ActionScript 3.0 :: Random Movement Of Multiple Movieclips In A Confined Space?

Jul 20, 2010

I am needing to create random movement of multiple movieclips in a confined space. I am creating a group of fireflies that disappear and reappear at random spots.

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ActionScript 1/2 :: Realistic Random Movement Of Multiple MovieClips?

Feb 21, 2011

here is some of my code:

// 30 fps
var humans = 30;
var hSpeed = 4;

[code].....

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ActionScript 3.0 :: Animating Movieclips With Random Movement?

Jun 19, 2009

I'm trying to animate several movieclips. I want them to randomly float around within a certain area of the stage. How would I go about this...do I need to look into Tween classes?

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ActionScript 2.0 :: Loading Multiple External .swfs Into Random Empty Movieclips

Aug 14, 2008

I have 20 external .swfs im trying to load into 20 blank movieclips . i am trying to load them randomly into each blanck movieclip without the external .swf's duplicating.

so far I have this code

[Code].....

Im trying to load all the movieclips with all the external .swfs without any
of the .swf's repeating.

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ActionScript 2.0 :: [F8]random Scaling, But With Random Movement?

Nov 25, 2006

i am a bit lost. i make a prototype function that randomly scales a box when i click on the stage. i got the scaling right, but why does it move around when it scales? here is the swf: scaleEase

here is the code:
[AS]MovieClip.prototype.scaleEaseTo = function(ease)
{

[code]....

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ActionScript 2.0 :: Random Movement AND Random Speed?

Dec 15, 2004

So I got this from the tut on this site and it's works great.I can't figure out though how to make the speed random as well as the movent. I want all my little clips to move at random speeds in adition to direction.

[Code]...

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Professional :: Animate Movieclips In 3d Space

Jul 31, 2010

I noticed a bug when trying to animate movieclips in 3d space: Basically the bug occurs when trying to tween a movie-clip in 3d space across a z range that is greater than 5000 or so, which then results in very odd behavior (see end of movie above). What strikes me as especially odd, is that the whole tweening rate is messed up when this occurs, it's as if the program decides to only tween half of the distance that I give it.

I know I can workaround the problem by just scaling the object as well while it's moving, but that's besides the point. It was the very first thing I tried in CS5 and took me less than 5 minutes to find. I doubt i'm the only one. =Edit= So it seems the exact value is 5760. that's the largest distance flash will tween an object in the z direction. Also, it doesn't matter where that range is, for example I can go from 0 to 5760 or 4000 to 9760, both work just fine. This means I can work around this problem by creating two seperate tweens, but that really shouldn't be necessary, and is very bothersome considering how the new tween system works, it automatically tries to add a new keyframe to the current tween, where the limit still applies.

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ActionScript 3.0 :: Resize MovieClips According To Space?

Aug 25, 2011

I am adding MovieClips in columns and rows according to the main container with static width and height now if user wants to enter for more rows and columns

How I should change the Moviclips size that can adjust within main container ( Blue Box as in image )

Image 1 : I am adding small white movieClips with default width and height

Image 2 : its required , small movieClips resized according to main container, when Rows and Cloumns are increased

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ActionScript 2.0 :: Putting Movieclips In 3d Space

Jan 23, 2006

im looking for a source file similar to this site. puting movieclips in 3d space

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ActionScript 3.0 :: Connect Movieclips In 3D Space At Runtime?

Jul 27, 2010

I have various instances of a movieclip spread across 3D space. The user is able to navigate across the 3D space using the mouse or the arrow keys - I've used a style similar to the old school first person shooter games. Some of the objects on the stage are related so I want to connect them with a line to show their relationship. As all my objects are dynamically created through AS at runtime the relationships also need to be dynamically generated. As the user navigates around the 3D space the line between the objects needs to get redrawn.
 
In a 2D world I'd use the drawpath or moveTo/LineTo methods to join the movieclips and have a function on the onEnterFrame command of the 3D space to keep redrawing the line.However since this is a 3D world I need to take into account the z location of the movieclips as well as the x and y locations.how I could do this or even point me in the right direction to get started?

