one line separated by parentheses, or . . . ?).

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ActionScript 2.0 :: Draw An Image Dynamically?

Feb 8, 2005

I am trying to draw this image dynamically (attached image) so for example if user gives me value of 24 the graph has to be able to draw circles like in the image and split circles into 24 sectors ( draw 24 angled radiuses from the origin) ... How could this be done ?

The trick is once I accomplish this stage I need to be able to track intersections between each radius and 3 circles!!! Well the idea of the graph is that each radius is an answer to a question and can have a dot in the origin , intersection with first circle , second or third (each one represents answer 1 or 2 or 3 or 4... then it connects all dots on each radius depending on the 24 (in this example 24) answers. I've done this witha static graph where I knew there were gonna be 24 but now it needs to be first drawn dynamically because user chooses the number of question.

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ActionScript 3.0 :: Drawing Lines And Buttons In AS3 Dynamically?

Sep 16, 2011

I have 4 coordinates from which i created a rectangle(using lines). I also created buttons dynamically. It works great for straight line. But when the coordinates generate diagonal lines im having a problem in making it go below the lines or fitting it inside the figure.See my pic for better understanding. I have also figured out how to rotate the button. Here is my screenshot:Here is my code: To generate the lines:

Code:
var myLine:Shape = new Shape;
myLine.graphics.lineStyle(1, 0xFF0000, 1);

[code].....

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ActionScript 3.0 :: Drawing Boxes On Screen Dynamically

Apr 11, 2011

I am very new to flash, and don't fully understand the drawing system yet. I want the user to be able to draw boxes on the screen. This is the code I am using:

Code:
Select all//Declare boxes
var boxes:Array = new Array();
var num:Number = 0;
//Drawer
var drawer = new Sprite();
drawer.graphics.lineStyle(1,0x00ff00);
this.addChild(drawer);
[Code] .....

How can I have the user see the box as they are drawing it, moving with the mouse, rather than just drawn at the end? Are flash's drawings just one time, or can they be dynamically drawn and refreshed?

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ActionScript 3.0 :: Draw Line From Any Point A To B Dynamically

Feb 19, 2011

I am trying to make an animation where there are several locations(say A,B,C,D,......) made on a map. If a person clicks on one location A and then another location B, I wanted to draw a dotted line from point A (from destination of the plane) to point B (to destination of the plane) using AS3.

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