ActionScript 2.0 :: Drawing In MX Confined To Shape (not Square)
Jun 7, 2004
I've found a similar thread to this but my problem's a little different.I've never used the drawing function on Flash and I followed the fairly simple tute on it just recently.Is there any way to confine the drawing area to a specific shape. Mine's a rectangluar shape that's rotated. You can download my FLA with the background image here > url...I'd like to try and keep it confined to the notepad area.I think it might be a hitTest thing with if/else. My other thing would be to just rotate the notepad so that it's straight.Even still i'd like it confined to the area beginning with the corner of the notepad, not the corner of my movie.
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Jun 7, 2004
I've never used the drawing function on Flash and I followed the fairly simple tute on it just recently. Is there any way to confine the drawing area to a specific shape. Mine's a rectangluar shape that's rotated. You can download my FLA with the background image here > [URL]. I'd like to try and keep it confined to the notepad area. I think it might be a hitTest thing with if/else. My other thing would be to just rotate the notepad so that it's straight. Even still I'd like it confined to the area beginning with the corner of the notepad, not the corner of my movie.
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Dec 2, 2010
when creating a dynamic square with the api. 400 by 400. I am not sure why it wont draw the object
[Code]...
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Oct 3, 2009
You should make a square like shape using 16 dots and rotate that square using geometrical functions.
ActionScript Code:
var rotationRad=0;
function markPoint(xpoint,ypoint) {
graphics.lineStyle(1,0x000000,100);
graphics.moveTo(xpoint-1,ypoint-1);
graphics.lineTo(xpoint+1,ypoint+1);
[Code] .....
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Feb 11, 2009
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[Code]....
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Aug 29, 2009
I what to make a function that is drawing a square without the fill only the lines in refresh(sometime fast, sometime slow). And I don't have a clue about the starting point of this function.
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Mar 7, 2011
I'm making an android air application for school, a sketch app.But I'm facing an annoying problem, when I'm drawing I can draw over my bar and my menu, here's some code:
[code]....
--> so this is the function for drawing a shape on stage the shape is declared as
Actionscript Code:
public static var brushDraw:Shape = new Shape();
now the problem is that I can draw over my menu and everything. Putting the setChildIndex of brushDraw to 1 doesn't work, it gives some error...
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How can I create such a shape using the Drawing API? where red means filled and white means not filled
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The issue I am having is how to tackle forming a logo using circles. I have done one letter manually, however it would take forever to do this with every single letter, and so I am asking here if anyone knew of a faster method. Requirements:
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Oct 23, 2003
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Oct 20, 2011
I'm trying to draw an image in actionscript, I set it as a BitmapFill within a rectangle. The problem is that if I move the rectangle away from the origin(0,0), in my case I start drawing the rectangle at (20,35), the bitmap background doesn't follow along. The background is always drawn at (0,0) and then repeated, so I don't get a centered image but rather 2 halved images. Here's what my code looks like:
public class PageTileRenderer extends VBox
{
private var sp:Shape;
[Code]....
how to move the background fill origin. Or is there another solution to draw the image centered.
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Oct 13, 2009
This is my first meeting with the Shapes; which don't seem cooperating, at all. Following is the Class code:
Code:
package
{
[code]......
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Oct 28, 2009
I have 2 shapes, in different color, and i would like to have this effect ( see the attached file ).
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Jan 7, 2010
i have been tasked to create a rollover state that has dynamic irregular shapes that surround the movieclip target. The target is always a rectangle and the shapes will look roughly like:I think i will have to draw this old school without using the easy predfined shape classes. I first thought about doing two rounded rectangles to fake it, but the line cross over (pointing green arrow) will overlap. Anyone have ideas on how to approach this? If i go with the drawing api, is there a formula to working out the rounded curveTo angles on the corners to always be the same radius?
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Nov 16, 2006
I have a movieclip that contains code for an API drawing shape. I can use it to mask a movieclip containing an image but not a moviclip that contains a dynamic gradient.