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ActionScript 3.0 :: Evenly Space Movieclips With Different Heights?

Feb 11, 2011

I have the following code, which works beautifully when all the boxes are the same height. The basic point is that I have three boxes on the stage, 10 pixels apart. If you click and drag those boxes above or below each other, they reorganize themselves.

// based off Dynamic Stacking AS3 @ http://blog.soulwire.co.uk/code/open-source/dynamic-stacking
var mcArray:Array = [mcA, mcB, mcC];
var mcSpacing:int = 10;

[Code]....

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Professional :: Resize MovieClips According Relative To Space?

Aug 25, 2011

I am adding MovieClips in columns and rows according to the main container with static width and heightnow if user wants to enter for more rows and columnsHow I should change the Moviclips size that can adjust within main container ( Blue Box  as in image )Image 1 : I am adding small white movieClips with default width and heightImage 2 :  its required , small movieClips resized according to main container, when Rows and Cloumns are increased

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ActionScript 2.0 :: Space Evenly MovieClips In Runtime?

Aug 16, 2009

How to "space evenly" movieclips in runtime usin actionscript?

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Actionscript 3.0 :: Vector Movieclips Become Pixelated In 3d Space

Sep 11, 2009

I am making a 3d scene in flash 10 and i have found that a movie clip with a vector graphic inside it becomes pixelated when the z axis is set it a negative value.

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ActionScript 3.0 :: Flash Connect Movieclips In 3D Space At Runtime?

Jul 26, 2010

HI have various instances of a movieclip spread across 3D space. The user is able to navigate across the 3D space using the mouse or the arrow keys -I've used a style similar to the old school first person shooter games. Some of the objects on the stage are related so I want to connect them with a line to show their relationship. As all my objects are dynamically created through AS at runtime the relationships also need to be dynamically generated. As the user navigates around the 3D space the line between the objects needs to get redrawn.In a 2D world I'd use the drawpath or moveTo/LineTo methods to join the movieclips and have a function on the onEnterFrame command of the 3D space to keep redrawing the line.However since this is a 3D world I need to take into account the z location of the movieclips as well as the x and y locations. Does anyone know how I could do this or even point me in the right direction to get started?

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ActionScript 2.0 :: How To Random 'y' Movement

May 8, 2003

i've applied the following script to a movieclip to change its 'y' coordinate randomly at run time and it works fine but i'm also trying to control the maximum 'top' and maximum bottom 'y' movement for which the value should be: top = 40 and bottom = 400. so it only displays randomly between 40 to 400 'y' coordinate. could you tell me how can i implement this in the following script?

onClipEvent (enterFrame) {
_x -= 4;
if (_x<=-2247) {

[code]....

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ActionScript 2.0 :: Get Random Movement On A MC On Stage?

Mar 27, 2009

I've been trying to simply get random movement on a MC on my stage.

Most of the tutorials I come across deliver jittery motion, not smooth eased motion.

Also, I'm trying this script found here: [URL]

The random motion looks great! .... but I can't stop the MC from moving to the top left of my stage. The script isn't setup to restrict the motion within a given area on the stage. I tried modifying it, got nowhere!

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ActionScript 3.0 :: Random Movement In X Position?

Nov 13, 2011

I wanted to built an enemy that is able to move on stage randomly in xposition and perhaps able to detect my character within the detectable zone and chase after me.. but currently I just wanted to make the enemy move randomly in x-position for starter.
  
It is my first time making and enemy with AI, but I'm just wasn't sure where to begin, I have used a fairy easy script to animated the movieclip in the beginning but got stucks whenever it reaches 960 or below 0 of the stage
 
addEventListener(Event.ENTER_FRAME,initGames);
function initGames(e:Event):void{
moveEnemy();
}

[Code].....

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ActionScript 2.0 :: Put Random Movement On One Of The Dots?

Jan 21, 2011

I have an IK chain of 3 dots. I would like to put random movement on one of the dots 'pt1' so that is randomly bounces around my screen while the other 2 dots follow - something like a snake. However when I put this code on 'pt1' which is a movie clip by the way it simply will not work.

ActionScript Code:
onClipEvent(load){
xDir=1;
yDir=1;[code].........

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ActionScript 2.0 :: Random X-axis Movement?

Jan 2, 2004

I'm trying to make an object to move randomly across x-axis and while it moves back and forth it also scales in width.

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ActionScript 2.0 :: [FMX]Function Random Movement?

Apr 23, 2004

I have the following clipEvent on a movieclip called square:

onClipEvent (enterFrame) {
xmove = (xpos-this._x)/5;
this._x += xmove;

[code].....

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ActionScript 2.0 :: Random Movement Within An Oval?

May 28, 2005

I am looking at the Kirupa code for random movement (Random movement in Flash MX), and I am trying to figure out if I can limit the movement to the shape of an oval.

I want to do an overhead shot of a bunch of little people swiming in an oval swimming pool.

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ActionScript 2.0 :: Left To Right Random Movement?

Aug 25, 2005

I'm trying to achieve random motion of my movie clips limited from stage left to stage right. I've read the following tutorials:

[URL]

both are helpful. However, I don't want mouse position to affect anything (as it does in the 'continuous movement' tutorial). The 'random motion' code is pretty close...if I just knew what part of the code to modify to limit motion from left to right.

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ActionScript 2.0 :: Movement On Random Time?

Nov 30, 2005

i want to make a movement. An object has to come from behind an object and go back again.The interval between each time the object appears has to be random.i was trting to maken something with the setTimer() function, and a random. The random gives a var.This var i would use as time for the object appears in combination with the setTimer().i can't come up with a decent code that would work.Where do i need to define the start vars, adn where do i define the random script.

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ActionScript 2.0 :: Limiting Random Movement?

Jun 14, 2006

My knowledge of actionscript is basic, at best. I'm trying to make some animations move randomly by following a very helpful tutorial posted on this site [URL].. And everything was going so well until I tried to use my own initiative to limit the width and height of the movement. This is when I realised that I haven't got a clue what I am doing!

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ActionScript 2.0 :: Random Movement Within A Grid?

Jan 3, 2007

I'm trying to move a series of dots (mc used as linkage: "Dot") within a frame to random targets, with the movement activated by onRollOver. This part I have working fine. The part I'm having difficulty with is getting the objects to have target coordinates to move randomly, except rounded to the nearest 12 pixels. Here's the relevant code:

Code:
minx = 120;
maxx = 450;
miny = 20;

[code]....

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ActionScript 2.0 :: Flash - MX Random Movement?

Jun 21, 2003

I did the Flash MX Random Movement tutorial, and it worked fine. But i want the objects that move to be links, so that when the mouse is placed over them, the word for the link pops up, and i want them to be buttons.

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ActionScript 2.0 :: Random Movement Tutorial?

Jul 16, 2003

did the tutorial on my pc (mac) and de .swf work, but if i upload it, it does not run either.Another question. is it possible that the random movement may only occur in a specific area of the movie

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ActionScript 2.0 :: Random Movement With Rotate?

Mar 11, 2008

If you look at this site and enter site. You will see 2 litle things moving on you screen.I need somthing like this aswell only then for like 50 bugs. I found lots of ways to make this with rondom movement scripts but i also need it to turn. So when its going to the bottom its pointing to the bottom and when its going up its turns pointing up.

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ActionScript 3.0 :: Random Movement Along X Axis

Apr 29, 2010

I'd like a movie clip to randomly move along the x axis whenever the mouse is clicked by using actionscript 3.0.

The movie clip is a city skyline I have in the background.

I can get it to sort of move when a mouse is clicked with this code

var skylineTween:Tween=new Tween(skyline_mc,"x", Regular.easeInOut, Math.random(),85,3,true);

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