Code:
// CREATE MASK SHAPE WITH DRAWING API
// create empty movieclip
[code].....
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Oct 13, 2009
I am trying to work with this flash tutorial -[URL] So far it draws with a simple rounded line. I have been extending this application by making the drawing board bigger and other small things. I now want to be able to choose the line style. Currently it is rounded and I want to choose and draw with other shapes - square, forward slash (/), backward slash (). Is this possible? If so, could you explain how I could go about it?
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Aug 31, 2011
I'm trying to draw a mask that's a pill shape but I can't seem to adjust the linestyle properly.
Code:
import flash.display.Sprite;
var pill:Sprite = new Sprite();
pill.graphics.beginFill(0xFF0000,1);
pill.graphics.lineStyle(1,0x000000,1,false,"normal","round","round");
pill.graphics.moveTo(0,6);
[Code] .....
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Sep 21, 2011
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Aug 8, 2011
If I draw a rectangle or trapezium, how might I go about drawing bitmap data into that shape? I need to give a slight perspective to a loaded photo. Native 3D rotations seem to leave the bitmap really blurry, and a full 3D engine is too heavy for this project.
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Oct 7, 2011
I drew a line (stepVoltage) in a fla using the graphics class. Once drawn, I want to move it to the right in an update function, but am having trouble. I tride just moving the line with statements like stepVoltage.x = newX; stepVoltage.y = newY; but this didnt work. Then I tried to delete the previous line and draw a new one with a clear () function (see below) but this blocked the next drawn line from showing up.
The code:
var stepVoltage:Shape = new Shape ();
stepVoltage.graphics.lineStyle(2,0x000000);
addChild (stepVoltage);
[Code]....
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Jan 15, 2010
I have this game, and some levels have a moving square as the player, you move the square with your arrow keys.... I want to have an enemy square that chases the player square.... They only chased mario when you didn't look at them? Kinda like that...... but in this regards:
I only want the enemy square to chase the player square when the player square moves.... soo say the player square moves 5 pixels per movement (know how to do all that), I want the enemy square to move when the player square moves..... towards the player square at like 7 pixels per movement..... so eventually you won't be able to avoid the enemy square....
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May 20, 2011
After adapting loads of code from load of different places, I've ending up with this code.
ActionScript Code:
import flash.events.MouseEvent;
var constraints:Rectangle = new Rectangle(text123.width/2, stage.stageHeight/2, 0 ,text123.width - text123.height);
[Code].....
I cannot get this movieclip to only drag vertically, and not be contained by the stage. I'm trying to create a masked, non-scrollbar, scrollable text.
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Feb 23, 2004
I was wondering if there was a way to make movements confined to a certain order. I saw a DNA effect, and it was quite awesome.
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I'm trying to modify a mouse trailer I've found somewhere else so that it only reacts within a specific area on the flash page - say an area 780x549 on a 1024x700 flash file.Here is the code I am starting with - The file is written in AS2 for Flash 8+
//mouseTrailer
i=0
onMouseMove = function () {
var cur_x = _xmouse;
[code]...
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Feb 21, 2009
I'm making a pokemon clone, mostly for the learning / instructional value. I've had little trouble loading in my tilesheet for the maps, but recently I decided to use a different sheet. Lo an behold, the data loads, but an Event.COMPLETE never fires, and if I look into the contentLoaderInfo, I see the data is null. However, it's only with the one tilesheet I want to use! Other sheets load just fine. It turns out, the issue is that the tile sheet was originally 256 x 15008. With flash 10, we're supposed to be able to work with bitmapData of max 8000-something in one dimension.
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Nov 30, 2009
ActionScript Code:
package {
import flash.display.MovieClip;
public class Base extends MovieClip {
public var baseHP:int = 50;
var newRect:Shape = new Shape();
1046: Type was not found or was not a compile-time constant: Shape. 1180: Call to a possibly undefined method Shape. What does it mean by "undefined method"? I am somewhat of a newby, so sorry if there are any stupid errors
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